forked from OSchip/llvm-project
526 lines
19 KiB
C++
526 lines
19 KiB
C++
//===- Chunks.cpp ---------------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "Chunks.h"
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#include "InputFiles.h"
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#include "Symbols.h"
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#include "Writer.h"
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#include "lld/Common/ErrorHandler.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/BinaryFormat/COFF.h"
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#include "llvm/Object/COFF.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/Endian.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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using namespace llvm;
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using namespace llvm::object;
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using namespace llvm::support::endian;
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using namespace llvm::COFF;
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using llvm::support::ulittle32_t;
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namespace lld {
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namespace coff {
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SectionChunk::SectionChunk(ObjFile *F, const coff_section *H)
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: Chunk(SectionKind), Repl(this), Header(H), File(F),
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Relocs(File->getCOFFObj()->getRelocations(Header)),
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NumRelocs(std::distance(Relocs.begin(), Relocs.end())) {
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// Initialize SectionName.
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File->getCOFFObj()->getSectionName(Header, SectionName);
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Alignment = Header->getAlignment();
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// Chunks may be discarded during comdat merging.
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Discarded = false;
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// If linker GC is disabled, every chunk starts out alive. If linker GC is
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// enabled, treat non-comdat sections as roots. Generally optimized object
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// files will be built with -ffunction-sections or /Gy, so most things worth
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// stripping will be in a comdat.
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Live = !Config->DoGC || !isCOMDAT();
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}
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static void add16(uint8_t *P, int16_t V) { write16le(P, read16le(P) + V); }
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static void add32(uint8_t *P, int32_t V) { write32le(P, read32le(P) + V); }
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static void add64(uint8_t *P, int64_t V) { write64le(P, read64le(P) + V); }
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static void or16(uint8_t *P, uint16_t V) { write16le(P, read16le(P) | V); }
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static void or32(uint8_t *P, uint32_t V) { write32le(P, read32le(P) | V); }
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static void applySecRel(const SectionChunk *Sec, uint8_t *Off,
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OutputSection *OS, uint64_t S) {
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if (!OS) {
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if (Sec->isCodeView())
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return;
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fatal("SECREL relocation cannot be applied to absolute symbols");
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}
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uint64_t SecRel = S - OS->getRVA();
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if (SecRel > UINT32_MAX) {
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error("overflow in SECREL relocation in section: " + Sec->getSectionName());
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return;
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}
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add32(Off, SecRel);
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}
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static void applySecIdx(uint8_t *Off, OutputSection *OS) {
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// If we have no output section, this must be an absolute symbol. Use the
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// sentinel absolute symbol section index.
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uint16_t SecIdx = OS ? OS->SectionIndex : DefinedAbsolute::OutputSectionIndex;
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add16(Off, SecIdx);
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}
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void SectionChunk::applyRelX64(uint8_t *Off, uint16_t Type, OutputSection *OS,
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uint64_t S, uint64_t P) const {
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switch (Type) {
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case IMAGE_REL_AMD64_ADDR32: add32(Off, S + Config->ImageBase); break;
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case IMAGE_REL_AMD64_ADDR64: add64(Off, S + Config->ImageBase); break;
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case IMAGE_REL_AMD64_ADDR32NB: add32(Off, S); break;
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case IMAGE_REL_AMD64_REL32: add32(Off, S - P - 4); break;
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case IMAGE_REL_AMD64_REL32_1: add32(Off, S - P - 5); break;
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case IMAGE_REL_AMD64_REL32_2: add32(Off, S - P - 6); break;
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case IMAGE_REL_AMD64_REL32_3: add32(Off, S - P - 7); break;
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case IMAGE_REL_AMD64_REL32_4: add32(Off, S - P - 8); break;
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case IMAGE_REL_AMD64_REL32_5: add32(Off, S - P - 9); break;
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case IMAGE_REL_AMD64_SECTION: applySecIdx(Off, OS); break;
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case IMAGE_REL_AMD64_SECREL: applySecRel(this, Off, OS, S); break;
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default:
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fatal("unsupported relocation type 0x" + Twine::utohexstr(Type));
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}
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}
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void SectionChunk::applyRelX86(uint8_t *Off, uint16_t Type, OutputSection *OS,
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uint64_t S, uint64_t P) const {
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switch (Type) {
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case IMAGE_REL_I386_ABSOLUTE: break;
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case IMAGE_REL_I386_DIR32: add32(Off, S + Config->ImageBase); break;
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case IMAGE_REL_I386_DIR32NB: add32(Off, S); break;
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case IMAGE_REL_I386_REL32: add32(Off, S - P - 4); break;
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case IMAGE_REL_I386_SECTION: applySecIdx(Off, OS); break;
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case IMAGE_REL_I386_SECREL: applySecRel(this, Off, OS, S); break;
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default:
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fatal("unsupported relocation type 0x" + Twine::utohexstr(Type));
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}
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}
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static void applyMOV(uint8_t *Off, uint16_t V) {
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write16le(Off, (read16le(Off) & 0xfbf0) | ((V & 0x800) >> 1) | ((V >> 12) & 0xf));
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write16le(Off + 2, (read16le(Off + 2) & 0x8f00) | ((V & 0x700) << 4) | (V & 0xff));
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}
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static uint16_t readMOV(uint8_t *Off) {
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uint16_t Opcode1 = read16le(Off);
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uint16_t Opcode2 = read16le(Off + 2);
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uint16_t Imm = (Opcode2 & 0x00ff) | ((Opcode2 >> 4) & 0x0700);
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Imm |= ((Opcode1 << 1) & 0x0800) | ((Opcode1 & 0x000f) << 12);
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return Imm;
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}
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void applyMOV32T(uint8_t *Off, uint32_t V) {
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uint16_t ImmW = readMOV(Off); // read MOVW operand
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uint16_t ImmT = readMOV(Off + 4); // read MOVT operand
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uint32_t Imm = ImmW | (ImmT << 16);
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V += Imm; // add the immediate offset
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applyMOV(Off, V); // set MOVW operand
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applyMOV(Off + 4, V >> 16); // set MOVT operand
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}
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static void applyBranch20T(uint8_t *Off, int32_t V) {
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uint32_t S = V < 0 ? 1 : 0;
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uint32_t J1 = (V >> 19) & 1;
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uint32_t J2 = (V >> 18) & 1;
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or16(Off, (S << 10) | ((V >> 12) & 0x3f));
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or16(Off + 2, (J1 << 13) | (J2 << 11) | ((V >> 1) & 0x7ff));
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}
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void applyBranch24T(uint8_t *Off, int32_t V) {
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if (!isInt<25>(V))
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fatal("relocation out of range");
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uint32_t S = V < 0 ? 1 : 0;
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uint32_t J1 = ((~V >> 23) & 1) ^ S;
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uint32_t J2 = ((~V >> 22) & 1) ^ S;
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or16(Off, (S << 10) | ((V >> 12) & 0x3ff));
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// Clear out the J1 and J2 bits which may be set.
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write16le(Off + 2, (read16le(Off + 2) & 0xd000) | (J1 << 13) | (J2 << 11) | ((V >> 1) & 0x7ff));
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}
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void SectionChunk::applyRelARM(uint8_t *Off, uint16_t Type, OutputSection *OS,
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uint64_t S, uint64_t P) const {
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// Pointer to thumb code must have the LSB set.
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uint64_t SX = S;
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if (OS && (OS->getPermissions() & IMAGE_SCN_MEM_EXECUTE))
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SX |= 1;
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switch (Type) {
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case IMAGE_REL_ARM_ADDR32: add32(Off, SX + Config->ImageBase); break;
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case IMAGE_REL_ARM_ADDR32NB: add32(Off, SX); break;
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case IMAGE_REL_ARM_MOV32T: applyMOV32T(Off, SX + Config->ImageBase); break;
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case IMAGE_REL_ARM_BRANCH20T: applyBranch20T(Off, SX - P - 4); break;
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case IMAGE_REL_ARM_BRANCH24T: applyBranch24T(Off, SX - P - 4); break;
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case IMAGE_REL_ARM_BLX23T: applyBranch24T(Off, SX - P - 4); break;
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case IMAGE_REL_ARM_SECTION: applySecIdx(Off, OS); break;
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case IMAGE_REL_ARM_SECREL: applySecRel(this, Off, OS, S); break;
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default:
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fatal("unsupported relocation type 0x" + Twine::utohexstr(Type));
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}
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}
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// Interpret the existing immediate value as a byte offset to the
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// target symbol, then update the instruction with the immediate as
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// the page offset from the current instruction to the target.
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static void applyArm64Addr(uint8_t *Off, uint64_t S, uint64_t P) {
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uint32_t Orig = read32le(Off);
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uint64_t Imm = ((Orig >> 29) & 0x3) | ((Orig >> 3) & 0x1FFFFC);
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S += Imm;
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Imm = (S >> 12) - (P >> 12);
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uint32_t ImmLo = (Imm & 0x3) << 29;
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uint32_t ImmHi = (Imm & 0x1FFFFC) << 3;
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uint64_t Mask = (0x3 << 29) | (0x1FFFFC << 3);
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write32le(Off, (Orig & ~Mask) | ImmLo | ImmHi);
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}
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// Update the immediate field in a AARCH64 ldr, str, and add instruction.
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// Optionally limit the range of the written immediate by one or more bits
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// (RangeLimit).
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static void applyArm64Imm(uint8_t *Off, uint64_t Imm, uint32_t RangeLimit) {
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uint32_t Orig = read32le(Off);
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Imm += (Orig >> 10) & 0xFFF;
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Orig &= ~(0xFFF << 10);
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write32le(Off, Orig | ((Imm & (0xFFF >> RangeLimit)) << 10));
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}
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// Add the 12 bit page offset to the existing immediate.
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// Ldr/str instructions store the opcode immediate scaled
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// by the load/store size (giving a larger range for larger
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// loads/stores). The immediate is always (both before and after
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// fixing up the relocation) stored scaled similarly.
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// Even if larger loads/stores have a larger range, limit the
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// effective offset to 12 bit, since it is intended to be a
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// page offset.
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static void applyArm64Ldr(uint8_t *Off, uint64_t Imm) {
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uint32_t Orig = read32le(Off);
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uint32_t Size = Orig >> 30;
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// 0x04000000 indicates SIMD/FP registers
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// 0x00800000 indicates 128 bit
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if ((Orig & 0x4800000) == 0x4800000)
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Size += 4;
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if ((Imm & ((1 << Size) - 1)) != 0)
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fatal("misaligned ldr/str offset");
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applyArm64Imm(Off, Imm >> Size, Size);
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}
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void SectionChunk::applyRelARM64(uint8_t *Off, uint16_t Type, OutputSection *OS,
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uint64_t S, uint64_t P) const {
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switch (Type) {
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case IMAGE_REL_ARM64_PAGEBASE_REL21: applyArm64Addr(Off, S, P); break;
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case IMAGE_REL_ARM64_PAGEOFFSET_12A: applyArm64Imm(Off, S & 0xfff, 0); break;
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case IMAGE_REL_ARM64_PAGEOFFSET_12L: applyArm64Ldr(Off, S & 0xfff); break;
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case IMAGE_REL_ARM64_BRANCH26: or32(Off, ((S - P) & 0x0FFFFFFC) >> 2); break;
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case IMAGE_REL_ARM64_ADDR32: add32(Off, S + Config->ImageBase); break;
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case IMAGE_REL_ARM64_ADDR32NB: add32(Off, S); break;
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case IMAGE_REL_ARM64_ADDR64: add64(Off, S + Config->ImageBase); break;
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default:
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fatal("unsupported relocation type 0x" + Twine::utohexstr(Type));
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}
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}
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void SectionChunk::writeTo(uint8_t *Buf) const {
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if (!hasData())
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return;
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// Copy section contents from source object file to output file.
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ArrayRef<uint8_t> A = getContents();
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memcpy(Buf + OutputSectionOff, A.data(), A.size());
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// Apply relocations.
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size_t InputSize = getSize();
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for (const coff_relocation &Rel : Relocs) {
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// Check for an invalid relocation offset. This check isn't perfect, because
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// we don't have the relocation size, which is only known after checking the
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// machine and relocation type. As a result, a relocation may overwrite the
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// beginning of the following input section.
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if (Rel.VirtualAddress >= InputSize)
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fatal("relocation points beyond the end of its parent section");
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uint8_t *Off = Buf + OutputSectionOff + Rel.VirtualAddress;
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// Get the output section of the symbol for this relocation. The output
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// section is needed to compute SECREL and SECTION relocations used in debug
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// info.
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Defined *Sym = cast<Defined>(File->getSymbol(Rel.SymbolTableIndex));
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Chunk *C = Sym->getChunk();
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OutputSection *OS = C ? C->getOutputSection() : nullptr;
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// Only absolute and __ImageBase symbols lack an output section. For any
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// other symbol, this indicates that the chunk was discarded. Normally
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// relocations against discarded sections are an error. However, debug info
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// sections are not GC roots and can end up with these kinds of relocations.
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// Skip these relocations.
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if (!OS && !isa<DefinedAbsolute>(Sym) && !isa<DefinedSynthetic>(Sym)) {
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if (isCodeView() || isDWARF())
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continue;
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fatal("relocation against symbol in discarded section: " +
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Sym->getName());
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}
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uint64_t S = Sym->getRVA();
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// Compute the RVA of the relocation for relative relocations.
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uint64_t P = RVA + Rel.VirtualAddress;
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switch (Config->Machine) {
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case AMD64:
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applyRelX64(Off, Rel.Type, OS, S, P);
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break;
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case I386:
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applyRelX86(Off, Rel.Type, OS, S, P);
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break;
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case ARMNT:
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applyRelARM(Off, Rel.Type, OS, S, P);
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break;
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case ARM64:
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applyRelARM64(Off, Rel.Type, OS, S, P);
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break;
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default:
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llvm_unreachable("unknown machine type");
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}
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}
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}
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void SectionChunk::addAssociative(SectionChunk *Child) {
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AssocChildren.push_back(Child);
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}
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static uint8_t getBaserelType(const coff_relocation &Rel) {
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switch (Config->Machine) {
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case AMD64:
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if (Rel.Type == IMAGE_REL_AMD64_ADDR64)
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return IMAGE_REL_BASED_DIR64;
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return IMAGE_REL_BASED_ABSOLUTE;
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case I386:
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if (Rel.Type == IMAGE_REL_I386_DIR32)
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return IMAGE_REL_BASED_HIGHLOW;
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return IMAGE_REL_BASED_ABSOLUTE;
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case ARMNT:
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if (Rel.Type == IMAGE_REL_ARM_ADDR32)
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return IMAGE_REL_BASED_HIGHLOW;
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if (Rel.Type == IMAGE_REL_ARM_MOV32T)
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return IMAGE_REL_BASED_ARM_MOV32T;
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return IMAGE_REL_BASED_ABSOLUTE;
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case ARM64:
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if (Rel.Type == IMAGE_REL_ARM64_ADDR64)
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return IMAGE_REL_BASED_DIR64;
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return IMAGE_REL_BASED_ABSOLUTE;
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default:
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llvm_unreachable("unknown machine type");
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}
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}
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// Windows-specific.
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// Collect all locations that contain absolute addresses, which need to be
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// fixed by the loader if load-time relocation is needed.
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// Only called when base relocation is enabled.
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void SectionChunk::getBaserels(std::vector<Baserel> *Res) {
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for (const coff_relocation &Rel : Relocs) {
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uint8_t Ty = getBaserelType(Rel);
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if (Ty == IMAGE_REL_BASED_ABSOLUTE)
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continue;
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if (isa<DefinedAbsolute>(File->getSymbol(Rel.SymbolTableIndex)))
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continue;
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Res->emplace_back(RVA + Rel.VirtualAddress, Ty);
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}
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}
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bool SectionChunk::hasData() const {
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return !(Header->Characteristics & IMAGE_SCN_CNT_UNINITIALIZED_DATA);
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}
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uint32_t SectionChunk::getPermissions() const {
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return Header->Characteristics & PermMask;
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}
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bool SectionChunk::isCOMDAT() const {
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return Header->Characteristics & IMAGE_SCN_LNK_COMDAT;
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}
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void SectionChunk::printDiscardedMessage() const {
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// Removed by dead-stripping. If it's removed by ICF, ICF already
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// printed out the name, so don't repeat that here.
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if (Sym && this == Repl) {
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if (Discarded)
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message("Discarded comdat symbol " + Sym->getName());
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else if (!Live)
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message("Discarded " + Sym->getName());
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}
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}
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StringRef SectionChunk::getDebugName() {
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if (Sym)
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return Sym->getName();
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return "";
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}
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ArrayRef<uint8_t> SectionChunk::getContents() const {
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ArrayRef<uint8_t> A;
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File->getCOFFObj()->getSectionContents(Header, A);
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return A;
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}
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void SectionChunk::replace(SectionChunk *Other) {
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Other->Repl = Repl;
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Other->Live = false;
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}
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CommonChunk::CommonChunk(const COFFSymbolRef S) : Sym(S) {
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// Common symbols are aligned on natural boundaries up to 32 bytes.
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// This is what MSVC link.exe does.
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Alignment = std::min(uint64_t(32), PowerOf2Ceil(Sym.getValue()));
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}
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uint32_t CommonChunk::getPermissions() const {
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return IMAGE_SCN_CNT_UNINITIALIZED_DATA | IMAGE_SCN_MEM_READ |
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IMAGE_SCN_MEM_WRITE;
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}
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void StringChunk::writeTo(uint8_t *Buf) const {
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memcpy(Buf + OutputSectionOff, Str.data(), Str.size());
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}
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ImportThunkChunkX64::ImportThunkChunkX64(Defined *S) : ImpSymbol(S) {
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// Intel Optimization Manual says that all branch targets
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// should be 16-byte aligned. MSVC linker does this too.
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Alignment = 16;
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}
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void ImportThunkChunkX64::writeTo(uint8_t *Buf) const {
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memcpy(Buf + OutputSectionOff, ImportThunkX86, sizeof(ImportThunkX86));
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// The first two bytes is a JMP instruction. Fill its operand.
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write32le(Buf + OutputSectionOff + 2, ImpSymbol->getRVA() - RVA - getSize());
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}
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void ImportThunkChunkX86::getBaserels(std::vector<Baserel> *Res) {
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Res->emplace_back(getRVA() + 2);
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}
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void ImportThunkChunkX86::writeTo(uint8_t *Buf) const {
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memcpy(Buf + OutputSectionOff, ImportThunkX86, sizeof(ImportThunkX86));
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// The first two bytes is a JMP instruction. Fill its operand.
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write32le(Buf + OutputSectionOff + 2,
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ImpSymbol->getRVA() + Config->ImageBase);
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}
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void ImportThunkChunkARM::getBaserels(std::vector<Baserel> *Res) {
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Res->emplace_back(getRVA(), IMAGE_REL_BASED_ARM_MOV32T);
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}
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void ImportThunkChunkARM::writeTo(uint8_t *Buf) const {
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memcpy(Buf + OutputSectionOff, ImportThunkARM, sizeof(ImportThunkARM));
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// Fix mov.w and mov.t operands.
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applyMOV32T(Buf + OutputSectionOff, ImpSymbol->getRVA() + Config->ImageBase);
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|
}
|
|
|
|
void ImportThunkChunkARM64::writeTo(uint8_t *Buf) const {
|
|
int64_t Off = ImpSymbol->getRVA() & 0xfff;
|
|
memcpy(Buf + OutputSectionOff, ImportThunkARM64, sizeof(ImportThunkARM64));
|
|
applyArm64Addr(Buf + OutputSectionOff, ImpSymbol->getRVA(), RVA);
|
|
applyArm64Ldr(Buf + OutputSectionOff + 4, Off);
|
|
}
|
|
|
|
void LocalImportChunk::getBaserels(std::vector<Baserel> *Res) {
|
|
Res->emplace_back(getRVA());
|
|
}
|
|
|
|
size_t LocalImportChunk::getSize() const {
|
|
return Config->is64() ? 8 : 4;
|
|
}
|
|
|
|
void LocalImportChunk::writeTo(uint8_t *Buf) const {
|
|
if (Config->is64()) {
|
|
write64le(Buf + OutputSectionOff, Sym->getRVA() + Config->ImageBase);
|
|
} else {
|
|
write32le(Buf + OutputSectionOff, Sym->getRVA() + Config->ImageBase);
|
|
}
|
|
}
|
|
|
|
void SEHTableChunk::writeTo(uint8_t *Buf) const {
|
|
ulittle32_t *Begin = reinterpret_cast<ulittle32_t *>(Buf + OutputSectionOff);
|
|
size_t Cnt = 0;
|
|
for (Defined *D : Syms)
|
|
Begin[Cnt++] = D->getRVA();
|
|
std::sort(Begin, Begin + Cnt);
|
|
}
|
|
|
|
// Windows-specific. This class represents a block in .reloc section.
|
|
// The format is described here.
|
|
//
|
|
// On Windows, each DLL is linked against a fixed base address and
|
|
// usually loaded to that address. However, if there's already another
|
|
// DLL that overlaps, the loader has to relocate it. To do that, DLLs
|
|
// contain .reloc sections which contain offsets that need to be fixed
|
|
// up at runtime. If the loader finds that a DLL cannot be loaded to its
|
|
// desired base address, it loads it to somewhere else, and add <actual
|
|
// base address> - <desired base address> to each offset that is
|
|
// specified by the .reloc section. In ELF terms, .reloc sections
|
|
// contain relative relocations in REL format (as opposed to RELA.)
|
|
//
|
|
// This already significantly reduces the size of relocations compared
|
|
// to ELF .rel.dyn, but Windows does more to reduce it (probably because
|
|
// it was invented for PCs in the late '80s or early '90s.) Offsets in
|
|
// .reloc are grouped by page where the page size is 12 bits, and
|
|
// offsets sharing the same page address are stored consecutively to
|
|
// represent them with less space. This is very similar to the page
|
|
// table which is grouped by (multiple stages of) pages.
|
|
//
|
|
// For example, let's say we have 0x00030, 0x00500, 0x00700, 0x00A00,
|
|
// 0x20004, and 0x20008 in a .reloc section for x64. The uppermost 4
|
|
// bits have a type IMAGE_REL_BASED_DIR64 or 0xA. In the section, they
|
|
// are represented like this:
|
|
//
|
|
// 0x00000 -- page address (4 bytes)
|
|
// 16 -- size of this block (4 bytes)
|
|
// 0xA030 -- entries (2 bytes each)
|
|
// 0xA500
|
|
// 0xA700
|
|
// 0xAA00
|
|
// 0x20000 -- page address (4 bytes)
|
|
// 12 -- size of this block (4 bytes)
|
|
// 0xA004 -- entries (2 bytes each)
|
|
// 0xA008
|
|
//
|
|
// Usually we have a lot of relocations for each page, so the number of
|
|
// bytes for one .reloc entry is close to 2 bytes on average.
|
|
BaserelChunk::BaserelChunk(uint32_t Page, Baserel *Begin, Baserel *End) {
|
|
// Block header consists of 4 byte page RVA and 4 byte block size.
|
|
// Each entry is 2 byte. Last entry may be padding.
|
|
Data.resize(alignTo((End - Begin) * 2 + 8, 4));
|
|
uint8_t *P = Data.data();
|
|
write32le(P, Page);
|
|
write32le(P + 4, Data.size());
|
|
P += 8;
|
|
for (Baserel *I = Begin; I != End; ++I) {
|
|
write16le(P, (I->Type << 12) | (I->RVA - Page));
|
|
P += 2;
|
|
}
|
|
}
|
|
|
|
void BaserelChunk::writeTo(uint8_t *Buf) const {
|
|
memcpy(Buf + OutputSectionOff, Data.data(), Data.size());
|
|
}
|
|
|
|
uint8_t Baserel::getDefaultType() {
|
|
switch (Config->Machine) {
|
|
case AMD64:
|
|
return IMAGE_REL_BASED_DIR64;
|
|
case I386:
|
|
case ARMNT:
|
|
return IMAGE_REL_BASED_HIGHLOW;
|
|
default:
|
|
llvm_unreachable("unknown machine type");
|
|
}
|
|
}
|
|
|
|
} // namespace coff
|
|
} // namespace lld
|