llvm-project/lld/wasm/SymbolTable.cpp

351 lines
12 KiB
C++

//===- SymbolTable.cpp ----------------------------------------------------===//
//
// The LLVM Linker
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "SymbolTable.h"
#include "Config.h"
#include "InputChunks.h"
#include "InputGlobal.h"
#include "WriterUtils.h"
#include "lld/Common/ErrorHandler.h"
#include "lld/Common/Memory.h"
#include "llvm/ADT/SetVector.h"
#define DEBUG_TYPE "lld"
using namespace llvm;
using namespace llvm::wasm;
using namespace lld;
using namespace lld::wasm;
SymbolTable *lld::wasm::Symtab;
void SymbolTable::addFile(InputFile *File) {
log("Processing: " + toString(File));
File->parse();
// LLVM bitcode file
if (auto *F = dyn_cast<BitcodeFile>(File))
BitcodeFiles.push_back(F);
else if (auto *F = dyn_cast<ObjFile>(File))
ObjectFiles.push_back(F);
}
// This function is where all the optimizations of link-time
// optimization happens. When LTO is in use, some input files are
// not in native object file format but in the LLVM bitcode format.
// This function compiles bitcode files into a few big native files
// using LLVM functions and replaces bitcode symbols with the results.
// Because all bitcode files that the program consists of are passed
// to the compiler at once, it can do whole-program optimization.
void SymbolTable::addCombinedLTOObject() {
if (BitcodeFiles.empty())
return;
// Compile bitcode files and replace bitcode symbols.
LTO.reset(new BitcodeCompiler);
for (BitcodeFile *F : BitcodeFiles)
LTO->add(*F);
for (StringRef Filename : LTO->compile()) {
auto *Obj = make<ObjFile>(MemoryBufferRef(Filename, "lto.tmp"));
Obj->parse();
ObjectFiles.push_back(Obj);
}
}
void SymbolTable::reportRemainingUndefines() {
for (Symbol *Sym : SymVector) {
if (!Sym->isUndefined() || Sym->isWeak())
continue;
if (Config->AllowUndefinedSymbols.count(Sym->getName()) != 0)
continue;
if (!Sym->IsUsedInRegularObj)
continue;
error(toString(Sym->getFile()) + ": undefined symbol: " + toString(*Sym));
}
}
Symbol *SymbolTable::find(StringRef Name) {
return SymMap.lookup(CachedHashStringRef(Name));
}
std::pair<Symbol *, bool> SymbolTable::insert(StringRef Name, InputFile *File) {
bool Inserted = false;
Symbol *&Sym = SymMap[CachedHashStringRef(Name)];
if (!Sym) {
Sym = reinterpret_cast<Symbol *>(make<SymbolUnion>());
Sym->IsUsedInRegularObj = false;
SymVector.emplace_back(Sym);
Inserted = true;
}
if (!File || File->kind() == InputFile::ObjectKind)
Sym->IsUsedInRegularObj = true;
return {Sym, Inserted};
}
static void reportTypeError(const Symbol *Existing, const InputFile *File,
llvm::wasm::WasmSymbolType Type) {
error("symbol type mismatch: " + toString(*Existing) + "\n>>> defined as " +
toString(Existing->getWasmType()) + " in " +
toString(Existing->getFile()) + "\n>>> defined as " + toString(Type) +
" in " + toString(File));
}
static void checkFunctionType(Symbol *Existing, const InputFile *File,
const WasmSignature *NewSig) {
auto ExistingFunction = dyn_cast<FunctionSymbol>(Existing);
if (!ExistingFunction) {
reportTypeError(Existing, File, WASM_SYMBOL_TYPE_FUNCTION);
return;
}
if (!NewSig)
return;
const WasmSignature *OldSig = ExistingFunction->FunctionType;
if (!OldSig) {
ExistingFunction->FunctionType = NewSig;
return;
}
if (*NewSig != *OldSig)
warn("function signature mismatch: " + Existing->getName() +
"\n>>> defined as " + toString(*OldSig) + " in " +
toString(Existing->getFile()) + "\n>>> defined as " +
toString(*NewSig) + " in " + toString(File));
}
// Check the type of new symbol matches that of the symbol is replacing.
// For functions this can also involve verifying that the signatures match.
static void checkGlobalType(const Symbol *Existing, const InputFile *File,
const WasmGlobalType *NewType) {
if (!isa<GlobalSymbol>(Existing)) {
reportTypeError(Existing, File, WASM_SYMBOL_TYPE_GLOBAL);
return;
}
const WasmGlobalType *OldType = cast<GlobalSymbol>(Existing)->getGlobalType();
if (*NewType != *OldType) {
error("Global type mismatch: " + Existing->getName() + "\n>>> defined as " +
toString(*OldType) + " in " + toString(Existing->getFile()) +
"\n>>> defined as " + toString(*NewType) + " in " + toString(File));
}
}
static void checkDataType(const Symbol *Existing, const InputFile *File) {
if (!isa<DataSymbol>(Existing))
reportTypeError(Existing, File, WASM_SYMBOL_TYPE_DATA);
}
DefinedFunction *SymbolTable::addSyntheticFunction(StringRef Name,
uint32_t Flags,
InputFunction *Function) {
LLVM_DEBUG(dbgs() << "addSyntheticFunction: " << Name << "\n");
assert(!find(Name));
SyntheticFunctions.emplace_back(Function);
return replaceSymbol<DefinedFunction>(insert(Name, nullptr).first, Name,
Flags, nullptr, Function);
}
DefinedData *SymbolTable::addSyntheticDataSymbol(StringRef Name,
uint32_t Flags) {
LLVM_DEBUG(dbgs() << "addSyntheticDataSymbol: " << Name << "\n");
assert(!find(Name));
return replaceSymbol<DefinedData>(insert(Name, nullptr).first, Name, Flags);
}
DefinedGlobal *SymbolTable::addSyntheticGlobal(StringRef Name, uint32_t Flags,
InputGlobal *Global) {
LLVM_DEBUG(dbgs() << "addSyntheticGlobal: " << Name << " -> " << Global
<< "\n");
assert(!find(Name));
SyntheticGlobals.emplace_back(Global);
return replaceSymbol<DefinedGlobal>(insert(Name, nullptr).first, Name, Flags,
nullptr, Global);
}
static bool shouldReplace(const Symbol *Existing, InputFile *NewFile,
uint32_t NewFlags) {
// If existing symbol is undefined, replace it.
if (!Existing->isDefined()) {
LLVM_DEBUG(dbgs() << "resolving existing undefined symbol: "
<< Existing->getName() << "\n");
return true;
}
// Now we have two defined symbols. If the new one is weak, we can ignore it.
if ((NewFlags & WASM_SYMBOL_BINDING_MASK) == WASM_SYMBOL_BINDING_WEAK) {
LLVM_DEBUG(dbgs() << "existing symbol takes precedence\n");
return false;
}
// If the existing symbol is weak, we should replace it.
if (Existing->isWeak()) {
LLVM_DEBUG(dbgs() << "replacing existing weak symbol\n");
return true;
}
// Neither symbol is week. They conflict.
error("duplicate symbol: " + toString(*Existing) + "\n>>> defined in " +
toString(Existing->getFile()) + "\n>>> defined in " +
toString(NewFile));
return true;
}
Symbol *SymbolTable::addDefinedFunction(StringRef Name, uint32_t Flags,
InputFile *File,
InputFunction *Function) {
LLVM_DEBUG(dbgs() << "addDefinedFunction: " << Name << " ["
<< (Function ? toString(Function->Signature) : "none")
<< "]\n");
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name, File);
if (WasInserted || S->isLazy()) {
replaceSymbol<DefinedFunction>(S, Name, Flags, File, Function);
return S;
}
if (Function)
checkFunctionType(S, File, &Function->Signature);
if (shouldReplace(S, File, Flags)) {
// If the new defined function doesn't have signture (i.e. bitcode
// functions) but the old symbols does then preserve the old signature
const WasmSignature *OldSig = nullptr;
if (auto* F = dyn_cast<FunctionSymbol>(S))
OldSig = F->FunctionType;
auto NewSym = replaceSymbol<DefinedFunction>(S, Name, Flags, File, Function);
if (!NewSym->FunctionType)
NewSym->FunctionType = OldSig;
}
return S;
}
Symbol *SymbolTable::addDefinedData(StringRef Name, uint32_t Flags,
InputFile *File, InputSegment *Segment,
uint32_t Address, uint32_t Size) {
LLVM_DEBUG(dbgs() << "addDefinedData:" << Name << " addr:" << Address
<< "\n");
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name, File);
if (WasInserted || S->isLazy()) {
replaceSymbol<DefinedData>(S, Name, Flags, File, Segment, Address, Size);
return S;
}
checkDataType(S, File);
if (shouldReplace(S, File, Flags))
replaceSymbol<DefinedData>(S, Name, Flags, File, Segment, Address, Size);
return S;
}
Symbol *SymbolTable::addDefinedGlobal(StringRef Name, uint32_t Flags,
InputFile *File, InputGlobal *Global) {
LLVM_DEBUG(dbgs() << "addDefinedGlobal:" << Name << "\n");
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name, File);
if (WasInserted || S->isLazy()) {
replaceSymbol<DefinedGlobal>(S, Name, Flags, File, Global);
return S;
}
checkGlobalType(S, File, &Global->getType());
if (shouldReplace(S, File, Flags))
replaceSymbol<DefinedGlobal>(S, Name, Flags, File, Global);
return S;
}
Symbol *SymbolTable::addUndefinedFunction(StringRef Name, uint32_t Flags,
InputFile *File,
const WasmSignature *Sig) {
LLVM_DEBUG(dbgs() << "addUndefinedFunction: " << Name <<
" [" << (Sig ? toString(*Sig) : "none") << "]\n");
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name, File);
if (WasInserted)
replaceSymbol<UndefinedFunction>(S, Name, Flags, File, Sig);
else if (auto *Lazy = dyn_cast<LazySymbol>(S))
Lazy->fetch();
else
checkFunctionType(S, File, Sig);
return S;
}
Symbol *SymbolTable::addUndefinedData(StringRef Name, uint32_t Flags,
InputFile *File) {
LLVM_DEBUG(dbgs() << "addUndefinedData: " << Name << "\n");
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name, File);
if (WasInserted)
replaceSymbol<UndefinedData>(S, Name, Flags, File);
else if (auto *Lazy = dyn_cast<LazySymbol>(S))
Lazy->fetch();
else if (S->isDefined())
checkDataType(S, File);
return S;
}
Symbol *SymbolTable::addUndefinedGlobal(StringRef Name, uint32_t Flags,
InputFile *File,
const WasmGlobalType *Type) {
LLVM_DEBUG(dbgs() << "addUndefinedGlobal: " << Name << "\n");
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name, File);
if (WasInserted)
replaceSymbol<UndefinedGlobal>(S, Name, Flags, File, Type);
else if (auto *Lazy = dyn_cast<LazySymbol>(S))
Lazy->fetch();
else if (S->isDefined())
checkGlobalType(S, File, Type);
return S;
}
void SymbolTable::addLazy(ArchiveFile *File, const Archive::Symbol *Sym) {
LLVM_DEBUG(dbgs() << "addLazy: " << Sym->getName() << "\n");
StringRef Name = Sym->getName();
Symbol *S;
bool WasInserted;
std::tie(S, WasInserted) = insert(Name, nullptr);
if (WasInserted) {
replaceSymbol<LazySymbol>(S, Name, File, *Sym);
return;
}
// If there is an existing undefined symbol, load a new one from the archive.
if (S->isUndefined()) {
LLVM_DEBUG(dbgs() << "replacing existing undefined\n");
File->addMember(Sym);
}
}
bool SymbolTable::addComdat(StringRef Name) {
return Comdats.insert(CachedHashStringRef(Name)).second;
}