llvm-project/llvm/lib/Target/R600/AMDGPU.h

105 lines
3.3 KiB
C++

//===-- AMDGPU.h - MachineFunction passes hw codegen --------------*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// \file
//===----------------------------------------------------------------------===//
#ifndef AMDGPU_H
#define AMDGPU_H
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Target/TargetMachine.h"
namespace llvm {
class AMDGPUInstrPrinter;
class AMDGPUTargetMachine;
class FunctionPass;
class MCAsmInfo;
class raw_ostream;
class Target;
class TargetMachine;
// R600 Passes
FunctionPass *createR600VectorRegMerger(TargetMachine &tm);
FunctionPass *createR600TextureIntrinsicsReplacer();
FunctionPass *createR600ExpandSpecialInstrsPass(TargetMachine &tm);
FunctionPass *createR600EmitClauseMarkers(TargetMachine &tm);
FunctionPass *createR600Packetizer(TargetMachine &tm);
FunctionPass *createR600ControlFlowFinalizer(TargetMachine &tm);
FunctionPass *createAMDGPUCFGStructurizerPass(TargetMachine &tm);
// SI Passes
FunctionPass *createSIAnnotateControlFlowPass();
FunctionPass *createSILowerControlFlowPass(TargetMachine &tm);
FunctionPass *createSICodeEmitterPass(formatted_raw_ostream &OS);
FunctionPass *createSIInsertWaits(TargetMachine &tm);
// Passes common to R600 and SI
Pass *createAMDGPUStructurizeCFGPass();
FunctionPass *createAMDGPUConvertToISAPass(TargetMachine &tm);
FunctionPass *createAMDGPUIndirectAddressingPass(TargetMachine &tm);
FunctionPass *createAMDGPUISelDag(TargetMachine &tm);
extern Target TheAMDGPUTarget;
} // End namespace llvm
namespace ShaderType {
enum Type {
PIXEL = 0,
VERTEX = 1,
GEOMETRY = 2,
COMPUTE = 3
};
}
/// OpenCL uses address spaces to differentiate between
/// various memory regions on the hardware. On the CPU
/// all of the address spaces point to the same memory,
/// however on the GPU, each address space points to
/// a seperate piece of memory that is unique from other
/// memory locations.
namespace AMDGPUAS {
enum AddressSpaces {
PRIVATE_ADDRESS = 0, ///< Address space for private memory.
GLOBAL_ADDRESS = 1, ///< Address space for global memory (RAT0, VTX0).
CONSTANT_ADDRESS = 2, ///< Address space for constant memory
LOCAL_ADDRESS = 3, ///< Address space for local memory.
REGION_ADDRESS = 4, ///< Address space for region memory.
ADDRESS_NONE = 5, ///< Address space for unknown memory.
PARAM_D_ADDRESS = 6, ///< Address space for direct addressible parameter memory (CONST0)
PARAM_I_ADDRESS = 7, ///< Address space for indirect addressible parameter memory (VTX1)
// Do not re-order the CONSTANT_BUFFER_* enums. Several places depend on this
// order to be able to dynamically index a constant buffer, for example:
//
// ConstantBufferAS = CONSTANT_BUFFER_0 + CBIdx
CONSTANT_BUFFER_0 = 8,
CONSTANT_BUFFER_1 = 9,
CONSTANT_BUFFER_2 = 10,
CONSTANT_BUFFER_3 = 11,
CONSTANT_BUFFER_4 = 12,
CONSTANT_BUFFER_5 = 13,
CONSTANT_BUFFER_6 = 14,
CONSTANT_BUFFER_7 = 15,
CONSTANT_BUFFER_8 = 16,
CONSTANT_BUFFER_9 = 17,
CONSTANT_BUFFER_10 = 18,
CONSTANT_BUFFER_11 = 19,
CONSTANT_BUFFER_12 = 20,
CONSTANT_BUFFER_13 = 21,
CONSTANT_BUFFER_14 = 22,
CONSTANT_BUFFER_15 = 23,
LAST_ADDRESS = 24
};
} // namespace AMDGPUAS
#endif // AMDGPU_H