llvm-project/llvm
Simon Pilgrim bc573ca1b8 [X86][AVX2] Improve sign/zero extension on AVX2 targets
Split extensions to large vectors into 256-bit chunks - the equivalent of what we do with pre-AVX2 into 128-bit chunks

llvm-svn: 277939
2016-08-06 21:21:12 +00:00
..
bindings [OCaml] Add functions for accessing metadata nodes. 2016-06-22 03:30:24 +00:00
cmake Remove LLVM_ENABLE_LIBCXXABI 2016-08-04 10:24:48 +00:00
docs testing commit access 2016-08-05 13:17:06 +00:00
examples [ExecutionEngine][MCJIT][Orc] Replace RuntimeDyld::SymbolInfo with JITSymbol. 2016-08-01 20:49:11 +00:00
include [Coroutines] Part 5: Add CGSCC restart trigger 2016-08-06 20:44:39 +00:00
lib [X86][AVX2] Improve sign/zero extension on AVX2 targets 2016-08-06 21:21:12 +00:00
projects
resources
runtimes [CMake] Add LLVM runtimes directory 2016-06-23 22:07:21 +00:00
test [X86][AVX2] Improve sign/zero extension on AVX2 targets 2016-08-06 21:21:12 +00:00
tools Revert r277896. 2016-08-06 02:00:45 +00:00
unittests [ADT] Make the triple test 1000x faster through more focused test cases. 2016-08-06 06:00:50 +00:00
utils Fix gdb pretty printers to work with Python 3. 2016-08-05 16:48:31 +00:00
.arcconfig Upgrade all the .arcconfigs to https. 2016-07-14 13:15:37 +00:00
.clang-format
.clang-tidy
.gitignore [CMake] Add LLVM runtimes directory 2016-06-23 22:07:21 +00:00
CMakeLists.txt Remove LLVM_ENABLE_LIBCXXABI 2016-08-04 10:24:48 +00:00
CODE_OWNERS.TXT test commit 2016-08-02 19:25:17 +00:00
CREDITS.TXT Shamelessly add myself to CREDITS.TXT 2016-08-04 16:28:22 +00:00
LICENSE.TXT
LLVMBuild.txt
README.txt Revert rL277454 2016-08-02 13:26:07 +00:00
RELEASE_TESTERS.TXT Adding RELEASE_TESTERS.TXT 2016-07-21 16:46:44 +00:00
configure
llvm.spec.in

README.txt

Low Level Virtual Machine (LLVM)
================================

This directory and its subdirectories contain source code for LLVM,
a toolkit for the construction of highly optimized compilers,
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LLVM is open source software. You may freely distribute it under the terms of
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Please see the documentation provided in docs/ for further
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