forked from OSchip/llvm-project
534 lines
22 KiB
C++
534 lines
22 KiB
C++
//===- SjLjEHPass.cpp - Eliminate Invoke & Unwind instructions -----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This transformation is designed for use by code generators which use SjLj
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// based exception handling.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "sjljehprepare"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Instructions.h"
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#include "llvm/Intrinsics.h"
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#include "llvm/LLVMContext.h"
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#include "llvm/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetLowering.h"
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using namespace llvm;
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STATISTIC(NumInvokes, "Number of invokes replaced");
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STATISTIC(NumUnwinds, "Number of unwinds replaced");
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STATISTIC(NumSpilled, "Number of registers live across unwind edges");
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namespace {
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class VISIBILITY_HIDDEN SjLjEHPass : public FunctionPass {
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const TargetLowering *TLI;
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const Type *FunctionContextTy;
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Constant *RegisterFn;
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Constant *UnregisterFn;
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Constant *ResumeFn;
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Constant *BuiltinSetjmpFn;
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Constant *FrameAddrFn;
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Constant *LSDAAddrFn;
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Value *PersonalityFn;
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Constant *Selector32Fn;
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Constant *Selector64Fn;
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Constant *ExceptionFn;
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Value *CallSite;
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public:
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static char ID; // Pass identification, replacement for typeid
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explicit SjLjEHPass(const TargetLowering *tli = NULL)
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: FunctionPass(&ID), TLI(tli) { }
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bool doInitialization(Module &M);
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bool runOnFunction(Function &F);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const { }
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const char *getPassName() const {
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return "SJLJ Exception Handling preparation";
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}
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private:
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void markInvokeCallSite(InvokeInst *II, unsigned InvokeNo,
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Value *CallSite);
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void splitLiveRangesLiveAcrossInvokes(SmallVector<InvokeInst*,16> &Invokes);
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bool insertSjLjEHSupport(Function &F);
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};
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} // end anonymous namespace
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char SjLjEHPass::ID = 0;
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// Public Interface To the SjLjEHPass pass.
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FunctionPass *llvm::createSjLjEHPass(const TargetLowering *TLI) {
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return new SjLjEHPass(TLI);
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}
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// doInitialization - Make sure that there is a prototype for abort in the
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// current module.
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bool SjLjEHPass::doInitialization(Module &M) {
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// Build the function context structure.
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// builtin_setjmp uses a five word jbuf
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const Type *VoidPtrTy =
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PointerType::getUnqual(Type::getInt8Ty(M.getContext()));
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const Type *Int32Ty = Type::getInt32Ty(M.getContext());
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FunctionContextTy =
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StructType::get(M.getContext(),
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VoidPtrTy, // __prev
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Int32Ty, // call_site
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ArrayType::get(Int32Ty, 4), // __data
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VoidPtrTy, // __personality
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VoidPtrTy, // __lsda
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ArrayType::get(VoidPtrTy, 5), // __jbuf
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NULL);
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RegisterFn = M.getOrInsertFunction("_Unwind_SjLj_Register",
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Type::getVoidTy(M.getContext()),
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PointerType::getUnqual(FunctionContextTy),
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(Type *)0);
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UnregisterFn =
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M.getOrInsertFunction("_Unwind_SjLj_Unregister",
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Type::getVoidTy(M.getContext()),
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PointerType::getUnqual(FunctionContextTy),
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(Type *)0);
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ResumeFn =
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M.getOrInsertFunction("_Unwind_SjLj_Resume",
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Type::getVoidTy(M.getContext()),
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VoidPtrTy,
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(Type *)0);
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FrameAddrFn = Intrinsic::getDeclaration(&M, Intrinsic::frameaddress);
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BuiltinSetjmpFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_sjlj_setjmp);
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LSDAAddrFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_sjlj_lsda);
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Selector32Fn = Intrinsic::getDeclaration(&M, Intrinsic::eh_selector_i32);
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Selector64Fn = Intrinsic::getDeclaration(&M, Intrinsic::eh_selector_i64);
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ExceptionFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_exception);
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return true;
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}
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/// markInvokeCallSite - Insert code to mark the call_site for this invoke
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void SjLjEHPass::markInvokeCallSite(InvokeInst *II, unsigned InvokeNo,
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Value *CallSite) {
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ConstantInt *CallSiteNoC= ConstantInt::get(Type::getInt32Ty(II->getContext()),
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InvokeNo);
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// If the unwind edge has phi nodes, split the edge.
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if (isa<PHINode>(II->getUnwindDest()->begin())) {
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SplitCriticalEdge(II, 1, this);
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// If there are any phi nodes left, they must have a single predecessor.
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while (PHINode *PN = dyn_cast<PHINode>(II->getUnwindDest()->begin())) {
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PN->replaceAllUsesWith(PN->getIncomingValue(0));
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PN->eraseFromParent();
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}
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}
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// Insert a store of the invoke num before the invoke and store zero into the
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// location afterward.
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new StoreInst(CallSiteNoC, CallSite, true, II); // volatile
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// We still want this to look like an invoke so we emit the LSDA properly
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// FIXME: ??? Or will this cause strangeness with mis-matched IDs like
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// when it was in the front end?
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}
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/// MarkBlocksLiveIn - Insert BB and all of its predescessors into LiveBBs until
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/// we reach blocks we've already seen.
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static void MarkBlocksLiveIn(BasicBlock *BB, std::set<BasicBlock*> &LiveBBs) {
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if (!LiveBBs.insert(BB).second) return; // already been here.
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for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
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MarkBlocksLiveIn(*PI, LiveBBs);
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}
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/// splitLiveRangesAcrossInvokes - Each value that is live across an unwind edge
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/// we spill into a stack location, guaranteeing that there is nothing live
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/// across the unwind edge. This process also splits all critical edges
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/// coming out of invoke's.
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void SjLjEHPass::
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splitLiveRangesLiveAcrossInvokes(SmallVector<InvokeInst*,16> &Invokes) {
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// First step, split all critical edges from invoke instructions.
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for (unsigned i = 0, e = Invokes.size(); i != e; ++i) {
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InvokeInst *II = Invokes[i];
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SplitCriticalEdge(II, 0, this);
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SplitCriticalEdge(II, 1, this);
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assert(!isa<PHINode>(II->getNormalDest()) &&
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!isa<PHINode>(II->getUnwindDest()) &&
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"critical edge splitting left single entry phi nodes?");
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}
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Function *F = Invokes.back()->getParent()->getParent();
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// To avoid having to handle incoming arguments specially, we lower each arg
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// to a copy instruction in the entry block. This ensures that the argument
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// value itself cannot be live across the entry block.
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BasicBlock::iterator AfterAllocaInsertPt = F->begin()->begin();
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while (isa<AllocaInst>(AfterAllocaInsertPt) &&
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isa<ConstantInt>(cast<AllocaInst>(AfterAllocaInsertPt)->getArraySize()))
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++AfterAllocaInsertPt;
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for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end();
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AI != E; ++AI) {
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// This is always a no-op cast because we're casting AI to AI->getType() so
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// src and destination types are identical. BitCast is the only possibility.
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CastInst *NC = new BitCastInst(
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AI, AI->getType(), AI->getName()+".tmp", AfterAllocaInsertPt);
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AI->replaceAllUsesWith(NC);
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// Normally its is forbidden to replace a CastInst's operand because it
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// could cause the opcode to reflect an illegal conversion. However, we're
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// replacing it here with the same value it was constructed with to simply
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// make NC its user.
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NC->setOperand(0, AI);
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}
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// Finally, scan the code looking for instructions with bad live ranges.
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for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
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for (BasicBlock::iterator II = BB->begin(), E = BB->end(); II != E; ++II) {
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// Ignore obvious cases we don't have to handle. In particular, most
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// instructions either have no uses or only have a single use inside the
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// current block. Ignore them quickly.
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Instruction *Inst = II;
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if (Inst->use_empty()) continue;
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if (Inst->hasOneUse() &&
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cast<Instruction>(Inst->use_back())->getParent() == BB &&
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!isa<PHINode>(Inst->use_back())) continue;
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// If this is an alloca in the entry block, it's not a real register
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// value.
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if (AllocaInst *AI = dyn_cast<AllocaInst>(Inst))
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if (isa<ConstantInt>(AI->getArraySize()) && BB == F->begin())
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continue;
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// Avoid iterator invalidation by copying users to a temporary vector.
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SmallVector<Instruction*,16> Users;
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for (Value::use_iterator UI = Inst->use_begin(), E = Inst->use_end();
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UI != E; ++UI) {
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Instruction *User = cast<Instruction>(*UI);
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if (User->getParent() != BB || isa<PHINode>(User))
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Users.push_back(User);
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}
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// Find all of the blocks that this value is live in.
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std::set<BasicBlock*> LiveBBs;
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LiveBBs.insert(Inst->getParent());
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while (!Users.empty()) {
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Instruction *U = Users.back();
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Users.pop_back();
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if (!isa<PHINode>(U)) {
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MarkBlocksLiveIn(U->getParent(), LiveBBs);
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} else {
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// Uses for a PHI node occur in their predecessor block.
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PHINode *PN = cast<PHINode>(U);
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for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
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if (PN->getIncomingValue(i) == Inst)
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MarkBlocksLiveIn(PN->getIncomingBlock(i), LiveBBs);
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}
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}
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// Now that we know all of the blocks that this thing is live in, see if
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// it includes any of the unwind locations.
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bool NeedsSpill = false;
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for (unsigned i = 0, e = Invokes.size(); i != e; ++i) {
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BasicBlock *UnwindBlock = Invokes[i]->getUnwindDest();
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if (UnwindBlock != BB && LiveBBs.count(UnwindBlock)) {
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NeedsSpill = true;
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}
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}
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// If we decided we need a spill, do it.
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if (NeedsSpill) {
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++NumSpilled;
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DemoteRegToStack(*Inst, true);
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}
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}
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}
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bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
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SmallVector<ReturnInst*,16> Returns;
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SmallVector<UnwindInst*,16> Unwinds;
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SmallVector<InvokeInst*,16> Invokes;
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// Look through the terminators of the basic blocks to find invokes, returns
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// and unwinds
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
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if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) {
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// Remember all return instructions in case we insert an invoke into this
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// function.
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Returns.push_back(RI);
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} else if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) {
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Invokes.push_back(II);
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} else if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
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Unwinds.push_back(UI);
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}
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// If we don't have any invokes or unwinds, there's nothing to do.
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if (Unwinds.empty() && Invokes.empty()) return false;
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NumInvokes += Invokes.size();
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NumUnwinds += Unwinds.size();
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if (!Invokes.empty()) {
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// We have invokes, so we need to add register/unregister calls to get
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// this function onto the global unwind stack.
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BasicBlock *EntryBB = F.begin();
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// Create an alloca for the incoming jump buffer ptr and the new jump buffer
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// that needs to be restored on all exits from the function. This is an
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// alloca because the value needs to be added to the global context list.
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unsigned Align = 4; // FIXME: Should be a TLI check?
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AllocaInst *FunctionContext =
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new AllocaInst(FunctionContextTy, 0, Align,
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"fcn_context", F.begin()->begin());
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Value *Idxs[2];
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const Type *Int32Ty = Type::getInt32Ty(F.getContext());
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Value *Zero = ConstantInt::get(Int32Ty, 0);
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// We need to also keep around a reference to the call_site field
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Idxs[0] = Zero;
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Idxs[1] = ConstantInt::get(Int32Ty, 1);
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CallSite = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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"call_site",
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EntryBB->getTerminator());
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// The exception selector comes back in context->data[1]
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Idxs[1] = ConstantInt::get(Int32Ty, 2);
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Value *FCData = GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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"fc_data",
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EntryBB->getTerminator());
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Idxs[1] = ConstantInt::get(Int32Ty, 1);
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Value *SelectorAddr = GetElementPtrInst::Create(FCData, Idxs, Idxs+2,
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"exc_selector_gep",
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EntryBB->getTerminator());
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// The exception value comes back in context->data[0]
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Idxs[1] = Zero;
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Value *ExceptionAddr = GetElementPtrInst::Create(FCData, Idxs, Idxs+2,
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"exception_gep",
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EntryBB->getTerminator());
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// Find the eh.selector.* and eh.exception calls. We'll use the first
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// ex.selector to determine the right personality function to use. For
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// SJLJ, we always use the same personality for the whole function,
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// not on a per-selector basis.
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// FIXME: That's a bit ugly. Better way?
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SmallVector<CallInst*,16> EH_Selectors;
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SmallVector<CallInst*,16> EH_Exceptions;
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
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if (CallInst *CI = dyn_cast<CallInst>(I)) {
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if (CI->getCalledFunction() == Selector32Fn ||
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CI->getCalledFunction() == Selector64Fn) {
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if (!PersonalityFn) PersonalityFn = CI->getOperand(2);
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EH_Selectors.push_back(CI);
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} else if (CI->getCalledFunction() == ExceptionFn) {
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EH_Exceptions.push_back(CI);
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}
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}
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}
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}
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// The result of the eh.selector call will be replaced with a
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// a reference to the selector value returned in the function
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// context. We leave the selector itself so the EH analysis later
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// can use it.
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for (int i = 0, e = EH_Selectors.size(); i < e; ++i) {
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CallInst *I = EH_Selectors[i];
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Value *SelectorVal = new LoadInst(SelectorAddr, "select_val", true, I);
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I->replaceAllUsesWith(SelectorVal);
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}
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// eh.exception calls are replaced with references to the proper
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// location in the context. Unlike eh.selector, the eh.exception
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// calls are removed entirely.
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for (int i = 0, e = EH_Exceptions.size(); i < e; ++i) {
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CallInst *I = EH_Exceptions[i];
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// Possible for there to be duplicates, so check to make sure
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// the instruction hasn't already been removed.
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if (!I->getParent()) continue;
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Value *Val = new LoadInst(ExceptionAddr, "exception", true, I);
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Type *Ty = PointerType::getUnqual(Type::getInt8Ty(F.getContext()));
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Val = CastInst::Create(Instruction::IntToPtr, Val, Ty, "", I);
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I->replaceAllUsesWith(Val);
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I->eraseFromParent();
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}
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// The entry block changes to have the eh.sjlj.setjmp, with a conditional
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// branch to a dispatch block for non-zero returns. If we return normally,
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// we're not handling an exception and just register the function context
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// and continue.
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// Create the dispatch block. The dispatch block is basically a big switch
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// statement that goes to all of the invoke landing pads.
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BasicBlock *DispatchBlock =
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BasicBlock::Create(F.getContext(), "eh.sjlj.setjmp.catch", &F);
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// Insert a load in the Catch block, and a switch on its value. By default,
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// we go to a block that just does an unwind (which is the correct action
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// for a standard call).
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BasicBlock *UnwindBlock = BasicBlock::Create(F.getContext(), "unwindbb", &F);
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Unwinds.push_back(new UnwindInst(F.getContext(), UnwindBlock));
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Value *DispatchLoad = new LoadInst(CallSite, "invoke.num", true,
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DispatchBlock);
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SwitchInst *DispatchSwitch =
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SwitchInst::Create(DispatchLoad, UnwindBlock, Invokes.size(), DispatchBlock);
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// Split the entry block to insert the conditional branch for the setjmp.
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BasicBlock *ContBlock = EntryBB->splitBasicBlock(EntryBB->getTerminator(),
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"eh.sjlj.setjmp.cont");
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// Populate the Function Context
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// 1. LSDA address
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// 2. Personality function address
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// 3. jmpbuf (save FP and call eh.sjlj.setjmp)
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// LSDA address
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Idxs[0] = Zero;
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Idxs[1] = ConstantInt::get(Int32Ty, 4);
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Value *LSDAFieldPtr =
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GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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"lsda_gep",
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EntryBB->getTerminator());
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Value *LSDA = CallInst::Create(LSDAAddrFn, "lsda_addr",
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EntryBB->getTerminator());
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new StoreInst(LSDA, LSDAFieldPtr, true, EntryBB->getTerminator());
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Idxs[1] = ConstantInt::get(Int32Ty, 3);
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Value *PersonalityFieldPtr =
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GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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"lsda_gep",
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EntryBB->getTerminator());
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new StoreInst(PersonalityFn, PersonalityFieldPtr, true,
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EntryBB->getTerminator());
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// Save the frame pointer.
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Idxs[1] = ConstantInt::get(Int32Ty, 5);
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Value *FieldPtr
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= GetElementPtrInst::Create(FunctionContext, Idxs, Idxs+2,
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"jbuf_gep",
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EntryBB->getTerminator());
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Idxs[1] = ConstantInt::get(Int32Ty, 0);
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Value *ElemPtr =
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GetElementPtrInst::Create(FieldPtr, Idxs, Idxs+2, "jbuf_fp_gep",
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EntryBB->getTerminator());
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Value *Val = CallInst::Create(FrameAddrFn,
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ConstantInt::get(Int32Ty, 0),
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"fp",
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EntryBB->getTerminator());
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new StoreInst(Val, ElemPtr, true, EntryBB->getTerminator());
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// Call the setjmp instrinsic. It fills in the rest of the jmpbuf
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Value *SetjmpArg =
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CastInst::Create(Instruction::BitCast, FieldPtr,
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Type::getInt8Ty(F.getContext())->getPointerTo(), "",
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EntryBB->getTerminator());
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Value *DispatchVal = CallInst::Create(BuiltinSetjmpFn, SetjmpArg,
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"dispatch",
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|
EntryBB->getTerminator());
|
|
// check the return value of the setjmp. non-zero goes to dispatcher
|
|
Value *IsNormal = new ICmpInst(EntryBB->getTerminator(),
|
|
ICmpInst::ICMP_EQ, DispatchVal, Zero,
|
|
"notunwind");
|
|
// Nuke the uncond branch.
|
|
EntryBB->getTerminator()->eraseFromParent();
|
|
|
|
// Put in a new condbranch in its place.
|
|
BranchInst::Create(ContBlock, DispatchBlock, IsNormal, EntryBB);
|
|
|
|
// Register the function context and make sure it's known to not throw
|
|
CallInst *Register =
|
|
CallInst::Create(RegisterFn, FunctionContext, "",
|
|
ContBlock->getTerminator());
|
|
Register->setDoesNotThrow();
|
|
|
|
// At this point, we are all set up. Update the invoke instructions
|
|
// to mark their call_site values, and fill in the dispatch switch
|
|
// accordingly.
|
|
DenseMap<BasicBlock*,unsigned> PadSites;
|
|
unsigned NextCallSiteValue = 1;
|
|
for (SmallVector<InvokeInst*,16>::iterator I = Invokes.begin(),
|
|
E = Invokes.end(); I < E; ++I) {
|
|
unsigned CallSiteValue;
|
|
BasicBlock *LandingPad = (*I)->getSuccessor(1);
|
|
// landing pads can be shared. If we see a landing pad again, we
|
|
// want to make sure to use the same call site index so the dispatch
|
|
// will go to the right place.
|
|
CallSiteValue = PadSites[LandingPad];
|
|
if (!CallSiteValue) {
|
|
CallSiteValue = NextCallSiteValue++;
|
|
PadSites[LandingPad] = CallSiteValue;
|
|
// Add a switch case to our unwind block. The runtime comes back
|
|
// to the dispatcher with the call_site - 1 in the context. Odd,
|
|
// but there it is.
|
|
ConstantInt *SwitchValC =
|
|
ConstantInt::get(Type::getInt32Ty((*I)->getContext()),
|
|
CallSiteValue - 1);
|
|
DispatchSwitch->addCase(SwitchValC, (*I)->getUnwindDest());
|
|
}
|
|
markInvokeCallSite(*I, CallSiteValue, CallSite);
|
|
}
|
|
|
|
// The front end has likely added calls to _Unwind_Resume. We need
|
|
// to find those calls and mark the call_site as -1 immediately prior.
|
|
// resume is a noreturn function, so any block that has a call to it
|
|
// should end in an 'unreachable' instruction with the call immediately
|
|
// prior. That's how we'll search.
|
|
// ??? There's got to be a better way. this is fugly.
|
|
for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
|
|
if ((dyn_cast<UnreachableInst>(BB->getTerminator()))) {
|
|
BasicBlock::iterator I = BB->getTerminator();
|
|
// Check the previous instruction and see if it's a resume call
|
|
if (I == BB->begin()) continue;
|
|
if (CallInst *CI = dyn_cast<CallInst>(--I)) {
|
|
if (CI->getCalledFunction() == ResumeFn) {
|
|
Value *NegativeOne = Constant::getAllOnesValue(Int32Ty);
|
|
new StoreInst(NegativeOne, CallSite, true, I); // volatile
|
|
}
|
|
}
|
|
}
|
|
|
|
// Replace all unwinds with a branch to the unwind handler.
|
|
// ??? Should this ever happen with sjlj exceptions?
|
|
for (unsigned i = 0, e = Unwinds.size(); i != e; ++i) {
|
|
BranchInst::Create(UnwindBlock, Unwinds[i]);
|
|
Unwinds[i]->eraseFromParent();
|
|
}
|
|
|
|
// Scan the whole function for values that are live across unwind edges.
|
|
// Each value that is live across an unwind edge we spill into a stack
|
|
// location, guaranteeing that there is nothing live across the unwind
|
|
// edge. This process also splits all critical edges coming out of
|
|
// invoke's.
|
|
splitLiveRangesLiveAcrossInvokes(Invokes);
|
|
|
|
// Finally, for any returns from this function, if this function contains an
|
|
// invoke, add a call to unregister the function context.
|
|
for (unsigned i = 0, e = Returns.size(); i != e; ++i)
|
|
CallInst::Create(UnregisterFn, FunctionContext, "", Returns[i]);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SjLjEHPass::runOnFunction(Function &F) {
|
|
bool Res = insertSjLjEHSupport(F);
|
|
return Res;
|
|
}
|