forked from OSchip/llvm-project
185 lines
7.6 KiB
C++
185 lines
7.6 KiB
C++
//===--- FeatureModule.h - Plugging features into clangd ----------*-C++-*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_FEATUREMODULE_H
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#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_FEATUREMODULE_H
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#include "support/Function.h"
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#include "support/Threading.h"
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#include "clang/Basic/Diagnostic.h"
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#include "llvm/ADT/FunctionExtras.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/JSON.h"
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#include <memory>
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#include <type_traits>
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#include <vector>
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namespace clang {
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namespace clangd {
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struct Diag;
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class LSPBinder;
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class SymbolIndex;
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class ThreadsafeFS;
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class TUScheduler;
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class Tweak;
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/// A FeatureModule contributes a vertical feature to clangd.
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///
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/// The lifetime of a module is roughly:
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/// - feature modules are created before the LSP server, in ClangdMain.cpp
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/// - these modules are then passed to ClangdLSPServer in a FeatureModuleSet
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/// - initializeLSP() is called when the editor calls initialize.
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// - initialize() is then called by ClangdServer as it is constructed.
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/// - module hooks can be called by the server at this point.
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/// Server facilities (scheduler etc) are available.
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/// - ClangdServer will not be destroyed until all the requests are done.
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/// FIXME: Block server shutdown until all the modules are idle.
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/// - When shutting down, ClangdServer will wait for all requests to
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/// finish, call stop(), and then blockUntilIdle().
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/// - feature modules will be destroyed after ClangdLSPServer is destroyed.
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///
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/// FeatureModules are not threadsafe in general. A module's entrypoints are:
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/// - method handlers registered in initializeLSP()
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/// - public methods called directly via ClangdServer.featureModule<T>()->...
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/// - specific overridable "hook" methods inherited from FeatureModule
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/// Unless otherwise specified, these are only called on the main thread.
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///
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/// Conventionally, standard feature modules live in the `clangd` namespace,
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/// and other exposed details live in a sub-namespace.
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class FeatureModule {
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public:
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virtual ~FeatureModule() {
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/// Perform shutdown sequence on destruction in case the ClangdServer was
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/// never initialized. Usually redundant, but shutdown is idempotent.
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stop();
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blockUntilIdle(Deadline::infinity());
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}
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/// Called by the server to connect this feature module to LSP.
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/// The module should register the methods/notifications/commands it handles,
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/// and update the server capabilities to advertise them.
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///
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/// This is only called if the module is running in ClangdLSPServer!
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/// FeatureModules with a public interface should work without LSP bindings.
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virtual void initializeLSP(LSPBinder &Bind,
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const llvm::json::Object &ClientCaps,
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llvm::json::Object &ServerCaps) {}
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/// Shared server facilities needed by the module to get its work done.
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struct Facilities {
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TUScheduler &Scheduler;
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const SymbolIndex *Index;
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const ThreadsafeFS &FS;
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};
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/// Called by the server to prepare this module for use.
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void initialize(const Facilities &F);
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/// Requests that the module cancel background work and go idle soon.
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/// Does not block, the caller will call blockUntilIdle() instead.
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/// After a module is stop()ed, it should not receive any more requests.
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/// Called by the server when shutting down.
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/// May be called multiple times, should be idempotent.
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virtual void stop() {}
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/// Waits until the module is idle (no background work) or a deadline expires.
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/// In general all modules should eventually go idle, though it may take a
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/// long time (e.g. background indexing).
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/// FeatureModules should go idle quickly if stop() has been called.
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/// Called by the server when shutting down, and also by tests.
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virtual bool blockUntilIdle(Deadline) { return true; }
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/// Tweaks implemented by this module. Can be called asynchronously when
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/// enumerating or applying code actions.
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virtual void contributeTweaks(std::vector<std::unique_ptr<Tweak>> &Out) {}
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/// Extension point that allows modules to observe and modify an AST build.
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/// One instance is created each time clangd produces a ParsedAST or
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/// PrecompiledPreamble. For a given instance, lifecycle methods are always
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/// called on a single thread.
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struct ASTListener {
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/// Listeners are destroyed once the AST is built.
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virtual ~ASTListener() = default;
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/// Called everytime a diagnostic is encountered. Modules can use this
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/// modify the final diagnostic, or store some information to surface code
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/// actions later on.
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virtual void sawDiagnostic(const clang::Diagnostic &, clangd::Diag &) {}
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};
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/// Can be called asynchronously before building an AST.
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virtual std::unique_ptr<ASTListener> astListeners() { return nullptr; }
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protected:
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/// Accessors for modules to access shared server facilities they depend on.
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Facilities &facilities();
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/// The scheduler is used to run tasks on worker threads and access ASTs.
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TUScheduler &scheduler() { return facilities().Scheduler; }
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/// The index is used to get information about the whole codebase.
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const SymbolIndex *index() { return facilities().Index; }
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/// The filesystem is used to read source files on disk.
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const ThreadsafeFS &fs() { return facilities().FS; }
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/// Types of function objects that feature modules use for outgoing calls.
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/// (Bound throuh LSPBinder, made available here for convenience).
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template <typename P>
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using OutgoingNotification = llvm::unique_function<void(const P &)>;
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template <typename P, typename R>
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using OutgoingMethod = llvm::unique_function<void(const P &, Callback<R>)>;
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private:
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llvm::Optional<Facilities> Fac;
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};
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/// A FeatureModuleSet is a collection of feature modules installed in clangd.
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///
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/// Modules can be looked up by type, or used via the FeatureModule interface.
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/// This allows individual modules to expose a public API.
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/// For this reason, there can be only one feature module of each type.
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///
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/// The set owns the modules. It is itself owned by main, not ClangdServer.
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class FeatureModuleSet {
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std::vector<std::unique_ptr<FeatureModule>> Modules;
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llvm::DenseMap<void *, FeatureModule *> Map;
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template <typename Mod> struct ID {
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static_assert(std::is_base_of<FeatureModule, Mod>::value &&
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std::is_final<Mod>::value,
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"Modules must be final classes derived from clangd::Module");
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static int Key;
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};
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bool addImpl(void *Key, std::unique_ptr<FeatureModule>, const char *Source);
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public:
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FeatureModuleSet() = default;
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using iterator = llvm::pointee_iterator<decltype(Modules)::iterator>;
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using const_iterator =
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llvm::pointee_iterator<decltype(Modules)::const_iterator>;
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iterator begin() { return iterator(Modules.begin()); }
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iterator end() { return iterator(Modules.end()); }
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const_iterator begin() const { return const_iterator(Modules.begin()); }
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const_iterator end() const { return const_iterator(Modules.end()); }
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template <typename Mod> bool add(std::unique_ptr<Mod> M) {
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return addImpl(&ID<Mod>::Key, std::move(M), LLVM_PRETTY_FUNCTION);
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}
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template <typename Mod> Mod *get() {
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return static_cast<Mod *>(Map.lookup(&ID<Mod>::Key));
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}
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template <typename Mod> const Mod *get() const {
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return const_cast<FeatureModuleSet *>(this)->get<Mod>();
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}
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};
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template <typename Mod> int FeatureModuleSet::ID<Mod>::Key;
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} // namespace clangd
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} // namespace clang
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#endif
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