forked from OSchip/llvm-project
108 lines
4.0 KiB
C++
108 lines
4.0 KiB
C++
//===--------------------- DfaEmitter.h -----------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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// Defines a generic automaton builder. This takes a set of transitions and
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// states that represent a nondeterministic finite state automaton (NFA) and
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// emits a determinized DFA in a form that include/llvm/Support/Automaton.h can
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// drive.
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//
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// See file llvm/TableGen/Automaton.td for the TableGen API definition.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_UTILS_TABLEGEN_DFAEMITTER_H
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#define LLVM_UTILS_TABLEGEN_DFAEMITTER_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/UniqueVector.h"
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#include <map>
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#include <set>
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namespace llvm {
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class raw_ostream;
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class StringRef;
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/// Construct a deterministic finite state automaton from possible
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/// nondeterministic state and transition data.
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///
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/// The state type is a 64-bit unsigned integer. The generated automaton is
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/// invariant to the sparsity of the state representation - its size is only
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/// a function of the cardinality of the set of states.
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///
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/// The inputs to this emitter are considered to define a nondeterministic
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/// finite state automaton (NFA). This is then converted to a DFA during
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/// emission. The emitted tables can be used to by
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/// include/llvm/Support/Automaton.h.
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class DfaEmitter {
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public:
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// The type of an NFA state. The initial state is always zero.
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using state_type = uint64_t;
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// The type of an action.
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using action_type = uint64_t;
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DfaEmitter() = default;
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virtual ~DfaEmitter() = default;
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void addTransition(state_type From, state_type To, action_type A);
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void emit(StringRef Name, raw_ostream &OS);
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protected:
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/// Emit the C++ type of an action to OS.
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virtual void printActionType(raw_ostream &OS);
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/// Emit the C++ value of an action A to OS.
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virtual void printActionValue(action_type A, raw_ostream &OS);
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private:
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/// The state type of deterministic states. These are only used internally to
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/// this class. This is an ID into the DfaStates UniqueVector.
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using dfa_state_type = unsigned;
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/// The actual representation of a DFA state, which is a union of one or more
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/// NFA states.
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using DfaState = SmallVector<state_type, 4>;
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/// A DFA transition consists of a set of NFA states transitioning to a
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/// new set of NFA states. The DfaTransitionInfo tracks, for every
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/// transitioned-from NFA state, a set of valid transitioned-to states.
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///
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/// Emission of this transition relation allows algorithmic determination of
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/// the possible candidate NFA paths taken under a given input sequence to
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/// reach a given DFA state.
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using DfaTransitionInfo = SmallVector<std::pair<state_type, state_type>, 4>;
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/// The set of all possible actions.
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std::set<action_type> Actions;
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/// The set of nondeterministic transitions. A state-action pair can
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/// transition to multiple target states.
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std::map<std::pair<state_type, action_type>, std::vector<state_type>>
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NfaTransitions;
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std::set<state_type> NfaStates;
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unsigned NumNfaTransitions = 0;
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/// The set of deterministic states. DfaStates.getId(DfaState) returns an ID,
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/// which is dfa_state_type. Note that because UniqueVector reserves state
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/// zero, the initial DFA state is always 1.
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UniqueVector<DfaState> DfaStates;
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/// The set of deterministic transitions. A state-action pair has only a
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/// single target state.
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std::map<std::pair<dfa_state_type, action_type>,
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std::pair<dfa_state_type, DfaTransitionInfo>>
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DfaTransitions;
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/// Visit all NFA states and construct the DFA.
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void constructDfa();
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/// Visit a single DFA state and construct all possible transitions to new DFA
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/// states.
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void visitDfaState(const DfaState &DS);
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};
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} // namespace llvm
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#endif
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