llvm-project/lldb/source/Target/Queue.cpp

90 lines
2.5 KiB
C++

//===-- Queue.cpp -----------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Target/Queue.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/QueueList.h"
#include "lldb/Target/SystemRuntime.h"
#include "lldb/Target/Thread.h"
using namespace lldb;
using namespace lldb_private;
Queue::Queue(ProcessSP process_sp, lldb::queue_id_t queue_id,
const char *queue_name)
: m_process_wp(), m_queue_id(queue_id), m_queue_name(),
m_running_work_items_count(0), m_pending_work_items_count(0),
m_pending_items(), m_dispatch_queue_t_addr(LLDB_INVALID_ADDRESS),
m_kind(eQueueKindUnknown) {
if (queue_name)
m_queue_name = queue_name;
m_process_wp = process_sp;
}
Queue::~Queue() = default;
queue_id_t Queue::GetID() { return m_queue_id; }
const char *Queue::GetName() {
return (m_queue_name.empty() ? nullptr : m_queue_name.c_str());
}
uint32_t Queue::GetIndexID() { return m_queue_id; }
std::vector<lldb::ThreadSP> Queue::GetThreads() {
std::vector<ThreadSP> result;
ProcessSP process_sp = m_process_wp.lock();
if (process_sp) {
for (ThreadSP thread_sp : process_sp->Threads()) {
if (thread_sp->GetQueueID() == m_queue_id) {
result.push_back(thread_sp);
}
}
}
return result;
}
void Queue::SetNumRunningWorkItems(uint32_t count) {
m_running_work_items_count = count;
}
uint32_t Queue::GetNumRunningWorkItems() const {
return m_running_work_items_count;
}
void Queue::SetNumPendingWorkItems(uint32_t count) {
m_pending_work_items_count = count;
}
uint32_t Queue::GetNumPendingWorkItems() const {
return m_pending_work_items_count;
}
void Queue::SetLibdispatchQueueAddress(addr_t dispatch_queue_t_addr) {
m_dispatch_queue_t_addr = dispatch_queue_t_addr;
}
addr_t Queue::GetLibdispatchQueueAddress() const {
return m_dispatch_queue_t_addr;
}
const std::vector<lldb::QueueItemSP> &Queue::GetPendingItems() {
if (m_pending_items.empty()) {
ProcessSP process_sp = m_process_wp.lock();
if (process_sp && process_sp->GetSystemRuntime()) {
process_sp->GetSystemRuntime()->PopulatePendingItemsForQueue(this);
}
}
return m_pending_items;
}
lldb::QueueKind Queue::GetKind() { return m_kind; }
void Queue::SetKind(lldb::QueueKind kind) { m_kind = kind; }