forked from OSchip/llvm-project
157 lines
4.5 KiB
C++
157 lines
4.5 KiB
C++
//===-- AMDGPUAlwaysInlinePass.cpp - Promote Allocas ----------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// This pass marks all internal functions as always_inline and creates
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/// duplicates of all other functions and marks the duplicates as always_inline.
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//
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//===----------------------------------------------------------------------===//
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#include "AMDGPU.h"
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#include "AMDGPUTargetMachine.h"
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#include "Utils/AMDGPUBaseInfo.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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using namespace llvm;
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namespace {
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static cl::opt<bool> StressCalls(
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"amdgpu-stress-function-calls",
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cl::Hidden,
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cl::desc("Force all functions to be noinline"),
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cl::init(false));
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class AMDGPUAlwaysInline : public ModulePass {
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bool GlobalOpt;
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void recursivelyVisitUsers(GlobalValue &GV,
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SmallPtrSetImpl<Function *> &FuncsToAlwaysInline);
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public:
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static char ID;
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AMDGPUAlwaysInline(bool GlobalOpt = false) :
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ModulePass(ID), GlobalOpt(GlobalOpt) { }
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bool runOnModule(Module &M) override;
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesAll();
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}
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};
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} // End anonymous namespace
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INITIALIZE_PASS(AMDGPUAlwaysInline, "amdgpu-always-inline",
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"AMDGPU Inline All Functions", false, false)
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char AMDGPUAlwaysInline::ID = 0;
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void AMDGPUAlwaysInline::recursivelyVisitUsers(
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GlobalValue &GV,
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SmallPtrSetImpl<Function *> &FuncsToAlwaysInline) {
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SmallVector<User *, 16> Stack;
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SmallPtrSet<const Value *, 8> Visited;
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for (User *U : GV.users())
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Stack.push_back(U);
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while (!Stack.empty()) {
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User *U = Stack.pop_back_val();
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if (!Visited.insert(U).second)
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continue;
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if (Instruction *I = dyn_cast<Instruction>(U)) {
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Function *F = I->getParent()->getParent();
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if (!AMDGPU::isEntryFunctionCC(F->getCallingConv())) {
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FuncsToAlwaysInline.insert(F);
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Stack.push_back(F);
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}
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// No need to look at further users, but we do need to inline any callers.
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continue;
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}
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for (User *UU : U->users())
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Stack.push_back(UU);
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}
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}
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bool AMDGPUAlwaysInline::runOnModule(Module &M) {
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std::vector<GlobalAlias*> AliasesToRemove;
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SmallPtrSet<Function *, 8> FuncsToAlwaysInline;
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SmallPtrSet<Function *, 8> FuncsToNoInline;
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for (GlobalAlias &A : M.aliases()) {
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if (Function* F = dyn_cast<Function>(A.getAliasee())) {
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A.replaceAllUsesWith(F);
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AliasesToRemove.push_back(&A);
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}
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// FIXME: If the aliasee isn't a function, it's some kind of constant expr
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// cast that won't be inlined through.
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}
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if (GlobalOpt) {
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for (GlobalAlias* A : AliasesToRemove) {
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A->eraseFromParent();
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}
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}
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// Always force inlining of any function that uses an LDS global address. This
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// is something of a workaround because we don't have a way of supporting LDS
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// objects defined in functions. LDS is always allocated by a kernel, and it
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// is difficult to manage LDS usage if a function may be used by multiple
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// kernels.
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//
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// OpenCL doesn't allow declaring LDS in non-kernels, so in practice this
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// should only appear when IPO passes manages to move LDs defined in a kernel
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// into a single user function.
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for (GlobalVariable &GV : M.globals()) {
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// TODO: Region address
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unsigned AS = GV.getAddressSpace();
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if (AS != AMDGPUAS::LOCAL_ADDRESS && AS != AMDGPUAS::REGION_ADDRESS)
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continue;
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recursivelyVisitUsers(GV, FuncsToAlwaysInline);
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}
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if (!AMDGPUTargetMachine::EnableFunctionCalls || StressCalls) {
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auto IncompatAttr
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= StressCalls ? Attribute::AlwaysInline : Attribute::NoInline;
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for (Function &F : M) {
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if (!F.isDeclaration() && !F.use_empty() &&
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!F.hasFnAttribute(IncompatAttr)) {
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if (StressCalls) {
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if (!FuncsToAlwaysInline.count(&F))
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FuncsToNoInline.insert(&F);
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} else
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FuncsToAlwaysInline.insert(&F);
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}
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}
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}
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for (Function *F : FuncsToAlwaysInline)
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F->addFnAttr(Attribute::AlwaysInline);
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for (Function *F : FuncsToNoInline)
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F->addFnAttr(Attribute::NoInline);
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return !FuncsToAlwaysInline.empty() || !FuncsToNoInline.empty();
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}
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ModulePass *llvm::createAMDGPUAlwaysInlinePass(bool GlobalOpt) {
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return new AMDGPUAlwaysInline(GlobalOpt);
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}
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