forked from OSchip/llvm-project
223 lines
7.9 KiB
C++
223 lines
7.9 KiB
C++
//===--- Context.h - Mechanism for passing implicit data --------*- C++-*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Context for storing and retrieving implicit data. Useful for passing implicit
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// parameters on a per-request basis.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_CONTEXT_H_
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#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_CONTEXT_H_
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/Compiler.h"
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#include <memory>
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#include <type_traits>
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namespace clang {
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namespace clangd {
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/// Values in a Context are indexed by typed keys.
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/// Key<T> serves two purposes:
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/// - it provides a lookup key for the context (each Key is unique),
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/// - it makes lookup type-safe: a Key<T> can only map to a T (or nothing).
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///
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/// Example:
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/// Key<int> RequestID;
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/// Key<int> Version;
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///
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/// Context Ctx = Context::empty().derive(RequestID, 10).derive(Version, 3);
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/// assert(*Ctx.get(RequestID) == 10);
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/// assert(*Ctx.get(Version) == 3);
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///
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/// Keys are typically used across multiple functions, so most of the time you
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/// would want to make them static class members or global variables.
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template <class Type> class Key {
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public:
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static_assert(!std::is_reference<Type>::value,
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"Reference arguments to Key<> are not allowed");
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constexpr Key() = default;
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Key(Key const &) = delete;
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Key &operator=(Key const &) = delete;
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Key(Key &&) = delete;
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Key &operator=(Key &&) = delete;
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};
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/// A context is an immutable container for per-request data that must be
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/// propagated through layers that don't care about it. An example is a request
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/// ID that we may want to use when logging.
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///
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/// Conceptually, a context is a heterogeneous map<Key<T>, T>. Each key has
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/// an associated value type, which allows the map to be typesafe.
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///
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/// There is an "ambient" context for each thread, Context::current().
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/// Most functions should read from this, and use WithContextValue or
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/// WithContext to extend or replace the context within a block scope.
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/// Only code dealing with threads and extension points should need to use
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/// other Context objects.
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///
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/// You can't add data to an existing context, instead you create a new
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/// immutable context derived from it with extra data added. When you retrieve
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/// data, the context will walk up the parent chain until the key is found.
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class Context {
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public:
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/// Returns an empty root context that contains no data.
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static Context empty();
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/// Returns the context for the current thread, creating it if needed.
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static const Context ¤t();
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// Sets the current() context to Replacement, and returns the old context.
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// Prefer to use WithContext or WithContextValue to do this safely.
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static Context swapCurrent(Context Replacement);
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private:
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struct Data;
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Context(std::shared_ptr<const Data> DataPtr);
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public:
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/// Same as Context::empty(), please use Context::empty() instead.
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/// Constructor is defined to workaround a bug in MSVC's version of STL.
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/// (arguments of std::future<> must be default-construcitble in MSVC).
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Context() = default;
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/// Copy operations for this class are deleted, use an explicit clone() method
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/// when you need a copy of the context instead.
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Context(Context const &) = delete;
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Context &operator=(const Context &) = delete;
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Context(Context &&) = default;
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Context &operator=(Context &&) = default;
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/// Get data stored for a typed \p Key. If values are not found
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/// \returns Pointer to the data associated with \p Key. If no data is
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/// specified for \p Key, return null.
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template <class Type> const Type *get(const Key<Type> &Key) const {
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for (const Data *DataPtr = this->DataPtr.get(); DataPtr != nullptr;
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DataPtr = DataPtr->Parent.get()) {
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if (DataPtr->KeyPtr == &Key)
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return static_cast<const Type *>(DataPtr->Value->getValuePtr());
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}
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return nullptr;
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}
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/// A helper to get a reference to a \p Key that must exist in the map.
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/// Must not be called for keys that are not in the map.
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template <class Type> const Type &getExisting(const Key<Type> &Key) const {
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auto Val = get(Key);
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assert(Val && "Key does not exist");
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return *Val;
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}
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/// Derives a child context
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/// It is safe to move or destroy a parent context after calling derive().
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/// The child will keep its parent alive, and its data remains accessible.
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template <class Type>
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Context derive(const Key<Type> &Key,
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typename std::decay<Type>::type Value) const & {
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return Context(std::make_shared<Data>(Data{
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/*Parent=*/DataPtr, &Key,
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llvm::make_unique<TypedAnyStorage<typename std::decay<Type>::type>>(
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std::move(Value))}));
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}
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template <class Type>
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Context
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derive(const Key<Type> &Key,
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typename std::decay<Type>::type Value) && /* takes ownership */ {
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return Context(std::make_shared<Data>(Data{
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/*Parent=*/std::move(DataPtr), &Key,
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llvm::make_unique<TypedAnyStorage<typename std::decay<Type>::type>>(
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std::move(Value))}));
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}
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/// Derives a child context, using an anonymous key.
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/// Intended for objects stored only for their destructor's side-effect.
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template <class Type> Context derive(Type &&Value) const & {
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static Key<typename std::decay<Type>::type> Private;
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return derive(Private, std::forward<Type>(Value));
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}
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template <class Type> Context derive(Type &&Value) && {
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static Key<typename std::decay<Type>::type> Private;
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return std::move(*this).derive(Private, std::forward<Type>(Value));
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}
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/// Clone this context object.
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Context clone() const;
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private:
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class AnyStorage {
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public:
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virtual ~AnyStorage() = default;
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virtual void *getValuePtr() = 0;
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};
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template <class T> class TypedAnyStorage : public Context::AnyStorage {
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static_assert(std::is_same<typename std::decay<T>::type, T>::value,
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"Argument to TypedAnyStorage must be decayed");
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public:
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TypedAnyStorage(T &&Value) : Value(std::move(Value)) {}
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void *getValuePtr() override { return &Value; }
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private:
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T Value;
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};
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struct Data {
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// We need to make sure Parent outlives the Value, so the order of members
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// is important. We do that to allow classes stored in Context's child
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// layers to store references to the data in the parent layers.
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std::shared_ptr<const Data> Parent;
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const void *KeyPtr;
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std::unique_ptr<AnyStorage> Value;
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};
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std::shared_ptr<const Data> DataPtr;
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};
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/// WithContext replaces Context::current() with a provided scope.
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/// When the WithContext is destroyed, the original scope is restored.
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/// For extending the current context with new value, prefer WithContextValue.
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class LLVM_NODISCARD WithContext {
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public:
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WithContext(Context C) : Restore(Context::swapCurrent(std::move(C))) {}
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~WithContext() { Context::swapCurrent(std::move(Restore)); }
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WithContext(const WithContext &) = delete;
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WithContext &operator=(const WithContext &) = delete;
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WithContext(WithContext &&) = delete;
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WithContext &operator=(WithContext &&) = delete;
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private:
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Context Restore;
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};
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/// WithContextValue extends Context::current() with a single value.
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/// When the WithContextValue is destroyed, the original scope is restored.
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class LLVM_NODISCARD WithContextValue {
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public:
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template <typename T>
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WithContextValue(const Key<T> &K, typename std::decay<T>::type V)
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: Restore(Context::current().derive(K, std::move(V))) {}
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// Anonymous values can be used for the destructor side-effect.
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template <typename T>
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WithContextValue(T &&V)
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: Restore(Context::current().derive(std::forward<T>(V))) {}
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private:
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WithContext Restore;
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};
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} // namespace clangd
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} // namespace clang
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#endif // LLVM_CLANG_TOOLS_EXTRA_CLANGD_CONTEXT_H_
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