forked from OSchip/llvm-project
770 lines
23 KiB
C++
770 lines
23 KiB
C++
//===- llvm-stress.cpp - Generate random LL files to stress-test LLVM -----===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This program is a utility that generates random .ll files to stress-test
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// different components in LLVM.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/APFloat.h"
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/Twine.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/CallingConv.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/GlobalValue.h"
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#include "llvm/IR/IRPrintingPasses.h"
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#include "llvm/IR/InstrTypes.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/LegacyPassManager.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Type.h"
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#include "llvm/IR/Value.h"
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#include "llvm/IR/Verifier.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/FileSystem.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/PrettyStackTrace.h"
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#include "llvm/Support/ToolOutputFile.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <string>
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#include <system_error>
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#include <vector>
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namespace llvm {
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static cl::opt<unsigned> SeedCL("seed",
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cl::desc("Seed used for randomness"), cl::init(0));
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static cl::opt<unsigned> SizeCL("size",
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cl::desc("The estimated size of the generated function (# of instrs)"),
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cl::init(100));
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static cl::opt<std::string>
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OutputFilename("o", cl::desc("Override output filename"),
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cl::value_desc("filename"));
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static LLVMContext Context;
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namespace cl {
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template <> class parser<Type*> final : public basic_parser<Type*> {
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public:
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parser(Option &O) : basic_parser(O) {}
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// Parse options as IR types. Return true on error.
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bool parse(Option &O, StringRef, StringRef Arg, Type *&Value) {
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if (Arg == "half") Value = Type::getHalfTy(Context);
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else if (Arg == "fp128") Value = Type::getFP128Ty(Context);
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else if (Arg == "x86_fp80") Value = Type::getX86_FP80Ty(Context);
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else if (Arg == "ppc_fp128") Value = Type::getPPC_FP128Ty(Context);
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else if (Arg == "x86_mmx") Value = Type::getX86_MMXTy(Context);
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else if (Arg.startswith("i")) {
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unsigned N = 0;
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Arg.drop_front().getAsInteger(10, N);
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if (N > 0)
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Value = Type::getIntNTy(Context, N);
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}
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if (!Value)
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return O.error("Invalid IR scalar type: '" + Arg + "'!");
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return false;
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}
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StringRef getValueName() const override { return "IR scalar type"; }
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};
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} // end namespace cl
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static cl::list<Type*> AdditionalScalarTypes("types", cl::CommaSeparated,
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cl::desc("Additional IR scalar types "
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"(always includes i1, i8, i16, i32, i64, float and double)"));
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namespace {
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/// A utility class to provide a pseudo-random number generator which is
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/// the same across all platforms. This is somewhat close to the libc
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/// implementation. Note: This is not a cryptographically secure pseudorandom
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/// number generator.
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class Random {
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public:
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/// C'tor
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Random(unsigned _seed):Seed(_seed) {}
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/// Return a random integer, up to a
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/// maximum of 2**19 - 1.
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uint32_t Rand() {
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uint32_t Val = Seed + 0x000b07a1;
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Seed = (Val * 0x3c7c0ac1);
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// Only lowest 19 bits are random-ish.
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return Seed & 0x7ffff;
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}
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/// Return a random 64 bit integer.
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uint64_t Rand64() {
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uint64_t Val = Rand() & 0xffff;
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Val |= uint64_t(Rand() & 0xffff) << 16;
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Val |= uint64_t(Rand() & 0xffff) << 32;
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Val |= uint64_t(Rand() & 0xffff) << 48;
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return Val;
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}
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/// Rand operator for STL algorithms.
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ptrdiff_t operator()(ptrdiff_t y) {
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return Rand64() % y;
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}
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/// Make this like a C++11 random device
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using result_type = uint32_t ;
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static constexpr result_type min() { return 0; }
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static constexpr result_type max() { return 0x7ffff; }
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uint32_t operator()() {
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uint32_t Val = Rand();
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assert(Val <= max() && "Random value out of range");
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return Val;
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}
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private:
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unsigned Seed;
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};
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/// Generate an empty function with a default argument list.
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Function *GenEmptyFunction(Module *M) {
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// Define a few arguments
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LLVMContext &Context = M->getContext();
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Type* ArgsTy[] = {
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Type::getInt8PtrTy(Context),
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Type::getInt32PtrTy(Context),
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Type::getInt64PtrTy(Context),
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Type::getInt32Ty(Context),
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Type::getInt64Ty(Context),
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Type::getInt8Ty(Context)
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};
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auto *FuncTy = FunctionType::get(Type::getVoidTy(Context), ArgsTy, false);
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// Pick a unique name to describe the input parameters
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Twine Name = "autogen_SD" + Twine{SeedCL};
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auto *Func = Function::Create(FuncTy, GlobalValue::ExternalLinkage, Name, M);
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Func->setCallingConv(CallingConv::C);
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return Func;
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}
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/// A base class, implementing utilities needed for
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/// modifying and adding new random instructions.
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struct Modifier {
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/// Used to store the randomly generated values.
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using PieceTable = std::vector<Value *>;
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public:
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/// C'tor
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Modifier(BasicBlock *Block, PieceTable *PT, Random *R)
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: BB(Block), PT(PT), Ran(R), Context(BB->getContext()) {}
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/// virtual D'tor to silence warnings.
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virtual ~Modifier() = default;
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/// Add a new instruction.
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virtual void Act() = 0;
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/// Add N new instructions,
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virtual void ActN(unsigned n) {
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for (unsigned i=0; i<n; ++i)
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Act();
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}
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protected:
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/// Return a random integer.
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uint32_t getRandom() {
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return Ran->Rand();
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}
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/// Return a random value from the list of known values.
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Value *getRandomVal() {
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assert(PT->size());
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return PT->at(getRandom() % PT->size());
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}
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Constant *getRandomConstant(Type *Tp) {
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if (Tp->isIntegerTy()) {
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if (getRandom() & 1)
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return ConstantInt::getAllOnesValue(Tp);
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return ConstantInt::getNullValue(Tp);
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} else if (Tp->isFloatingPointTy()) {
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if (getRandom() & 1)
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return ConstantFP::getAllOnesValue(Tp);
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return ConstantFP::getNullValue(Tp);
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}
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return UndefValue::get(Tp);
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}
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/// Return a random value with a known type.
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Value *getRandomValue(Type *Tp) {
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unsigned index = getRandom();
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for (unsigned i=0; i<PT->size(); ++i) {
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Value *V = PT->at((index + i) % PT->size());
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if (V->getType() == Tp)
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return V;
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}
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// If the requested type was not found, generate a constant value.
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if (Tp->isIntegerTy()) {
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if (getRandom() & 1)
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return ConstantInt::getAllOnesValue(Tp);
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return ConstantInt::getNullValue(Tp);
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} else if (Tp->isFloatingPointTy()) {
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if (getRandom() & 1)
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return ConstantFP::getAllOnesValue(Tp);
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return ConstantFP::getNullValue(Tp);
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} else if (Tp->isVectorTy()) {
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VectorType *VTp = cast<VectorType>(Tp);
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std::vector<Constant*> TempValues;
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TempValues.reserve(VTp->getNumElements());
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for (unsigned i = 0; i < VTp->getNumElements(); ++i)
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TempValues.push_back(getRandomConstant(VTp->getScalarType()));
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ArrayRef<Constant*> VectorValue(TempValues);
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return ConstantVector::get(VectorValue);
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}
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return UndefValue::get(Tp);
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}
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/// Return a random value of any pointer type.
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Value *getRandomPointerValue() {
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unsigned index = getRandom();
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for (unsigned i=0; i<PT->size(); ++i) {
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Value *V = PT->at((index + i) % PT->size());
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if (V->getType()->isPointerTy())
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return V;
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}
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return UndefValue::get(pickPointerType());
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}
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/// Return a random value of any vector type.
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Value *getRandomVectorValue() {
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unsigned index = getRandom();
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for (unsigned i=0; i<PT->size(); ++i) {
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Value *V = PT->at((index + i) % PT->size());
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if (V->getType()->isVectorTy())
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return V;
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}
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return UndefValue::get(pickVectorType());
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}
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/// Pick a random type.
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Type *pickType() {
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return (getRandom() & 1 ? pickVectorType() : pickScalarType());
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}
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/// Pick a random pointer type.
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Type *pickPointerType() {
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Type *Ty = pickType();
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return PointerType::get(Ty, 0);
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}
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/// Pick a random vector type.
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Type *pickVectorType(unsigned len = (unsigned)-1) {
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// Pick a random vector width in the range 2**0 to 2**4.
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// by adding two randoms we are generating a normal-like distribution
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// around 2**3.
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unsigned width = 1<<((getRandom() % 3) + (getRandom() % 3));
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Type *Ty;
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// Vectors of x86mmx are illegal; keep trying till we get something else.
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do {
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Ty = pickScalarType();
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} while (Ty->isX86_MMXTy());
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if (len != (unsigned)-1)
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width = len;
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return VectorType::get(Ty, width);
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}
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/// Pick a random scalar type.
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Type *pickScalarType() {
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static std::vector<Type*> ScalarTypes;
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if (ScalarTypes.empty()) {
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ScalarTypes.assign({
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Type::getInt1Ty(Context),
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Type::getInt8Ty(Context),
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Type::getInt16Ty(Context),
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Type::getInt32Ty(Context),
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Type::getInt64Ty(Context),
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Type::getFloatTy(Context),
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Type::getDoubleTy(Context)
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});
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ScalarTypes.insert(ScalarTypes.end(),
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AdditionalScalarTypes.begin(), AdditionalScalarTypes.end());
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}
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return ScalarTypes[getRandom() % ScalarTypes.size()];
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}
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/// Basic block to populate
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BasicBlock *BB;
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/// Value table
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PieceTable *PT;
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/// Random number generator
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Random *Ran;
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/// Context
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LLVMContext &Context;
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};
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struct LoadModifier: public Modifier {
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LoadModifier(BasicBlock *BB, PieceTable *PT, Random *R)
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: Modifier(BB, PT, R) {}
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void Act() override {
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// Try to use predefined pointers. If non-exist, use undef pointer value;
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Value *Ptr = getRandomPointerValue();
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Value *V = new LoadInst(Ptr, "L", BB->getTerminator());
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PT->push_back(V);
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}
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};
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struct StoreModifier: public Modifier {
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StoreModifier(BasicBlock *BB, PieceTable *PT, Random *R)
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: Modifier(BB, PT, R) {}
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void Act() override {
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// Try to use predefined pointers. If non-exist, use undef pointer value;
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Value *Ptr = getRandomPointerValue();
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Type *Tp = Ptr->getType();
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Value *Val = getRandomValue(Tp->getContainedType(0));
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Type *ValTy = Val->getType();
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// Do not store vectors of i1s because they are unsupported
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// by the codegen.
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if (ValTy->isVectorTy() && ValTy->getScalarSizeInBits() == 1)
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return;
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new StoreInst(Val, Ptr, BB->getTerminator());
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}
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};
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struct BinModifier: public Modifier {
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BinModifier(BasicBlock *BB, PieceTable *PT, Random *R)
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: Modifier(BB, PT, R) {}
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void Act() override {
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Value *Val0 = getRandomVal();
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Value *Val1 = getRandomValue(Val0->getType());
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// Don't handle pointer types.
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if (Val0->getType()->isPointerTy() ||
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Val1->getType()->isPointerTy())
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return;
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// Don't handle i1 types.
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if (Val0->getType()->getScalarSizeInBits() == 1)
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return;
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bool isFloat = Val0->getType()->getScalarType()->isFloatingPointTy();
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Instruction* Term = BB->getTerminator();
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unsigned R = getRandom() % (isFloat ? 7 : 13);
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Instruction::BinaryOps Op;
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switch (R) {
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default: llvm_unreachable("Invalid BinOp");
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case 0:{Op = (isFloat?Instruction::FAdd : Instruction::Add); break; }
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case 1:{Op = (isFloat?Instruction::FSub : Instruction::Sub); break; }
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case 2:{Op = (isFloat?Instruction::FMul : Instruction::Mul); break; }
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case 3:{Op = (isFloat?Instruction::FDiv : Instruction::SDiv); break; }
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case 4:{Op = (isFloat?Instruction::FDiv : Instruction::UDiv); break; }
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case 5:{Op = (isFloat?Instruction::FRem : Instruction::SRem); break; }
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case 6:{Op = (isFloat?Instruction::FRem : Instruction::URem); break; }
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case 7: {Op = Instruction::Shl; break; }
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case 8: {Op = Instruction::LShr; break; }
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case 9: {Op = Instruction::AShr; break; }
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case 10:{Op = Instruction::And; break; }
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case 11:{Op = Instruction::Or; break; }
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case 12:{Op = Instruction::Xor; break; }
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}
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PT->push_back(BinaryOperator::Create(Op, Val0, Val1, "B", Term));
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}
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};
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/// Generate constant values.
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struct ConstModifier: public Modifier {
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ConstModifier(BasicBlock *BB, PieceTable *PT, Random *R)
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: Modifier(BB, PT, R) {}
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void Act() override {
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Type *Ty = pickType();
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if (Ty->isVectorTy()) {
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switch (getRandom() % 2) {
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case 0: if (Ty->isIntOrIntVectorTy())
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return PT->push_back(ConstantVector::getAllOnesValue(Ty));
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break;
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case 1: if (Ty->isIntOrIntVectorTy())
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return PT->push_back(ConstantVector::getNullValue(Ty));
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}
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}
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if (Ty->isFloatingPointTy()) {
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// Generate 128 random bits, the size of the (currently)
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// largest floating-point types.
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uint64_t RandomBits[2];
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for (unsigned i = 0; i < 2; ++i)
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RandomBits[i] = Ran->Rand64();
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APInt RandomInt(Ty->getPrimitiveSizeInBits(), makeArrayRef(RandomBits));
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APFloat RandomFloat(Ty->getFltSemantics(), RandomInt);
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if (getRandom() & 1)
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return PT->push_back(ConstantFP::getNullValue(Ty));
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return PT->push_back(ConstantFP::get(Ty->getContext(), RandomFloat));
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}
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if (Ty->isIntegerTy()) {
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switch (getRandom() % 7) {
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case 0:
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return PT->push_back(ConstantInt::get(
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Ty, APInt::getAllOnesValue(Ty->getPrimitiveSizeInBits())));
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case 1:
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return PT->push_back(ConstantInt::get(
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Ty, APInt::getNullValue(Ty->getPrimitiveSizeInBits())));
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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PT->push_back(ConstantInt::get(Ty, getRandom()));
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}
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}
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}
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};
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struct AllocaModifier: public Modifier {
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AllocaModifier(BasicBlock *BB, PieceTable *PT, Random *R)
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: Modifier(BB, PT, R) {}
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void Act() override {
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Type *Tp = pickType();
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const DataLayout &DL = BB->getModule()->getDataLayout();
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PT->push_back(new AllocaInst(Tp, DL.getAllocaAddrSpace(),
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"A", BB->getFirstNonPHI()));
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}
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};
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struct ExtractElementModifier: public Modifier {
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ExtractElementModifier(BasicBlock *BB, PieceTable *PT, Random *R)
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: Modifier(BB, PT, R) {}
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void Act() override {
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Value *Val0 = getRandomVectorValue();
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Value *V = ExtractElementInst::Create(Val0,
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ConstantInt::get(Type::getInt32Ty(BB->getContext()),
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getRandom() % cast<VectorType>(Val0->getType())->getNumElements()),
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"E", BB->getTerminator());
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return PT->push_back(V);
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}
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};
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struct ShuffModifier: public Modifier {
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ShuffModifier(BasicBlock *BB, PieceTable *PT, Random *R)
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: Modifier(BB, PT, R) {}
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void Act() override {
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Value *Val0 = getRandomVectorValue();
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Value *Val1 = getRandomValue(Val0->getType());
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unsigned Width = cast<VectorType>(Val0->getType())->getNumElements();
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std::vector<Constant*> Idxs;
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Type *I32 = Type::getInt32Ty(BB->getContext());
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for (unsigned i=0; i<Width; ++i) {
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Constant *CI = ConstantInt::get(I32, getRandom() % (Width*2));
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// Pick some undef values.
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if (!(getRandom() % 5))
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CI = UndefValue::get(I32);
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Idxs.push_back(CI);
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}
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|
Constant *Mask = ConstantVector::get(Idxs);
|
|
|
|
Value *V = new ShuffleVectorInst(Val0, Val1, Mask, "Shuff",
|
|
BB->getTerminator());
|
|
PT->push_back(V);
|
|
}
|
|
};
|
|
|
|
struct InsertElementModifier: public Modifier {
|
|
InsertElementModifier(BasicBlock *BB, PieceTable *PT, Random *R)
|
|
: Modifier(BB, PT, R) {}
|
|
|
|
void Act() override {
|
|
Value *Val0 = getRandomVectorValue();
|
|
Value *Val1 = getRandomValue(Val0->getType()->getScalarType());
|
|
|
|
Value *V = InsertElementInst::Create(Val0, Val1,
|
|
ConstantInt::get(Type::getInt32Ty(BB->getContext()),
|
|
getRandom() % cast<VectorType>(Val0->getType())->getNumElements()),
|
|
"I", BB->getTerminator());
|
|
return PT->push_back(V);
|
|
}
|
|
};
|
|
|
|
struct CastModifier: public Modifier {
|
|
CastModifier(BasicBlock *BB, PieceTable *PT, Random *R)
|
|
: Modifier(BB, PT, R) {}
|
|
|
|
void Act() override {
|
|
Value *V = getRandomVal();
|
|
Type *VTy = V->getType();
|
|
Type *DestTy = pickScalarType();
|
|
|
|
// Handle vector casts vectors.
|
|
if (VTy->isVectorTy()) {
|
|
VectorType *VecTy = cast<VectorType>(VTy);
|
|
DestTy = pickVectorType(VecTy->getNumElements());
|
|
}
|
|
|
|
// no need to cast.
|
|
if (VTy == DestTy) return;
|
|
|
|
// Pointers:
|
|
if (VTy->isPointerTy()) {
|
|
if (!DestTy->isPointerTy())
|
|
DestTy = PointerType::get(DestTy, 0);
|
|
return PT->push_back(
|
|
new BitCastInst(V, DestTy, "PC", BB->getTerminator()));
|
|
}
|
|
|
|
unsigned VSize = VTy->getScalarType()->getPrimitiveSizeInBits();
|
|
unsigned DestSize = DestTy->getScalarType()->getPrimitiveSizeInBits();
|
|
|
|
// Generate lots of bitcasts.
|
|
if ((getRandom() & 1) && VSize == DestSize) {
|
|
return PT->push_back(
|
|
new BitCastInst(V, DestTy, "BC", BB->getTerminator()));
|
|
}
|
|
|
|
// Both types are integers:
|
|
if (VTy->isIntOrIntVectorTy() && DestTy->isIntOrIntVectorTy()) {
|
|
if (VSize > DestSize) {
|
|
return PT->push_back(
|
|
new TruncInst(V, DestTy, "Tr", BB->getTerminator()));
|
|
} else {
|
|
assert(VSize < DestSize && "Different int types with the same size?");
|
|
if (getRandom() & 1)
|
|
return PT->push_back(
|
|
new ZExtInst(V, DestTy, "ZE", BB->getTerminator()));
|
|
return PT->push_back(new SExtInst(V, DestTy, "Se", BB->getTerminator()));
|
|
}
|
|
}
|
|
|
|
// Fp to int.
|
|
if (VTy->isFPOrFPVectorTy() && DestTy->isIntOrIntVectorTy()) {
|
|
if (getRandom() & 1)
|
|
return PT->push_back(
|
|
new FPToSIInst(V, DestTy, "FC", BB->getTerminator()));
|
|
return PT->push_back(new FPToUIInst(V, DestTy, "FC", BB->getTerminator()));
|
|
}
|
|
|
|
// Int to fp.
|
|
if (VTy->isIntOrIntVectorTy() && DestTy->isFPOrFPVectorTy()) {
|
|
if (getRandom() & 1)
|
|
return PT->push_back(
|
|
new SIToFPInst(V, DestTy, "FC", BB->getTerminator()));
|
|
return PT->push_back(new UIToFPInst(V, DestTy, "FC", BB->getTerminator()));
|
|
}
|
|
|
|
// Both floats.
|
|
if (VTy->isFPOrFPVectorTy() && DestTy->isFPOrFPVectorTy()) {
|
|
if (VSize > DestSize) {
|
|
return PT->push_back(
|
|
new FPTruncInst(V, DestTy, "Tr", BB->getTerminator()));
|
|
} else if (VSize < DestSize) {
|
|
return PT->push_back(
|
|
new FPExtInst(V, DestTy, "ZE", BB->getTerminator()));
|
|
}
|
|
// If VSize == DestSize, then the two types must be fp128 and ppc_fp128,
|
|
// for which there is no defined conversion. So do nothing.
|
|
}
|
|
}
|
|
};
|
|
|
|
struct SelectModifier: public Modifier {
|
|
SelectModifier(BasicBlock *BB, PieceTable *PT, Random *R)
|
|
: Modifier(BB, PT, R) {}
|
|
|
|
void Act() override {
|
|
// Try a bunch of different select configuration until a valid one is found.
|
|
Value *Val0 = getRandomVal();
|
|
Value *Val1 = getRandomValue(Val0->getType());
|
|
|
|
Type *CondTy = Type::getInt1Ty(Context);
|
|
|
|
// If the value type is a vector, and we allow vector select, then in 50%
|
|
// of the cases generate a vector select.
|
|
if (Val0->getType()->isVectorTy() && (getRandom() % 1)) {
|
|
unsigned NumElem = cast<VectorType>(Val0->getType())->getNumElements();
|
|
CondTy = VectorType::get(CondTy, NumElem);
|
|
}
|
|
|
|
Value *Cond = getRandomValue(CondTy);
|
|
Value *V = SelectInst::Create(Cond, Val0, Val1, "Sl", BB->getTerminator());
|
|
return PT->push_back(V);
|
|
}
|
|
};
|
|
|
|
struct CmpModifier: public Modifier {
|
|
CmpModifier(BasicBlock *BB, PieceTable *PT, Random *R)
|
|
: Modifier(BB, PT, R) {}
|
|
|
|
void Act() override {
|
|
Value *Val0 = getRandomVal();
|
|
Value *Val1 = getRandomValue(Val0->getType());
|
|
|
|
if (Val0->getType()->isPointerTy()) return;
|
|
bool fp = Val0->getType()->getScalarType()->isFloatingPointTy();
|
|
|
|
int op;
|
|
if (fp) {
|
|
op = getRandom() %
|
|
(CmpInst::LAST_FCMP_PREDICATE - CmpInst::FIRST_FCMP_PREDICATE) +
|
|
CmpInst::FIRST_FCMP_PREDICATE;
|
|
} else {
|
|
op = getRandom() %
|
|
(CmpInst::LAST_ICMP_PREDICATE - CmpInst::FIRST_ICMP_PREDICATE) +
|
|
CmpInst::FIRST_ICMP_PREDICATE;
|
|
}
|
|
|
|
Value *V = CmpInst::Create(fp ? Instruction::FCmp : Instruction::ICmp,
|
|
(CmpInst::Predicate)op, Val0, Val1, "Cmp",
|
|
BB->getTerminator());
|
|
return PT->push_back(V);
|
|
}
|
|
};
|
|
|
|
} // end anonymous namespace
|
|
|
|
static void FillFunction(Function *F, Random &R) {
|
|
// Create a legal entry block.
|
|
BasicBlock *BB = BasicBlock::Create(F->getContext(), "BB", F);
|
|
ReturnInst::Create(F->getContext(), BB);
|
|
|
|
// Create the value table.
|
|
Modifier::PieceTable PT;
|
|
|
|
// Consider arguments as legal values.
|
|
for (auto &arg : F->args())
|
|
PT.push_back(&arg);
|
|
|
|
// List of modifiers which add new random instructions.
|
|
std::vector<std::unique_ptr<Modifier>> Modifiers;
|
|
Modifiers.emplace_back(new LoadModifier(BB, &PT, &R));
|
|
Modifiers.emplace_back(new StoreModifier(BB, &PT, &R));
|
|
auto SM = Modifiers.back().get();
|
|
Modifiers.emplace_back(new ExtractElementModifier(BB, &PT, &R));
|
|
Modifiers.emplace_back(new ShuffModifier(BB, &PT, &R));
|
|
Modifiers.emplace_back(new InsertElementModifier(BB, &PT, &R));
|
|
Modifiers.emplace_back(new BinModifier(BB, &PT, &R));
|
|
Modifiers.emplace_back(new CastModifier(BB, &PT, &R));
|
|
Modifiers.emplace_back(new SelectModifier(BB, &PT, &R));
|
|
Modifiers.emplace_back(new CmpModifier(BB, &PT, &R));
|
|
|
|
// Generate the random instructions
|
|
AllocaModifier{BB, &PT, &R}.ActN(5); // Throw in a few allocas
|
|
ConstModifier{BB, &PT, &R}.ActN(40); // Throw in a few constants
|
|
|
|
for (unsigned i = 0; i < SizeCL / Modifiers.size(); ++i)
|
|
for (auto &Mod : Modifiers)
|
|
Mod->Act();
|
|
|
|
SM->ActN(5); // Throw in a few stores.
|
|
}
|
|
|
|
static void IntroduceControlFlow(Function *F, Random &R) {
|
|
std::vector<Instruction*> BoolInst;
|
|
for (auto &Instr : F->front()) {
|
|
if (Instr.getType() == IntegerType::getInt1Ty(F->getContext()))
|
|
BoolInst.push_back(&Instr);
|
|
}
|
|
|
|
std::shuffle(BoolInst.begin(), BoolInst.end(), R);
|
|
|
|
for (auto *Instr : BoolInst) {
|
|
BasicBlock *Curr = Instr->getParent();
|
|
BasicBlock::iterator Loc = Instr->getIterator();
|
|
BasicBlock *Next = Curr->splitBasicBlock(Loc, "CF");
|
|
Instr->moveBefore(Curr->getTerminator());
|
|
if (Curr != &F->getEntryBlock()) {
|
|
BranchInst::Create(Curr, Next, Instr, Curr->getTerminator());
|
|
Curr->getTerminator()->eraseFromParent();
|
|
}
|
|
}
|
|
}
|
|
|
|
} // end namespace llvm
|
|
|
|
int main(int argc, char **argv) {
|
|
using namespace llvm;
|
|
|
|
// Init LLVM, call llvm_shutdown() on exit, parse args, etc.
|
|
PrettyStackTraceProgram X(argc, argv);
|
|
cl::ParseCommandLineOptions(argc, argv, "llvm codegen stress-tester\n");
|
|
llvm_shutdown_obj Y;
|
|
|
|
auto M = llvm::make_unique<Module>("/tmp/autogen.bc", Context);
|
|
Function *F = GenEmptyFunction(M.get());
|
|
|
|
// Pick an initial seed value
|
|
Random R(SeedCL);
|
|
// Generate lots of random instructions inside a single basic block.
|
|
FillFunction(F, R);
|
|
// Break the basic block into many loops.
|
|
IntroduceControlFlow(F, R);
|
|
|
|
// Figure out what stream we are supposed to write to...
|
|
std::unique_ptr<tool_output_file> Out;
|
|
// Default to standard output.
|
|
if (OutputFilename.empty())
|
|
OutputFilename = "-";
|
|
|
|
std::error_code EC;
|
|
Out.reset(new tool_output_file(OutputFilename, EC, sys::fs::F_None));
|
|
if (EC) {
|
|
errs() << EC.message() << '\n';
|
|
return 1;
|
|
}
|
|
|
|
legacy::PassManager Passes;
|
|
Passes.add(createVerifierPass());
|
|
Passes.add(createPrintModulePass(Out->os()));
|
|
Passes.run(*M.get());
|
|
Out->keep();
|
|
|
|
return 0;
|
|
}
|