forked from OSchip/llvm-project
354 lines
12 KiB
C++
354 lines
12 KiB
C++
//===- InputChunks.h --------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// An InputChunks represents an indivisible opaque region of a input wasm file.
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// i.e. a single wasm data segment or a single wasm function.
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//
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// They are written directly to the mmap'd output file after which relocations
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// are applied. Because each Chunk is independent they can be written in
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// parallel.
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//
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// Chunks are also unit on which garbage collection (--gc-sections) operates.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_WASM_INPUT_CHUNKS_H
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#define LLD_WASM_INPUT_CHUNKS_H
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#include "Config.h"
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#include "InputFiles.h"
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#include "lld/Common/ErrorHandler.h"
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#include "lld/Common/LLVM.h"
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#include "llvm/ADT/CachedHashString.h"
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#include "llvm/MC/StringTableBuilder.h"
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#include "llvm/Object/Wasm.h"
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namespace lld {
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namespace wasm {
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class ObjFile;
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class OutputSegment;
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class OutputSection;
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class InputChunk {
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public:
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enum Kind {
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DataSegment,
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Merge,
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MergedChunk,
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Function,
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SyntheticFunction,
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Section,
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};
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StringRef name;
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StringRef debugName;
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Kind kind() const { return (Kind)sectionKind; }
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uint32_t getSize() const;
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uint32_t getInputSize() const;
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void writeTo(uint8_t *buf) const;
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void relocate(uint8_t *buf) const;
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ArrayRef<WasmRelocation> getRelocations() const { return relocations; }
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void setRelocations(ArrayRef<WasmRelocation> rs) { relocations = rs; }
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// Translate an offset into the input chunk to an offset in the output
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// section.
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uint64_t getOffset(uint64_t offset) const;
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// Translate an offset into the input chunk into an offset into the output
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// chunk. For data segments (InputSegment) this will return and offset into
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// the output segment. For MergeInputChunk, this will return an offset into
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// the parent merged chunk. For other chunk types this is no-op and we just
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// return unmodified offset.
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uint64_t getChunkOffset(uint64_t offset) const;
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uint64_t getVA(uint64_t offset = 0) const;
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uint32_t getComdat() const { return comdat; }
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StringRef getComdatName() const;
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uint32_t getInputSectionOffset() const { return inputSectionOffset; }
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size_t getNumRelocations() const { return relocations.size(); }
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void writeRelocations(llvm::raw_ostream &os) const;
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void generateRelocationCode(raw_ostream &os) const;
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bool isTLS() const { return flags & llvm::wasm::WASM_SEG_FLAG_TLS; }
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ObjFile *file;
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OutputSection *outputSec = nullptr;
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uint32_t comdat = UINT32_MAX;
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uint32_t inputSectionOffset = 0;
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uint32_t alignment;
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uint32_t flags;
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// Only applies to data segments.
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uint32_t outputSegmentOffset = 0;
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const OutputSegment *outputSeg = nullptr;
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// After assignAddresses is called, this represents the offset from
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// the beginning of the output section this chunk was assigned to.
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int32_t outSecOff = 0;
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uint8_t sectionKind : 3;
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// Signals that the section is part of the output. The garbage collector,
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// and COMDAT handling can set a sections' Live bit.
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// If GC is disabled, all sections start out as live by default.
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unsigned live : 1;
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// Signals the chunk was discarded by COMDAT handling.
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unsigned discarded : 1;
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protected:
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InputChunk(ObjFile *f, Kind k, StringRef name, uint32_t alignment = 0,
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uint32_t flags = 0)
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: name(name), file(f), alignment(alignment), flags(flags), sectionKind(k),
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live(!config->gcSections), discarded(false) {}
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ArrayRef<uint8_t> data() const { return rawData; }
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uint64_t getTombstone() const;
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ArrayRef<WasmRelocation> relocations;
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ArrayRef<uint8_t> rawData;
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};
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// Represents a WebAssembly data segment which can be included as part of
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// an output data segments. Note that in WebAssembly, unlike ELF and other
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// formats, used the term "data segment" to refer to the continuous regions of
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// memory that make on the data section. See:
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// https://webassembly.github.io/spec/syntax/modules.html#syntax-data
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//
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// For example, by default, clang will produce a separate data section for
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// each global variable.
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class InputSegment : public InputChunk {
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public:
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InputSegment(const WasmSegment &seg, ObjFile *f)
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: InputChunk(f, InputChunk::DataSegment, seg.Data.Name,
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seg.Data.Alignment, seg.Data.LinkingFlags),
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segment(seg) {
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rawData = segment.Data.Content;
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comdat = segment.Data.Comdat;
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inputSectionOffset = segment.SectionOffset;
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}
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static bool classof(const InputChunk *c) { return c->kind() == DataSegment; }
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protected:
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const WasmSegment &segment;
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};
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class SyntheticMergedChunk;
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// Merge segment handling copied from lld/ELF/InputSection.h. Keep in sync
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// where possible.
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// SectionPiece represents a piece of splittable segment contents.
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// We allocate a lot of these and binary search on them. This means that they
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// have to be as compact as possible, which is why we don't store the size (can
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// be found by looking at the next one).
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struct SectionPiece {
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SectionPiece(size_t off, uint32_t hash, bool live)
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: inputOff(off), live(live || !config->gcSections), hash(hash >> 1) {}
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uint32_t inputOff;
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uint32_t live : 1;
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uint32_t hash : 31;
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uint64_t outputOff = 0;
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};
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static_assert(sizeof(SectionPiece) == 16, "SectionPiece is too big");
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// This corresponds segments marked as WASM_SEG_FLAG_STRINGS.
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class MergeInputChunk : public InputChunk {
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public:
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MergeInputChunk(const WasmSegment &seg, ObjFile *f)
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: InputChunk(f, Merge, seg.Data.Name, seg.Data.Alignment,
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seg.Data.LinkingFlags) {
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rawData = seg.Data.Content;
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comdat = seg.Data.Comdat;
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inputSectionOffset = seg.SectionOffset;
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}
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MergeInputChunk(const WasmSection &s, ObjFile *f)
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: InputChunk(f, Merge, s.Name, 0, llvm::wasm::WASM_SEG_FLAG_STRINGS) {
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assert(s.Type == llvm::wasm::WASM_SEC_CUSTOM);
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comdat = s.Comdat;
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rawData = s.Content;
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}
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static bool classof(const InputChunk *s) { return s->kind() == Merge; }
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void splitIntoPieces();
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// Translate an offset in the input section to an offset in the parent
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// MergeSyntheticSection.
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uint64_t getParentOffset(uint64_t offset) const;
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// Splittable sections are handled as a sequence of data
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// rather than a single large blob of data.
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std::vector<SectionPiece> pieces;
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// Returns I'th piece's data. This function is very hot when
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// string merging is enabled, so we want to inline.
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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llvm::CachedHashStringRef getData(size_t i) const {
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size_t begin = pieces[i].inputOff;
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size_t end =
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(pieces.size() - 1 == i) ? data().size() : pieces[i + 1].inputOff;
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return {toStringRef(data().slice(begin, end - begin)), pieces[i].hash};
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}
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// Returns the SectionPiece at a given input section offset.
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SectionPiece *getSectionPiece(uint64_t offset);
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const SectionPiece *getSectionPiece(uint64_t offset) const {
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return const_cast<MergeInputChunk *>(this)->getSectionPiece(offset);
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}
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SyntheticMergedChunk *parent = nullptr;
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private:
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void splitStrings(ArrayRef<uint8_t> a);
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};
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// SyntheticMergedChunk is a class that allows us to put mergeable
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// sections with different attributes in a single output sections. To do that we
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// put them into SyntheticMergedChunk synthetic input sections which are
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// attached to regular output sections.
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class SyntheticMergedChunk : public InputChunk {
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public:
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SyntheticMergedChunk(StringRef name, uint32_t alignment, uint32_t flags)
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: InputChunk(nullptr, InputChunk::MergedChunk, name, alignment, flags),
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builder(llvm::StringTableBuilder::RAW, 1ULL << alignment) {}
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static bool classof(const InputChunk *c) {
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return c->kind() == InputChunk::MergedChunk;
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}
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void addMergeChunk(MergeInputChunk *ms) {
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comdat = ms->getComdat();
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ms->parent = this;
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chunks.push_back(ms);
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}
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void finalizeContents();
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llvm::StringTableBuilder builder;
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protected:
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std::vector<MergeInputChunk *> chunks;
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};
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// Represents a single wasm function within and input file. These are
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// combined to create the final output CODE section.
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class InputFunction : public InputChunk {
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public:
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InputFunction(const WasmSignature &s, const WasmFunction *func, ObjFile *f)
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: InputChunk(f, InputChunk::Function, func->SymbolName), signature(s),
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function(func),
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exportName(func && func->ExportName ? (*func->ExportName).str()
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: llvm::Optional<std::string>()) {
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inputSectionOffset = function->CodeSectionOffset;
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rawData =
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file->codeSection->Content.slice(inputSectionOffset, function->Size);
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debugName = function->DebugName;
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comdat = function->Comdat;
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}
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InputFunction(StringRef name, const WasmSignature &s)
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: InputChunk(nullptr, InputChunk::Function, name), signature(s) {}
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static bool classof(const InputChunk *c) {
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return c->kind() == InputChunk::Function ||
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c->kind() == InputChunk::SyntheticFunction;
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}
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llvm::Optional<StringRef> getExportName() const {
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return exportName ? llvm::Optional<StringRef>(*exportName)
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: llvm::Optional<StringRef>();
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}
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void setExportName(std::string exportName) { this->exportName = exportName; }
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uint32_t getFunctionInputOffset() const { return getInputSectionOffset(); }
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uint32_t getFunctionCodeOffset() const { return function->CodeOffset; }
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uint32_t getFunctionIndex() const { return functionIndex.value(); }
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bool hasFunctionIndex() const { return functionIndex.has_value(); }
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void setFunctionIndex(uint32_t index);
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uint32_t getTableIndex() const { return tableIndex.value(); }
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bool hasTableIndex() const { return tableIndex.has_value(); }
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void setTableIndex(uint32_t index);
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void writeCompressed(uint8_t *buf) const;
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// The size of a given input function can depend on the values of the
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// LEB relocations within it. This finalizeContents method is called after
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// all the symbol values have be calculated but before getSize() is ever
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// called.
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void calculateSize();
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const WasmSignature &signature;
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uint32_t getCompressedSize() const {
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assert(compressedSize);
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return compressedSize;
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}
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const WasmFunction *function;
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protected:
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llvm::Optional<std::string> exportName;
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llvm::Optional<uint32_t> functionIndex;
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llvm::Optional<uint32_t> tableIndex;
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uint32_t compressedFuncSize = 0;
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uint32_t compressedSize = 0;
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};
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class SyntheticFunction : public InputFunction {
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public:
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SyntheticFunction(const WasmSignature &s, StringRef name,
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StringRef debugName = {})
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: InputFunction(name, s) {
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sectionKind = InputChunk::SyntheticFunction;
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this->debugName = debugName;
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}
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static bool classof(const InputChunk *c) {
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return c->kind() == InputChunk::SyntheticFunction;
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}
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void setBody(ArrayRef<uint8_t> body) { rawData = body; }
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};
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// Represents a single Wasm Section within an input file.
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class InputSection : public InputChunk {
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public:
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InputSection(const WasmSection &s, ObjFile *f)
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: InputChunk(f, InputChunk::Section, s.Name),
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tombstoneValue(getTombstoneForSection(s.Name)), section(s) {
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assert(section.Type == llvm::wasm::WASM_SEC_CUSTOM);
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comdat = section.Comdat;
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rawData = section.Content;
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}
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static bool classof(const InputChunk *c) {
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return c->kind() == InputChunk::Section;
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}
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const uint64_t tombstoneValue;
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protected:
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static uint64_t getTombstoneForSection(StringRef name);
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const WasmSection §ion;
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};
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} // namespace wasm
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std::string toString(const wasm::InputChunk *);
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StringRef relocTypeToString(uint8_t relocType);
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} // namespace lld
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#endif // LLD_WASM_INPUT_CHUNKS_H
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