llvm-project/lld
Rui Ueyama 791db5f0a3 Implement our own future and use that for FileArchive::preload().
std::promise and std::future in old version of libstdc++ are buggy.
I think that's the reason why LLD tests were flaky on Ubuntu 13
buildbots until we disabled file preloading.

In this patch, I implemented very simple future and used that in
FileArchive. Compared to std::promise and std::future, it lacks
many features, but should serve our purpose.

http://reviews.llvm.org/D8025

llvm-svn: 231153
2015-03-03 22:19:46 +00:00
..
cmake/modules Add VTune as an optional external dependency and add task tracking. 2013-04-06 00:56:40 +00:00
docs Fix five of the shared library build targets 2015-01-21 22:54:56 +00:00
include Implement our own future and use that for FileArchive::preload(). 2015-03-03 22:19:46 +00:00
lib Implement our own future and use that for FileArchive::preload(). 2015-03-03 22:19:46 +00:00
test [ELF] Implement R_X86_64_PC16 relocation. 2015-03-03 07:38:20 +00:00
tools Remove YAML/Native round-trip passes. 2015-02-20 22:10:28 +00:00
unittests PECOFF: allow more than one /alternatename for the same symbol. 2015-02-26 23:43:04 +00:00
utils lldReaderWriter.a depends on lldCore.a so make sure 2015-02-05 01:10:40 +00:00
.arcconfig Update Phabricator server. 2014-04-07 04:52:24 +00:00
.clang-format Remove redundant "Standard: Cpp11" tag. The LLVM style has used the 2014-07-04 12:08:03 +00:00
.gitignore Update .gitignore to ignore hidden MacOSX Finder droppings 2014-07-16 21:01:17 +00:00
CMakeLists.txt [CMake] Cleanup 2015-02-27 04:39:16 +00:00
LICENSE.TXT Update the copyright credits -- Happy new year 2014! 2014-01-01 08:27:31 +00:00
Makefile Initial set of Makefiles 2014-06-04 09:54:07 +00:00
README.md Test commit 2012-09-14 00:00:39 +00:00

README.md

LLVM Linker (lld)

This directory and its subdirectories contain source code for the LLVM Linker, a modular cross platform linker which is built as part of the LLVM compiler infrastructure project.

lld is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt.