llvm-project/lld
Rui Ueyama 9b0a69d6dc [PECOFF] Acquire mutex before accessing shared objects.
addResolvableSymbols() queues input files, and readAllSymbols() reads
from them. In practice it's currently safe because they are called from
a single thread. But it's not guaranteed.

Also, acquiring the same mutex is needed not to see inconsistent memory
contents that is allowed in the C++ memory model.

llvm-svn: 209254
2014-05-20 23:05:09 +00:00
..
cmake/modules Add VTune as an optional external dependency and add task tracking. 2013-04-06 00:56:40 +00:00
docs Add support for building Sphinx documentation when being built inside LLVM source tree and using CMake. 2014-04-18 21:59:05 +00:00
include/lld Add -print_atoms options to DarwinLdDriver which dumps final state of all atoms in yaml 2014-05-14 21:32:21 +00:00
lib [PECOFF] Acquire mutex before accessing shared objects. 2014-05-20 23:05:09 +00:00
test [Mips] Show warning if the linker cannot find a pair for a R_MIPS_HI16 2014-05-19 18:48:57 +00:00
tools [PECOFF] Rename link.exe -> lld-link.exe. 2014-03-21 20:41:48 +00:00
unittests Add observers to Input Graph 2014-05-14 05:31:54 +00:00
utils Replace OwningPtr with std::unique_ptr. 2014-03-13 16:20:38 +00:00
.arcconfig Update Phabricator server. 2014-04-07 04:52:24 +00:00
.clang-format Add .clang-format file to ensure C++11 LLVM coding style. 2013-12-11 22:39:33 +00:00
.gitignore docs: Sketch Sphinx based docs structure. 2012-04-06 21:02:20 +00:00
CMakeLists.txt Add support for building Sphinx documentation when being built inside LLVM source tree and using CMake. 2014-04-18 21:59:05 +00:00
LICENSE.TXT Update the copyright credits -- Happy new year 2014! 2014-01-01 08:27:31 +00:00
README.md Test commit 2012-09-14 00:00:39 +00:00

README.md

LLVM Linker (lld)

This directory and its subdirectories contain source code for the LLVM Linker, a modular cross platform linker which is built as part of the LLVM compiler infrastructure project.

lld is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt.