llvm-project/llvm/lib/Target/R600/R600TextureIntrinsicsReplac...

302 lines
8.2 KiB
C++

//===-- R600TextureIntrinsicsReplacer.cpp ---------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
/// This pass translates tgsi-like texture intrinsics into R600 texture
/// closer to hardware intrinsics.
//===----------------------------------------------------------------------===//
#include "AMDGPU.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/Passes.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/GlobalValue.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/InstVisitor.h"
using namespace llvm;
namespace {
class R600TextureIntrinsicsReplacer :
public FunctionPass, public InstVisitor<R600TextureIntrinsicsReplacer> {
static char ID;
Module *Mod;
Type *FloatType;
Type *Int32Type;
Type *V4f32Type;
Type *V4i32Type;
FunctionType *TexSign;
FunctionType *TexQSign;
void getAdjustementFromTextureTarget(unsigned TextureType, bool hasLOD,
unsigned SrcSelect[4], unsigned CT[4],
bool &useShadowVariant) {
enum TextureTypes {
TEXTURE_1D = 1,
TEXTURE_2D,
TEXTURE_3D,
TEXTURE_CUBE,
TEXTURE_RECT,
TEXTURE_SHADOW1D,
TEXTURE_SHADOW2D,
TEXTURE_SHADOWRECT,
TEXTURE_1D_ARRAY,
TEXTURE_2D_ARRAY,
TEXTURE_SHADOW1D_ARRAY,
TEXTURE_SHADOW2D_ARRAY,
TEXTURE_SHADOWCUBE,
TEXTURE_2D_MSAA,
TEXTURE_2D_ARRAY_MSAA,
TEXTURE_CUBE_ARRAY,
TEXTURE_SHADOWCUBE_ARRAY
};
switch (TextureType) {
case 0:
return;
case TEXTURE_RECT:
case TEXTURE_1D:
case TEXTURE_2D:
case TEXTURE_3D:
case TEXTURE_CUBE:
case TEXTURE_1D_ARRAY:
case TEXTURE_2D_ARRAY:
case TEXTURE_CUBE_ARRAY:
case TEXTURE_2D_MSAA:
case TEXTURE_2D_ARRAY_MSAA:
useShadowVariant = false;
break;
case TEXTURE_SHADOW1D:
case TEXTURE_SHADOW2D:
case TEXTURE_SHADOWRECT:
case TEXTURE_SHADOW1D_ARRAY:
case TEXTURE_SHADOW2D_ARRAY:
case TEXTURE_SHADOWCUBE:
case TEXTURE_SHADOWCUBE_ARRAY:
useShadowVariant = true;
break;
default:
llvm_unreachable("Unknow Texture Type");
}
if (TextureType == TEXTURE_RECT ||
TextureType == TEXTURE_SHADOWRECT) {
CT[0] = 0;
CT[1] = 0;
}
if (TextureType == TEXTURE_CUBE_ARRAY ||
TextureType == TEXTURE_SHADOWCUBE_ARRAY) {
CT[2] = 0;
}
if (TextureType == TEXTURE_1D_ARRAY ||
TextureType == TEXTURE_SHADOW1D_ARRAY) {
if (hasLOD && useShadowVariant) {
CT[1] = 0;
} else {
CT[2] = 0;
SrcSelect[2] = 1;
}
} else if (TextureType == TEXTURE_2D_ARRAY ||
TextureType == TEXTURE_SHADOW2D_ARRAY) {
CT[2] = 0;
}
if ((TextureType == TEXTURE_SHADOW1D ||
TextureType == TEXTURE_SHADOW2D ||
TextureType == TEXTURE_SHADOWRECT ||
TextureType == TEXTURE_SHADOW1D_ARRAY) &&
!(hasLOD && useShadowVariant)) {
SrcSelect[3] = 2;
}
}
void ReplaceCallInst(CallInst &I, FunctionType *FT, const char *Name,
unsigned SrcSelect[4], Value *Offset[3], Value *Resource,
Value *Sampler, unsigned CT[4], Value *Coord) {
IRBuilder<> Builder(&I);
Constant *Mask[] = {
ConstantInt::get(Int32Type, SrcSelect[0]),
ConstantInt::get(Int32Type, SrcSelect[1]),
ConstantInt::get(Int32Type, SrcSelect[2]),
ConstantInt::get(Int32Type, SrcSelect[3])
};
Value *SwizzleMask = ConstantVector::get(Mask);
Value *SwizzledCoord =
Builder.CreateShuffleVector(Coord, Coord, SwizzleMask);
Value *Args[] = {
SwizzledCoord,
Offset[0],
Offset[1],
Offset[2],
Resource,
Sampler,
ConstantInt::get(Int32Type, CT[0]),
ConstantInt::get(Int32Type, CT[1]),
ConstantInt::get(Int32Type, CT[2]),
ConstantInt::get(Int32Type, CT[3])
};
Function *F = Mod->getFunction(Name);
if (!F) {
F = Function::Create(FT, GlobalValue::ExternalLinkage, Name, Mod);
F->addFnAttr(Attribute::ReadNone);
}
I.replaceAllUsesWith(Builder.CreateCall(F, Args));
I.eraseFromParent();
}
void ReplaceTexIntrinsic(CallInst &I, bool hasLOD, FunctionType *FT,
const char *VanillaInt,
const char *ShadowInt) {
Value *Coord = I.getArgOperand(0);
Value *ResourceId = I.getArgOperand(1);
Value *SamplerId = I.getArgOperand(2);
unsigned TextureType =
dyn_cast<ConstantInt>(I.getArgOperand(3))->getZExtValue();
unsigned SrcSelect[4] = { 0, 1, 2, 3 };
unsigned CT[4] = {1, 1, 1, 1};
Value *Offset[3] = {
ConstantInt::get(Int32Type, 0),
ConstantInt::get(Int32Type, 0),
ConstantInt::get(Int32Type, 0)
};
bool useShadowVariant;
getAdjustementFromTextureTarget(TextureType, hasLOD, SrcSelect, CT,
useShadowVariant);
ReplaceCallInst(I, FT, useShadowVariant?ShadowInt:VanillaInt, SrcSelect,
Offset, ResourceId, SamplerId, CT, Coord);
}
void ReplaceTXF(CallInst &I) {
Value *Coord = I.getArgOperand(0);
Value *ResourceId = I.getArgOperand(4);
Value *SamplerId = I.getArgOperand(5);
unsigned TextureType =
dyn_cast<ConstantInt>(I.getArgOperand(6))->getZExtValue();
unsigned SrcSelect[4] = { 0, 1, 2, 3 };
unsigned CT[4] = {1, 1, 1, 1};
Value *Offset[3] = {
I.getArgOperand(1),
I.getArgOperand(2),
I.getArgOperand(3),
};
bool useShadowVariant;
getAdjustementFromTextureTarget(TextureType, false, SrcSelect, CT,
useShadowVariant);
ReplaceCallInst(I, TexQSign, "llvm.R600.txf", SrcSelect,
Offset, ResourceId, SamplerId, CT, Coord);
}
public:
R600TextureIntrinsicsReplacer():
FunctionPass(ID) {
}
virtual bool doInitialization(Module &M) {
LLVMContext &Ctx = M.getContext();
Mod = &M;
FloatType = Type::getFloatTy(Ctx);
Int32Type = Type::getInt32Ty(Ctx);
V4f32Type = VectorType::get(FloatType, 4);
V4i32Type = VectorType::get(Int32Type, 4);
Type *ArgsType[] = {
V4f32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
};
TexSign = FunctionType::get(V4f32Type, ArgsType, /*isVarArg=*/false);
Type *ArgsQType[] = {
V4i32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
Int32Type,
};
TexQSign = FunctionType::get(V4f32Type, ArgsQType, /*isVarArg=*/false);
return false;
}
virtual bool runOnFunction(Function &F) {
visit(F);
return false;
}
virtual const char *getPassName() const {
return "R600 Texture Intrinsics Replacer";
}
void getAnalysisUsage(AnalysisUsage &AU) const {
}
void visitCallInst(CallInst &I) {
StringRef Name = I.getCalledFunction()->getName();
if (Name == "llvm.AMDGPU.tex") {
ReplaceTexIntrinsic(I, false, TexSign, "llvm.R600.tex", "llvm.R600.texc");
return;
}
if (Name == "llvm.AMDGPU.txl") {
ReplaceTexIntrinsic(I, true, TexSign, "llvm.R600.txl", "llvm.R600.txlc");
return;
}
if (Name == "llvm.AMDGPU.txb") {
ReplaceTexIntrinsic(I, true, TexSign, "llvm.R600.txb", "llvm.R600.txbc");
return;
}
if (Name == "llvm.AMDGPU.txf") {
ReplaceTXF(I);
return;
}
if (Name == "llvm.AMDGPU.txq") {
ReplaceTexIntrinsic(I, false, TexQSign, "llvm.R600.txq", "llvm.R600.txq");
return;
}
if (Name == "llvm.AMDGPU.ddx") {
ReplaceTexIntrinsic(I, false, TexSign, "llvm.R600.ddx", "llvm.R600.ddx");
return;
}
if (Name == "llvm.AMDGPU.ddy") {
ReplaceTexIntrinsic(I, false, TexSign, "llvm.R600.ddy", "llvm.R600.ddy");
return;
}
}
};
char R600TextureIntrinsicsReplacer::ID = 0;
}
FunctionPass *llvm::createR600TextureIntrinsicsReplacer() {
return new R600TextureIntrinsicsReplacer();
}