forked from OSchip/llvm-project
1981 lines
72 KiB
C++
1981 lines
72 KiB
C++
//===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// SI implementation of the TargetRegisterInfo class.
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//
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//===----------------------------------------------------------------------===//
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#include "SIRegisterInfo.h"
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#include "AMDGPURegisterBankInfo.h"
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#include "AMDGPUSubtarget.h"
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#include "SIInstrInfo.h"
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#include "SIMachineFunctionInfo.h"
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#include "MCTargetDesc/AMDGPUInstPrinter.h"
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#include "MCTargetDesc/AMDGPUMCTargetDesc.h"
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#include "llvm/CodeGen/LiveIntervals.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/RegisterScavenging.h"
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#include "llvm/CodeGen/SlotIndexes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/LLVMContext.h"
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#include <vector>
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using namespace llvm;
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#define GET_REGINFO_TARGET_DESC
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#include "AMDGPUGenRegisterInfo.inc"
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static cl::opt<bool> EnableSpillSGPRToVGPR(
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"amdgpu-spill-sgpr-to-vgpr",
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cl::desc("Enable spilling VGPRs to SGPRs"),
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cl::ReallyHidden,
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cl::init(true));
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std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
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SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
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: AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
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SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
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assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
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getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
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(getSubRegIndexLaneMask(AMDGPU::lo16) |
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getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
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getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
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"getNumCoveredRegs() will not work with generated subreg masks!");
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RegPressureIgnoredUnits.resize(getNumRegUnits());
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RegPressureIgnoredUnits.set(*MCRegUnitIterator(AMDGPU::M0, this));
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for (auto Reg : AMDGPU::VGPR_HI16RegClass)
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RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
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// HACK: Until this is fully tablegen'd.
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static llvm::once_flag InitializeRegSplitPartsFlag;
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static auto InitializeRegSplitPartsOnce = [this]() {
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for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
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unsigned Size = getSubRegIdxSize(Idx);
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if (Size & 31)
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continue;
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std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
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unsigned Pos = getSubRegIdxOffset(Idx);
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if (Pos % Size)
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continue;
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Pos /= Size;
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if (Vec.empty()) {
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unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
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Vec.resize(MaxNumParts);
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}
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Vec[Pos] = Idx;
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}
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};
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llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
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}
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void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
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MCRegister Reg) const {
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MCRegAliasIterator R(Reg, this, true);
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for (; R.isValid(); ++R)
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Reserved.set(*R);
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}
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// Forced to be here by one .inc
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const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
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const MachineFunction *MF) const {
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CallingConv::ID CC = MF->getFunction().getCallingConv();
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switch (CC) {
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case CallingConv::C:
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case CallingConv::Fast:
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case CallingConv::Cold:
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return CSR_AMDGPU_HighRegs_SaveList;
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default: {
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// Dummy to not crash RegisterClassInfo.
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static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
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return &NoCalleeSavedReg;
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}
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}
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}
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const MCPhysReg *
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SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
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return nullptr;
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}
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const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
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CallingConv::ID CC) const {
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switch (CC) {
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case CallingConv::C:
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case CallingConv::Fast:
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case CallingConv::Cold:
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return CSR_AMDGPU_HighRegs_RegMask;
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default:
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return nullptr;
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}
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}
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Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
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const SIFrameLowering *TFI =
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MF.getSubtarget<GCNSubtarget>().getFrameLowering();
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const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
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// During ISel lowering we always reserve the stack pointer in entry
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// functions, but never actually want to reference it when accessing our own
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// frame. If we need a frame pointer we use it, but otherwise we can just use
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// an immediate "0" which we represent by returning NoRegister.
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if (FuncInfo->isEntryFunction()) {
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return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
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}
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return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
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: FuncInfo->getStackPtrOffsetReg();
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}
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bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
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// When we need stack realignment, we can't reference off of the
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// stack pointer, so we reserve a base pointer.
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const MachineFrameInfo &MFI = MF.getFrameInfo();
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return MFI.getNumFixedObjects() && needsStackRealignment(MF);
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}
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Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
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const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
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return CSR_AMDGPU_AllVGPRs_RegMask;
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}
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const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
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return CSR_AMDGPU_AllAllocatableSRegs_RegMask;
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}
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// FIXME: TableGen should generate something to make this manageable for all
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// register classes. At a minimum we could use the opposite of
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// composeSubRegIndices and go up from the base 32-bit subreg.
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unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
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unsigned NumRegs) {
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// Table of NumRegs sized pieces at every 32-bit offset.
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static const uint16_t SubRegFromChannelTable[][32] = {
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{AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3,
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AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7,
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AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11,
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AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15,
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AMDGPU::sub16, AMDGPU::sub17, AMDGPU::sub18, AMDGPU::sub19,
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AMDGPU::sub20, AMDGPU::sub21, AMDGPU::sub22, AMDGPU::sub23,
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AMDGPU::sub24, AMDGPU::sub25, AMDGPU::sub26, AMDGPU::sub27,
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AMDGPU::sub28, AMDGPU::sub29, AMDGPU::sub30, AMDGPU::sub31},
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{AMDGPU::sub0_sub1, AMDGPU::sub1_sub2, AMDGPU::sub2_sub3,
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AMDGPU::sub3_sub4, AMDGPU::sub4_sub5, AMDGPU::sub5_sub6,
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AMDGPU::sub6_sub7, AMDGPU::sub7_sub8, AMDGPU::sub8_sub9,
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AMDGPU::sub9_sub10, AMDGPU::sub10_sub11, AMDGPU::sub11_sub12,
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AMDGPU::sub12_sub13, AMDGPU::sub13_sub14, AMDGPU::sub14_sub15,
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AMDGPU::sub15_sub16, AMDGPU::sub16_sub17, AMDGPU::sub17_sub18,
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AMDGPU::sub18_sub19, AMDGPU::sub19_sub20, AMDGPU::sub20_sub21,
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AMDGPU::sub21_sub22, AMDGPU::sub22_sub23, AMDGPU::sub23_sub24,
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AMDGPU::sub24_sub25, AMDGPU::sub25_sub26, AMDGPU::sub26_sub27,
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AMDGPU::sub27_sub28, AMDGPU::sub28_sub29, AMDGPU::sub29_sub30,
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AMDGPU::sub30_sub31, AMDGPU::NoSubRegister},
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{AMDGPU::sub0_sub1_sub2, AMDGPU::sub1_sub2_sub3,
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AMDGPU::sub2_sub3_sub4, AMDGPU::sub3_sub4_sub5,
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AMDGPU::sub4_sub5_sub6, AMDGPU::sub5_sub6_sub7,
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AMDGPU::sub6_sub7_sub8, AMDGPU::sub7_sub8_sub9,
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AMDGPU::sub8_sub9_sub10, AMDGPU::sub9_sub10_sub11,
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AMDGPU::sub10_sub11_sub12, AMDGPU::sub11_sub12_sub13,
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AMDGPU::sub12_sub13_sub14, AMDGPU::sub13_sub14_sub15,
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AMDGPU::sub14_sub15_sub16, AMDGPU::sub15_sub16_sub17,
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AMDGPU::sub16_sub17_sub18, AMDGPU::sub17_sub18_sub19,
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AMDGPU::sub18_sub19_sub20, AMDGPU::sub19_sub20_sub21,
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AMDGPU::sub20_sub21_sub22, AMDGPU::sub21_sub22_sub23,
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AMDGPU::sub22_sub23_sub24, AMDGPU::sub23_sub24_sub25,
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AMDGPU::sub24_sub25_sub26, AMDGPU::sub25_sub26_sub27,
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AMDGPU::sub26_sub27_sub28, AMDGPU::sub27_sub28_sub29,
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AMDGPU::sub28_sub29_sub30, AMDGPU::sub29_sub30_sub31,
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AMDGPU::NoSubRegister, AMDGPU::NoSubRegister},
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{AMDGPU::sub0_sub1_sub2_sub3, AMDGPU::sub1_sub2_sub3_sub4,
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AMDGPU::sub2_sub3_sub4_sub5, AMDGPU::sub3_sub4_sub5_sub6,
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AMDGPU::sub4_sub5_sub6_sub7, AMDGPU::sub5_sub6_sub7_sub8,
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AMDGPU::sub6_sub7_sub8_sub9, AMDGPU::sub7_sub8_sub9_sub10,
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AMDGPU::sub8_sub9_sub10_sub11, AMDGPU::sub9_sub10_sub11_sub12,
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AMDGPU::sub10_sub11_sub12_sub13, AMDGPU::sub11_sub12_sub13_sub14,
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AMDGPU::sub12_sub13_sub14_sub15, AMDGPU::sub13_sub14_sub15_sub16,
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AMDGPU::sub14_sub15_sub16_sub17, AMDGPU::sub15_sub16_sub17_sub18,
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AMDGPU::sub16_sub17_sub18_sub19, AMDGPU::sub17_sub18_sub19_sub20,
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AMDGPU::sub18_sub19_sub20_sub21, AMDGPU::sub19_sub20_sub21_sub22,
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AMDGPU::sub20_sub21_sub22_sub23, AMDGPU::sub21_sub22_sub23_sub24,
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AMDGPU::sub22_sub23_sub24_sub25, AMDGPU::sub23_sub24_sub25_sub26,
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AMDGPU::sub24_sub25_sub26_sub27, AMDGPU::sub25_sub26_sub27_sub28,
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AMDGPU::sub26_sub27_sub28_sub29, AMDGPU::sub27_sub28_sub29_sub30,
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AMDGPU::sub28_sub29_sub30_sub31, AMDGPU::NoSubRegister,
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AMDGPU::NoSubRegister, AMDGPU::NoSubRegister}};
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const unsigned NumRegIndex = NumRegs - 1;
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assert(NumRegIndex < array_lengthof(SubRegFromChannelTable) &&
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"Not implemented");
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assert(Channel < array_lengthof(SubRegFromChannelTable[0]));
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return SubRegFromChannelTable[NumRegIndex][Channel];
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}
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MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
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const MachineFunction &MF) const {
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unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
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MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
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return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
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}
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BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
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BitVector Reserved(getNumRegs());
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Reserved.set(AMDGPU::MODE);
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// EXEC_LO and EXEC_HI could be allocated and used as regular register, but
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// this seems likely to result in bugs, so I'm marking them as reserved.
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reserveRegisterTuples(Reserved, AMDGPU::EXEC);
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reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
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// M0 has to be reserved so that llvm accepts it as a live-in into a block.
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reserveRegisterTuples(Reserved, AMDGPU::M0);
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// Reserve src_vccz, src_execz, src_scc.
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reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
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reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
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reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
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// Reserve the memory aperture registers.
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reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
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reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
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reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
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reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
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// Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
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reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
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// Reserve xnack_mask registers - support is not implemented in Codegen.
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reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
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// Reserve lds_direct register - support is not implemented in Codegen.
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reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
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// Reserve Trap Handler registers - support is not implemented in Codegen.
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reserveRegisterTuples(Reserved, AMDGPU::TBA);
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reserveRegisterTuples(Reserved, AMDGPU::TMA);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
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reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
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// Reserve null register - it shall never be allocated
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reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
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// Disallow vcc_hi allocation in wave32. It may be allocated but most likely
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// will result in bugs.
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if (isWave32) {
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Reserved.set(AMDGPU::VCC);
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Reserved.set(AMDGPU::VCC_HI);
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}
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unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
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unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
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for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
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unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
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reserveRegisterTuples(Reserved, Reg);
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}
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unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
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unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
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for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
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unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
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reserveRegisterTuples(Reserved, Reg);
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Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
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reserveRegisterTuples(Reserved, Reg);
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}
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for (auto Reg : AMDGPU::SReg_32RegClass) {
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Reserved.set(getSubReg(Reg, AMDGPU::hi16));
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Register Low = getSubReg(Reg, AMDGPU::lo16);
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// This is to prevent BB vcc liveness errors.
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if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
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Reserved.set(Low);
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}
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for (auto Reg : AMDGPU::AGPR_32RegClass) {
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Reserved.set(getSubReg(Reg, AMDGPU::hi16));
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}
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// Reserve all the rest AGPRs if there are no instructions to use it.
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if (!ST.hasMAIInsts()) {
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for (unsigned i = 0; i < MaxNumVGPRs; ++i) {
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unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
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reserveRegisterTuples(Reserved, Reg);
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}
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}
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const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
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unsigned ScratchRSrcReg = MFI->getScratchRSrcReg();
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if (ScratchRSrcReg != AMDGPU::NoRegister) {
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// Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need
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// to spill.
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// TODO: May need to reserve a VGPR if doing LDS spilling.
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reserveRegisterTuples(Reserved, ScratchRSrcReg);
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}
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// We have to assume the SP is needed in case there are calls in the function,
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// which is detected after the function is lowered. If we aren't really going
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// to need SP, don't bother reserving it.
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MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
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if (StackPtrReg) {
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reserveRegisterTuples(Reserved, StackPtrReg);
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assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
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}
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MCRegister FrameReg = MFI->getFrameOffsetReg();
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if (FrameReg) {
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reserveRegisterTuples(Reserved, FrameReg);
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assert(!isSubRegister(ScratchRSrcReg, FrameReg));
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}
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if (hasBasePointer(MF)) {
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MCRegister BasePtrReg = getBaseRegister();
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reserveRegisterTuples(Reserved, BasePtrReg);
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assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
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}
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for (MCRegister Reg : MFI->WWMReservedRegs) {
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reserveRegisterTuples(Reserved, Reg);
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}
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// FIXME: Stop using reserved registers for this.
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for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
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reserveRegisterTuples(Reserved, Reg);
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for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
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reserveRegisterTuples(Reserved, Reg);
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if (MFI->VGPRReservedForSGPRSpill)
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for (auto SSpill : MFI->getSGPRSpillVGPRs())
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reserveRegisterTuples(Reserved, SSpill.VGPR);
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return Reserved;
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}
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bool SIRegisterInfo::canRealignStack(const MachineFunction &MF) const {
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const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
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// On entry, the base address is 0, so it can't possibly need any more
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// alignment.
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// FIXME: Should be able to specify the entry frame alignment per calling
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// convention instead.
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if (Info->isEntryFunction())
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return false;
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return TargetRegisterInfo::canRealignStack(MF);
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}
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bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
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const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
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if (Info->isEntryFunction()) {
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const MachineFrameInfo &MFI = Fn.getFrameInfo();
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return MFI.hasStackObjects() || MFI.hasCalls();
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}
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// May need scavenger for dealing with callee saved registers.
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return true;
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}
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bool SIRegisterInfo::requiresFrameIndexScavenging(
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const MachineFunction &MF) const {
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// Do not use frame virtual registers. They used to be used for SGPRs, but
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// once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
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// scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
|
|
// spill.
|
|
return false;
|
|
}
|
|
|
|
bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
|
|
const MachineFunction &MF) const {
|
|
const MachineFrameInfo &MFI = MF.getFrameInfo();
|
|
return MFI.hasStackObjects();
|
|
}
|
|
|
|
bool SIRegisterInfo::requiresVirtualBaseRegisters(
|
|
const MachineFunction &) const {
|
|
// There are no special dedicated stack or frame pointers.
|
|
return true;
|
|
}
|
|
|
|
int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const {
|
|
assert(SIInstrInfo::isMUBUF(*MI));
|
|
|
|
int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
|
|
AMDGPU::OpName::offset);
|
|
return MI->getOperand(OffIdx).getImm();
|
|
}
|
|
|
|
int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
|
|
int Idx) const {
|
|
if (!SIInstrInfo::isMUBUF(*MI))
|
|
return 0;
|
|
|
|
assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
|
|
AMDGPU::OpName::vaddr) &&
|
|
"Should never see frame index on non-address operand");
|
|
|
|
return getMUBUFInstrOffset(MI);
|
|
}
|
|
|
|
bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
|
|
if (!MI->mayLoadOrStore())
|
|
return false;
|
|
|
|
int64_t FullOffset = Offset + getMUBUFInstrOffset(MI);
|
|
|
|
return !isUInt<12>(FullOffset);
|
|
}
|
|
|
|
void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
|
|
Register BaseReg,
|
|
int FrameIdx,
|
|
int64_t Offset) const {
|
|
MachineBasicBlock::iterator Ins = MBB->begin();
|
|
DebugLoc DL; // Defaults to "unknown"
|
|
|
|
if (Ins != MBB->end())
|
|
DL = Ins->getDebugLoc();
|
|
|
|
MachineFunction *MF = MBB->getParent();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
|
|
if (Offset == 0) {
|
|
BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg)
|
|
.addFrameIndex(FrameIdx);
|
|
return;
|
|
}
|
|
|
|
MachineRegisterInfo &MRI = MF->getRegInfo();
|
|
Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
|
|
|
|
Register FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass);
|
|
|
|
BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
|
|
.addImm(Offset);
|
|
BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg)
|
|
.addFrameIndex(FrameIdx);
|
|
|
|
TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
|
|
.addReg(OffsetReg, RegState::Kill)
|
|
.addReg(FIReg)
|
|
.addImm(0); // clamp bit
|
|
}
|
|
|
|
void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
|
|
int64_t Offset) const {
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
|
|
#ifndef NDEBUG
|
|
// FIXME: Is it possible to be storing a frame index to itself?
|
|
bool SeenFI = false;
|
|
for (const MachineOperand &MO: MI.operands()) {
|
|
if (MO.isFI()) {
|
|
if (SeenFI)
|
|
llvm_unreachable("should not see multiple frame indices");
|
|
|
|
SeenFI = true;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr);
|
|
#ifndef NDEBUG
|
|
MachineBasicBlock *MBB = MI.getParent();
|
|
MachineFunction *MF = MBB->getParent();
|
|
#endif
|
|
assert(FIOp && FIOp->isFI() && "frame index must be address operand");
|
|
assert(TII->isMUBUF(MI));
|
|
assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() ==
|
|
MF->getInfo<SIMachineFunctionInfo>()->getStackPtrOffsetReg() &&
|
|
"should only be seeing stack pointer offset relative FrameIndex");
|
|
|
|
MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
|
|
int64_t NewOffset = OffsetOp->getImm() + Offset;
|
|
assert(isUInt<12>(NewOffset) && "offset should be legal");
|
|
|
|
FIOp->ChangeToRegister(BaseReg, false);
|
|
OffsetOp->setImm(NewOffset);
|
|
}
|
|
|
|
bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
|
|
Register BaseReg,
|
|
int64_t Offset) const {
|
|
if (!SIInstrInfo::isMUBUF(*MI))
|
|
return false;
|
|
|
|
int64_t NewOffset = Offset + getMUBUFInstrOffset(MI);
|
|
|
|
return isUInt<12>(NewOffset);
|
|
}
|
|
|
|
const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
|
|
const MachineFunction &MF, unsigned Kind) const {
|
|
// This is inaccurate. It depends on the instruction and address space. The
|
|
// only place where we should hit this is for dealing with frame indexes /
|
|
// private accesses, so this is correct in that case.
|
|
return &AMDGPU::VGPR_32RegClass;
|
|
}
|
|
|
|
static unsigned getNumSubRegsForSpillOp(unsigned Op) {
|
|
|
|
switch (Op) {
|
|
case AMDGPU::SI_SPILL_S1024_SAVE:
|
|
case AMDGPU::SI_SPILL_S1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_V1024_SAVE:
|
|
case AMDGPU::SI_SPILL_V1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_A1024_SAVE:
|
|
case AMDGPU::SI_SPILL_A1024_RESTORE:
|
|
return 32;
|
|
case AMDGPU::SI_SPILL_S512_SAVE:
|
|
case AMDGPU::SI_SPILL_S512_RESTORE:
|
|
case AMDGPU::SI_SPILL_V512_SAVE:
|
|
case AMDGPU::SI_SPILL_V512_RESTORE:
|
|
case AMDGPU::SI_SPILL_A512_SAVE:
|
|
case AMDGPU::SI_SPILL_A512_RESTORE:
|
|
return 16;
|
|
case AMDGPU::SI_SPILL_S256_SAVE:
|
|
case AMDGPU::SI_SPILL_S256_RESTORE:
|
|
case AMDGPU::SI_SPILL_V256_SAVE:
|
|
case AMDGPU::SI_SPILL_V256_RESTORE:
|
|
return 8;
|
|
case AMDGPU::SI_SPILL_S192_SAVE:
|
|
case AMDGPU::SI_SPILL_S192_RESTORE:
|
|
case AMDGPU::SI_SPILL_V192_SAVE:
|
|
case AMDGPU::SI_SPILL_V192_RESTORE:
|
|
return 6;
|
|
case AMDGPU::SI_SPILL_S160_SAVE:
|
|
case AMDGPU::SI_SPILL_S160_RESTORE:
|
|
case AMDGPU::SI_SPILL_V160_SAVE:
|
|
case AMDGPU::SI_SPILL_V160_RESTORE:
|
|
return 5;
|
|
case AMDGPU::SI_SPILL_S128_SAVE:
|
|
case AMDGPU::SI_SPILL_S128_RESTORE:
|
|
case AMDGPU::SI_SPILL_V128_SAVE:
|
|
case AMDGPU::SI_SPILL_V128_RESTORE:
|
|
case AMDGPU::SI_SPILL_A128_SAVE:
|
|
case AMDGPU::SI_SPILL_A128_RESTORE:
|
|
return 4;
|
|
case AMDGPU::SI_SPILL_S96_SAVE:
|
|
case AMDGPU::SI_SPILL_S96_RESTORE:
|
|
case AMDGPU::SI_SPILL_V96_SAVE:
|
|
case AMDGPU::SI_SPILL_V96_RESTORE:
|
|
return 3;
|
|
case AMDGPU::SI_SPILL_S64_SAVE:
|
|
case AMDGPU::SI_SPILL_S64_RESTORE:
|
|
case AMDGPU::SI_SPILL_V64_SAVE:
|
|
case AMDGPU::SI_SPILL_V64_RESTORE:
|
|
case AMDGPU::SI_SPILL_A64_SAVE:
|
|
case AMDGPU::SI_SPILL_A64_RESTORE:
|
|
return 2;
|
|
case AMDGPU::SI_SPILL_S32_SAVE:
|
|
case AMDGPU::SI_SPILL_S32_RESTORE:
|
|
case AMDGPU::SI_SPILL_V32_SAVE:
|
|
case AMDGPU::SI_SPILL_V32_RESTORE:
|
|
case AMDGPU::SI_SPILL_A32_SAVE:
|
|
case AMDGPU::SI_SPILL_A32_RESTORE:
|
|
return 1;
|
|
default: llvm_unreachable("Invalid spill opcode");
|
|
}
|
|
}
|
|
|
|
static int getOffsetMUBUFStore(unsigned Opc) {
|
|
switch (Opc) {
|
|
case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static int getOffsetMUBUFLoad(unsigned Opc) {
|
|
switch (Opc) {
|
|
case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
|
|
MachineBasicBlock::iterator MI,
|
|
int Index,
|
|
unsigned Lane,
|
|
unsigned ValueReg,
|
|
bool IsKill) {
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
MachineFunction *MF = MI->getParent()->getParent();
|
|
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
|
|
MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
|
|
|
|
if (Reg == AMDGPU::NoRegister)
|
|
return MachineInstrBuilder();
|
|
|
|
bool IsStore = MI->mayStore();
|
|
MachineRegisterInfo &MRI = MF->getRegInfo();
|
|
auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
|
|
|
|
unsigned Dst = IsStore ? Reg : ValueReg;
|
|
unsigned Src = IsStore ? ValueReg : Reg;
|
|
unsigned Opc = (IsStore ^ TRI->isVGPR(MRI, Reg)) ? AMDGPU::V_ACCVGPR_WRITE_B32
|
|
: AMDGPU::V_ACCVGPR_READ_B32;
|
|
|
|
return BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(Opc), Dst)
|
|
.addReg(Src, getKillRegState(IsKill));
|
|
}
|
|
|
|
// This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
|
|
// need to handle the case where an SGPR may need to be spilled while spilling.
|
|
static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
|
|
MachineFrameInfo &MFI,
|
|
MachineBasicBlock::iterator MI,
|
|
int Index,
|
|
int64_t Offset) {
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
const DebugLoc &DL = MI->getDebugLoc();
|
|
bool IsStore = MI->mayStore();
|
|
|
|
unsigned Opc = MI->getOpcode();
|
|
int LoadStoreOp = IsStore ?
|
|
getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
|
|
if (LoadStoreOp == -1)
|
|
return false;
|
|
|
|
const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
|
|
if (spillVGPRtoAGPR(ST, MI, Index, 0, Reg->getReg(), false).getInstr())
|
|
return true;
|
|
|
|
MachineInstrBuilder NewMI =
|
|
BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
|
|
.add(*Reg)
|
|
.add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
|
|
.add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
|
|
.addImm(Offset)
|
|
.addImm(0) // glc
|
|
.addImm(0) // slc
|
|
.addImm(0) // tfe
|
|
.addImm(0) // dlc
|
|
.addImm(0) // swz
|
|
.cloneMemRefs(*MI);
|
|
|
|
const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
|
|
AMDGPU::OpName::vdata_in);
|
|
if (VDataIn)
|
|
NewMI.add(*VDataIn);
|
|
return true;
|
|
}
|
|
|
|
void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI,
|
|
unsigned LoadStoreOp,
|
|
int Index,
|
|
Register ValueReg,
|
|
bool IsKill,
|
|
MCRegister ScratchRsrcReg,
|
|
MCRegister ScratchOffsetReg,
|
|
int64_t InstOffset,
|
|
MachineMemOperand *MMO,
|
|
RegScavenger *RS) const {
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
MachineFunction *MF = MI->getParent()->getParent();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
const MachineFrameInfo &MFI = MF->getFrameInfo();
|
|
const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
|
|
|
|
const MCInstrDesc &Desc = TII->get(LoadStoreOp);
|
|
const DebugLoc &DL = MI->getDebugLoc();
|
|
bool IsStore = Desc.mayStore();
|
|
|
|
bool Scavenged = false;
|
|
MCRegister SOffset = ScratchOffsetReg;
|
|
|
|
const unsigned EltSize = 4;
|
|
const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
|
|
unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT);
|
|
unsigned Size = NumSubRegs * EltSize;
|
|
int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
|
|
int64_t ScratchOffsetRegDelta = 0;
|
|
|
|
Align Alignment = MFI.getObjectAlign(Index);
|
|
const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
|
|
|
|
Register TmpReg =
|
|
hasAGPRs(RC) ? TII->getNamedOperand(*MI, AMDGPU::OpName::tmp)->getReg()
|
|
: Register();
|
|
|
|
assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset");
|
|
|
|
if (!isUInt<12>(Offset + Size - EltSize)) {
|
|
SOffset = MCRegister();
|
|
|
|
// We currently only support spilling VGPRs to EltSize boundaries, meaning
|
|
// we can simplify the adjustment of Offset here to just scale with
|
|
// WavefrontSize.
|
|
Offset *= ST.getWavefrontSize();
|
|
|
|
// We don't have access to the register scavenger if this function is called
|
|
// during PEI::scavengeFrameVirtualRegs().
|
|
if (RS)
|
|
SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
|
|
|
|
if (!SOffset) {
|
|
// There are no free SGPRs, and since we are in the process of spilling
|
|
// VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true
|
|
// on SI/CI and on VI it is true until we implement spilling using scalar
|
|
// stores), we have no way to free up an SGPR. Our solution here is to
|
|
// add the offset directly to the ScratchOffset or StackPtrOffset
|
|
// register, and then subtract the offset after the spill to return the
|
|
// register to it's original value.
|
|
if (!ScratchOffsetReg)
|
|
ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
|
|
SOffset = ScratchOffsetReg;
|
|
ScratchOffsetRegDelta = Offset;
|
|
} else {
|
|
Scavenged = true;
|
|
}
|
|
|
|
if (!SOffset)
|
|
report_fatal_error("could not scavenge SGPR to spill in entry function");
|
|
|
|
if (ScratchOffsetReg == AMDGPU::NoRegister) {
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset)
|
|
.addImm(Offset);
|
|
} else {
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset)
|
|
.addReg(ScratchOffsetReg)
|
|
.addImm(Offset);
|
|
}
|
|
|
|
Offset = 0;
|
|
}
|
|
|
|
for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) {
|
|
Register SubReg = NumSubRegs == 1
|
|
? Register(ValueReg)
|
|
: getSubReg(ValueReg, getSubRegFromChannel(i));
|
|
|
|
unsigned SOffsetRegState = 0;
|
|
unsigned SrcDstRegState = getDefRegState(!IsStore);
|
|
if (i + 1 == e) {
|
|
SOffsetRegState |= getKillRegState(Scavenged);
|
|
// The last implicit use carries the "Kill" flag.
|
|
SrcDstRegState |= getKillRegState(IsKill);
|
|
}
|
|
|
|
auto MIB = spillVGPRtoAGPR(ST, MI, Index, i, SubReg, IsKill);
|
|
|
|
if (!MIB.getInstr()) {
|
|
unsigned FinalReg = SubReg;
|
|
if (TmpReg != AMDGPU::NoRegister) {
|
|
if (IsStore)
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_READ_B32), TmpReg)
|
|
.addReg(SubReg, getKillRegState(IsKill));
|
|
SubReg = TmpReg;
|
|
}
|
|
|
|
MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i);
|
|
MachineMemOperand *NewMMO =
|
|
MF->getMachineMemOperand(PInfo, MMO->getFlags(), EltSize,
|
|
commonAlignment(Alignment, EltSize * i));
|
|
|
|
MIB = BuildMI(*MBB, MI, DL, Desc)
|
|
.addReg(SubReg,
|
|
getDefRegState(!IsStore) | getKillRegState(IsKill))
|
|
.addReg(ScratchRsrcReg);
|
|
if (SOffset == AMDGPU::NoRegister) {
|
|
MIB.addImm(0);
|
|
} else {
|
|
MIB.addReg(SOffset, SOffsetRegState);
|
|
}
|
|
MIB.addImm(Offset)
|
|
.addImm(0) // glc
|
|
.addImm(0) // slc
|
|
.addImm(0) // tfe
|
|
.addImm(0) // dlc
|
|
.addImm(0) // swz
|
|
.addMemOperand(NewMMO);
|
|
|
|
if (!IsStore && TmpReg != AMDGPU::NoRegister)
|
|
MIB = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32),
|
|
FinalReg)
|
|
.addReg(TmpReg, RegState::Kill);
|
|
}
|
|
|
|
if (NumSubRegs > 1)
|
|
MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
|
|
}
|
|
|
|
if (ScratchOffsetRegDelta != 0) {
|
|
// Subtract the offset we added to the ScratchOffset register.
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), SOffset)
|
|
.addReg(SOffset)
|
|
.addImm(ScratchOffsetRegDelta);
|
|
}
|
|
}
|
|
|
|
// Generate a VMEM access which loads or stores the VGPR containing an SGPR
|
|
// spill such that all the lanes set in VGPRLanes are loaded or stored.
|
|
// This generates exec mask manipulation and will use SGPRs available in MI
|
|
// or VGPR lanes in the VGPR to save and restore the exec mask.
|
|
void SIRegisterInfo::buildSGPRSpillLoadStore(MachineBasicBlock::iterator MI,
|
|
int Index, int Offset,
|
|
unsigned EltSize, Register VGPR,
|
|
int64_t VGPRLanes,
|
|
RegScavenger *RS,
|
|
bool IsLoad) const {
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
MachineFunction *MF = MBB->getParent();
|
|
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
|
|
Register SuperReg = MI->getOperand(0).getReg();
|
|
const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
|
|
ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
|
|
unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
|
|
unsigned FirstPart = isWave32 ? Offset * 16 : Offset * 32;
|
|
|
|
bool IsKill = MI->getOperand(0).isKill();
|
|
const DebugLoc &DL = MI->getDebugLoc();
|
|
|
|
const bool SuperRegIsExec =
|
|
SuperReg == AMDGPU::EXEC || SuperReg == AMDGPU::EXEC_LO;
|
|
|
|
// If exec mask is stored in the VGPR, make sure it is stored after
|
|
// any lanes used by the spill (16 lanes on Wave32, 32 lanes on Wave64).
|
|
const unsigned ExecLoLane = SuperRegIsExec ? 0 : (isWave32 ? 16 : 32);
|
|
const unsigned ExecHiLane = SuperRegIsExec ? 1 : (isWave32 ? 17 : 33);
|
|
|
|
// Try to use the src/dst SGPRs to hold a copy of the exec mask.
|
|
// Use VGPR lanes when this is not possible, i.e. the src value
|
|
// must be valid after the spill or src is smaller than exec mask.
|
|
bool StoreExecInVGPR = !IsLoad && (SuperRegIsExec || !IsKill);
|
|
|
|
// On Wave32 only handle EXEC_LO.
|
|
// On Wave64 only update EXEC_HI if there is sufficent space for a copy.
|
|
bool OnlyExecLo = isWave32 || NumSubRegs == 1;
|
|
|
|
unsigned ExecMovOpc = OnlyExecLo ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64;
|
|
Register ExecReg = OnlyExecLo ? AMDGPU::EXEC_LO : AMDGPU::EXEC;
|
|
Register SavedExecReg;
|
|
|
|
// Backup EXEC
|
|
if (SuperRegIsExec) {
|
|
// Do nothing; exec is already stored in VGPR or will be overwritten
|
|
} else if (StoreExecInVGPR) {
|
|
BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
|
|
VGPR)
|
|
.addReg(AMDGPU::EXEC_LO)
|
|
.addImm(ExecLoLane)
|
|
.addReg(VGPR, getUndefRegState(IsLoad));
|
|
|
|
if (!isWave32) {
|
|
BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
|
|
VGPR)
|
|
.addReg(AMDGPU::EXEC_HI)
|
|
.addImm(ExecHiLane)
|
|
.addReg(VGPR);
|
|
}
|
|
} else {
|
|
if (OnlyExecLo) {
|
|
SavedExecReg = NumSubRegs == 1
|
|
? SuperReg
|
|
: getSubReg(SuperReg, SplitParts[FirstPart]);
|
|
} else {
|
|
SavedExecReg =
|
|
getMatchingSuperReg(getSubReg(SuperReg, SplitParts[FirstPart]),
|
|
AMDGPU::sub0, &AMDGPU::SReg_64_XEXECRegClass);
|
|
// If src/dst is an odd size it is possible subreg0 is not aligned.
|
|
if (!SavedExecReg && NumSubRegs > 2)
|
|
SavedExecReg =
|
|
getMatchingSuperReg(getSubReg(SuperReg, SplitParts[FirstPart + 1]),
|
|
AMDGPU::sub0, &AMDGPU::SReg_64_XEXECRegClass);
|
|
}
|
|
|
|
assert(SavedExecReg);
|
|
BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), SavedExecReg).addReg(ExecReg);
|
|
}
|
|
|
|
// Setup EXEC
|
|
BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg).addImm(VGPRLanes);
|
|
|
|
// Load/store VGPR
|
|
MachineFrameInfo &FrameInfo = MF->getFrameInfo();
|
|
assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
|
|
|
|
Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
|
|
? getBaseRegister()
|
|
: getFrameRegister(*MF);
|
|
|
|
Align Alignment = FrameInfo.getObjectAlign(Index);
|
|
MachinePointerInfo PtrInfo =
|
|
MachinePointerInfo::getFixedStack(*MF, Index);
|
|
MachineMemOperand *MMO = MF->getMachineMemOperand(
|
|
PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
|
|
EltSize, Alignment);
|
|
|
|
if (IsLoad) {
|
|
buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
|
|
Index,
|
|
VGPR, false,
|
|
MFI->getScratchRSrcReg(), FrameReg,
|
|
Offset * EltSize, MMO,
|
|
RS);
|
|
} else {
|
|
buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
|
|
Index,
|
|
VGPR, !StoreExecInVGPR,
|
|
MFI->getScratchRSrcReg(), FrameReg,
|
|
Offset * EltSize, MMO,
|
|
RS);
|
|
// This only ever adds one VGPR spill
|
|
MFI->addToSpilledVGPRs(1);
|
|
}
|
|
|
|
// Restore EXEC
|
|
if (SuperRegIsExec && IsLoad) {
|
|
// Do nothing; exec will be overwritten
|
|
} else if (StoreExecInVGPR) {
|
|
BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
|
|
AMDGPU::EXEC_LO)
|
|
.addReg(VGPR, getKillRegState(!IsLoad && isWave32))
|
|
.addImm(ExecLoLane);
|
|
if (!isWave32) {
|
|
BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
|
|
AMDGPU::EXEC_HI)
|
|
.addReg(VGPR, getKillRegState(!IsLoad))
|
|
.addImm(ExecHiLane);
|
|
}
|
|
} else {
|
|
assert(SavedExecReg);
|
|
BuildMI(*MBB, MI, DL, TII->get(ExecMovOpc), ExecReg)
|
|
.addReg(SavedExecReg, RegState::Kill);
|
|
}
|
|
}
|
|
|
|
bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
|
|
int Index,
|
|
RegScavenger *RS,
|
|
bool OnlyToVGPR) const {
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
MachineFunction *MF = MBB->getParent();
|
|
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
|
|
DenseSet<unsigned> SGPRSpillVGPRDefinedSet;
|
|
|
|
ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
|
|
= MFI->getSGPRToVGPRSpills(Index);
|
|
bool SpillToVGPR = !VGPRSpills.empty();
|
|
if (OnlyToVGPR && !SpillToVGPR)
|
|
return false;
|
|
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
|
|
Register SuperReg = MI->getOperand(0).getReg();
|
|
bool IsKill = MI->getOperand(0).isKill();
|
|
const DebugLoc &DL = MI->getDebugLoc();
|
|
|
|
assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() &&
|
|
SuperReg != MFI->getFrameOffsetReg()));
|
|
|
|
assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
|
|
|
|
unsigned EltSize = 4;
|
|
const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
|
|
|
|
ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
|
|
unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
|
|
|
|
if (SpillToVGPR) {
|
|
for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
|
|
Register SubReg =
|
|
NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
|
|
SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
|
|
|
|
// During SGPR spilling to VGPR, determine if the VGPR is defined. The
|
|
// only circumstance in which we say it is undefined is when it is the
|
|
// first spill to this VGPR in the first basic block.
|
|
bool VGPRDefined = true;
|
|
if (MBB == &MF->front())
|
|
VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second;
|
|
|
|
// Mark the "old value of vgpr" input undef only if this is the first sgpr
|
|
// spill to this specific vgpr in the first basic block.
|
|
BuildMI(*MBB, MI, DL,
|
|
TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
|
|
Spill.VGPR)
|
|
.addReg(SubReg, getKillRegState(IsKill))
|
|
.addImm(Spill.Lane)
|
|
.addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef);
|
|
|
|
// FIXME: Since this spills to another register instead of an actual
|
|
// frame index, we should delete the frame index when all references to
|
|
// it are fixed.
|
|
}
|
|
} else {
|
|
// Scavenged temporary VGPR to use. It must be scavenged once for any number
|
|
// of spilled subregs.
|
|
Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
|
|
|
|
// SubReg carries the "Kill" flag when SubReg == SuperReg.
|
|
unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill);
|
|
|
|
unsigned PerVGPR = isWave32 ? 16 : 32;
|
|
unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
|
|
int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
|
|
|
|
for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
|
|
unsigned TmpVGPRFlags = RegState::Undef;
|
|
|
|
// Write sub registers into the VGPR
|
|
for (unsigned i = Offset * PerVGPR,
|
|
e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
|
|
i < e; ++i) {
|
|
Register SubReg =
|
|
NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
|
|
|
|
MachineInstrBuilder WriteLane =
|
|
BuildMI(*MBB, MI, DL,
|
|
TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32),
|
|
TmpVGPR)
|
|
.addReg(SubReg, SubKillState)
|
|
.addImm(i % PerVGPR)
|
|
.addReg(TmpVGPR, TmpVGPRFlags);
|
|
TmpVGPRFlags = 0;
|
|
|
|
// There could be undef components of a spilled super register.
|
|
// TODO: Can we detect this and skip the spill?
|
|
if (NumSubRegs > 1) {
|
|
// The last implicit use of the SuperReg carries the "Kill" flag.
|
|
unsigned SuperKillState = 0;
|
|
if (i + 1 == NumSubRegs)
|
|
SuperKillState |= getKillRegState(IsKill);
|
|
WriteLane.addReg(SuperReg, RegState::Implicit | SuperKillState);
|
|
}
|
|
}
|
|
|
|
// Write out VGPR
|
|
buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
|
|
RS, false);
|
|
}
|
|
}
|
|
|
|
MI->eraseFromParent();
|
|
MFI->addToSpilledSGPRs(NumSubRegs);
|
|
return true;
|
|
}
|
|
|
|
bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
|
|
int Index,
|
|
RegScavenger *RS,
|
|
bool OnlyToVGPR) const {
|
|
MachineFunction *MF = MI->getParent()->getParent();
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
|
|
|
|
ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills
|
|
= MFI->getSGPRToVGPRSpills(Index);
|
|
bool SpillToVGPR = !VGPRSpills.empty();
|
|
if (OnlyToVGPR && !SpillToVGPR)
|
|
return false;
|
|
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
const DebugLoc &DL = MI->getDebugLoc();
|
|
|
|
Register SuperReg = MI->getOperand(0).getReg();
|
|
|
|
assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
|
|
|
|
unsigned EltSize = 4;
|
|
|
|
const TargetRegisterClass *RC = getPhysRegClass(SuperReg);
|
|
|
|
ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize);
|
|
unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
|
|
|
|
if (SpillToVGPR) {
|
|
for (unsigned i = 0, e = NumSubRegs; i < e; ++i) {
|
|
Register SubReg =
|
|
NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
|
|
|
|
SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
|
|
auto MIB =
|
|
BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32),
|
|
SubReg)
|
|
.addReg(Spill.VGPR)
|
|
.addImm(Spill.Lane);
|
|
|
|
if (NumSubRegs > 1 && i == 0)
|
|
MIB.addReg(SuperReg, RegState::ImplicitDefine);
|
|
}
|
|
} else {
|
|
Register TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
|
|
|
|
unsigned PerVGPR = isWave32 ? 16 : 32;
|
|
unsigned NumVGPRs = (NumSubRegs + (PerVGPR - 1)) / PerVGPR;
|
|
int64_t VGPRLanes = (1LL << std::min(PerVGPR, NumSubRegs)) - 1LL;
|
|
|
|
for (unsigned Offset = 0; Offset < NumVGPRs; ++Offset) {
|
|
// Load in VGPR data
|
|
buildSGPRSpillLoadStore(MI, Index, Offset, EltSize, TmpVGPR, VGPRLanes,
|
|
RS, true);
|
|
|
|
// Unpack lanes
|
|
for (unsigned i = Offset * PerVGPR,
|
|
e = std::min((Offset + 1) * PerVGPR, NumSubRegs);
|
|
i < e; ++i) {
|
|
Register SubReg =
|
|
NumSubRegs == 1 ? SuperReg : getSubReg(SuperReg, SplitParts[i]);
|
|
|
|
bool LastSubReg = (i + 1 == e);
|
|
auto MIB =
|
|
BuildMI(*MBB, MI, DL,
|
|
TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), SubReg)
|
|
.addReg(TmpVGPR, getKillRegState(LastSubReg))
|
|
.addImm(i);
|
|
|
|
if (NumSubRegs > 1 && i == 0)
|
|
MIB.addReg(SuperReg, RegState::ImplicitDefine);
|
|
}
|
|
}
|
|
}
|
|
|
|
MI->eraseFromParent();
|
|
return true;
|
|
}
|
|
|
|
/// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
|
|
/// a VGPR and the stack slot can be safely eliminated when all other users are
|
|
/// handled.
|
|
bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
|
|
MachineBasicBlock::iterator MI,
|
|
int FI,
|
|
RegScavenger *RS) const {
|
|
switch (MI->getOpcode()) {
|
|
case AMDGPU::SI_SPILL_S1024_SAVE:
|
|
case AMDGPU::SI_SPILL_S512_SAVE:
|
|
case AMDGPU::SI_SPILL_S256_SAVE:
|
|
case AMDGPU::SI_SPILL_S192_SAVE:
|
|
case AMDGPU::SI_SPILL_S160_SAVE:
|
|
case AMDGPU::SI_SPILL_S128_SAVE:
|
|
case AMDGPU::SI_SPILL_S96_SAVE:
|
|
case AMDGPU::SI_SPILL_S64_SAVE:
|
|
case AMDGPU::SI_SPILL_S32_SAVE:
|
|
return spillSGPR(MI, FI, RS, true);
|
|
case AMDGPU::SI_SPILL_S1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_S512_RESTORE:
|
|
case AMDGPU::SI_SPILL_S256_RESTORE:
|
|
case AMDGPU::SI_SPILL_S192_RESTORE:
|
|
case AMDGPU::SI_SPILL_S160_RESTORE:
|
|
case AMDGPU::SI_SPILL_S128_RESTORE:
|
|
case AMDGPU::SI_SPILL_S96_RESTORE:
|
|
case AMDGPU::SI_SPILL_S64_RESTORE:
|
|
case AMDGPU::SI_SPILL_S32_RESTORE:
|
|
return restoreSGPR(MI, FI, RS, true);
|
|
default:
|
|
llvm_unreachable("not an SGPR spill instruction");
|
|
}
|
|
}
|
|
|
|
void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
|
|
int SPAdj, unsigned FIOperandNum,
|
|
RegScavenger *RS) const {
|
|
MachineFunction *MF = MI->getParent()->getParent();
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
|
|
MachineFrameInfo &FrameInfo = MF->getFrameInfo();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
DebugLoc DL = MI->getDebugLoc();
|
|
|
|
assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
|
|
|
|
MachineOperand &FIOp = MI->getOperand(FIOperandNum);
|
|
int Index = MI->getOperand(FIOperandNum).getIndex();
|
|
|
|
Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
|
|
? getBaseRegister()
|
|
: getFrameRegister(*MF);
|
|
|
|
switch (MI->getOpcode()) {
|
|
// SGPR register spill
|
|
case AMDGPU::SI_SPILL_S1024_SAVE:
|
|
case AMDGPU::SI_SPILL_S512_SAVE:
|
|
case AMDGPU::SI_SPILL_S256_SAVE:
|
|
case AMDGPU::SI_SPILL_S192_SAVE:
|
|
case AMDGPU::SI_SPILL_S160_SAVE:
|
|
case AMDGPU::SI_SPILL_S128_SAVE:
|
|
case AMDGPU::SI_SPILL_S96_SAVE:
|
|
case AMDGPU::SI_SPILL_S64_SAVE:
|
|
case AMDGPU::SI_SPILL_S32_SAVE: {
|
|
spillSGPR(MI, Index, RS);
|
|
break;
|
|
}
|
|
|
|
// SGPR register restore
|
|
case AMDGPU::SI_SPILL_S1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_S512_RESTORE:
|
|
case AMDGPU::SI_SPILL_S256_RESTORE:
|
|
case AMDGPU::SI_SPILL_S192_RESTORE:
|
|
case AMDGPU::SI_SPILL_S160_RESTORE:
|
|
case AMDGPU::SI_SPILL_S128_RESTORE:
|
|
case AMDGPU::SI_SPILL_S96_RESTORE:
|
|
case AMDGPU::SI_SPILL_S64_RESTORE:
|
|
case AMDGPU::SI_SPILL_S32_RESTORE: {
|
|
restoreSGPR(MI, Index, RS);
|
|
break;
|
|
}
|
|
|
|
// VGPR register spill
|
|
case AMDGPU::SI_SPILL_V1024_SAVE:
|
|
case AMDGPU::SI_SPILL_V512_SAVE:
|
|
case AMDGPU::SI_SPILL_V256_SAVE:
|
|
case AMDGPU::SI_SPILL_V160_SAVE:
|
|
case AMDGPU::SI_SPILL_V128_SAVE:
|
|
case AMDGPU::SI_SPILL_V96_SAVE:
|
|
case AMDGPU::SI_SPILL_V64_SAVE:
|
|
case AMDGPU::SI_SPILL_V32_SAVE:
|
|
case AMDGPU::SI_SPILL_A1024_SAVE:
|
|
case AMDGPU::SI_SPILL_A512_SAVE:
|
|
case AMDGPU::SI_SPILL_A128_SAVE:
|
|
case AMDGPU::SI_SPILL_A64_SAVE:
|
|
case AMDGPU::SI_SPILL_A32_SAVE: {
|
|
const MachineOperand *VData = TII->getNamedOperand(*MI,
|
|
AMDGPU::OpName::vdata);
|
|
assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
|
|
MFI->getStackPtrOffsetReg());
|
|
|
|
buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET,
|
|
Index,
|
|
VData->getReg(), VData->isKill(),
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
|
|
FrameReg,
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
|
|
*MI->memoperands_begin(),
|
|
RS);
|
|
MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
|
|
MI->eraseFromParent();
|
|
break;
|
|
}
|
|
case AMDGPU::SI_SPILL_V32_RESTORE:
|
|
case AMDGPU::SI_SPILL_V64_RESTORE:
|
|
case AMDGPU::SI_SPILL_V96_RESTORE:
|
|
case AMDGPU::SI_SPILL_V128_RESTORE:
|
|
case AMDGPU::SI_SPILL_V160_RESTORE:
|
|
case AMDGPU::SI_SPILL_V256_RESTORE:
|
|
case AMDGPU::SI_SPILL_V512_RESTORE:
|
|
case AMDGPU::SI_SPILL_V1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_A32_RESTORE:
|
|
case AMDGPU::SI_SPILL_A64_RESTORE:
|
|
case AMDGPU::SI_SPILL_A128_RESTORE:
|
|
case AMDGPU::SI_SPILL_A512_RESTORE:
|
|
case AMDGPU::SI_SPILL_A1024_RESTORE: {
|
|
const MachineOperand *VData = TII->getNamedOperand(*MI,
|
|
AMDGPU::OpName::vdata);
|
|
assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
|
|
MFI->getStackPtrOffsetReg());
|
|
|
|
buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET,
|
|
Index,
|
|
VData->getReg(), VData->isKill(),
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(),
|
|
FrameReg,
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
|
|
*MI->memoperands_begin(),
|
|
RS);
|
|
MI->eraseFromParent();
|
|
break;
|
|
}
|
|
|
|
default: {
|
|
const DebugLoc &DL = MI->getDebugLoc();
|
|
bool IsMUBUF = TII->isMUBUF(*MI);
|
|
|
|
if (!IsMUBUF && !MFI->isEntryFunction()) {
|
|
// Convert to a swizzled stack address by scaling by the wave size.
|
|
//
|
|
// In an entry function/kernel the offset is already swizzled.
|
|
|
|
bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32;
|
|
Register ResultReg =
|
|
IsCopy ? MI->getOperand(0).getReg()
|
|
: RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
|
|
|
|
int64_t Offset = FrameInfo.getObjectOffset(Index);
|
|
if (Offset == 0) {
|
|
// XXX - This never happens because of emergency scavenging slot at 0?
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg)
|
|
.addImm(ST.getWavefrontSizeLog2())
|
|
.addReg(FrameReg);
|
|
} else {
|
|
if (auto MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) {
|
|
// Reuse ResultReg in intermediate step.
|
|
Register ScaledReg = ResultReg;
|
|
|
|
BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
|
|
ScaledReg)
|
|
.addImm(ST.getWavefrontSizeLog2())
|
|
.addReg(FrameReg);
|
|
|
|
const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
|
|
|
|
// TODO: Fold if use instruction is another add of a constant.
|
|
if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
|
|
// FIXME: This can fail
|
|
MIB.addImm(Offset);
|
|
MIB.addReg(ScaledReg, RegState::Kill);
|
|
if (!IsVOP2)
|
|
MIB.addImm(0); // clamp bit
|
|
} else {
|
|
assert(MIB->getOpcode() == AMDGPU::V_ADD_I32_e64 &&
|
|
"Need to reuse carry out register");
|
|
|
|
// Use scavenged unused carry out as offset register.
|
|
Register ConstOffsetReg;
|
|
if (!isWave32)
|
|
ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
|
|
else
|
|
ConstOffsetReg = MIB.getReg(1);
|
|
|
|
BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
|
|
.addImm(Offset);
|
|
MIB.addReg(ConstOffsetReg, RegState::Kill);
|
|
MIB.addReg(ScaledReg, RegState::Kill);
|
|
MIB.addImm(0); // clamp bit
|
|
}
|
|
} else {
|
|
// We have to produce a carry out, and there isn't a free SGPR pair
|
|
// for it. We can keep the whole computation on the SALU to avoid
|
|
// clobbering an additional register at the cost of an extra mov.
|
|
|
|
// We may have 1 free scratch SGPR even though a carry out is
|
|
// unavailable. Only one additional mov is needed.
|
|
Register TmpScaledReg =
|
|
RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
|
|
Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
|
|
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
|
|
.addReg(FrameReg)
|
|
.addImm(ST.getWavefrontSizeLog2());
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), ScaledReg)
|
|
.addReg(ScaledReg, RegState::Kill)
|
|
.addImm(Offset);
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
|
|
.addReg(ScaledReg, RegState::Kill);
|
|
|
|
// If there were truly no free SGPRs, we need to undo everything.
|
|
if (!TmpScaledReg.isValid()) {
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScaledReg)
|
|
.addReg(ScaledReg, RegState::Kill)
|
|
.addImm(Offset);
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
|
|
.addReg(FrameReg)
|
|
.addImm(ST.getWavefrontSizeLog2());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Don't introduce an extra copy if we're just materializing in a mov.
|
|
if (IsCopy)
|
|
MI->eraseFromParent();
|
|
else
|
|
FIOp.ChangeToRegister(ResultReg, false, false, true);
|
|
return;
|
|
}
|
|
|
|
if (IsMUBUF) {
|
|
// Disable offen so we don't need a 0 vgpr base.
|
|
assert(static_cast<int>(FIOperandNum) ==
|
|
AMDGPU::getNamedOperandIdx(MI->getOpcode(),
|
|
AMDGPU::OpName::vaddr));
|
|
|
|
auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
|
|
assert((SOffset.isReg() &&
|
|
SOffset.getReg() == MFI->getStackPtrOffsetReg()) ||
|
|
(SOffset.isImm() && SOffset.getImm() == 0));
|
|
if (SOffset.isReg()) {
|
|
if (FrameReg == AMDGPU::NoRegister) {
|
|
SOffset.ChangeToImmediate(0);
|
|
} else {
|
|
SOffset.setReg(FrameReg);
|
|
}
|
|
}
|
|
|
|
int64_t Offset = FrameInfo.getObjectOffset(Index);
|
|
int64_t OldImm
|
|
= TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
|
|
int64_t NewOffset = OldImm + Offset;
|
|
|
|
if (isUInt<12>(NewOffset) &&
|
|
buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
|
|
MI->eraseFromParent();
|
|
return;
|
|
}
|
|
}
|
|
|
|
// If the offset is simply too big, don't convert to a scratch wave offset
|
|
// relative index.
|
|
|
|
int64_t Offset = FrameInfo.getObjectOffset(Index);
|
|
FIOp.ChangeToImmediate(Offset);
|
|
if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
|
|
Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
|
|
.addImm(Offset);
|
|
FIOp.ChangeToRegister(TmpReg, false, false, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
|
|
return AMDGPUInstPrinter::getRegisterName(Reg);
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) {
|
|
if (BitWidth == 1)
|
|
return &AMDGPU::VReg_1RegClass;
|
|
if (BitWidth <= 16)
|
|
return &AMDGPU::VGPR_LO16RegClass;
|
|
if (BitWidth <= 32)
|
|
return &AMDGPU::VGPR_32RegClass;
|
|
if (BitWidth <= 64)
|
|
return &AMDGPU::VReg_64RegClass;
|
|
if (BitWidth <= 96)
|
|
return &AMDGPU::VReg_96RegClass;
|
|
if (BitWidth <= 128)
|
|
return &AMDGPU::VReg_128RegClass;
|
|
if (BitWidth <= 160)
|
|
return &AMDGPU::VReg_160RegClass;
|
|
if (BitWidth <= 192)
|
|
return &AMDGPU::VReg_192RegClass;
|
|
if (BitWidth <= 256)
|
|
return &AMDGPU::VReg_256RegClass;
|
|
if (BitWidth <= 512)
|
|
return &AMDGPU::VReg_512RegClass;
|
|
if (BitWidth <= 1024)
|
|
return &AMDGPU::VReg_1024RegClass;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) {
|
|
if (BitWidth <= 16)
|
|
return &AMDGPU::AGPR_LO16RegClass;
|
|
if (BitWidth <= 32)
|
|
return &AMDGPU::AGPR_32RegClass;
|
|
if (BitWidth <= 64)
|
|
return &AMDGPU::AReg_64RegClass;
|
|
if (BitWidth <= 96)
|
|
return &AMDGPU::AReg_96RegClass;
|
|
if (BitWidth <= 128)
|
|
return &AMDGPU::AReg_128RegClass;
|
|
if (BitWidth <= 160)
|
|
return &AMDGPU::AReg_160RegClass;
|
|
if (BitWidth <= 192)
|
|
return &AMDGPU::AReg_192RegClass;
|
|
if (BitWidth <= 256)
|
|
return &AMDGPU::AReg_256RegClass;
|
|
if (BitWidth <= 512)
|
|
return &AMDGPU::AReg_512RegClass;
|
|
if (BitWidth <= 1024)
|
|
return &AMDGPU::AReg_1024RegClass;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
|
|
if (BitWidth <= 16)
|
|
return &AMDGPU::SGPR_LO16RegClass;
|
|
if (BitWidth <= 32)
|
|
return &AMDGPU::SReg_32RegClass;
|
|
if (BitWidth <= 64)
|
|
return &AMDGPU::SReg_64RegClass;
|
|
if (BitWidth <= 96)
|
|
return &AMDGPU::SGPR_96RegClass;
|
|
if (BitWidth <= 128)
|
|
return &AMDGPU::SGPR_128RegClass;
|
|
if (BitWidth <= 160)
|
|
return &AMDGPU::SGPR_160RegClass;
|
|
if (BitWidth <= 192)
|
|
return &AMDGPU::SGPR_192RegClass;
|
|
if (BitWidth <= 256)
|
|
return &AMDGPU::SGPR_256RegClass;
|
|
if (BitWidth <= 512)
|
|
return &AMDGPU::SGPR_512RegClass;
|
|
if (BitWidth <= 1024)
|
|
return &AMDGPU::SGPR_1024RegClass;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
// FIXME: This is very slow. It might be worth creating a map from physreg to
|
|
// register class.
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
|
|
static const TargetRegisterClass *const BaseClasses[] = {
|
|
&AMDGPU::VGPR_LO16RegClass,
|
|
&AMDGPU::VGPR_HI16RegClass,
|
|
&AMDGPU::SReg_LO16RegClass,
|
|
&AMDGPU::AGPR_LO16RegClass,
|
|
&AMDGPU::VGPR_32RegClass,
|
|
&AMDGPU::SReg_32RegClass,
|
|
&AMDGPU::AGPR_32RegClass,
|
|
&AMDGPU::VReg_64RegClass,
|
|
&AMDGPU::SReg_64RegClass,
|
|
&AMDGPU::AReg_64RegClass,
|
|
&AMDGPU::VReg_96RegClass,
|
|
&AMDGPU::SReg_96RegClass,
|
|
&AMDGPU::AReg_96RegClass,
|
|
&AMDGPU::VReg_128RegClass,
|
|
&AMDGPU::SReg_128RegClass,
|
|
&AMDGPU::AReg_128RegClass,
|
|
&AMDGPU::VReg_160RegClass,
|
|
&AMDGPU::SReg_160RegClass,
|
|
&AMDGPU::AReg_160RegClass,
|
|
&AMDGPU::VReg_192RegClass,
|
|
&AMDGPU::SReg_192RegClass,
|
|
&AMDGPU::AReg_192RegClass,
|
|
&AMDGPU::VReg_256RegClass,
|
|
&AMDGPU::SReg_256RegClass,
|
|
&AMDGPU::AReg_256RegClass,
|
|
&AMDGPU::VReg_512RegClass,
|
|
&AMDGPU::SReg_512RegClass,
|
|
&AMDGPU::AReg_512RegClass,
|
|
&AMDGPU::SReg_1024RegClass,
|
|
&AMDGPU::VReg_1024RegClass,
|
|
&AMDGPU::AReg_1024RegClass,
|
|
&AMDGPU::SCC_CLASSRegClass,
|
|
&AMDGPU::Pseudo_SReg_32RegClass,
|
|
&AMDGPU::Pseudo_SReg_128RegClass,
|
|
};
|
|
|
|
for (const TargetRegisterClass *BaseClass : BaseClasses) {
|
|
if (BaseClass->contains(Reg)) {
|
|
return BaseClass;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
// TODO: It might be helpful to have some target specific flags in
|
|
// TargetRegisterClass to mark which classes are VGPRs to make this trivial.
|
|
bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const {
|
|
unsigned Size = getRegSizeInBits(*RC);
|
|
if (Size == 16) {
|
|
return getCommonSubClass(&AMDGPU::VGPR_LO16RegClass, RC) != nullptr ||
|
|
getCommonSubClass(&AMDGPU::VGPR_HI16RegClass, RC) != nullptr;
|
|
}
|
|
const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
|
|
if (!VRC) {
|
|
assert(Size < 32 && "Invalid register class size");
|
|
return false;
|
|
}
|
|
return getCommonSubClass(VRC, RC) != nullptr;
|
|
}
|
|
|
|
bool SIRegisterInfo::hasAGPRs(const TargetRegisterClass *RC) const {
|
|
unsigned Size = getRegSizeInBits(*RC);
|
|
if (Size < 16)
|
|
return false;
|
|
const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
|
|
if (!ARC) {
|
|
assert(getVGPRClassForBitWidth(Size) && "Invalid register class size");
|
|
return false;
|
|
}
|
|
return getCommonSubClass(ARC, RC) != nullptr;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
|
|
unsigned Size = getRegSizeInBits(*SRC);
|
|
const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
|
|
assert(VRC && "Invalid register class size");
|
|
return VRC;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
|
|
unsigned Size = getRegSizeInBits(*SRC);
|
|
const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
|
|
assert(ARC && "Invalid register class size");
|
|
return ARC;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
|
|
unsigned Size = getRegSizeInBits(*VRC);
|
|
if (Size == 32)
|
|
return &AMDGPU::SGPR_32RegClass;
|
|
const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
|
|
assert(SRC && "Invalid register class size");
|
|
return SRC;
|
|
}
|
|
|
|
const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
|
|
const TargetRegisterClass *RC, unsigned SubIdx) const {
|
|
if (SubIdx == AMDGPU::NoSubRegister)
|
|
return RC;
|
|
|
|
// We can assume that each lane corresponds to one 32-bit register.
|
|
unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
|
|
if (isSGPRClass(RC)) {
|
|
if (Size == 32)
|
|
RC = &AMDGPU::SGPR_32RegClass;
|
|
else
|
|
RC = getSGPRClassForBitWidth(Size);
|
|
} else if (hasAGPRs(RC)) {
|
|
RC = getAGPRClassForBitWidth(Size);
|
|
} else {
|
|
RC = getVGPRClassForBitWidth(Size);
|
|
}
|
|
assert(RC && "Invalid sub-register class size");
|
|
return RC;
|
|
}
|
|
|
|
bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
|
|
if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
|
|
OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
|
|
return !ST.hasMFMAInlineLiteralBug();
|
|
|
|
return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
|
|
OpType <= AMDGPU::OPERAND_SRC_LAST;
|
|
}
|
|
|
|
bool SIRegisterInfo::shouldRewriteCopySrc(
|
|
const TargetRegisterClass *DefRC,
|
|
unsigned DefSubReg,
|
|
const TargetRegisterClass *SrcRC,
|
|
unsigned SrcSubReg) const {
|
|
// We want to prefer the smallest register class possible, so we don't want to
|
|
// stop and rewrite on anything that looks like a subregister
|
|
// extract. Operations mostly don't care about the super register class, so we
|
|
// only want to stop on the most basic of copies between the same register
|
|
// class.
|
|
//
|
|
// e.g. if we have something like
|
|
// %0 = ...
|
|
// %1 = ...
|
|
// %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
|
|
// %3 = COPY %2, sub0
|
|
//
|
|
// We want to look through the COPY to find:
|
|
// => %3 = COPY %0
|
|
|
|
// Plain copy.
|
|
return getCommonSubClass(DefRC, SrcRC) != nullptr;
|
|
}
|
|
|
|
/// Returns a lowest register that is not used at any point in the function.
|
|
/// If all registers are used, then this function will return
|
|
/// AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
|
|
/// highest unused register.
|
|
MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
|
|
const TargetRegisterClass *RC,
|
|
const MachineFunction &MF,
|
|
bool ReserveHighestVGPR) const {
|
|
if (ReserveHighestVGPR) {
|
|
for (MCRegister Reg : reverse(*RC))
|
|
if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
|
|
return Reg;
|
|
} else {
|
|
for (MCRegister Reg : *RC)
|
|
if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
|
|
return Reg;
|
|
}
|
|
return MCRegister();
|
|
}
|
|
|
|
ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
|
|
unsigned EltSize) const {
|
|
const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
|
|
assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
|
|
|
|
const unsigned RegDWORDs = RegBitWidth / 32;
|
|
const unsigned EltDWORDs = EltSize / 4;
|
|
assert(RegSplitParts.size() + 1 >= EltDWORDs);
|
|
|
|
const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
|
|
const unsigned NumParts = RegDWORDs / EltDWORDs;
|
|
|
|
return makeArrayRef(Parts.data(), NumParts);
|
|
}
|
|
|
|
const TargetRegisterClass*
|
|
SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
|
|
Register Reg) const {
|
|
return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
|
|
}
|
|
|
|
bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
|
|
Register Reg) const {
|
|
const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
|
|
// Registers without classes are unaddressable, SGPR-like registers.
|
|
return RC && hasVGPRs(RC);
|
|
}
|
|
|
|
bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
|
|
Register Reg) const {
|
|
const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
|
|
|
|
// Registers without classes are unaddressable, SGPR-like registers.
|
|
return RC && hasAGPRs(RC);
|
|
}
|
|
|
|
bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
|
|
const TargetRegisterClass *SrcRC,
|
|
unsigned SubReg,
|
|
const TargetRegisterClass *DstRC,
|
|
unsigned DstSubReg,
|
|
const TargetRegisterClass *NewRC,
|
|
LiveIntervals &LIS) const {
|
|
unsigned SrcSize = getRegSizeInBits(*SrcRC);
|
|
unsigned DstSize = getRegSizeInBits(*DstRC);
|
|
unsigned NewSize = getRegSizeInBits(*NewRC);
|
|
|
|
// Do not increase size of registers beyond dword, we would need to allocate
|
|
// adjacent registers and constraint regalloc more than needed.
|
|
|
|
// Always allow dword coalescing.
|
|
if (SrcSize <= 32 || DstSize <= 32)
|
|
return true;
|
|
|
|
return NewSize <= DstSize || NewSize <= SrcSize;
|
|
}
|
|
|
|
unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
|
|
MachineFunction &MF) const {
|
|
const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
|
|
|
|
unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
|
|
MF.getFunction());
|
|
switch (RC->getID()) {
|
|
default:
|
|
return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
|
|
case AMDGPU::VGPR_32RegClassID:
|
|
case AMDGPU::VGPR_LO16RegClassID:
|
|
case AMDGPU::VGPR_HI16RegClassID:
|
|
return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
|
|
case AMDGPU::SGPR_32RegClassID:
|
|
case AMDGPU::SGPR_LO16RegClassID:
|
|
return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
|
|
}
|
|
}
|
|
|
|
unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
|
|
unsigned Idx) const {
|
|
if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
|
|
Idx == AMDGPU::RegisterPressureSets::AGPR_32)
|
|
return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
|
|
const_cast<MachineFunction &>(MF));
|
|
|
|
if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
|
|
return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
|
|
const_cast<MachineFunction &>(MF));
|
|
|
|
llvm_unreachable("Unexpected register pressure set!");
|
|
}
|
|
|
|
const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
|
|
static const int Empty[] = { -1 };
|
|
|
|
if (RegPressureIgnoredUnits[RegUnit])
|
|
return Empty;
|
|
|
|
return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
|
|
}
|
|
|
|
MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
|
|
// Not a callee saved register.
|
|
return AMDGPU::SGPR30_SGPR31;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
|
|
const RegisterBank &RB,
|
|
const MachineRegisterInfo &MRI) const {
|
|
switch (RB.getID()) {
|
|
case AMDGPU::VGPRRegBankID:
|
|
return getVGPRClassForBitWidth(std::max(32u, Size));
|
|
case AMDGPU::VCCRegBankID:
|
|
assert(Size == 1);
|
|
return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
|
|
: &AMDGPU::SReg_64_XEXECRegClass;
|
|
case AMDGPU::SGPRRegBankID:
|
|
return getSGPRClassForBitWidth(std::max(32u, Size));
|
|
case AMDGPU::AGPRRegBankID:
|
|
return getAGPRClassForBitWidth(std::max(32u, Size));
|
|
default:
|
|
llvm_unreachable("unknown register bank");
|
|
}
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
|
|
const MachineRegisterInfo &MRI) const {
|
|
const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
|
|
if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
|
|
return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB, MRI);
|
|
|
|
const TargetRegisterClass *RC = RCOrRB.get<const TargetRegisterClass*>();
|
|
return getAllocatableClass(RC);
|
|
}
|
|
|
|
MCRegister SIRegisterInfo::getVCC() const {
|
|
return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getRegClass(unsigned RCID) const {
|
|
switch ((int)RCID) {
|
|
case AMDGPU::SReg_1RegClassID:
|
|
return getBoolRC();
|
|
case AMDGPU::SReg_1_XEXECRegClassID:
|
|
return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
|
|
: &AMDGPU::SReg_64_XEXECRegClass;
|
|
case -1:
|
|
return nullptr;
|
|
default:
|
|
return AMDGPUGenRegisterInfo::getRegClass(RCID);
|
|
}
|
|
}
|
|
|
|
// Find reaching register definition
|
|
MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
|
|
MachineInstr &Use,
|
|
MachineRegisterInfo &MRI,
|
|
LiveIntervals *LIS) const {
|
|
auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
|
|
SlotIndex UseIdx = LIS->getInstructionIndex(Use);
|
|
SlotIndex DefIdx;
|
|
|
|
if (Reg.isVirtual()) {
|
|
if (!LIS->hasInterval(Reg))
|
|
return nullptr;
|
|
LiveInterval &LI = LIS->getInterval(Reg);
|
|
LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
|
|
: MRI.getMaxLaneMaskForVReg(Reg);
|
|
VNInfo *V = nullptr;
|
|
if (LI.hasSubRanges()) {
|
|
for (auto &S : LI.subranges()) {
|
|
if ((S.LaneMask & SubLanes) == SubLanes) {
|
|
V = S.getVNInfoAt(UseIdx);
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
V = LI.getVNInfoAt(UseIdx);
|
|
}
|
|
if (!V)
|
|
return nullptr;
|
|
DefIdx = V->def;
|
|
} else {
|
|
// Find last def.
|
|
for (MCRegUnitIterator Units(Reg, this); Units.isValid(); ++Units) {
|
|
LiveRange &LR = LIS->getRegUnit(*Units);
|
|
if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
|
|
if (!DefIdx.isValid() ||
|
|
MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
|
|
LIS->getInstructionFromIndex(V->def)))
|
|
DefIdx = V->def;
|
|
} else {
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
|
|
|
|
if (!Def || !MDT.dominates(Def, &Use))
|
|
return nullptr;
|
|
|
|
assert(Def->modifiesRegister(Reg, this));
|
|
|
|
return Def;
|
|
}
|
|
|
|
MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
|
|
assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
|
|
|
|
for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
|
|
AMDGPU::SReg_32RegClass,
|
|
AMDGPU::AGPR_32RegClass } ) {
|
|
if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
|
|
return Super;
|
|
}
|
|
if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
|
|
&AMDGPU::VGPR_32RegClass)) {
|
|
return Super;
|
|
}
|
|
|
|
return AMDGPU::NoRegister;
|
|
}
|
|
|
|
bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
|
|
switch (PhysReg) {
|
|
case AMDGPU::SGPR_NULL:
|
|
case AMDGPU::SRC_SHARED_BASE:
|
|
case AMDGPU::SRC_PRIVATE_BASE:
|
|
case AMDGPU::SRC_SHARED_LIMIT:
|
|
case AMDGPU::SRC_PRIVATE_LIMIT:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|