forked from OSchip/llvm-project
351 lines
12 KiB
C++
351 lines
12 KiB
C++
//===- SymbolTable.cpp ----------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "SymbolTable.h"
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#include "Config.h"
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#include "InputChunks.h"
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#include "InputGlobal.h"
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#include "WriterUtils.h"
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#include "lld/Common/ErrorHandler.h"
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#include "lld/Common/Memory.h"
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#include "llvm/ADT/SetVector.h"
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#define DEBUG_TYPE "lld"
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using namespace llvm;
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using namespace llvm::wasm;
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using namespace lld;
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using namespace lld::wasm;
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SymbolTable *lld::wasm::Symtab;
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void SymbolTable::addFile(InputFile *File) {
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log("Processing: " + toString(File));
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File->parse();
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// LLVM bitcode file
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if (auto *F = dyn_cast<BitcodeFile>(File))
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BitcodeFiles.push_back(F);
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else if (auto *F = dyn_cast<ObjFile>(File))
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ObjectFiles.push_back(F);
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}
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// This function is where all the optimizations of link-time
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// optimization happens. When LTO is in use, some input files are
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// not in native object file format but in the LLVM bitcode format.
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// This function compiles bitcode files into a few big native files
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// using LLVM functions and replaces bitcode symbols with the results.
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// Because all bitcode files that the program consists of are passed
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// to the compiler at once, it can do whole-program optimization.
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void SymbolTable::addCombinedLTOObject() {
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if (BitcodeFiles.empty())
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return;
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// Compile bitcode files and replace bitcode symbols.
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LTO.reset(new BitcodeCompiler);
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for (BitcodeFile *F : BitcodeFiles)
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LTO->add(*F);
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for (StringRef Filename : LTO->compile()) {
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auto *Obj = make<ObjFile>(MemoryBufferRef(Filename, "lto.tmp"));
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Obj->parse();
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ObjectFiles.push_back(Obj);
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}
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}
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void SymbolTable::reportRemainingUndefines() {
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for (Symbol *Sym : SymVector) {
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if (!Sym->isUndefined() || Sym->isWeak())
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continue;
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if (Config->AllowUndefinedSymbols.count(Sym->getName()) != 0)
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continue;
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if (!Sym->IsUsedInRegularObj)
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continue;
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error(toString(Sym->getFile()) + ": undefined symbol: " + toString(*Sym));
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}
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}
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Symbol *SymbolTable::find(StringRef Name) {
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return SymMap.lookup(CachedHashStringRef(Name));
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}
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std::pair<Symbol *, bool> SymbolTable::insert(StringRef Name, InputFile *File) {
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bool Inserted = false;
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Symbol *&Sym = SymMap[CachedHashStringRef(Name)];
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if (!Sym) {
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Sym = reinterpret_cast<Symbol *>(make<SymbolUnion>());
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Sym->IsUsedInRegularObj = false;
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SymVector.emplace_back(Sym);
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Inserted = true;
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}
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if (!File || File->kind() == InputFile::ObjectKind)
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Sym->IsUsedInRegularObj = true;
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return {Sym, Inserted};
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}
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static void reportTypeError(const Symbol *Existing, const InputFile *File,
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llvm::wasm::WasmSymbolType Type) {
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error("symbol type mismatch: " + toString(*Existing) + "\n>>> defined as " +
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toString(Existing->getWasmType()) + " in " +
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toString(Existing->getFile()) + "\n>>> defined as " + toString(Type) +
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" in " + toString(File));
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}
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static void checkFunctionType(Symbol *Existing, const InputFile *File,
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const WasmSignature *NewSig) {
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auto ExistingFunction = dyn_cast<FunctionSymbol>(Existing);
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if (!ExistingFunction) {
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reportTypeError(Existing, File, WASM_SYMBOL_TYPE_FUNCTION);
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return;
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}
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if (!NewSig)
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return;
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const WasmSignature *OldSig = ExistingFunction->FunctionType;
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if (!OldSig) {
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ExistingFunction->FunctionType = NewSig;
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return;
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}
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if (*NewSig != *OldSig)
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warn("function signature mismatch: " + Existing->getName() +
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"\n>>> defined as " + toString(*OldSig) + " in " +
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toString(Existing->getFile()) + "\n>>> defined as " +
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toString(*NewSig) + " in " + toString(File));
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}
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// Check the type of new symbol matches that of the symbol is replacing.
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// For functions this can also involve verifying that the signatures match.
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static void checkGlobalType(const Symbol *Existing, const InputFile *File,
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const WasmGlobalType *NewType) {
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if (!isa<GlobalSymbol>(Existing)) {
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reportTypeError(Existing, File, WASM_SYMBOL_TYPE_GLOBAL);
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return;
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}
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const WasmGlobalType *OldType = cast<GlobalSymbol>(Existing)->getGlobalType();
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if (*NewType != *OldType) {
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error("Global type mismatch: " + Existing->getName() + "\n>>> defined as " +
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toString(*OldType) + " in " + toString(Existing->getFile()) +
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"\n>>> defined as " + toString(*NewType) + " in " + toString(File));
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}
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}
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static void checkDataType(const Symbol *Existing, const InputFile *File) {
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if (!isa<DataSymbol>(Existing))
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reportTypeError(Existing, File, WASM_SYMBOL_TYPE_DATA);
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}
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DefinedFunction *SymbolTable::addSyntheticFunction(StringRef Name,
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uint32_t Flags,
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InputFunction *Function) {
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LLVM_DEBUG(dbgs() << "addSyntheticFunction: " << Name << "\n");
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assert(!find(Name));
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SyntheticFunctions.emplace_back(Function);
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return replaceSymbol<DefinedFunction>(insert(Name, nullptr).first, Name,
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Flags, nullptr, Function);
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}
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DefinedData *SymbolTable::addSyntheticDataSymbol(StringRef Name,
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uint32_t Flags) {
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LLVM_DEBUG(dbgs() << "addSyntheticDataSymbol: " << Name << "\n");
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assert(!find(Name));
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return replaceSymbol<DefinedData>(insert(Name, nullptr).first, Name, Flags);
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}
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DefinedGlobal *SymbolTable::addSyntheticGlobal(StringRef Name, uint32_t Flags,
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InputGlobal *Global) {
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LLVM_DEBUG(dbgs() << "addSyntheticGlobal: " << Name << " -> " << Global
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<< "\n");
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assert(!find(Name));
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SyntheticGlobals.emplace_back(Global);
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return replaceSymbol<DefinedGlobal>(insert(Name, nullptr).first, Name, Flags,
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nullptr, Global);
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}
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static bool shouldReplace(const Symbol *Existing, InputFile *NewFile,
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uint32_t NewFlags) {
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// If existing symbol is undefined, replace it.
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if (!Existing->isDefined()) {
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LLVM_DEBUG(dbgs() << "resolving existing undefined symbol: "
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<< Existing->getName() << "\n");
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return true;
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}
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// Now we have two defined symbols. If the new one is weak, we can ignore it.
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if ((NewFlags & WASM_SYMBOL_BINDING_MASK) == WASM_SYMBOL_BINDING_WEAK) {
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LLVM_DEBUG(dbgs() << "existing symbol takes precedence\n");
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return false;
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}
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// If the existing symbol is weak, we should replace it.
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if (Existing->isWeak()) {
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LLVM_DEBUG(dbgs() << "replacing existing weak symbol\n");
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return true;
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}
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// Neither symbol is week. They conflict.
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error("duplicate symbol: " + toString(*Existing) + "\n>>> defined in " +
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toString(Existing->getFile()) + "\n>>> defined in " +
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toString(NewFile));
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return true;
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}
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Symbol *SymbolTable::addDefinedFunction(StringRef Name, uint32_t Flags,
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InputFile *File,
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InputFunction *Function) {
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LLVM_DEBUG(dbgs() << "addDefinedFunction: " << Name << " ["
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<< (Function ? toString(Function->Signature) : "none")
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<< "]\n");
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name, File);
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if (WasInserted || S->isLazy()) {
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replaceSymbol<DefinedFunction>(S, Name, Flags, File, Function);
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return S;
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}
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if (Function)
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checkFunctionType(S, File, &Function->Signature);
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if (shouldReplace(S, File, Flags)) {
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// If the new defined function doesn't have signture (i.e. bitcode
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// functions) but the old symbols does then preserve the old signature
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const WasmSignature *OldSig = nullptr;
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if (auto* F = dyn_cast<FunctionSymbol>(S))
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OldSig = F->FunctionType;
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auto NewSym = replaceSymbol<DefinedFunction>(S, Name, Flags, File, Function);
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if (!NewSym->FunctionType)
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NewSym->FunctionType = OldSig;
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}
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return S;
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}
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Symbol *SymbolTable::addDefinedData(StringRef Name, uint32_t Flags,
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InputFile *File, InputSegment *Segment,
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uint32_t Address, uint32_t Size) {
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LLVM_DEBUG(dbgs() << "addDefinedData:" << Name << " addr:" << Address
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<< "\n");
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name, File);
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if (WasInserted || S->isLazy()) {
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replaceSymbol<DefinedData>(S, Name, Flags, File, Segment, Address, Size);
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return S;
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}
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checkDataType(S, File);
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if (shouldReplace(S, File, Flags))
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replaceSymbol<DefinedData>(S, Name, Flags, File, Segment, Address, Size);
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return S;
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}
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Symbol *SymbolTable::addDefinedGlobal(StringRef Name, uint32_t Flags,
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InputFile *File, InputGlobal *Global) {
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LLVM_DEBUG(dbgs() << "addDefinedGlobal:" << Name << "\n");
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name, File);
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if (WasInserted || S->isLazy()) {
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replaceSymbol<DefinedGlobal>(S, Name, Flags, File, Global);
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return S;
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}
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checkGlobalType(S, File, &Global->getType());
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if (shouldReplace(S, File, Flags))
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replaceSymbol<DefinedGlobal>(S, Name, Flags, File, Global);
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return S;
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}
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Symbol *SymbolTable::addUndefinedFunction(StringRef Name, uint32_t Flags,
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InputFile *File,
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const WasmSignature *Sig) {
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LLVM_DEBUG(dbgs() << "addUndefinedFunction: " << Name <<
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" [" << (Sig ? toString(*Sig) : "none") << "]\n");
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name, File);
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if (WasInserted)
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replaceSymbol<UndefinedFunction>(S, Name, Flags, File, Sig);
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else if (auto *Lazy = dyn_cast<LazySymbol>(S))
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Lazy->fetch();
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else
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checkFunctionType(S, File, Sig);
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return S;
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}
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Symbol *SymbolTable::addUndefinedData(StringRef Name, uint32_t Flags,
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InputFile *File) {
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LLVM_DEBUG(dbgs() << "addUndefinedData: " << Name << "\n");
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name, File);
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if (WasInserted)
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replaceSymbol<UndefinedData>(S, Name, Flags, File);
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else if (auto *Lazy = dyn_cast<LazySymbol>(S))
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Lazy->fetch();
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else if (S->isDefined())
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checkDataType(S, File);
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return S;
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}
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Symbol *SymbolTable::addUndefinedGlobal(StringRef Name, uint32_t Flags,
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InputFile *File,
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const WasmGlobalType *Type) {
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LLVM_DEBUG(dbgs() << "addUndefinedGlobal: " << Name << "\n");
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name, File);
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if (WasInserted)
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replaceSymbol<UndefinedGlobal>(S, Name, Flags, File, Type);
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else if (auto *Lazy = dyn_cast<LazySymbol>(S))
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Lazy->fetch();
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else if (S->isDefined())
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checkGlobalType(S, File, Type);
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return S;
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}
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void SymbolTable::addLazy(ArchiveFile *File, const Archive::Symbol *Sym) {
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LLVM_DEBUG(dbgs() << "addLazy: " << Sym->getName() << "\n");
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StringRef Name = Sym->getName();
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Symbol *S;
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bool WasInserted;
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std::tie(S, WasInserted) = insert(Name, nullptr);
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if (WasInserted) {
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replaceSymbol<LazySymbol>(S, Name, File, *Sym);
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return;
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}
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// If there is an existing undefined symbol, load a new one from the archive.
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if (S->isUndefined()) {
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LLVM_DEBUG(dbgs() << "replacing existing undefined\n");
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File->addMember(Sym);
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}
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}
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bool SymbolTable::addComdat(StringRef Name) {
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return Comdats.insert(CachedHashStringRef(Name)).second;
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}
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