8.6 KiB
Symbols and Symbol Tables
[TOC]
MLIR is a multi-level representation, with Regions the
multi-level aspect is structural in the IR. A lot of infrastructure within the
compiler is built around this nesting structure, including the processing of
operations within the pass manager. One
advantage of the MLIR design is that it is able to process operations in
parallel, utilizing multiple threads. This is possible due to a property of the
IR known as IsolatedFromAbove
.
Without this property, any operation could affect or mutate the use-list of
operations defined above. Making this thread-safe requires expensive locking in
some of the core IR data structures, which becomes quite inefficient. To enable
multi-threaded compilation without this locking, MLIR uses local pools for
constant values as well as Symbol
accesses for global values and variables.
This document details the design of Symbol
s, what they are and how they fit
into the system.
The Symbol
infrastructure essentially provides a non-SSA mechanism in which to
refer to an operation symbolically with a name. This allows for referring to
operations defined above regions that were defined as IsolatedFromAbove
in a
safe way. It also allows for symbolically referencing operations define below
other regions as well.
Symbol
A Symbol
is a named operation that resides immediately within a region that
defines a SymbolTable
. The name of a symbol must be unique
within the parent SymbolTable
. This name is semantically similarly to an SSA
result value, and may be referred to by other operations to provide a symbolic
link, or use, to the symbol. An example of a Symbol
operation is
func
. func
defines a symbol name, which is
referred to by operations like
std.call
.
Defining a Symbol
A Symbol
operation may use the OpTrait::Symbol
trait, but have the following
properties:
- A
StringAttr
attribute named 'SymbolTable::getSymbolAttrName()'(sym_name
).- This attribute defines the symbolic 'name' of the operation.
- An optional
StringAttr
attribute named 'SymbolTable::getVisibilityAttrName()'(sym_visibility
)- This attribute defines the visibility of the symbol, or more specifically in-which scopes it may be accessed.
- No SSA results
- Intermixing the different ways to
use
an operation quickly becomes unwieldy and difficult to analyze.
- Intermixing the different ways to
Symbol Table
Described above are Symbol
s, which reside within a region of an operation
defining a SymbolTable
. A SymbolTable
operation provides the container for
the Symbol
operations. It verifies that all Symbol
operations
have a unique name, and provides facilities for looking up symbols by name.
Operations defining a SymbolTable
may use the OpTrait::SymbolTable
trait.
Referencing a Symbol
Symbol
s are referenced symbolically by name via the
SymbolRefAttr
attribute. A symbol
reference attribute contains a named reference to an operation that is nested
within a symbol table. It may optionally contain a set of nested references that
further resolve to a symbol nested within a different symbol table. When
resolving a nested reference, each non-leaf reference must refer to a symbol
operation that is also a symbol table.
Below is an example of how an operation may reference a symbol operation:
// This `func` operation defines a symbol named `symbol`.
func @symbol()
// Our `foo.user` operation contains a SymbolRefAttr with the name of the
// `symbol` func.
"foo.user"() {uses = [@symbol]} : () -> ()
// Symbol references resolve to the nearest parent operation that defines a
// symbol table, so we can have references with arbitrary nesting levels.
func @other_symbol() {
affine.for %i0 = 0 to 10 {
// Our `foo.user` operation resolves to the same `symbol` func as defined
// above.
"foo.user"() {uses = [@symbol]} : () -> ()
}
return
}
// Here we define a nested symbol table. References within this operation will
// not resolve to any symbols defined above.
module {
// Error. We resolve references with respect to the closest parent symbol
// table, so this reference can't be resolved.
"foo.user"() {uses = [@symbol]} : () -> ()
}
// Here we define another nested symbol table, except this time it also defines
// a symbol.
module @module_symbol {
// This `func` operation defines a symbol named `nested_symbol`.
func @nested_symbol()
}
// Our `foo.user` operation may refer to the nested symbol, by resolving through
// the parent.
"foo.user"() {uses = [@module_symbol::@symbol]} : () -> ()
Using an attribute, as opposed to an SSA value, has several benefits:
-
References may appear in more places than the operand list; including nested attribute dictionaries, array attributes, etc.
-
Handling of SSA dominance remains unchanged.
- If we were to use SSA values, we would need to create some mechanism in which to opt-out of certain properties of it such as dominance. Attributes allow for referencing the operations irregardless of the order in which they were defined.
- Attributes simplify referencing operations within nested symbol tables, which are traditionally not visible outside of the parent region.
The impact of this choice to use attributes as opposed to SSA values is that we
now have two mechanisms with reference operations. This means that some dialects
must either support both SymbolRefs
and SSA value references, or provide
operations that materialize SSA values from a symbol reference. Each has
different trade offs depending on the situation. A function call may directly
use a SymbolRef
as the callee, whereas a reference to a global variable might
use a materialization operation so that the variable can be used in other
operations like std.addi
.
llvm.mlir.addressof
is one example of
such an operation.
See the LangRef
definition of the
SymbolRefAttr
for more information
about the structure of this attribute.
Manipulating a Symbol
As described above, SymbolRefs
act as an auxiliary way of defining uses of
operations to the traditional SSA use-list. As such, it is imperative to provide
similar functionality to manipulate and inspect the list of uses and the users.
The following are a few of the utilities provided by the SymbolTable
:
-
SymbolTable::getSymbolUses
- Access an iterator range over all of the uses on and nested within a particular operation.
-
SymbolTable::symbolKnownUseEmpty
- Check if a particular symbol is known to be unused within a specific section of the IR.
-
SymbolTable::replaceAllSymbolUses
- Replace all of the uses of one symbol with a new one within a specific section of the IR.
-
SymbolTable::lookupNearestSymbolFrom
- Lookup the definition of a symbol in the nearest symbol table from some anchor operation.
Symbol Visibility
Along with a name, a Symbol
also has a visibility
attached to it. The
visibility
of a symbol defines its structural reachability within the IR. A
symbol may have one of the following visibilities:
-
Public
- The symbol may be referenced from outside of the visible IR. We cannot assume that all of the uses of this symbol are observable.
-
Private
- The symbol may only be referenced from within the current symbol table.
-
Nested
- The symbol may be referenced by operations outside of the current symbol table, but not outside of the visible IR, as long as each symbol table parent also defines a non-private symbol.
A few examples of what this looks like in the IR are shown below:
module @public_module {
// This function can be accessed by 'live.user', but cannot be referenced
// externally; all uses are known to reside within parent regions.
func @nested_function() attributes { sym_visibility = "nested" }
// This function cannot be accessed outside of 'public_module'
func @private_function() attributes { sym_visibility = "private" }
}
// This function can only be accessed from within the top-level module
func @private_function() attributes { sym_visibility = "private" }
// This function may be referenced externally
func @public_function()
"live.user"() {uses = [
@public_module::@nested_function,
@private_function,
@public_function
]} : () -> ()