forked from OSchip/llvm-project
566 lines
18 KiB
C++
566 lines
18 KiB
C++
//===- lib/Support/Compressor.cpp -------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Reid Spencer and is distributed under the
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// University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the llvm::Compressor class, an abstraction for memory
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// block compression.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Config/config.h"
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#include "llvm/Support/Compressor.h"
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#include "llvm/ADT/StringExtras.h"
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#include <cassert>
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#include <string>
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#ifdef HAVE_BZIP2
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#ifdef HAVE_BZLIB_H
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#include <bzlib.h>
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#define BZIP2_GOOD
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#endif
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#endif
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#ifdef HAVE_ZLIB
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#ifdef HAVE_ZLIB_H
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#include <zlib.h>
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#define ZLIB_GOOD
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#endif
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#endif
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namespace {
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inline int getdata(char*& buffer, unsigned& size,
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llvm::Compressor::OutputDataCallback* cb, void* context) {
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buffer = 0;
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size = 0;
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int result = (*cb)(buffer, size, context);
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assert(buffer != 0 && "Invalid result from Compressor callback");
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assert(size != 0 && "Invalid result from Compressor callback");
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return result;
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}
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//===----------------------------------------------------------------------===//
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//=== NULLCOMP - a compression like set of routines that just copies data
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//=== without doing any compression. This is provided so that if the
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//=== configured environment doesn't have a compression library the
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//=== program can still work, albeit using more data/memory.
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//===----------------------------------------------------------------------===//
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struct NULLCOMP_stream {
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// User provided fields
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char* next_in;
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unsigned avail_in;
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char* next_out;
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unsigned avail_out;
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// Information fields
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uint64_t output_count; // Total count of output bytes
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};
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void NULLCOMP_init(NULLCOMP_stream* s) {
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s->output_count = 0;
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}
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bool NULLCOMP_compress(NULLCOMP_stream* s) {
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assert(s && "Invalid NULLCOMP_stream");
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assert(s->next_in != 0);
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assert(s->next_out != 0);
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assert(s->avail_in >= 1);
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assert(s->avail_out >= 1);
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if (s->avail_out >= s->avail_in) {
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::memcpy(s->next_out, s->next_in, s->avail_in);
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s->output_count += s->avail_in;
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s->avail_out -= s->avail_in;
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s->next_in += s->avail_in;
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s->avail_in = 0;
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return true;
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} else {
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::memcpy(s->next_out, s->next_in, s->avail_out);
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s->output_count += s->avail_out;
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s->avail_in -= s->avail_out;
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s->next_in += s->avail_out;
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s->avail_out = 0;
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return false;
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}
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}
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bool NULLCOMP_decompress(NULLCOMP_stream* s) {
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assert(s && "Invalid NULLCOMP_stream");
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assert(s->next_in != 0);
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assert(s->next_out != 0);
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assert(s->avail_in >= 1);
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assert(s->avail_out >= 1);
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if (s->avail_out >= s->avail_in) {
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::memcpy(s->next_out, s->next_in, s->avail_in);
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s->output_count += s->avail_in;
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s->avail_out -= s->avail_in;
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s->next_in += s->avail_in;
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s->avail_in = 0;
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return true;
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} else {
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::memcpy(s->next_out, s->next_in, s->avail_out);
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s->output_count += s->avail_out;
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s->avail_in -= s->avail_out;
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s->next_in += s->avail_out;
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s->avail_out = 0;
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return false;
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}
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}
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void NULLCOMP_end(NULLCOMP_stream* strm) {
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}
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/// This structure is only used when a bytecode file is compressed.
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/// As bytecode is being decompressed, the memory buffer might need
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/// to be reallocated. The buffer allocation is handled in a callback
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/// and this structure is needed to retain information across calls
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/// to the callback.
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/// @brief An internal buffer object used for handling decompression
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struct BufferContext {
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char* buff;
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unsigned size;
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BufferContext(unsigned compressedSize ) {
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// Null to indicate malloc of a new block
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buff = 0;
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// Compute the initial length of the uncompression buffer. Note that this
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// is twice the length of the compressed buffer and will be doubled again
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// in the callback for an initial allocation of 4x compressedSize. This
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// calculation is based on the typical compression ratio of bzip2 on LLVM
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// bytecode files which typically ranges in the 50%-75% range. Since we
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// tyipcally get at least 50%, doubling is insufficient. By using a 4x
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// multiplier on the first allocation, we minimize the impact of having to
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// copy the buffer on reallocation.
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size = compressedSize*2;
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}
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/// This function handles allocation of the buffer used for decompression of
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/// compressed bytecode files. It is called by Compressor::decompress which is
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/// called by BytecodeReader::ParseBytecode.
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static unsigned callback(char*&buff, unsigned& sz, void* ctxt){
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// Case the context variable to our BufferContext
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BufferContext* bc = reinterpret_cast<BufferContext*>(ctxt);
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// Compute the new, doubled, size of the block
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unsigned new_size = bc->size * 2;
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// Extend or allocate the block (realloc(0,n) == malloc(n))
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char* new_buff = (char*) ::realloc(bc->buff, new_size);
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// Figure out what to return to the Compressor. If this is the first call,
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// then bc->buff will be null. In this case we want to return the entire
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// buffer because there was no previous allocation. Otherwise, when the
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// buffer is reallocated, we save the new base pointer in the BufferContext.buff
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// field but return the address of only the extension, mid-way through the
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// buffer (since its size was doubled). Furthermore, the sz result must be
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// 1/2 the total size of the buffer.
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if (bc->buff == 0 ) {
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buff = bc->buff = new_buff;
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sz = new_size;
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} else {
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bc->buff = new_buff;
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buff = new_buff + bc->size;
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sz = bc->size;
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}
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// Retain the size of the allocated block
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bc->size = new_size;
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// Make sure we fail (return 1) if we didn't get any memory.
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return (bc->buff == 0 ? 1 : 0);
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}
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};
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// This structure retains the context when compressing the bytecode file. The
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// WriteCompressedData function below uses it to keep track of the previously
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// filled chunk of memory (which it writes) and how many bytes have been
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// written.
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struct WriterContext {
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// Initialize the context
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WriterContext(std::ostream*OS, unsigned CS)
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: chunk(0), sz(0), written(0), compSize(CS), Out(OS) {}
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// Make sure we clean up memory
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~WriterContext() {
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if (chunk)
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delete [] chunk;
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}
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// Write the chunk
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void write(unsigned size = 0) {
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unsigned write_size = (size == 0 ? sz : size);
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Out->write(chunk,write_size);
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written += write_size;
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delete [] chunk;
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chunk = 0;
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sz = 0;
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}
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// This function is a callback used by the Compressor::compress function to
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// allocate memory for the compression buffer. This function fulfills that
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// responsibility but also writes the previous (now filled) buffer out to the
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// stream.
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static unsigned callback(char*& buffer, unsigned& size, void* context) {
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// Cast the context to the structure it must point to.
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WriterContext* ctxt =
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reinterpret_cast<WriterContext*>(context);
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// If there's a previously allocated chunk, it must now be filled with
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// compressed data, so we write it out and deallocate it.
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if (ctxt->chunk != 0 && ctxt->sz > 0 ) {
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ctxt->write();
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}
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// Compute the size of the next chunk to allocate. We attempt to allocate
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// enough memory to handle the compression in a single memory allocation. In
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// general, the worst we do on compression of bytecode is about 50% so we
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// conservatively estimate compSize / 2 as the size needed for the
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// compression buffer. compSize is the size of the compressed data, provided
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// by WriteBytecodeToFile.
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size = ctxt->sz = ctxt->compSize / 2;
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// Allocate the chunks
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buffer = ctxt->chunk = new char [size];
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// We must return 1 if the allocation failed so that the Compressor knows
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// not to use the buffer pointer.
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return (ctxt->chunk == 0 ? 1 : 0);
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}
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char* chunk; // pointer to the chunk of memory filled by compression
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unsigned sz; // size of chunk
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unsigned written; // aggregate total of bytes written in all chunks
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unsigned compSize; // size of the uncompressed buffer
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std::ostream* Out; // The stream we write the data to.
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};
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}
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namespace llvm {
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// Compress in one of three ways
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uint64_t Compressor::compress(const char* in, unsigned size,
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OutputDataCallback* cb, Algorithm hint, void* context ) {
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assert(in && "Can't compress null buffer");
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assert(size && "Can't compress empty buffer");
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assert(cb && "Can't compress without a callback function");
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uint64_t result = 0;
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switch (hint) {
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case COMP_TYPE_BZIP2: {
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#if defined(BZIP2_GOOD)
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// Set up the bz_stream
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bz_stream bzdata;
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bzdata.bzalloc = 0;
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bzdata.bzfree = 0;
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bzdata.opaque = 0;
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bzdata.next_in = (char*)in;
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bzdata.avail_in = size;
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bzdata.next_out = 0;
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bzdata.avail_out = 0;
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switch ( BZ2_bzCompressInit(&bzdata, 5, 0, 100) ) {
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case BZ_CONFIG_ERROR: throw std::string("bzip2 library mis-compiled");
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case BZ_PARAM_ERROR: throw std::string("Compressor internal error");
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case BZ_MEM_ERROR: throw std::string("Out of memory");
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case BZ_OK:
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default:
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break;
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}
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// Get a block of memory
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if (0 != getdata(bzdata.next_out, bzdata.avail_out,cb,context)) {
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BZ2_bzCompressEnd(&bzdata);
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throw std::string("Can't allocate output buffer");
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}
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// Put compression code in first byte
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(*bzdata.next_out++) = COMP_TYPE_BZIP2;
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bzdata.avail_out--;
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// Compress it
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int bzerr = BZ_FINISH_OK;
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while (BZ_FINISH_OK == (bzerr = BZ2_bzCompress(&bzdata, BZ_FINISH))) {
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if (0 != getdata(bzdata.next_out, bzdata.avail_out,cb,context)) {
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BZ2_bzCompressEnd(&bzdata);
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throw std::string("Can't allocate output buffer");
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}
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}
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switch (bzerr) {
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case BZ_SEQUENCE_ERROR:
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case BZ_PARAM_ERROR: throw std::string("Param/Sequence error");
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case BZ_FINISH_OK:
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case BZ_STREAM_END: break;
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default: throw std::string("Oops: ") + utostr(unsigned(bzerr));
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}
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// Finish
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result = (static_cast<uint64_t>(bzdata.total_out_hi32) << 32) |
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bzdata.total_out_lo32 + 1;
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BZ2_bzCompressEnd(&bzdata);
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break;
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#else
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// FALL THROUGH
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#endif
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}
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case COMP_TYPE_ZLIB: {
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#if defined(ZLIB_GOOD)
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z_stream zdata;
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zdata.zalloc = Z_NULL;
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zdata.zfree = Z_NULL;
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zdata.opaque = Z_NULL;
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zdata.next_in = (Bytef*)in;
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zdata.avail_in = size;
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if (Z_OK != deflateInit(&zdata,6))
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throw std::string(zdata.msg ? zdata.msg : "zlib error");
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if (0 != getdata((char*&)(zdata.next_out), zdata.avail_out,cb,context)) {
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deflateEnd(&zdata);
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throw std::string("Can't allocate output buffer");
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}
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(*zdata.next_out++) = COMP_TYPE_ZLIB;
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zdata.avail_out--;
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int flush = 0;
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while ( Z_OK == deflate(&zdata,0) && zdata.avail_out == 0) {
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if (0 != getdata((char*&)zdata.next_out, zdata.avail_out, cb,context)) {
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deflateEnd(&zdata);
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throw std::string("Can't allocate output buffer");
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}
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}
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while ( Z_STREAM_END != deflate(&zdata, Z_FINISH)) {
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if (0 != getdata((char*&)zdata.next_out, zdata.avail_out, cb,context)) {
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deflateEnd(&zdata);
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throw std::string("Can't allocate output buffer");
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}
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}
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result = static_cast<uint64_t>(zdata.total_out) + 1;
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deflateEnd(&zdata);
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break;
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#else
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// FALL THROUGH
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#endif
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}
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case COMP_TYPE_SIMPLE: {
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NULLCOMP_stream sdata;
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sdata.next_in = (char*)in;
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sdata.avail_in = size;
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NULLCOMP_init(&sdata);
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if (0 != getdata(sdata.next_out, sdata.avail_out,cb,context)) {
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throw std::string("Can't allocate output buffer");
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}
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*(sdata.next_out++) = COMP_TYPE_SIMPLE;
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sdata.avail_out--;
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while (!NULLCOMP_compress(&sdata)) {
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if (0 != getdata(sdata.next_out, sdata.avail_out,cb,context)) {
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throw std::string("Can't allocate output buffer");
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}
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}
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result = sdata.output_count + 1;
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NULLCOMP_end(&sdata);
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break;
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}
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default:
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throw std::string("Invalid compression type hint");
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}
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return result;
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}
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uint64_t
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Compressor::compressToNewBuffer(const char* in, unsigned size, char*&out,
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Algorithm hint) {
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BufferContext bc(size);
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unsigned result = compress(in,size,BufferContext::callback,hint,(void*)&bc);
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out = bc.buff;
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return result;
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}
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uint64_t
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Compressor::compressToStream(const char*in, unsigned size, std::ostream& out,
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Algorithm hint) {
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// Set up the context and writer
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WriterContext ctxt(&out,size / 2);
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// Compress everything after the magic number (which we'll alter)
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uint64_t zipSize = Compressor::compress(in,size,
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WriterContext::callback, hint, (void*)&ctxt);
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if (ctxt.chunk) {
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ctxt.write(zipSize - ctxt.written);
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}
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return zipSize;
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}
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// Decompress in one of three ways
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uint64_t Compressor::decompress(const char *in, unsigned size,
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OutputDataCallback* cb, void* context) {
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assert(in && "Can't decompress null buffer");
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assert(size > 1 && "Can't decompress empty buffer");
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assert(cb && "Can't decompress without a callback function");
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uint64_t result = 0;
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switch (*in++) {
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case COMP_TYPE_BZIP2: {
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#if !defined(BZIP2_GOOD)
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throw std::string("Can't decompress BZIP2 data");
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#else
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// Set up the bz_stream
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bz_stream bzdata;
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bzdata.bzalloc = 0;
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bzdata.bzfree = 0;
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bzdata.opaque = 0;
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bzdata.next_in = (char*)in;
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bzdata.avail_in = size - 1;
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bzdata.next_out = 0;
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bzdata.avail_out = 0;
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switch ( BZ2_bzDecompressInit(&bzdata, 0, 0) ) {
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case BZ_CONFIG_ERROR: throw std::string("bzip2 library mis-compiled");
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case BZ_PARAM_ERROR: throw std::string("Compressor internal error");
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case BZ_MEM_ERROR: throw std::string("Out of memory");
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case BZ_OK:
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default:
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break;
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}
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// Get a block of memory
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if (0 != getdata(bzdata.next_out, bzdata.avail_out,cb,context)) {
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BZ2_bzDecompressEnd(&bzdata);
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throw std::string("Can't allocate output buffer");
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}
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// Decompress it
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int bzerr = BZ_OK;
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while (BZ_OK == (bzerr = BZ2_bzDecompress(&bzdata))) {
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if (0 != getdata(bzdata.next_out, bzdata.avail_out,cb,context)) {
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BZ2_bzDecompressEnd(&bzdata);
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throw std::string("Can't allocate output buffer");
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}
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}
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switch (bzerr) {
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case BZ_PARAM_ERROR: throw std::string("Compressor internal error");
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case BZ_MEM_ERROR: throw std::string("Out of memory");
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case BZ_DATA_ERROR: throw std::string("Data integrity error");
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case BZ_DATA_ERROR_MAGIC:throw std::string("Data is not BZIP2");
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default: throw("Ooops");
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case BZ_STREAM_END:
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break;
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}
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// Finish
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result = (static_cast<uint64_t>(bzdata.total_out_hi32) << 32) |
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bzdata.total_out_lo32;
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BZ2_bzDecompressEnd(&bzdata);
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break;
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#endif
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}
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case COMP_TYPE_ZLIB: {
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#if !defined(ZLIB_GOOD)
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throw std::string("Can't decompress ZLIB data");
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#else
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z_stream zdata;
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zdata.zalloc = Z_NULL;
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zdata.zfree = Z_NULL;
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zdata.opaque = Z_NULL;
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zdata.next_in = (Bytef*)(in);
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zdata.avail_in = size - 1;
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if ( Z_OK != inflateInit(&zdata))
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throw std::string(zdata.msg ? zdata.msg : "zlib error");
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if (0 != getdata((char*&)zdata.next_out, zdata.avail_out,cb,context)) {
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inflateEnd(&zdata);
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throw std::string("Can't allocate output buffer");
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}
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int zerr = Z_OK;
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while (Z_OK == (zerr = inflate(&zdata,0))) {
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if (0 != getdata((char*&)zdata.next_out, zdata.avail_out,cb,context)) {
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inflateEnd(&zdata);
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throw std::string("Can't allocate output buffer");
|
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}
|
|
}
|
|
|
|
if (zerr != Z_STREAM_END)
|
|
throw std::string(zdata.msg?zdata.msg:"zlib error");
|
|
|
|
result = static_cast<uint64_t>(zdata.total_out);
|
|
inflateEnd(&zdata);
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
case COMP_TYPE_SIMPLE: {
|
|
NULLCOMP_stream sdata;
|
|
sdata.next_in = (char*)in;
|
|
sdata.avail_in = size - 1;
|
|
NULLCOMP_init(&sdata);
|
|
|
|
if (0 != getdata(sdata.next_out, sdata.avail_out,cb,context)) {
|
|
throw std::string("Can't allocate output buffer");
|
|
}
|
|
|
|
while (!NULLCOMP_decompress(&sdata)) {
|
|
if (0 != getdata(sdata.next_out, sdata.avail_out,cb,context)) {
|
|
throw std::string("Can't allocate output buffer");
|
|
}
|
|
}
|
|
|
|
result = sdata.output_count;
|
|
NULLCOMP_end(&sdata);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
throw std::string("Unknown type of compressed data");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
uint64_t
|
|
Compressor::decompressToNewBuffer(const char* in, unsigned size, char*&out) {
|
|
BufferContext bc(size);
|
|
unsigned result = decompress(in,size,BufferContext::callback,(void*)&bc);
|
|
out = bc.buff;
|
|
return result;
|
|
}
|
|
|
|
uint64_t
|
|
Compressor::decompressToStream(const char*in, unsigned size, std::ostream& out){
|
|
// Set up the context and writer
|
|
WriterContext ctxt(&out,size / 2);
|
|
|
|
// Compress everything after the magic number (which we'll alter)
|
|
uint64_t zipSize = Compressor::decompress(in,size,
|
|
WriterContext::callback, (void*)&ctxt);
|
|
|
|
if (ctxt.chunk) {
|
|
ctxt.write(zipSize - ctxt.written);
|
|
}
|
|
return zipSize;
|
|
}
|
|
|
|
}
|
|
|
|
// vim: sw=2 ai
|