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194 lines
8.5 KiB
HTML
194 lines
8.5 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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<link href="style.css" rel="stylesheet" type="text/css" />
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<title>Adding Programming Language Support to LLDB</title>
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</head>
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<body>
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<div class="www_title">
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The <strong>LLDB</strong> Debugger
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</div>
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<div id="container">
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<div id="content">
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<!--#include virtual="sidebar.incl"-->
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<div id="middle">
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<div class="post">
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<h1 class="postheader">Adding Programming Language Support to LLDB</h1>
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<div class="postcontent">
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<p>
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LLDB has been architected to make it straightforward to
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add support for a programming language. Only a small
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enum in core LLDB needs to be modified to make LLDB
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aware of a new programming language. Everything else can
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be supplied in derived classes that need not even be
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present in the core LLDB repository. This makes it
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convenient for developers adding language support either
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in branches or downstream repositories since it
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practically eliminates the potential for merge
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conflicts.
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</p>
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<p>
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The basic steps needed are as follows:
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<ul>
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<li>Add the language to the LanguageType enum</li>
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<li>Add a TypeSystem for the language</li>
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<li>Add expression evaluation support</li>
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</ul>
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</p>
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<p>
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Additionally, you may want to create a Language and LanguageRuntime plugin for your language, which enables support for advanced features like dynamic typing and data formatting.
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<div class="postfooter"></div>
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</div>
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<!-- block for adding a new section
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<div class="post">
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<h1 class="postheader">Section Title</h1>
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<div class="postcontent">
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<p>...</p>
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</div>
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<div class="postfooter"></div>
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</div>
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-->
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<div class="post">
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<h1 class="postheader">Add the Language to the LanguageType enum</h1>
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<div class="postcontent">
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<p>
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The LanguageType enum
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(see <a href="http://llvm.org/svn/llvm-project/lldb/trunk/include/lldb/lldb-enumerations.h">lldb-enumerations.h</a>)
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contains a list of every language known to LLDB. It is
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the one place where support for a language must live
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that will need to merge cleanly with core LLDB if you
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are developing your language support in a separate
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branch. When adding support for a language previously
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unknown to LLDB, start by adding an enumeration entry to
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LanguageType.
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</p>
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</div>
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<div class="postfooter"></div>
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</div>
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<div class="post">
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<h1 class="postheader">Add a TypeSystem for the Language</h1>
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<div class="postcontent">
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<p>
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Both <a href="http://llvm.org/svn/llvm-project/lldb/trunk/include/lldb/Core/Module.h">Module</a>
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and <a href="http://llvm.org/svn/llvm-project/lldb/trunk/include/lldb/Target/Target.h">Target</a>
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support the retrieval of a TypeSystem instance via
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GetTypeSystemForLanguage(). For Module, this method is
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directly on the Module instance. For Target, this is
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retrieved indirectly via the TypeSystemMap for the
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Target instance.
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</p>
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<p>
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The TypeSystem instance returned by the Target is
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expected to be capable of evaluating expressions, while
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the TypeSystem instance returned by the Module is not.
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If you will support expression evaluation for your
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language, you could consider following one of these
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approaches:
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<ul>
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<li>
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implement a single TypeSystem class that supports
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evaluation when given an optional Target,
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implementing all the expression evaluation methods
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on the TypeSystem in this case, OR
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</li>
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<li>
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create multiple TypeSystem classes, one for
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evaluation and one for static Module usage.
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</li>
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</ul>
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For clang and Swift, we chose to go with the latter,
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primarily to make it clearer that evaluation with the
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static Module-returned TypeSystem instances make no
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sense, and have them error out on those calls. But
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either approach is fine to pursue.
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</p>
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</div>
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<div class="postfooter"></div>
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</div>
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<div class="post">
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<h1 class="postheader">Add Expression Evaluation Support</h1>
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<div class="postcontent">
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<p>
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Expression Evaluation support is enabled by implementing
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the relevant methods on a TypeSystem-derived class.
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Search for "Expression" in the
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<a href="http://llvm.org/svn/llvm-project/lldb/trunk/include/lldb/Symbol/TypeSystem.h">TypeSystem header</a>
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to find relevant
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methods to implement.
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</p>
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</div>
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<div class="postfooter"></div>
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</div>
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<div class="post">
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<h1 class="postheader">Type Completion</h1>
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<div class="postcontent">
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<p>
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There are three levels of type completion, each
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requiring more type information:
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<ol>
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<li>
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Pointer size: when you have a forward decl or a
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reference, and that's all you need. At this stage,
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the pointer size is all you need.
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</li>
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<li>
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Layout info: you need the size of an instance of the
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type, but you still don't need to know all the guts
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of the type.
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</li>
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<li>
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Full type info. Here you need everything, because
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you're playing with internals of it, such as
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modifying a member variable.
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</li>
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</ol>
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Ensure you never complete more of a type than is needed
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for a given situation. This will keep your type system
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from doing more work than necessary.
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</p>
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</div>
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<div class="postfooter"></div>
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</div>
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<div class="post">
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<h1 class="postheader">Creating Types</h1>
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<div class="postcontent">
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<p>
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Your TypeSystem will need an approach for creating types
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based on a set of Modules. If your type info is going
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to come from DWARF info, you will want to subclass
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<a href="http://llvm.org/svn/llvm-project/lldb/trunk/source/Plugins/SymbolFile/DWARF/DWARFASTParser.h">DWARFASTParser</a>.
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</p>
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</div>
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<div class="postfooter"></div>
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</div>
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<div class="post">
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<h1 class="postheader">Language and LanguageRuntime plugins</h1>
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<div class="postcontent">
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<p>
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If you followed the steps outlined above, you already have taught LLDB a great deal about your language. And if your language's runtime model and fundamental data types don't differ much from the C model, you are pretty much done.
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<br/>
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However, it is likely that your language offers its own data types for things like strings, arrays, ..., and probably has a notion of dynamic types, where the effective type of a variable can only be known at runtime.
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</p>
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<p>
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These tasks are covered by two plugins:
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<ul>
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<li>a LanguageRuntime plugin, which provides LLDB with a dynamic view of your language; this plugin answers questions that require a live process to acquire information (e.g. dynamic type resolution)</li>
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<li>a Language plugin, which provides LLDB with a static view of your language; questions that are statically knoawble and do not require a process are answered by this plugin (e.g. data formatters)</li>
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</ul>
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</p>
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</div>
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<div class="postfooter"></div>
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</div>
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</div>
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</div>
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</div>
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</div>
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</body>
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</html>
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