forked from OSchip/llvm-project
170 lines
6.8 KiB
MLIR
170 lines
6.8 KiB
MLIR
// RUN: mlir-opt %s | FileCheck %s
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module attributes {gpu.container_module} {
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// CHECK-LABEL:func @no_args(%{{.*}}: index)
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func @no_args(%sz : index) {
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// CHECK: gpu.launch blocks(%{{.*}}, %{{.*}}, %{{.*}}) in (%{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}) threads(%{{.*}}, %{{.*}}, %{{.*}}) in (%{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}, %{{.*}} = %{{.*}})
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %sz, %grid_y = %sz, %grid_z = %sz)
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threads(%tx, %ty, %tz) in (%block_x = %sz, %block_y = %sz, %block_z = %sz) {
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// CHECK: gpu.terminator
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gpu.terminator
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}
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return
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}
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// CHECK-LABEL:func @args(%{{.*}}: index, %{{.*}}: index, %{{.*}}: f32, %{{.*}}: memref<?xf32, 1>) {
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func @args(%blk : index, %thrd : index, %float : f32, %data : memref<?xf32,1>) {
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// CHECK: gpu.launch blocks(%{{.*}}, %{{.*}}, %{{.*}}) in (%{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}) threads(%{{.*}}, %{{.*}}, %{{.*}}) in (%{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}) args(%{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}) : f32, memref<?xf32, 1>
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %blk, %grid_y = %blk, %grid_z = %blk)
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threads(%tx, %ty, %tz) in (%block_x = %thrd, %block_y = %thrd, %block_z = %thrd)
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args(%kernel_arg0 = %float, %kernel_arg1 = %data) : f32, memref<?xf32, 1> {
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// CHECK: gpu.terminator
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gpu.terminator
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}
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return
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}
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// It is possible to use values passed into the region as arguments.
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// CHECK-LABEL: func @passing_values
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func @passing_values(%blk : index, %thrd : index, %float : f32, %data : memref<?xf32,1>) {
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// CHECK: gpu.launch blocks(%{{.*}}, %{{.*}}, %{{.*}}) in (%{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}) threads(%{{.*}}, %{{.*}}, %{{.*}}) in (%{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}) args(%{{.*}} = %{{.*}}, %{{.*}} = %{{.*}}) : f32, memref<?xf32, 1>
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %blk, %grid_y = %blk, %grid_z = %blk)
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threads(%tx, %ty, %tz) in (%block_x = %thrd, %block_y = %thrd, %block_z = %thrd)
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args(%kernel_arg0 = %float, %kernel_arg1 = %data) : f32, memref<?xf32, 1> {
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// CHECK: "use"(%{{.*}})
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"use"(%kernel_arg0): (f32) -> ()
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// CHECK: gpu.terminator
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gpu.terminator
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}
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return
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}
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// It is possible to use values defined in nested regions as long as they don't
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// cross kernel launch region boundaries.
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// CHECK-LABEL: func @nested_isolation
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func @nested_isolation(%sz : index) {
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gpu.launch blocks(%bx, %by, %bz) in (%grid_x = %sz, %grid_y = %sz, %grid_z = %sz)
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threads(%tx, %ty, %tz) in (%block_x = %sz, %block_y = %sz, %block_z = %sz) {
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"region"() ({
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// CHECK: %{{.*}} = "produce"()
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%val = "produce"() : () -> (index)
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"region"() ({
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// CHECK: "use"(%{{.*}})
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"use"(%val) : (index) -> ()
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}) : () -> ()
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}) : () -> ()
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// CHECK: gpu.terminator
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gpu.terminator
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}
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return
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}
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gpu.module @kernels {
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gpu.func @kernel_1(%arg0 : f32, %arg1 : memref<?xf32, 1>) attributes {gpu.kernel} {
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%tIdX = "gpu.thread_id"() {dimension = "x"} : () -> (index)
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%tIdY = "gpu.thread_id"() {dimension = "y"} : () -> (index)
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%tIdZ = "gpu.thread_id"() {dimension = "z"} : () -> (index)
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%bDimX = "gpu.block_dim"() {dimension = "x"} : () -> (index)
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%bDimY = "gpu.block_dim"() {dimension = "y"} : () -> (index)
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%bDimZ = "gpu.block_dim"() {dimension = "z"} : () -> (index)
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%bIdX = "gpu.block_id"() {dimension = "x"} : () -> (index)
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%bIdY = "gpu.block_id"() {dimension = "y"} : () -> (index)
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%bIdZ = "gpu.block_id"() {dimension = "z"} : () -> (index)
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%gDimX = "gpu.grid_dim"() {dimension = "x"} : () -> (index)
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%gDimY = "gpu.grid_dim"() {dimension = "y"} : () -> (index)
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%gDimZ = "gpu.grid_dim"() {dimension = "z"} : () -> (index)
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%one = constant 1.0 : f32
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%sum = "gpu.all_reduce"(%one) ({}) {op = "add"} : (f32) -> (f32)
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%width = constant 7 : i32
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%offset = constant 3 : i32
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// CHECK: gpu.shuffle %{{.*}}, %{{.*}}, %{{.*}} xor : f32
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%shfl, %pred = gpu.shuffle %arg0, %offset, %width xor : f32
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"gpu.barrier"() : () -> ()
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"some_op"(%bIdX, %tIdX) : (index, index) -> ()
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%42 = load %arg1[%bIdX] : memref<?xf32, 1>
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gpu.return
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}
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gpu.func @kernel_2(%arg0: f32, %arg1: memref<?xf32, 1>) attributes {gpu.kernel} {
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gpu.return
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}
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}
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func @foo() {
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%0 = "op"() : () -> (f32)
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%1 = "op"() : () -> (memref<?xf32, 1>)
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// CHECK: %{{.*}} = constant 8
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%cst = constant 8 : index
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// CHECK: "gpu.launch_func"(%{{.*}}, %{{.*}}, %{{.*}}, %{{.*}}, %{{.*}}, %{{.*}}, %{{.*}}, %{{.*}}) {kernel = "kernel_1", kernel_module = @kernels} : (index, index, index, index, index, index, f32, memref<?xf32, 1>) -> ()
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"gpu.launch_func"(%cst, %cst, %cst, %cst, %cst, %cst, %0, %1)
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{ kernel = "kernel_1", kernel_module = @kernels }
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: (index, index, index, index, index, index, f32, memref<?xf32, 1>) -> ()
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// CHECK: "gpu.launch_func"(%{{.*}}, %{{.*}}, %{{.*}}, %{{.*}}, %{{.*}}, %{{.*}}, %{{.*}}, %{{.*}}) {kernel = "kernel_2", kernel_module = @kernels} : (index, index, index, index, index, index, f32, memref<?xf32, 1>) -> ()
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"gpu.launch_func"(%cst, %cst, %cst, %cst, %cst, %cst, %0, %1)
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{ kernel = "kernel_2", kernel_module = @kernels }
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: (index, index, index, index, index, index, f32, memref<?xf32, 1>) -> ()
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return
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}
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module @gpu_funcs attributes {gpu.kernel_module} {
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// CHECK-LABEL: gpu.func @kernel_1({{.*}}: f32)
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// CHECK: workgroup
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// CHECK: private
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// CHECK: attributes
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gpu.func @kernel_1(%arg0: f32)
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workgroup(%arg1: memref<42xf32, 3>)
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private(%arg2: memref<2xf32, 5>, %arg3: memref<1xf32, 5>)
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kernel
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attributes {foo="bar"} {
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"use"(%arg1) : (memref<42xf32, 3>) -> ()
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"use"(%arg2) : (memref<2xf32, 5>) -> ()
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"use"(%arg3) : (memref<1xf32, 5>) -> ()
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gpu.return
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}
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// CHECK-LABEL: gpu.func @no_attribution
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// CHECK: {
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gpu.func @no_attribution(%arg0: f32) {
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gpu.return
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}
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// CHECK-LABEL: @no_attribution_attrs
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// CHECK: attributes
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// CHECK: {
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gpu.func @no_attribution_attrs(%arg0: f32) attributes {foo="bar"} {
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gpu.return
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}
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// CHECK-LABEL: @workgroup_only
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// CHECK: workgroup({{.*}}: {{.*}})
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// CHECK: {
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gpu.func @workgroup_only() workgroup(%arg0: memref<42xf32, 3>) {
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gpu.return
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}
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// CHECK-LABEL: @private_only
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// CHECK: private({{.*}}: {{.*}})
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// CHECK: {
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gpu.func @private_only() private(%arg0: memref<2xf32, 5>) {
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gpu.return
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}
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// CHECK-LABEL: @empty_attribution
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// CHECK: {
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gpu.func @empty_attribution(%arg0: f32) workgroup() private() {
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gpu.return
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}
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}
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}
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