forked from OSchip/llvm-project
49 lines
2.2 KiB
LLVM
49 lines
2.2 KiB
LLVM
; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=skx --show-mc-encoding | FileCheck %s
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define i32 @f256(<8 x float> %A, <8 x float> %AA, i8* %B, <4 x double> %C, <4 x double> %CC, i32 %D, <4 x i64> %E, <4 x i64> %EE, i32* %loadptr) {
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; CHECK: vmovntps %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
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%v0 = load i32, i32* %loadptr, align 1
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%cast = bitcast i8* %B to <8 x float>*
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%A2 = fadd <8 x float> %A, %AA
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store <8 x float> %A2, <8 x float>* %cast, align 64, !nontemporal !0
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; CHECK: vmovntdq %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
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%v1 = load i32, i32* %loadptr, align 1
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%cast1 = bitcast i8* %B to <4 x i64>*
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%E2 = add <4 x i64> %E, %EE
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store <4 x i64> %E2, <4 x i64>* %cast1, align 64, !nontemporal !0
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; CHECK: vmovntpd %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
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%v2 = load i32, i32* %loadptr, align 1
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%cast2 = bitcast i8* %B to <4 x double>*
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%C2 = fadd <4 x double> %C, %CC
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store <4 x double> %C2, <4 x double>* %cast2, align 64, !nontemporal !0
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%v3 = load i32, i32* %loadptr, align 1
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%sum1 = add i32 %v0, %v1
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%sum2 = add i32 %sum1, %v2
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%sum3 = add i32 %sum2, %v3
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ret i32 %sum3
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}
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define i32 @f128(<4 x float> %A, <4 x float> %AA, i8* %B, <2 x double> %C, <2 x double> %CC, i32 %D, <2 x i64> %E, <2 x i64> %EE, i32* %loadptr) {
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%v0 = load i32, i32* %loadptr, align 1
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; CHECK: vmovntps %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
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%cast = bitcast i8* %B to <4 x float>*
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%A2 = fadd <4 x float> %A, %AA
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store <4 x float> %A2, <4 x float>* %cast, align 64, !nontemporal !0
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; CHECK: vmovntdq %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
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%v1 = load i32, i32* %loadptr, align 1
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%cast1 = bitcast i8* %B to <2 x i64>*
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%E2 = add <2 x i64> %E, %EE
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store <2 x i64> %E2, <2 x i64>* %cast1, align 64, !nontemporal !0
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; CHECK: vmovntpd %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5
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%v2 = load i32, i32* %loadptr, align 1
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%cast2 = bitcast i8* %B to <2 x double>*
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%C2 = fadd <2 x double> %C, %CC
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store <2 x double> %C2, <2 x double>* %cast2, align 64, !nontemporal !0
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%v3 = load i32, i32* %loadptr, align 1
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%sum1 = add i32 %v0, %v1
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%sum2 = add i32 %sum1, %v2
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%sum3 = add i32 %sum2, %v3
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ret i32 %sum3
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}
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!0 = !{i32 1}
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