forked from OSchip/llvm-project
d526b13e61
Using arguments with attribute inalloca creates problems for verification of machine representation. This attribute instructs the backend that the argument is prepared in stack prior to CALLSEQ_START..CALLSEQ_END sequence (see http://llvm.org/docs/InAlloca.htm for details). Frame size stored in CALLSEQ_START in this case does not count the size of this argument. However CALLSEQ_END still keeps total frame size, as caller can be responsible for cleanup of entire frame. So CALLSEQ_START and CALLSEQ_END keep different frame size and the difference is treated by MachineVerifier as stack error. Currently there is no way to distinguish this case from actual errors. This patch adds additional argument to CALLSEQ_START and its target-specific counterparts to keep size of stack that is set up prior to the call frame sequence. This argument allows MachineVerifier to calculate actual frame size associated with frame setup instruction and correctly process the case of inalloca arguments. The changes made by the patch are: - Frame setup instructions get the second mandatory argument. It affects all targets that use frame pseudo instructions and touched many files although the changes are uniform. - Access to frame properties are implemented using special instructions rather than calls getOperand(N).getImm(). For X86 and ARM such replacement was made previously. - Changes that reflect appearance of additional argument of frame setup instruction. These involve proper instruction initialization and methods that access instruction arguments. - MachineVerifier retrieves frame size using method, which reports sum of frame parts initialized inside frame instruction pair and outside it. The patch implements approach proposed by Quentin Colombet in https://bugs.llvm.org/show_bug.cgi?id=27481#c1. It fixes 9 tests failed with machine verifier enabled and listed in PR27481. Differential Revision: https://reviews.llvm.org/D32394 llvm-svn: 302527 |
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.. | ||
AsmParser | ||
Disassembler | ||
InstPrinter | ||
MCTargetDesc | ||
TargetInfo | ||
CMakeLists.txt | ||
DelaySlotFiller.cpp | ||
LLVMBuild.txt | ||
LeonFeatures.td | ||
LeonPasses.cpp | ||
LeonPasses.h | ||
README.txt | ||
Sparc.h | ||
Sparc.td | ||
SparcAsmPrinter.cpp | ||
SparcCallingConv.td | ||
SparcFrameLowering.cpp | ||
SparcFrameLowering.h | ||
SparcISelDAGToDAG.cpp | ||
SparcISelLowering.cpp | ||
SparcISelLowering.h | ||
SparcInstr64Bit.td | ||
SparcInstrAliases.td | ||
SparcInstrFormats.td | ||
SparcInstrInfo.cpp | ||
SparcInstrInfo.h | ||
SparcInstrInfo.td | ||
SparcInstrVIS.td | ||
SparcMCInstLower.cpp | ||
SparcMachineFunctionInfo.cpp | ||
SparcMachineFunctionInfo.h | ||
SparcRegisterInfo.cpp | ||
SparcRegisterInfo.h | ||
SparcRegisterInfo.td | ||
SparcSchedule.td | ||
SparcSubtarget.cpp | ||
SparcSubtarget.h | ||
SparcTargetMachine.cpp | ||
SparcTargetMachine.h | ||
SparcTargetObjectFile.cpp | ||
SparcTargetObjectFile.h | ||
SparcTargetStreamer.h |
README.txt
To-do ----- * Keep the address of the constant pool in a register instead of forming its address all of the time. * We can fold small constant offsets into the %hi/%lo references to constant pool addresses as well. * When in V9 mode, register allocate %icc[0-3]. * Add support for isel'ing UMUL_LOHI instead of marking it as Expand. * Emit the 'Branch on Integer Register with Prediction' instructions. It's not clear how to write a pattern for this though: float %t1(int %a, int* %p) { %C = seteq int %a, 0 br bool %C, label %T, label %F T: store int 123, int* %p br label %F F: ret float undef } codegens to this: t1: save -96, %o6, %o6 1) subcc %i0, 0, %l0 1) bne .LBBt1_2 ! F nop .LBBt1_1: ! T or %g0, 123, %l0 st %l0, [%i1] .LBBt1_2: ! F restore %g0, %g0, %g0 retl nop 1) should be replaced with a brz in V9 mode. * Same as above, but emit conditional move on register zero (p192) in V9 mode. Testcase: int %t1(int %a, int %b) { %C = seteq int %a, 0 %D = select bool %C, int %a, int %b ret int %D } * Emit MULX/[SU]DIVX instructions in V9 mode instead of fiddling with the Y register, if they are faster. * Codegen bswap(load)/store(bswap) -> load/store ASI * Implement frame pointer elimination, e.g. eliminate save/restore for leaf fns. * Fill delay slots * Use %g0 directly to materialize 0. No instruction is required.