forked from OSchip/llvm-project
141 lines
3.8 KiB
C++
141 lines
3.8 KiB
C++
struct A { int a_member; };
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inline int use_a(A a) { return a.a_member; }
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class B {
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struct Inner1 {};
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public:
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struct Inner2;
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struct Inner3;
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template<typename T> void f();
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};
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struct BFriend {
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friend class B::Inner3;
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private:
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struct Inner3Base {};
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};
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// Check that lookup and access checks are performed in the right context.
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struct B::Inner2 : Inner1 {};
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struct B::Inner3 : BFriend::Inner3Base {};
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template<typename T> void B::f() {}
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template<> inline void B::f<int>() {}
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// Check that base-specifiers are correctly disambiguated.
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template<int N> struct C_Base { struct D { constexpr operator int() const { return 0; } }; };
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const int C_Const = 0;
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struct C1 : C_Base<C_Base<0>::D{}> {} extern c1;
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struct C2 : C_Base<C_Const<0>::D{} extern c2;
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typedef struct { int a; void f(); struct X; } D;
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struct D::X { int dx; } extern dx;
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inline int use_dx(D::X dx) { return dx.dx; }
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template<typename T> int E(T t) { return t; }
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template<typename T> struct F {
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int f();
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template<typename U> int g();
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static int n;
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};
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template<typename T> int F<T>::f() { return 0; }
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template<typename T> template<typename U> int F<T>::g() { return 0; }
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template<typename T> int F<T>::n = 0;
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template<> inline int F<char>::f() { return 0; }
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template<> template<typename U> int F<char>::g() { return 0; }
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template<> struct F<void> { int h(); };
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inline int F<void>::h() { return 0; }
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template<typename T> struct F<T *> { int i(); };
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template<typename T> int F<T*>::i() { return 0; }
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namespace G {
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enum A { a, b, c, d, e };
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enum { f, g, h };
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typedef enum { i, j } k;
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typedef enum {} l;
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}
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template<typename T = int, int N = 3, template<typename> class K = F> int H(int a = 1);
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template<typename T = int, int N = 3, template<typename> class K = F> using I = decltype(H<T, N, K>());
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template<typename T = int, int N = 3, template<typename> class K = F> struct J {};
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namespace NS {
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struct A {};
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template<typename T> struct B : A {};
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template<typename T> struct B<T*> : B<char> {};
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template<> struct B<int> : B<int*> {};
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inline void f() {}
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}
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namespace StaticInline {
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struct X {};
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static inline void f(X);
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static inline void g(X x) { f(x); }
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}
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namespace FriendDefArg {
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template<typename = int> struct A;
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template<int = 0> struct B;
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template<template<typename> class = A> struct C;
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template<typename = int, int = 0, template<typename> class = A> struct D {};
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template<typename U> struct Y {
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template<typename> friend struct A;
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template<int> friend struct B;
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template<template<typename> class> friend struct C;
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template<typename, int, template<typename> class> friend struct D;
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};
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}
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namespace SeparateInline {
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inline void f();
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void f() {}
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constexpr int g() { return 0; }
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}
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namespace TrailingAttributes {
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template<typename T> struct X {} __attribute__((aligned(8)));
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}
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namespace MergeFunctionTemplateSpecializations {
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template<typename T> T f();
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template<typename T> struct X {
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template<typename U> using Q = decltype(f<T>() + U());
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};
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using xiq = X<int>::Q<int>;
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}
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enum ScopedEnum : int;
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enum ScopedEnum : int { a, b, c };
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namespace RedeclDifferentDeclKind {
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struct X {};
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typedef X X;
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using RedeclDifferentDeclKind::X;
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}
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namespace Anon {
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struct X {
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union {
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int n;
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};
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};
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}
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namespace ClassTemplatePartialSpec {
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template<typename T> struct F;
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template<template<int> class A, int B> struct F<A<B>> {
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template<typename C> F();
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};
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template<template<int> class A, int B> template<typename C> F<A<B>>::F() {}
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template<typename A, int B> struct F<A[B]> {
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template<typename C> F();
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};
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template<typename A, int B> template<typename C> F<A[B]>::F() {}
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}
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struct MemberClassTemplate {
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template<typename T> struct A;
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};
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template<typename T> struct MemberClassTemplate::A {};
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template<typename T> struct MemberClassTemplate::A<T*> {};
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template<> struct MemberClassTemplate::A<int> {};
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