llvm-project/clang/lib/CodeGen
Daniel Dunbar e4f25b706b Reapply r69771, with updates & fixes:
Rework the shadow struct that is layed out for Objective-C classes.

 - Superclasses are now always laid out in their shadow structure at
   the first field.

 - Prior to this, the entire class heirarchy was flattened into a
   single structure which meant that alignment, padding, and bitfields
   were incorrect (the ASTRecordLayout was correct however, which
   meant our debug info didn't coincide with ivar offsets, for
   example).

 - This is still very suboptimal (for example, ivar are looked up
   recursively, but I believe the ivar layout itself is now at least
   close to correct.

 - <rdar://problem/6773388> error: objc[29823]: layout bitmap sliding
   backwards

llvm-svn: 69811
2009-04-22 17:43:55 +00:00
..
ABIInfo.h Pull CodeGenFunction::EmitVAArg into target specific ABIInfo classes. 2009-02-10 21:44:36 +00:00
CGBlocks.cpp Attributes on block functions were not being set. 2009-04-17 00:48:04 +00:00
CGBlocks.h Fixup copy/dispose helpers for Objective-C. Radar 6756504 2009-04-10 23:09:55 +00:00
CGBuilder.h Disable generation of basic block names in NDEBUG mode. 2008-11-12 00:01:12 +00:00
CGBuiltin.cpp fix incorrect lowering of __builtin_ia32_shufpd, rdar://6803924 2009-04-18 07:01:54 +00:00
CGCXX.cpp Add support for generating (very basic) C++ destructors. These aren't called by anything yet. 2009-04-17 01:58:57 +00:00
CGCXX.h Add CGCXX.h with ctor/dtor type enumerations. No functionality change. 2009-04-15 04:36:55 +00:00
CGCall.cpp Pass and return aggregate types directly to function calls. 2009-04-21 06:01:16 +00:00
CGCall.h Unbreak CGFunctionInfo::Profile method and reenable caching of ABI 2009-02-05 00:00:23 +00:00
CGDebugInfo.cpp implement debug info support for id<proto> and interface<proto> 2009-04-22 06:58:56 +00:00
CGDebugInfo.h Appropriately set file name and directory name in debug info compile units. 2009-04-17 21:06:59 +00:00
CGDecl.cpp PR3247: Handle a couple of cases where we weren't emitting VLA sizes (and 2009-04-20 03:54:15 +00:00
CGExpr.cpp Make ObjCInterfaceDecl's const in some more places. 2009-04-22 05:08:15 +00:00
CGExprAgg.cpp fix PR4026: Clang can't codegen __func__ without implicit cast 2009-04-21 23:00:09 +00:00
CGExprComplex.cpp Change compound assignment operators to keep track of both the promoted 2009-03-28 01:22:36 +00:00
CGExprConstant.cpp Minor work related to removing the assumption that value initialization 2009-04-13 21:47:26 +00:00
CGExprScalar.cpp PR3247: Handle a couple of cases where we weren't emitting VLA sizes (and 2009-04-20 03:54:15 +00:00
CGObjC.cpp Remove unnused variable. 2009-04-21 01:32:46 +00:00
CGObjCGNU.cpp Add CGObjCRuntime::GetConcreteClassStruct to encapsulate access to the 2009-04-22 09:39:34 +00:00
CGObjCMac.cpp Reapply r69771, with updates & fixes: 2009-04-22 17:43:55 +00:00
CGObjCRuntime.h Add CGObjCRuntime::GetConcreteClassStruct to encapsulate access to the 2009-04-22 09:39:34 +00:00
CGStmt.cpp Minor simplification. 2009-04-13 21:41:57 +00:00
CGValue.h Handle case of none gc'able objects regardless of their 2009-02-21 00:30:43 +00:00
CMakeLists.txt Fix cmake builds. 2009-02-13 15:42:50 +00:00
CodeGenFunction.cpp don't bother emitting a zero byte memset at all. We used to get them 2009-04-21 17:59:23 +00:00
CodeGenFunction.h Make ObjCInterfaceDecl's const in some more places. 2009-04-22 05:08:15 +00:00
CodeGenModule.cpp Don't convert interface types (to structs) as part of CodeGenTypes. 2009-04-22 10:28:39 +00:00
CodeGenModule.h Explictly track tentative definitions within Sema, then hand those 2009-04-21 17:11:58 +00:00
CodeGenTypes.cpp Don't convert interface types (to structs) as part of CodeGenTypes. 2009-04-22 10:28:39 +00:00
CodeGenTypes.h Don't convert interface types (to structs) as part of CodeGenTypes. 2009-04-22 10:28:39 +00:00
Makefile Build system changes to use TableGen to generate the various 2009-03-16 23:06:59 +00:00
Mangle.cpp Add support for generating (very basic) C++ destructors. These aren't called by anything yet. 2009-04-17 01:58:57 +00:00
Mangle.h Add support for generating (very basic) C++ destructors. These aren't called by anything yet. 2009-04-17 01:58:57 +00:00
ModuleBuilder.cpp Explictly track tentative definitions within Sema, then hand those 2009-04-21 17:11:58 +00:00
README.txt Add note on theoretical IRgen improvement. 2009-03-15 06:39:56 +00:00

README.txt

IRgen optimization opportunities.

//===---------------------------------------------------------------------===//

The common pattern of
--
short x; // or char, etc
(x == 10)
--
generates an zext/sext of x which can easily be avoided.

//===---------------------------------------------------------------------===//

Bitfields accesses can be shifted to simplify masking and sign
extension. For example, if the bitfield width is 8 and it is
appropriately aligned then is is a lot shorter to just load the char
directly.

//===---------------------------------------------------------------------===//

It may be worth avoiding creation of alloca's for formal arguments
for the common situation where the argument is never written to or has
its address taken. The idea would be to begin generating code by using
the argument directly and if its address is taken or it is stored to
then generate the alloca and patch up the existing code.

In theory, the same optimization could be a win for block local
variables as long as the declaration dominates all statements in the
block.

NOTE: The main case we care about this for is for -O0 -g compile time
performance, and in that scenario we will need to emit the alloca
anyway currently to emit proper debug info. So this is blocked by
being able to emit debug information which refers to an LLVM
temporary, not an alloca.

//===---------------------------------------------------------------------===//

We should try and avoid generating basic blocks which only contain
jumps. At -O0, this penalizes us all the way from IRgen (malloc &
instruction overhead), all the way down through code generation and
assembly time.

On 176.gcc:expr.ll, it looks like over 12% of basic blocks are just
direct branches!

//===---------------------------------------------------------------------===//

There are some more places where we could avoid generating unreachable code. For
example:
  void f0(int a) { abort(); if (a) printf("hi"); }
still generates a call to printf. This doesn't occur much in real
code, but would still be nice to clean up.

//===---------------------------------------------------------------------===//

Deferred generation of statics incurs some additional
overhead. Currently it is even possible to construct test cases with
O(N^2) behavior! For at least simple cases where we can tell a global
is used, it is probably not worth deferring it. This doesn't solve the
O(N^2) cases, ,though...

PR3810

//===---------------------------------------------------------------------===//