forked from OSchip/llvm-project
517 lines
12 KiB
C++
517 lines
12 KiB
C++
// -*- C++ -*-
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//===--------------------------- mutex ------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef _LIBCPP_MUTEX
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#define _LIBCPP_MUTEX
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/*
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mutex synopsis
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namespace std
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{
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class mutex
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{
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public:
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mutex();
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~mutex();
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mutex(const mutex&) = delete;
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mutex& operator=(const mutex&) = delete;
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void lock();
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bool try_lock();
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void unlock();
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typedef pthread_mutex_t* native_handle_type;
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native_handle_type native_handle();
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};
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class recursive_mutex
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{
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public:
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recursive_mutex();
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~recursive_mutex();
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recursive_mutex(const recursive_mutex&) = delete;
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recursive_mutex& operator=(const recursive_mutex&) = delete;
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void lock();
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bool try_lock();
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void unlock();
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typedef pthread_mutex_t* native_handle_type;
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native_handle_type native_handle();
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};
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class timed_mutex
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{
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public:
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timed_mutex();
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~timed_mutex();
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timed_mutex(const timed_mutex&) = delete;
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timed_mutex& operator=(const timed_mutex&) = delete;
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void lock();
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bool try_lock();
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template <class Rep, class Period>
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bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
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template <class Clock, class Duration>
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bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time);
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void unlock();
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};
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class recursive_timed_mutex
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{
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public:
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recursive_timed_mutex();
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~recursive_timed_mutex();
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recursive_timed_mutex(const recursive_timed_mutex&) = delete;
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recursive_timed_mutex& operator=(const recursive_timed_mutex&) = delete;
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void lock();
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bool try_lock();
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template <class Rep, class Period>
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bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
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template <class Clock, class Duration>
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bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time);
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void unlock();
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};
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struct defer_lock_t {};
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struct try_to_lock_t {};
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struct adopt_lock_t {};
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constexpr defer_lock_t defer_lock{};
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constexpr try_to_lock_t try_to_lock{};
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constexpr adopt_lock_t adopt_lock{};
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template <class Mutex>
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class lock_guard
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{
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public:
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typedef Mutex mutex_type;
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explicit lock_guard(mutex_type& m);
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lock_guard(mutex_type& m, adopt_lock_t);
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~lock_guard();
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lock_guard(lock_guard const&) = delete;
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lock_guard& operator=(lock_guard const&) = delete;
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};
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template <class Mutex>
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class unique_lock
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{
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public:
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typedef Mutex mutex_type;
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unique_lock();
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explicit unique_lock(mutex_type& m);
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unique_lock(mutex_type& m, defer_lock_t);
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unique_lock(mutex_type& m, try_to_lock_t);
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unique_lock(mutex_type& m, adopt_lock_t);
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template <class Clock, class Duration>
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unique_lock(mutex_type& m, const chrono::time_point<Clock, Duration>& abs_time);
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template <class Rep, class Period>
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unique_lock(mutex_type& m, const chrono::duration<Rep, Period>& rel_time);
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~unique_lock();
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unique_lock(unique_lock const&) = delete;
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unique_lock& operator=(unique_lock const&) = delete;
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unique_lock(unique_lock&& u);
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unique_lock& operator=(unique_lock&& u);
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void lock();
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bool try_lock();
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template <class Rep, class Period>
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bool try_lock_for(const chrono::duration<Rep, Period>& rel_time);
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template <class Clock, class Duration>
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bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time);
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void unlock();
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void swap(unique_lock& u);
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mutex_type* release();
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bool owns_lock() const;
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explicit operator bool () const;
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mutex_type* mutex() const;
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};
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template <class Mutex>
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void swap(unique_lock<Mutex>& x, unique_lock<Mutex>& y);
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template <class L1, class L2, class... L3>
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int try_lock(L1&, L2&, L3&...);
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template <class L1, class L2, class... L3>
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void lock(L1&, L2&, L3&...);
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struct once_flag
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{
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constexpr once_flag();
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once_flag(const once_flag&) = delete;
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once_flag& operator=(const once_flag&) = delete;
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};
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template<class Callable, class ...Args>
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void call_once(once_flag& flag, Callable&& func, Args&&... args);
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} // std
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*/
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#include <__config>
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#include <__mutex_base>
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#include <functional>
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#pragma GCC system_header
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_LIBCPP_BEGIN_NAMESPACE_STD
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class recursive_mutex
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{
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pthread_mutex_t __m_;
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public:
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recursive_mutex();
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~recursive_mutex();
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private:
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recursive_mutex(const recursive_mutex&); // = delete;
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recursive_mutex& operator=(const recursive_mutex&); // = delete;
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public:
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void lock();
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bool try_lock();
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void unlock();
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typedef pthread_mutex_t* native_handle_type;
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native_handle_type native_handle() {return &__m_;}
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};
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class timed_mutex
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{
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mutex __m_;
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condition_variable __cv_;
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bool __locked_;
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public:
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timed_mutex();
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~timed_mutex();
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private:
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timed_mutex(const timed_mutex&); // = delete;
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timed_mutex& operator=(const timed_mutex&); // = delete;
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public:
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void lock();
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bool try_lock();
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template <class _Rep, class _Period>
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bool try_lock_for(const chrono::duration<_Rep, _Period>& __d)
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{return try_lock_until(chrono::monotonic_clock::now() + __d);}
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template <class _Clock, class _Duration>
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bool try_lock_until(const chrono::time_point<_Clock, _Duration>& __t);
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void unlock();
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};
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template <class _Clock, class _Duration>
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bool
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timed_mutex::try_lock_until(const chrono::time_point<_Clock, _Duration>& __t)
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{
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using namespace chrono;
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unique_lock<mutex> __lk(__m_);
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bool no_timeout = _Clock::now() < __t;
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while (no_timeout && __locked_)
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no_timeout = __cv_.wait_until(__lk, __t) == cv_status::no_timeout;
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if (!__locked_)
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{
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__locked_ = true;
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return true;
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}
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return false;
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}
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class recursive_timed_mutex
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{
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mutex __m_;
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condition_variable __cv_;
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size_t __count_;
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pthread_t __id_;
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public:
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recursive_timed_mutex();
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~recursive_timed_mutex();
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private:
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recursive_timed_mutex(const recursive_timed_mutex&); // = delete;
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recursive_timed_mutex& operator=(const recursive_timed_mutex&); // = delete;
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public:
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void lock();
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bool try_lock();
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template <class _Rep, class _Period>
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bool try_lock_for(const chrono::duration<_Rep, _Period>& __d)
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{return try_lock_until(chrono::monotonic_clock::now() + __d);}
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template <class _Clock, class _Duration>
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bool try_lock_until(const chrono::time_point<_Clock, _Duration>& __t);
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void unlock();
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};
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template <class _Clock, class _Duration>
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bool
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recursive_timed_mutex::try_lock_until(const chrono::time_point<_Clock, _Duration>& __t)
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{
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using namespace chrono;
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pthread_t __id = pthread_self();
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unique_lock<mutex> lk(__m_);
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if (pthread_equal(__id, __id_))
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{
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if (__count_ == numeric_limits<size_t>::max())
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return false;
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++__count_;
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return true;
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}
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bool no_timeout = _Clock::now() < __t;
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while (no_timeout && __count_ != 0)
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no_timeout = __cv_.wait_until(lk, __t) == cv_status::no_timeout;
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if (__count_ == 0)
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{
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__count_ = 1;
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__id_ = __id;
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return true;
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}
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return false;
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}
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template <class _L0, class _L1>
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int
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try_lock(_L0& __l0, _L1& __l1)
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{
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unique_lock<_L0> __u0(__l0, try_to_lock);
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if (__u0.owns_lock())
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{
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if (__l1.try_lock())
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{
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__u0.release();
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return -1;
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}
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else
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return 1;
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}
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return 0;
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}
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#ifndef _LIBCPP_HAS_NO_VARIADICS
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template <class _L0, class _L1, class _L2, class... _L3>
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int
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try_lock(_L0& __l0, _L1& __l1, _L2& __l2, _L3&... __l3)
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{
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int __r = 0;
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unique_lock<_L0> __u0(__l0, try_to_lock);
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if (__u0.owns_lock())
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{
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__r = try_lock(__l1, __l2, __l3...);
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if (__r == -1)
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__u0.release();
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else
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++__r;
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}
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return __r;
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}
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#endif
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template <class _L0, class _L1>
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void
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lock(_L0& __l0, _L1& __l1)
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{
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while (true)
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{
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{
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unique_lock<_L0> __u0(__l0);
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if (__l1.try_lock())
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{
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__u0.release();
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break;
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}
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}
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sched_yield();
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{
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unique_lock<_L1> __u1(__l1);
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if (__l0.try_lock())
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{
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__u1.release();
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break;
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}
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}
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sched_yield();
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}
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}
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#ifndef _LIBCPP_HAS_NO_VARIADICS
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template <class _L0, class _L1, class ..._L2>
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void
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__lock_first(int __i, _L0& __l0, _L1& __l1, _L2& ...__l2)
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{
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while (true)
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{
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switch (__i)
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{
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case 0:
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{
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unique_lock<_L0> __u0(__l0);
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__i = try_lock(__l1, __l2...);
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if (__i == -1)
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{
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__u0.release();
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return;
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}
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}
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++__i;
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sched_yield();
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break;
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case 1:
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{
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unique_lock<_L1> __u1(__l1);
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__i = try_lock(__l2..., __l0);
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if (__i == -1)
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{
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__u1.release();
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return;
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}
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}
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if (__i == sizeof...(_L2))
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__i = 0;
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else
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__i += 2;
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sched_yield();
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break;
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default:
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__lock_first(__i - 2, __l2..., __l0, __l1);
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return;
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}
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}
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}
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template <class _L0, class _L1, class ..._L2>
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inline
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void
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lock(_L0& __l0, _L1& __l1, _L2& ...__l2)
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{
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__lock_first(0, __l0, __l1, __l2...);
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}
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#endif
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struct once_flag;
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#ifndef _LIBCPP_HAS_NO_VARIADICS
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template<class _Callable, class... _Args>
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void call_once(once_flag&, _Callable&&, _Args&&...);
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#else
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template<class _Callable>
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void call_once(once_flag&, _Callable);
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#endif
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struct once_flag
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{
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// constexpr
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once_flag() {}
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private:
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once_flag(const once_flag&); // = delete;
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once_flag& operator=(const once_flag&); // = delete;
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unsigned long __state_;
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#ifndef _LIBCPP_HAS_NO_VARIADICS
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template<class _Callable, class... _Args>
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friend
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void call_once(once_flag&, _Callable&&, _Args&&...);
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#else
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template<class _Callable>
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friend
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void call_once(once_flag&, _Callable);
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#endif
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};
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template <class _F>
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class __call_once_param
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{
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_F __f_;
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public:
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#ifdef _LIBCPP_MOVE
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explicit __call_once_param(_F&& __f) : __f_(_STD::move(__f)) {}
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#else
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explicit __call_once_param(const _F& __f) : __f_(__f) {}
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#endif
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void operator()()
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{
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__f_();
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}
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};
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template <class _F>
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void
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__call_once_proxy(void* __vp)
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{
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__call_once_param<_F>* __p = static_cast<__call_once_param<_F>*>(__vp);
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(*__p)();
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}
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void __call_once(volatile unsigned long&, void*, void(*)(void*));
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#ifndef _LIBCPP_HAS_NO_VARIADICS
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template<class _Callable, class... _Args>
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inline _LIBCPP_INLINE_VISIBILITY
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void
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call_once(once_flag& __flag, _Callable&& __func, _Args&&... __args)
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{
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if (__builtin_expect(__flag.__state_ , ~0ul) != ~0ul)
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{
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typedef decltype(std::bind(std::forward<_Callable>(__func),
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std::forward<_Args>(__args)...)) _G;
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__call_once_param<_G> __p(std::bind(std::forward<_Callable>(__func),
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std::forward<_Args>(__args)...));
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__call_once(__flag.__state_, &__p, &__call_once_proxy<_G>);
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}
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}
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#else
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template<class _Callable>
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inline _LIBCPP_INLINE_VISIBILITY
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void
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call_once(once_flag& __flag, _Callable __func)
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{
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if (__flag.__state_ != ~0ul)
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{
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__call_once_param<_Callable> __p(__func);
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__call_once(__flag.__state_, &__p, &__call_once_proxy<_Callable>);
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}
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}
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#endif
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_LIBCPP_END_NAMESPACE_STD
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#endif // _LIBCPP_MUTEX
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