forked from OSchip/llvm-project
1067 lines
35 KiB
C++
1067 lines
35 KiB
C++
//===-- Symtab.cpp ----------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include <map>
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#include "lldb/Core/Module.h"
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#include "lldb/Core/RegularExpression.h"
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#include "lldb/Core/Section.h"
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#include "lldb/Core/Timer.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Symbol/SymbolContext.h"
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#include "lldb/Symbol/Symtab.h"
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#include "lldb/Target/ObjCLanguageRuntime.h"
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using namespace lldb;
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using namespace lldb_private;
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Symtab::Symtab(ObjectFile *objfile) :
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m_objfile (objfile),
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m_symbols (),
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m_addr_indexes (),
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m_name_to_index (),
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m_mutex (Mutex::eMutexTypeRecursive),
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m_addr_indexes_computed (false),
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m_name_indexes_computed (false)
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{
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}
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Symtab::~Symtab()
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{
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}
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void
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Symtab::Reserve(size_t count)
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{
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// Clients should grab the mutex from this symbol table and lock it manually
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// when calling this function to avoid performance issues.
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m_symbols.reserve (count);
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}
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Symbol *
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Symtab::Resize(size_t count)
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{
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// Clients should grab the mutex from this symbol table and lock it manually
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// when calling this function to avoid performance issues.
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m_symbols.resize (count);
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return &m_symbols[0];
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}
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uint32_t
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Symtab::AddSymbol(const Symbol& symbol)
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{
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// Clients should grab the mutex from this symbol table and lock it manually
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// when calling this function to avoid performance issues.
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uint32_t symbol_idx = m_symbols.size();
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m_name_to_index.Clear();
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m_addr_indexes.clear();
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m_symbols.push_back(symbol);
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m_addr_indexes_computed = false;
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m_name_indexes_computed = false;
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return symbol_idx;
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}
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size_t
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Symtab::GetNumSymbols() const
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{
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Mutex::Locker locker (m_mutex);
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return m_symbols.size();
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}
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void
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Symtab::Dump (Stream *s, Target *target, SortOrder sort_order)
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{
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Mutex::Locker locker (m_mutex);
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// s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
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s->Indent();
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const FileSpec &file_spec = m_objfile->GetFileSpec();
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const char * object_name = NULL;
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if (m_objfile->GetModule())
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object_name = m_objfile->GetModule()->GetObjectName().GetCString();
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if (file_spec)
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s->Printf("Symtab, file = %s/%s%s%s%s, num_symbols = %lu",
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file_spec.GetDirectory().AsCString(),
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file_spec.GetFilename().AsCString(),
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object_name ? "(" : "",
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object_name ? object_name : "",
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object_name ? ")" : "",
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m_symbols.size());
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else
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s->Printf("Symtab, num_symbols = %lu", m_symbols.size());
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if (!m_symbols.empty())
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{
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switch (sort_order)
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{
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case eSortOrderNone:
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{
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s->PutCString (":\n");
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DumpSymbolHeader (s);
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const_iterator begin = m_symbols.begin();
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const_iterator end = m_symbols.end();
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for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
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{
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s->Indent();
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pos->Dump(s, target, std::distance(begin, pos));
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}
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}
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break;
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case eSortOrderByName:
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{
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// Although we maintain a lookup by exact name map, the table
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// isn't sorted by name. So we must make the ordered symbol list
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// up ourselves.
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s->PutCString (" (sorted by name):\n");
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DumpSymbolHeader (s);
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typedef std::multimap<const char*, const Symbol *, CStringCompareFunctionObject> CStringToSymbol;
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CStringToSymbol name_map;
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for (const_iterator pos = m_symbols.begin(), end = m_symbols.end(); pos != end; ++pos)
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{
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const char *name = pos->GetMangled().GetName(Mangled::ePreferDemangled).AsCString();
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if (name && name[0])
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name_map.insert (std::make_pair(name, &(*pos)));
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}
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for (CStringToSymbol::const_iterator pos = name_map.begin(), end = name_map.end(); pos != end; ++pos)
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{
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s->Indent();
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pos->second->Dump (s, target, pos->second - &m_symbols[0]);
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}
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}
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break;
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case eSortOrderByAddress:
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s->PutCString (" (sorted by address):\n");
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DumpSymbolHeader (s);
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if (!m_addr_indexes_computed)
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InitAddressIndexes();
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const size_t num_symbols = GetNumSymbols();
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std::vector<uint32_t>::const_iterator pos;
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std::vector<uint32_t>::const_iterator end = m_addr_indexes.end();
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for (pos = m_addr_indexes.begin(); pos != end; ++pos)
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{
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size_t idx = *pos;
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if (idx < num_symbols)
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{
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s->Indent();
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m_symbols[idx].Dump(s, target, idx);
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}
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}
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break;
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}
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}
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}
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void
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Symtab::Dump(Stream *s, Target *target, std::vector<uint32_t>& indexes) const
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{
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Mutex::Locker locker (m_mutex);
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const size_t num_symbols = GetNumSymbols();
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//s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
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s->Indent();
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s->Printf("Symtab %lu symbol indexes (%lu symbols total):\n", indexes.size(), m_symbols.size());
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s->IndentMore();
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if (!indexes.empty())
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{
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std::vector<uint32_t>::const_iterator pos;
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std::vector<uint32_t>::const_iterator end = indexes.end();
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DumpSymbolHeader (s);
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for (pos = indexes.begin(); pos != end; ++pos)
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{
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size_t idx = *pos;
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if (idx < num_symbols)
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{
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s->Indent();
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m_symbols[idx].Dump(s, target, idx);
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}
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}
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}
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s->IndentLess ();
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}
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void
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Symtab::DumpSymbolHeader (Stream *s)
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{
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s->Indent(" Debug symbol\n");
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s->Indent(" |Synthetic symbol\n");
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s->Indent(" ||Externally Visible\n");
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s->Indent(" |||\n");
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s->Indent("Index UserID DSX Type File Address/Value Load Address Size Flags Name\n");
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s->Indent("------- ------ --- ------------ ------------------ ------------------ ------------------ ---------- ----------------------------------\n");
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}
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static int
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CompareSymbolID (const void *key, const void *p)
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{
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const user_id_t match_uid = *(user_id_t*) key;
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const user_id_t symbol_uid = ((Symbol *)p)->GetID();
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if (match_uid < symbol_uid)
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return -1;
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if (match_uid > symbol_uid)
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return 1;
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return 0;
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}
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Symbol *
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Symtab::FindSymbolByID (lldb::user_id_t symbol_uid) const
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{
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Mutex::Locker locker (m_mutex);
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Symbol *symbol = (Symbol*)::bsearch (&symbol_uid,
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&m_symbols[0],
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m_symbols.size(),
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(uint8_t *)&m_symbols[1] - (uint8_t *)&m_symbols[0],
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CompareSymbolID);
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return symbol;
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}
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Symbol *
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Symtab::SymbolAtIndex(size_t idx)
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{
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// Clients should grab the mutex from this symbol table and lock it manually
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// when calling this function to avoid performance issues.
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if (idx < m_symbols.size())
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return &m_symbols[idx];
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return NULL;
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}
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const Symbol *
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Symtab::SymbolAtIndex(size_t idx) const
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{
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// Clients should grab the mutex from this symbol table and lock it manually
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// when calling this function to avoid performance issues.
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if (idx < m_symbols.size())
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return &m_symbols[idx];
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return NULL;
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}
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//----------------------------------------------------------------------
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// InitNameIndexes
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//----------------------------------------------------------------------
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void
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Symtab::InitNameIndexes()
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{
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// Protected function, no need to lock mutex...
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if (!m_name_indexes_computed)
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{
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m_name_indexes_computed = true;
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Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
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// Create the name index vector to be able to quickly search by name
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const size_t count = m_symbols.size();
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#if 1
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m_name_to_index.Reserve (count);
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#else
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// TODO: benchmark this to see if we save any memory. Otherwise we
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// will always keep the memory reserved in the vector unless we pull
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// some STL swap magic and then recopy...
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uint32_t actual_count = 0;
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for (const_iterator pos = m_symbols.begin(), end = m_symbols.end();
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pos != end;
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++pos)
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{
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const Mangled &mangled = pos->GetMangled();
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if (mangled.GetMangledName())
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++actual_count;
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if (mangled.GetDemangledName())
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++actual_count;
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}
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m_name_to_index.Reserve (actual_count);
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#endif
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NameToIndexMap::Entry entry;
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for (entry.value = 0; entry.value < count; ++entry.value)
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{
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const Symbol *symbol = &m_symbols[entry.value];
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// Don't let trampolines get into the lookup by name map
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// If we ever need the trampoline symbols to be searchable by name
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// we can remove this and then possibly add a new bool to any of the
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// Symtab functions that lookup symbols by name to indicate if they
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// want trampolines.
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if (symbol->IsTrampoline())
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continue;
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const Mangled &mangled = symbol->GetMangled();
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entry.cstring = mangled.GetMangledName().GetCString();
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if (entry.cstring && entry.cstring[0])
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m_name_to_index.Append (entry);
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entry.cstring = mangled.GetDemangledName().GetCString();
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if (entry.cstring && entry.cstring[0])
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m_name_to_index.Append (entry);
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// If the demangled name turns out to be an ObjC name, and
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// is a category name, add the version without categories to the index too.
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ObjCLanguageRuntime::MethodName objc_method (entry.cstring, true);
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if (objc_method.IsValid(true))
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{
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entry.cstring = objc_method.GetSelector().GetCString();
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m_selector_to_index.Append (entry);
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ConstString objc_method_no_category (objc_method.GetFullNameWithoutCategory(true));
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if (objc_method_no_category)
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{
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entry.cstring = objc_method_no_category.GetCString();
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m_name_to_index.Append (entry);
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}
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}
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}
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m_name_to_index.Sort();
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m_name_to_index.SizeToFit();
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m_selector_to_index.Sort();
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m_selector_to_index.SizeToFit();
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}
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}
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void
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Symtab::AppendSymbolNamesToMap (const IndexCollection &indexes,
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bool add_demangled,
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bool add_mangled,
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NameToIndexMap &name_to_index_map) const
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{
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if (add_demangled || add_mangled)
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{
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Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
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Mutex::Locker locker (m_mutex);
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// Create the name index vector to be able to quickly search by name
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NameToIndexMap::Entry entry;
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const size_t num_indexes = indexes.size();
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for (size_t i=0; i<num_indexes; ++i)
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{
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entry.value = indexes[i];
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assert (i < m_symbols.size());
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const Symbol *symbol = &m_symbols[entry.value];
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const Mangled &mangled = symbol->GetMangled();
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if (add_demangled)
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{
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entry.cstring = mangled.GetDemangledName().GetCString();
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if (entry.cstring && entry.cstring[0])
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name_to_index_map.Append (entry);
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}
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if (add_mangled)
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{
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entry.cstring = mangled.GetMangledName().GetCString();
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if (entry.cstring && entry.cstring[0])
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name_to_index_map.Append (entry);
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}
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}
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}
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}
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uint32_t
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Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
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{
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Mutex::Locker locker (m_mutex);
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uint32_t prev_size = indexes.size();
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const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
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for (uint32_t i = start_idx; i < count; ++i)
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{
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if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
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indexes.push_back(i);
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}
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return indexes.size() - prev_size;
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}
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uint32_t
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Symtab::AppendSymbolIndexesWithTypeAndFlagsValue (SymbolType symbol_type, uint32_t flags_value, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
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{
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Mutex::Locker locker (m_mutex);
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uint32_t prev_size = indexes.size();
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const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
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for (uint32_t i = start_idx; i < count; ++i)
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{
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if ((symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) && m_symbols[i].GetFlags() == flags_value)
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indexes.push_back(i);
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}
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return indexes.size() - prev_size;
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}
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uint32_t
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Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
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{
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Mutex::Locker locker (m_mutex);
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uint32_t prev_size = indexes.size();
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const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
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for (uint32_t i = start_idx; i < count; ++i)
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{
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if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
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{
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if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility))
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indexes.push_back(i);
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}
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}
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return indexes.size() - prev_size;
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}
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uint32_t
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Symtab::GetIndexForSymbol (const Symbol *symbol) const
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{
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const Symbol *first_symbol = &m_symbols[0];
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if (symbol >= first_symbol && symbol < first_symbol + m_symbols.size())
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return symbol - first_symbol;
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return UINT32_MAX;
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}
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struct SymbolSortInfo
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{
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const bool sort_by_load_addr;
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const Symbol *symbols;
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};
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namespace {
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struct SymbolIndexComparator {
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const std::vector<Symbol>& symbols;
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std::vector<lldb::addr_t> &addr_cache;
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// Getting from the symbol to the Address to the File Address involves some work.
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// Since there are potentially many symbols here, and we're using this for sorting so
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// we're going to be computing the address many times, cache that in addr_cache.
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// The array passed in has to be the same size as the symbols array passed into the
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// member variable symbols, and should be initialized with LLDB_INVALID_ADDRESS.
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// NOTE: You have to make addr_cache externally and pass it in because std::stable_sort
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// makes copies of the comparator it is initially passed in, and you end up spending
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// huge amounts of time copying this array...
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SymbolIndexComparator(const std::vector<Symbol>& s, std::vector<lldb::addr_t> &a) : symbols(s), addr_cache(a) {
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assert (symbols.size() == addr_cache.size());
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}
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bool operator()(uint32_t index_a, uint32_t index_b) {
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addr_t value_a = addr_cache[index_a];
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if (value_a == LLDB_INVALID_ADDRESS)
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{
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value_a = symbols[index_a].GetAddress().GetFileAddress();
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addr_cache[index_a] = value_a;
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}
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addr_t value_b = addr_cache[index_b];
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if (value_b == LLDB_INVALID_ADDRESS)
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{
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value_b = symbols[index_b].GetAddress().GetFileAddress();
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addr_cache[index_b] = value_b;
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}
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if (value_a == value_b) {
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// The if the values are equal, use the original symbol user ID
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lldb::user_id_t uid_a = symbols[index_a].GetID();
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lldb::user_id_t uid_b = symbols[index_b].GetID();
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if (uid_a < uid_b)
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return true;
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if (uid_a > uid_b)
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return false;
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return false;
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} else if (value_a < value_b)
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return true;
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return false;
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}
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};
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}
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void
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Symtab::SortSymbolIndexesByValue (std::vector<uint32_t>& indexes, bool remove_duplicates) const
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{
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Mutex::Locker locker (m_mutex);
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Timer scoped_timer (__PRETTY_FUNCTION__,__PRETTY_FUNCTION__);
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// No need to sort if we have zero or one items...
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if (indexes.size() <= 1)
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return;
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// Sort the indexes in place using std::stable_sort.
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// NOTE: The use of std::stable_sort instead of std::sort here is strictly for performance,
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// not correctness. The indexes vector tends to be "close" to sorted, which the
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// stable sort handles better.
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|
|
std::vector<lldb::addr_t> addr_cache(m_symbols.size(), LLDB_INVALID_ADDRESS);
|
|
|
|
SymbolIndexComparator comparator(m_symbols, addr_cache);
|
|
std::stable_sort(indexes.begin(), indexes.end(), comparator);
|
|
|
|
// Remove any duplicates if requested
|
|
if (remove_duplicates)
|
|
std::unique(indexes.begin(), indexes.end());
|
|
}
|
|
|
|
uint32_t
|
|
Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, std::vector<uint32_t>& indexes)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
|
|
if (symbol_name)
|
|
{
|
|
const char *symbol_cstr = symbol_name.GetCString();
|
|
if (!m_name_indexes_computed)
|
|
InitNameIndexes();
|
|
|
|
return m_name_to_index.GetValues (symbol_cstr, indexes);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
uint32_t
|
|
Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
|
|
if (symbol_name)
|
|
{
|
|
const size_t old_size = indexes.size();
|
|
if (!m_name_indexes_computed)
|
|
InitNameIndexes();
|
|
|
|
const char *symbol_cstr = symbol_name.GetCString();
|
|
|
|
std::vector<uint32_t> all_name_indexes;
|
|
const size_t name_match_count = m_name_to_index.GetValues (symbol_cstr, all_name_indexes);
|
|
for (size_t i=0; i<name_match_count; ++i)
|
|
{
|
|
if (CheckSymbolAtIndex(all_name_indexes[i], symbol_debug_type, symbol_visibility))
|
|
indexes.push_back (all_name_indexes[i]);
|
|
}
|
|
return indexes.size() - old_size;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
uint32_t
|
|
Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, std::vector<uint32_t>& indexes)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
if (AppendSymbolIndexesWithName(symbol_name, indexes) > 0)
|
|
{
|
|
std::vector<uint32_t>::iterator pos = indexes.begin();
|
|
while (pos != indexes.end())
|
|
{
|
|
if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
|
|
++pos;
|
|
else
|
|
indexes.erase(pos);
|
|
}
|
|
}
|
|
return indexes.size();
|
|
}
|
|
|
|
uint32_t
|
|
Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
if (AppendSymbolIndexesWithName(symbol_name, symbol_debug_type, symbol_visibility, indexes) > 0)
|
|
{
|
|
std::vector<uint32_t>::iterator pos = indexes.begin();
|
|
while (pos != indexes.end())
|
|
{
|
|
if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
|
|
++pos;
|
|
else
|
|
indexes.erase(pos);
|
|
}
|
|
}
|
|
return indexes.size();
|
|
}
|
|
|
|
|
|
uint32_t
|
|
Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression ®exp, SymbolType symbol_type, std::vector<uint32_t>& indexes)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
uint32_t prev_size = indexes.size();
|
|
uint32_t sym_end = m_symbols.size();
|
|
|
|
for (int i = 0; i < sym_end; i++)
|
|
{
|
|
if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
|
|
{
|
|
const char *name = m_symbols[i].GetMangled().GetName().AsCString();
|
|
if (name)
|
|
{
|
|
if (regexp.Execute (name))
|
|
indexes.push_back(i);
|
|
}
|
|
}
|
|
}
|
|
return indexes.size() - prev_size;
|
|
|
|
}
|
|
|
|
uint32_t
|
|
Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression ®exp, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
uint32_t prev_size = indexes.size();
|
|
uint32_t sym_end = m_symbols.size();
|
|
|
|
for (int i = 0; i < sym_end; i++)
|
|
{
|
|
if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
|
|
{
|
|
if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility) == false)
|
|
continue;
|
|
|
|
const char *name = m_symbols[i].GetMangled().GetName().AsCString();
|
|
if (name)
|
|
{
|
|
if (regexp.Execute (name))
|
|
indexes.push_back(i);
|
|
}
|
|
}
|
|
}
|
|
return indexes.size() - prev_size;
|
|
|
|
}
|
|
|
|
Symbol *
|
|
Symtab::FindSymbolWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, uint32_t& start_idx)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
const size_t count = m_symbols.size();
|
|
for (size_t idx = start_idx; idx < count; ++idx)
|
|
{
|
|
if (symbol_type == eSymbolTypeAny || m_symbols[idx].GetType() == symbol_type)
|
|
{
|
|
if (CheckSymbolAtIndex(idx, symbol_debug_type, symbol_visibility))
|
|
{
|
|
start_idx = idx;
|
|
return &m_symbols[idx];
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
size_t
|
|
Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, std::vector<uint32_t>& symbol_indexes)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
|
|
// Initialize all of the lookup by name indexes before converting NAME
|
|
// to a uniqued string NAME_STR below.
|
|
if (!m_name_indexes_computed)
|
|
InitNameIndexes();
|
|
|
|
if (name)
|
|
{
|
|
// The string table did have a string that matched, but we need
|
|
// to check the symbols and match the symbol_type if any was given.
|
|
AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_indexes);
|
|
}
|
|
return symbol_indexes.size();
|
|
}
|
|
|
|
size_t
|
|
Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
|
|
// Initialize all of the lookup by name indexes before converting NAME
|
|
// to a uniqued string NAME_STR below.
|
|
if (!m_name_indexes_computed)
|
|
InitNameIndexes();
|
|
|
|
if (name)
|
|
{
|
|
// The string table did have a string that matched, but we need
|
|
// to check the symbols and match the symbol_type if any was given.
|
|
AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
|
|
}
|
|
return symbol_indexes.size();
|
|
}
|
|
|
|
size_t
|
|
Symtab::FindAllSymbolsMatchingRexExAndType (const RegularExpression ®ex, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
AppendSymbolIndexesMatchingRegExAndType(regex, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
|
|
return symbol_indexes.size();
|
|
}
|
|
|
|
Symbol *
|
|
Symtab::FindFirstSymbolWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
|
|
if (!m_name_indexes_computed)
|
|
InitNameIndexes();
|
|
|
|
if (name)
|
|
{
|
|
std::vector<uint32_t> matching_indexes;
|
|
// The string table did have a string that matched, but we need
|
|
// to check the symbols and match the symbol_type if any was given.
|
|
if (AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, matching_indexes))
|
|
{
|
|
std::vector<uint32_t>::const_iterator pos, end = matching_indexes.end();
|
|
for (pos = matching_indexes.begin(); pos != end; ++pos)
|
|
{
|
|
Symbol *symbol = SymbolAtIndex(*pos);
|
|
|
|
if (symbol->Compare(name, symbol_type))
|
|
return symbol;
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
const Symtab *symtab;
|
|
const addr_t file_addr;
|
|
Symbol *match_symbol;
|
|
const uint32_t *match_index_ptr;
|
|
addr_t match_offset;
|
|
} SymbolSearchInfo;
|
|
|
|
static int
|
|
SymbolWithFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr)
|
|
{
|
|
const Symbol *curr_symbol = info->symtab->SymbolAtIndex (index_ptr[0]);
|
|
if (curr_symbol == NULL)
|
|
return -1;
|
|
|
|
const addr_t info_file_addr = info->file_addr;
|
|
|
|
// lldb::Symbol::GetAddressRangePtr() will only return a non NULL address
|
|
// range if the symbol has a section!
|
|
if (curr_symbol->ValueIsAddress())
|
|
{
|
|
const addr_t curr_file_addr = curr_symbol->GetAddress().GetFileAddress();
|
|
if (info_file_addr < curr_file_addr)
|
|
return -1;
|
|
if (info_file_addr > curr_file_addr)
|
|
return +1;
|
|
info->match_symbol = const_cast<Symbol *>(curr_symbol);
|
|
info->match_index_ptr = index_ptr;
|
|
return 0;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
static int
|
|
SymbolWithClosestFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr)
|
|
{
|
|
const Symbol *symbol = info->symtab->SymbolAtIndex (index_ptr[0]);
|
|
if (symbol == NULL)
|
|
return -1;
|
|
|
|
const addr_t info_file_addr = info->file_addr;
|
|
if (symbol->ValueIsAddress())
|
|
{
|
|
const addr_t curr_file_addr = symbol->GetAddress().GetFileAddress();
|
|
if (info_file_addr < curr_file_addr)
|
|
return -1;
|
|
|
|
// Since we are finding the closest symbol that is greater than or equal
|
|
// to 'info->file_addr' we set the symbol here. This will get set
|
|
// multiple times, but after the search is done it will contain the best
|
|
// symbol match
|
|
info->match_symbol = const_cast<Symbol *>(symbol);
|
|
info->match_index_ptr = index_ptr;
|
|
info->match_offset = info_file_addr - curr_file_addr;
|
|
|
|
if (info_file_addr > curr_file_addr)
|
|
return +1;
|
|
return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
static SymbolSearchInfo
|
|
FindIndexPtrForSymbolContainingAddress(Symtab* symtab, addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes)
|
|
{
|
|
SymbolSearchInfo info = { symtab, file_addr, NULL, NULL, 0 };
|
|
::bsearch (&info,
|
|
indexes,
|
|
num_indexes,
|
|
sizeof(uint32_t),
|
|
(ComparisonFunction)SymbolWithClosestFileAddress);
|
|
return info;
|
|
}
|
|
|
|
|
|
void
|
|
Symtab::InitAddressIndexes()
|
|
{
|
|
// Protected function, no need to lock mutex...
|
|
if (!m_addr_indexes_computed && !m_symbols.empty())
|
|
{
|
|
m_addr_indexes_computed = true;
|
|
#if 0
|
|
// The old was to add only code, trampoline or data symbols...
|
|
AppendSymbolIndexesWithType (eSymbolTypeCode, m_addr_indexes);
|
|
AppendSymbolIndexesWithType (eSymbolTypeTrampoline, m_addr_indexes);
|
|
AppendSymbolIndexesWithType (eSymbolTypeData, m_addr_indexes);
|
|
#else
|
|
// The new way adds all symbols with valid addresses that are section
|
|
// offset.
|
|
const_iterator begin = m_symbols.begin();
|
|
const_iterator end = m_symbols.end();
|
|
for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
|
|
{
|
|
if (pos->ValueIsAddress())
|
|
m_addr_indexes.push_back (std::distance(begin, pos));
|
|
}
|
|
#endif
|
|
SortSymbolIndexesByValue (m_addr_indexes, false);
|
|
m_addr_indexes.push_back (UINT32_MAX); // Terminator for bsearch since we might need to look at the next symbol
|
|
}
|
|
}
|
|
|
|
size_t
|
|
Symtab::CalculateSymbolSize (Symbol *symbol)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
if (m_symbols.empty())
|
|
return 0;
|
|
|
|
// Make sure this symbol is from this symbol table...
|
|
if (symbol < &m_symbols.front() || symbol > &m_symbols.back())
|
|
return 0;
|
|
|
|
// See if this symbol already has a byte size?
|
|
size_t byte_size = symbol->GetByteSize();
|
|
|
|
if (byte_size)
|
|
{
|
|
// It does, just return it
|
|
return byte_size;
|
|
}
|
|
|
|
// Else if this is an address based symbol, figure out the delta between
|
|
// it and the next address based symbol
|
|
if (symbol->ValueIsAddress())
|
|
{
|
|
if (!m_addr_indexes_computed)
|
|
InitAddressIndexes();
|
|
const size_t num_addr_indexes = m_addr_indexes.size();
|
|
const lldb::addr_t symbol_file_addr = symbol->GetAddress().GetFileAddress();
|
|
SymbolSearchInfo info = FindIndexPtrForSymbolContainingAddress (this,
|
|
symbol_file_addr,
|
|
&m_addr_indexes.front(),
|
|
num_addr_indexes);
|
|
if (info.match_index_ptr != NULL)
|
|
{
|
|
// We can figure out the address range of all symbols except the
|
|
// last one by taking the delta between the current symbol and
|
|
// the next symbol
|
|
|
|
for (uint32_t addr_index = info.match_index_ptr - &m_addr_indexes.front() + 1;
|
|
addr_index < num_addr_indexes;
|
|
++addr_index)
|
|
{
|
|
Symbol *next_symbol = SymbolAtIndex(m_addr_indexes[addr_index]);
|
|
if (next_symbol == NULL)
|
|
{
|
|
// No next symbol take the size to be the remaining bytes in the section
|
|
// in which the symbol resides
|
|
SectionSP section_sp (m_objfile->GetSectionList()->FindSectionContainingFileAddress (symbol_file_addr));
|
|
if (section_sp)
|
|
{
|
|
const lldb::addr_t end_section_file_addr = section_sp->GetFileAddress() + section_sp->GetByteSize();
|
|
if (end_section_file_addr > symbol_file_addr)
|
|
{
|
|
byte_size = end_section_file_addr - symbol_file_addr;
|
|
symbol->SetByteSize(byte_size);
|
|
symbol->SetSizeIsSynthesized(true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const lldb::addr_t next_file_addr = next_symbol->GetAddress().GetFileAddress();
|
|
if (next_file_addr > symbol_file_addr)
|
|
{
|
|
byte_size = next_file_addr - symbol_file_addr;
|
|
symbol->SetByteSize(byte_size);
|
|
symbol->SetSizeIsSynthesized(true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return byte_size;
|
|
}
|
|
|
|
Symbol *
|
|
Symtab::FindSymbolWithFileAddress (addr_t file_addr)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
if (!m_addr_indexes_computed)
|
|
InitAddressIndexes();
|
|
|
|
SymbolSearchInfo info = { this, file_addr, NULL, NULL, 0 };
|
|
|
|
uint32_t* match = (uint32_t*)::bsearch (&info,
|
|
&m_addr_indexes[0],
|
|
m_addr_indexes.size(),
|
|
sizeof(uint32_t),
|
|
(ComparisonFunction)SymbolWithFileAddress);
|
|
if (match)
|
|
return SymbolAtIndex (*match);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
Symbol *
|
|
Symtab::FindSymbolContainingFileAddress (addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
SymbolSearchInfo info = { this, file_addr, NULL, NULL, 0 };
|
|
|
|
::bsearch (&info,
|
|
indexes,
|
|
num_indexes,
|
|
sizeof(uint32_t),
|
|
(ComparisonFunction)SymbolWithClosestFileAddress);
|
|
|
|
if (info.match_symbol)
|
|
{
|
|
if (info.match_offset == 0)
|
|
{
|
|
// We found an exact match!
|
|
return info.match_symbol;
|
|
}
|
|
|
|
const size_t symbol_byte_size = info.match_symbol->GetByteSize();
|
|
|
|
if (symbol_byte_size == 0)
|
|
{
|
|
// We weren't able to find the size of the symbol so lets just go
|
|
// with that match we found in our search...
|
|
return info.match_symbol;
|
|
}
|
|
|
|
// We were able to figure out a symbol size so lets make sure our
|
|
// offset puts "file_addr" in the symbol's address range.
|
|
if (info.match_offset < symbol_byte_size)
|
|
return info.match_symbol;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
Symbol *
|
|
Symtab::FindSymbolContainingFileAddress (addr_t file_addr)
|
|
{
|
|
Mutex::Locker locker (m_mutex);
|
|
|
|
if (!m_addr_indexes_computed)
|
|
InitAddressIndexes();
|
|
|
|
return FindSymbolContainingFileAddress (file_addr, &m_addr_indexes[0], m_addr_indexes.size());
|
|
}
|
|
|
|
void
|
|
Symtab::SymbolIndicesToSymbolContextList (std::vector<uint32_t> &symbol_indexes, SymbolContextList &sc_list)
|
|
{
|
|
// No need to protect this call using m_mutex all other method calls are
|
|
// already thread safe.
|
|
|
|
size_t num_indices = symbol_indexes.size();
|
|
if (num_indices > 0)
|
|
{
|
|
SymbolContext sc;
|
|
sc.module_sp = m_objfile->GetModule();
|
|
for (size_t i = 0; i < num_indices; i++)
|
|
{
|
|
sc.symbol = SymbolAtIndex (symbol_indexes[i]);
|
|
if (sc.symbol)
|
|
sc_list.Append (sc);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
size_t
|
|
Symtab::FindFunctionSymbols (const ConstString &name,
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uint32_t name_type_mask,
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SymbolContextList& sc_list)
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|
{
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|
size_t count = 0;
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|
std::vector<uint32_t> symbol_indexes;
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if (name_type_mask & (eFunctionNameTypeBase | eFunctionNameTypeFull | eFunctionNameTypeAuto))
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|
{
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|
FindAllSymbolsWithNameAndType (name, eSymbolTypeCode, symbol_indexes);
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|
}
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|
|
|
if (name_type_mask & eFunctionNameTypeSelector)
|
|
{
|
|
if (!m_name_indexes_computed)
|
|
InitNameIndexes();
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|
|
|
if (!m_selector_to_index.IsEmpty())
|
|
{
|
|
const UniqueCStringMap<uint32_t>::Entry *match;
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|
for (match = m_selector_to_index.FindFirstValueForName(name.AsCString());
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|
match != NULL;
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|
match = m_selector_to_index.FindNextValueForName(match))
|
|
{
|
|
symbol_indexes.push_back(match->value);
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|
}
|
|
}
|
|
}
|
|
|
|
if (!symbol_indexes.empty())
|
|
{
|
|
std::sort(symbol_indexes.begin(), symbol_indexes.end());
|
|
symbol_indexes.erase(std::unique(symbol_indexes.begin(), symbol_indexes.end()), symbol_indexes.end());
|
|
count = symbol_indexes.size();
|
|
SymbolIndicesToSymbolContextList (symbol_indexes, sc_list);
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|