forked from OSchip/llvm-project
946 lines
34 KiB
C++
946 lines
34 KiB
C++
//=-- ExprEngineC.cpp - ExprEngine support for C expressions ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines ExprEngine's support for C expressions.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/AST/ExprCXX.h"
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#include "clang/StaticAnalyzer/Core/CheckerManager.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
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using namespace clang;
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using namespace ento;
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using llvm::APSInt;
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void ExprEngine::VisitBinaryOperator(const BinaryOperator* B,
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ExplodedNode *Pred,
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ExplodedNodeSet &Dst) {
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Expr *LHS = B->getLHS()->IgnoreParens();
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Expr *RHS = B->getRHS()->IgnoreParens();
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// FIXME: Prechecks eventually go in ::Visit().
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ExplodedNodeSet CheckedSet;
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ExplodedNodeSet Tmp2;
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getCheckerManager().runCheckersForPreStmt(CheckedSet, Pred, B, *this);
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// With both the LHS and RHS evaluated, process the operation itself.
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for (ExplodedNodeSet::iterator it=CheckedSet.begin(), ei=CheckedSet.end();
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it != ei; ++it) {
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ProgramStateRef state = (*it)->getState();
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const LocationContext *LCtx = (*it)->getLocationContext();
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SVal LeftV = state->getSVal(LHS, LCtx);
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SVal RightV = state->getSVal(RHS, LCtx);
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BinaryOperator::Opcode Op = B->getOpcode();
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if (Op == BO_Assign) {
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// EXPERIMENTAL: "Conjured" symbols.
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// FIXME: Handle structs.
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if (RightV.isUnknown()) {
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unsigned Count = currBldrCtx->blockCount();
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RightV = svalBuilder.conjureSymbolVal(0, B->getRHS(), LCtx, Count);
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}
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// Simulate the effects of a "store": bind the value of the RHS
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// to the L-Value represented by the LHS.
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SVal ExprVal = B->isGLValue() ? LeftV : RightV;
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evalStore(Tmp2, B, LHS, *it, state->BindExpr(B, LCtx, ExprVal),
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LeftV, RightV);
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continue;
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}
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if (!B->isAssignmentOp()) {
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StmtNodeBuilder Bldr(*it, Tmp2, *currBldrCtx);
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if (B->isAdditiveOp()) {
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// If one of the operands is a location, conjure a symbol for the other
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// one (offset) if it's unknown so that memory arithmetic always
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// results in an ElementRegion.
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// TODO: This can be removed after we enable history tracking with
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// SymSymExpr.
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unsigned Count = currBldrCtx->blockCount();
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if (LeftV.getAs<Loc>() &&
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RHS->getType()->isIntegralOrEnumerationType() &&
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RightV.isUnknown()) {
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RightV = svalBuilder.conjureSymbolVal(RHS, LCtx, RHS->getType(),
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Count);
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}
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if (RightV.getAs<Loc>() &&
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LHS->getType()->isIntegralOrEnumerationType() &&
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LeftV.isUnknown()) {
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LeftV = svalBuilder.conjureSymbolVal(LHS, LCtx, LHS->getType(),
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Count);
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}
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}
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// Process non-assignments except commas or short-circuited
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// logical expressions (LAnd and LOr).
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SVal Result = evalBinOp(state, Op, LeftV, RightV, B->getType());
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if (Result.isUnknown()) {
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Bldr.generateNode(B, *it, state);
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continue;
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}
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state = state->BindExpr(B, LCtx, Result);
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Bldr.generateNode(B, *it, state);
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continue;
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}
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assert (B->isCompoundAssignmentOp());
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switch (Op) {
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default:
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llvm_unreachable("Invalid opcode for compound assignment.");
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case BO_MulAssign: Op = BO_Mul; break;
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case BO_DivAssign: Op = BO_Div; break;
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case BO_RemAssign: Op = BO_Rem; break;
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case BO_AddAssign: Op = BO_Add; break;
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case BO_SubAssign: Op = BO_Sub; break;
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case BO_ShlAssign: Op = BO_Shl; break;
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case BO_ShrAssign: Op = BO_Shr; break;
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case BO_AndAssign: Op = BO_And; break;
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case BO_XorAssign: Op = BO_Xor; break;
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case BO_OrAssign: Op = BO_Or; break;
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}
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// Perform a load (the LHS). This performs the checks for
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// null dereferences, and so on.
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ExplodedNodeSet Tmp;
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SVal location = LeftV;
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evalLoad(Tmp, B, LHS, *it, state, location);
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for (ExplodedNodeSet::iterator I = Tmp.begin(), E = Tmp.end(); I != E;
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++I) {
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state = (*I)->getState();
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const LocationContext *LCtx = (*I)->getLocationContext();
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SVal V = state->getSVal(LHS, LCtx);
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// Get the computation type.
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QualType CTy =
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cast<CompoundAssignOperator>(B)->getComputationResultType();
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CTy = getContext().getCanonicalType(CTy);
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QualType CLHSTy =
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cast<CompoundAssignOperator>(B)->getComputationLHSType();
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CLHSTy = getContext().getCanonicalType(CLHSTy);
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QualType LTy = getContext().getCanonicalType(LHS->getType());
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// Promote LHS.
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V = svalBuilder.evalCast(V, CLHSTy, LTy);
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// Compute the result of the operation.
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SVal Result = svalBuilder.evalCast(evalBinOp(state, Op, V, RightV, CTy),
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B->getType(), CTy);
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// EXPERIMENTAL: "Conjured" symbols.
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// FIXME: Handle structs.
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SVal LHSVal;
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if (Result.isUnknown()) {
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// The symbolic value is actually for the type of the left-hand side
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// expression, not the computation type, as this is the value the
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// LValue on the LHS will bind to.
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LHSVal = svalBuilder.conjureSymbolVal(0, B->getRHS(), LCtx, LTy,
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currBldrCtx->blockCount());
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// However, we need to convert the symbol to the computation type.
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Result = svalBuilder.evalCast(LHSVal, CTy, LTy);
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}
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else {
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// The left-hand side may bind to a different value then the
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// computation type.
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LHSVal = svalBuilder.evalCast(Result, LTy, CTy);
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}
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// In C++, assignment and compound assignment operators return an
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// lvalue.
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if (B->isGLValue())
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state = state->BindExpr(B, LCtx, location);
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else
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state = state->BindExpr(B, LCtx, Result);
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evalStore(Tmp2, B, LHS, *I, state, location, LHSVal);
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}
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}
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// FIXME: postvisits eventually go in ::Visit()
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getCheckerManager().runCheckersForPostStmt(Dst, Tmp2, B, *this);
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}
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void ExprEngine::VisitBlockExpr(const BlockExpr *BE, ExplodedNode *Pred,
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ExplodedNodeSet &Dst) {
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CanQualType T = getContext().getCanonicalType(BE->getType());
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// Get the value of the block itself.
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SVal V = svalBuilder.getBlockPointer(BE->getBlockDecl(), T,
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Pred->getLocationContext());
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ProgramStateRef State = Pred->getState();
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// If we created a new MemRegion for the block, we should explicitly bind
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// the captured variables.
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if (const BlockDataRegion *BDR =
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dyn_cast_or_null<BlockDataRegion>(V.getAsRegion())) {
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BlockDataRegion::referenced_vars_iterator I = BDR->referenced_vars_begin(),
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E = BDR->referenced_vars_end();
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for (; I != E; ++I) {
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const MemRegion *capturedR = I.getCapturedRegion();
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const MemRegion *originalR = I.getOriginalRegion();
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if (capturedR != originalR) {
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SVal originalV = State->getSVal(loc::MemRegionVal(originalR));
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State = State->bindLoc(loc::MemRegionVal(capturedR), originalV);
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}
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}
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}
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ExplodedNodeSet Tmp;
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StmtNodeBuilder Bldr(Pred, Tmp, *currBldrCtx);
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Bldr.generateNode(BE, Pred,
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State->BindExpr(BE, Pred->getLocationContext(), V),
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0, ProgramPoint::PostLValueKind);
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// FIXME: Move all post/pre visits to ::Visit().
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getCheckerManager().runCheckersForPostStmt(Dst, Tmp, BE, *this);
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}
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void ExprEngine::VisitCast(const CastExpr *CastE, const Expr *Ex,
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ExplodedNode *Pred, ExplodedNodeSet &Dst) {
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ExplodedNodeSet dstPreStmt;
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getCheckerManager().runCheckersForPreStmt(dstPreStmt, Pred, CastE, *this);
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if (CastE->getCastKind() == CK_LValueToRValue) {
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for (ExplodedNodeSet::iterator I = dstPreStmt.begin(), E = dstPreStmt.end();
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I!=E; ++I) {
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ExplodedNode *subExprNode = *I;
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ProgramStateRef state = subExprNode->getState();
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const LocationContext *LCtx = subExprNode->getLocationContext();
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evalLoad(Dst, CastE, CastE, subExprNode, state, state->getSVal(Ex, LCtx));
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}
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return;
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}
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// All other casts.
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QualType T = CastE->getType();
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QualType ExTy = Ex->getType();
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if (const ExplicitCastExpr *ExCast=dyn_cast_or_null<ExplicitCastExpr>(CastE))
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T = ExCast->getTypeAsWritten();
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StmtNodeBuilder Bldr(dstPreStmt, Dst, *currBldrCtx);
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for (ExplodedNodeSet::iterator I = dstPreStmt.begin(), E = dstPreStmt.end();
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I != E; ++I) {
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Pred = *I;
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ProgramStateRef state = Pred->getState();
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const LocationContext *LCtx = Pred->getLocationContext();
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switch (CastE->getCastKind()) {
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case CK_LValueToRValue:
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llvm_unreachable("LValueToRValue casts handled earlier.");
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case CK_ToVoid:
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continue;
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// The analyzer doesn't do anything special with these casts,
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// since it understands retain/release semantics already.
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case CK_ARCProduceObject:
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case CK_ARCConsumeObject:
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case CK_ARCReclaimReturnedObject:
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case CK_ARCExtendBlockObject: // Fall-through.
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case CK_CopyAndAutoreleaseBlockObject:
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// The analyser can ignore atomic casts for now, although some future
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// checkers may want to make certain that you're not modifying the same
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// value through atomic and nonatomic pointers.
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case CK_AtomicToNonAtomic:
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case CK_NonAtomicToAtomic:
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// True no-ops.
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case CK_NoOp:
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case CK_ConstructorConversion:
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case CK_UserDefinedConversion:
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case CK_FunctionToPointerDecay:
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case CK_BuiltinFnToFnPtr: {
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// Copy the SVal of Ex to CastE.
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ProgramStateRef state = Pred->getState();
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const LocationContext *LCtx = Pred->getLocationContext();
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SVal V = state->getSVal(Ex, LCtx);
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state = state->BindExpr(CastE, LCtx, V);
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Bldr.generateNode(CastE, Pred, state);
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continue;
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}
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case CK_MemberPointerToBoolean:
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// FIXME: For now, member pointers are represented by void *.
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// FALLTHROUGH
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case CK_Dependent:
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case CK_ArrayToPointerDecay:
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case CK_BitCast:
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case CK_IntegralCast:
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case CK_NullToPointer:
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case CK_IntegralToPointer:
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case CK_PointerToIntegral:
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case CK_PointerToBoolean:
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case CK_IntegralToBoolean:
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case CK_IntegralToFloating:
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case CK_FloatingToIntegral:
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case CK_FloatingToBoolean:
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case CK_FloatingCast:
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case CK_FloatingRealToComplex:
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case CK_FloatingComplexToReal:
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case CK_FloatingComplexToBoolean:
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case CK_FloatingComplexCast:
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case CK_FloatingComplexToIntegralComplex:
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case CK_IntegralRealToComplex:
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case CK_IntegralComplexToReal:
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case CK_IntegralComplexToBoolean:
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case CK_IntegralComplexCast:
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case CK_IntegralComplexToFloatingComplex:
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case CK_CPointerToObjCPointerCast:
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case CK_BlockPointerToObjCPointerCast:
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case CK_AnyPointerToBlockPointerCast:
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case CK_ObjCObjectLValueCast:
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case CK_ZeroToOCLEvent:
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case CK_LValueBitCast: {
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// Delegate to SValBuilder to process.
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SVal V = state->getSVal(Ex, LCtx);
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V = svalBuilder.evalCast(V, T, ExTy);
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state = state->BindExpr(CastE, LCtx, V);
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Bldr.generateNode(CastE, Pred, state);
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continue;
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}
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case CK_DerivedToBase:
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case CK_UncheckedDerivedToBase: {
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// For DerivedToBase cast, delegate to the store manager.
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SVal val = state->getSVal(Ex, LCtx);
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val = getStoreManager().evalDerivedToBase(val, CastE);
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state = state->BindExpr(CastE, LCtx, val);
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Bldr.generateNode(CastE, Pred, state);
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continue;
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}
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// Handle C++ dyn_cast.
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case CK_Dynamic: {
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SVal val = state->getSVal(Ex, LCtx);
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// Compute the type of the result.
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QualType resultType = CastE->getType();
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if (CastE->isGLValue())
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resultType = getContext().getPointerType(resultType);
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bool Failed = false;
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// Check if the value being cast evaluates to 0.
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if (val.isZeroConstant())
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Failed = true;
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// Else, evaluate the cast.
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else
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val = getStoreManager().evalDynamicCast(val, T, Failed);
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if (Failed) {
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if (T->isReferenceType()) {
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// A bad_cast exception is thrown if input value is a reference.
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// Currently, we model this, by generating a sink.
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Bldr.generateSink(CastE, Pred, state);
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continue;
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} else {
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// If the cast fails on a pointer, bind to 0.
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state = state->BindExpr(CastE, LCtx, svalBuilder.makeNull());
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}
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} else {
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// If we don't know if the cast succeeded, conjure a new symbol.
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if (val.isUnknown()) {
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DefinedOrUnknownSVal NewSym =
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svalBuilder.conjureSymbolVal(0, CastE, LCtx, resultType,
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currBldrCtx->blockCount());
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state = state->BindExpr(CastE, LCtx, NewSym);
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} else
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// Else, bind to the derived region value.
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state = state->BindExpr(CastE, LCtx, val);
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}
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Bldr.generateNode(CastE, Pred, state);
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continue;
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}
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case CK_NullToMemberPointer: {
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// FIXME: For now, member pointers are represented by void *.
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SVal V = svalBuilder.makeNull();
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state = state->BindExpr(CastE, LCtx, V);
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Bldr.generateNode(CastE, Pred, state);
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continue;
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}
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// Various C++ casts that are not handled yet.
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case CK_ToUnion:
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case CK_BaseToDerived:
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case CK_BaseToDerivedMemberPointer:
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case CK_DerivedToBaseMemberPointer:
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case CK_ReinterpretMemberPointer:
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case CK_VectorSplat: {
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// Recover some path-sensitivty by conjuring a new value.
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QualType resultType = CastE->getType();
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if (CastE->isGLValue())
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resultType = getContext().getPointerType(resultType);
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SVal result = svalBuilder.conjureSymbolVal(0, CastE, LCtx,
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resultType,
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currBldrCtx->blockCount());
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state = state->BindExpr(CastE, LCtx, result);
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Bldr.generateNode(CastE, Pred, state);
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continue;
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}
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}
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}
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}
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void ExprEngine::VisitCompoundLiteralExpr(const CompoundLiteralExpr *CL,
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ExplodedNode *Pred,
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ExplodedNodeSet &Dst) {
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StmtNodeBuilder B(Pred, Dst, *currBldrCtx);
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ProgramStateRef State = Pred->getState();
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const LocationContext *LCtx = Pred->getLocationContext();
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const Expr *Init = CL->getInitializer();
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SVal V = State->getSVal(CL->getInitializer(), LCtx);
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if (isa<CXXConstructExpr>(Init)) {
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// No work needed. Just pass the value up to this expression.
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} else {
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assert(isa<InitListExpr>(Init));
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Loc CLLoc = State->getLValue(CL, LCtx);
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State = State->bindLoc(CLLoc, V);
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// Compound literal expressions are a GNU extension in C++.
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// Unlike in C, where CLs are lvalues, in C++ CLs are prvalues,
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// and like temporary objects created by the functional notation T()
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// CLs are destroyed at the end of the containing full-expression.
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// HOWEVER, an rvalue of array type is not something the analyzer can
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// reason about, since we expect all regions to be wrapped in Locs.
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// So we treat array CLs as lvalues as well, knowing that they will decay
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// to pointers as soon as they are used.
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if (CL->isGLValue() || CL->getType()->isArrayType())
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V = CLLoc;
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}
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B.generateNode(CL, Pred, State->BindExpr(CL, LCtx, V));
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}
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void ExprEngine::VisitDeclStmt(const DeclStmt *DS, ExplodedNode *Pred,
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ExplodedNodeSet &Dst) {
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// Assumption: The CFG has one DeclStmt per Decl.
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const VarDecl *VD = dyn_cast_or_null<VarDecl>(*DS->decl_begin());
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if (!VD) {
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//TODO:AZ: remove explicit insertion after refactoring is done.
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Dst.insert(Pred);
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return;
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}
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// FIXME: all pre/post visits should eventually be handled by ::Visit().
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ExplodedNodeSet dstPreVisit;
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getCheckerManager().runCheckersForPreStmt(dstPreVisit, Pred, DS, *this);
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StmtNodeBuilder B(dstPreVisit, Dst, *currBldrCtx);
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for (ExplodedNodeSet::iterator I = dstPreVisit.begin(), E = dstPreVisit.end();
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I!=E; ++I) {
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ExplodedNode *N = *I;
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ProgramStateRef state = N->getState();
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const LocationContext *LC = N->getLocationContext();
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// Decls without InitExpr are not initialized explicitly.
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if (const Expr *InitEx = VD->getInit()) {
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// Note in the state that the initialization has occurred.
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ExplodedNode *UpdatedN = N;
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SVal InitVal = state->getSVal(InitEx, LC);
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if (isa<CXXConstructExpr>(InitEx->IgnoreImplicit())) {
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// We constructed the object directly in the variable.
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// No need to bind anything.
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B.generateNode(DS, UpdatedN, state);
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} else {
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// We bound the temp obj region to the CXXConstructExpr. Now recover
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// the lazy compound value when the variable is not a reference.
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if (AMgr.getLangOpts().CPlusPlus && VD->getType()->isRecordType() &&
|
|
!VD->getType()->isReferenceType()) {
|
|
if (Optional<loc::MemRegionVal> M =
|
|
InitVal.getAs<loc::MemRegionVal>()) {
|
|
InitVal = state->getSVal(M->getRegion());
|
|
assert(InitVal.getAs<nonloc::LazyCompoundVal>());
|
|
}
|
|
}
|
|
|
|
// Recover some path-sensitivity if a scalar value evaluated to
|
|
// UnknownVal.
|
|
if (InitVal.isUnknown()) {
|
|
QualType Ty = InitEx->getType();
|
|
if (InitEx->isGLValue()) {
|
|
Ty = getContext().getPointerType(Ty);
|
|
}
|
|
|
|
InitVal = svalBuilder.conjureSymbolVal(0, InitEx, LC, Ty,
|
|
currBldrCtx->blockCount());
|
|
}
|
|
|
|
|
|
B.takeNodes(UpdatedN);
|
|
ExplodedNodeSet Dst2;
|
|
evalBind(Dst2, DS, UpdatedN, state->getLValue(VD, LC), InitVal, true);
|
|
B.addNodes(Dst2);
|
|
}
|
|
}
|
|
else {
|
|
B.generateNode(DS, N, state);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ExprEngine::VisitLogicalExpr(const BinaryOperator* B, ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
assert(B->getOpcode() == BO_LAnd ||
|
|
B->getOpcode() == BO_LOr);
|
|
|
|
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
|
|
ProgramStateRef state = Pred->getState();
|
|
|
|
ExplodedNode *N = Pred;
|
|
while (!N->getLocation().getAs<BlockEntrance>()) {
|
|
ProgramPoint P = N->getLocation();
|
|
assert(P.getAs<PreStmt>()|| P.getAs<PreStmtPurgeDeadSymbols>());
|
|
(void) P;
|
|
assert(N->pred_size() == 1);
|
|
N = *N->pred_begin();
|
|
}
|
|
assert(N->pred_size() == 1);
|
|
N = *N->pred_begin();
|
|
BlockEdge BE = N->getLocation().castAs<BlockEdge>();
|
|
SVal X;
|
|
|
|
// Determine the value of the expression by introspecting how we
|
|
// got this location in the CFG. This requires looking at the previous
|
|
// block we were in and what kind of control-flow transfer was involved.
|
|
const CFGBlock *SrcBlock = BE.getSrc();
|
|
// The only terminator (if there is one) that makes sense is a logical op.
|
|
CFGTerminator T = SrcBlock->getTerminator();
|
|
if (const BinaryOperator *Term = cast_or_null<BinaryOperator>(T.getStmt())) {
|
|
(void) Term;
|
|
assert(Term->isLogicalOp());
|
|
assert(SrcBlock->succ_size() == 2);
|
|
// Did we take the true or false branch?
|
|
unsigned constant = (*SrcBlock->succ_begin() == BE.getDst()) ? 1 : 0;
|
|
X = svalBuilder.makeIntVal(constant, B->getType());
|
|
}
|
|
else {
|
|
// If there is no terminator, by construction the last statement
|
|
// in SrcBlock is the value of the enclosing expression.
|
|
// However, we still need to constrain that value to be 0 or 1.
|
|
assert(!SrcBlock->empty());
|
|
CFGStmt Elem = SrcBlock->rbegin()->castAs<CFGStmt>();
|
|
const Expr *RHS = cast<Expr>(Elem.getStmt());
|
|
SVal RHSVal = N->getState()->getSVal(RHS, Pred->getLocationContext());
|
|
|
|
if (RHSVal.isUndef()) {
|
|
X = RHSVal;
|
|
} else {
|
|
DefinedOrUnknownSVal DefinedRHS = RHSVal.castAs<DefinedOrUnknownSVal>();
|
|
ProgramStateRef StTrue, StFalse;
|
|
llvm::tie(StTrue, StFalse) = N->getState()->assume(DefinedRHS);
|
|
if (StTrue) {
|
|
if (StFalse) {
|
|
// We can't constrain the value to 0 or 1.
|
|
// The best we can do is a cast.
|
|
X = getSValBuilder().evalCast(RHSVal, B->getType(), RHS->getType());
|
|
} else {
|
|
// The value is known to be true.
|
|
X = getSValBuilder().makeIntVal(1, B->getType());
|
|
}
|
|
} else {
|
|
// The value is known to be false.
|
|
assert(StFalse && "Infeasible path!");
|
|
X = getSValBuilder().makeIntVal(0, B->getType());
|
|
}
|
|
}
|
|
}
|
|
Bldr.generateNode(B, Pred, state->BindExpr(B, Pred->getLocationContext(), X));
|
|
}
|
|
|
|
void ExprEngine::VisitInitListExpr(const InitListExpr *IE,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
StmtNodeBuilder B(Pred, Dst, *currBldrCtx);
|
|
|
|
ProgramStateRef state = Pred->getState();
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
QualType T = getContext().getCanonicalType(IE->getType());
|
|
unsigned NumInitElements = IE->getNumInits();
|
|
|
|
if (!IE->isGLValue() &&
|
|
(T->isArrayType() || T->isRecordType() || T->isVectorType() ||
|
|
T->isAnyComplexType())) {
|
|
llvm::ImmutableList<SVal> vals = getBasicVals().getEmptySValList();
|
|
|
|
// Handle base case where the initializer has no elements.
|
|
// e.g: static int* myArray[] = {};
|
|
if (NumInitElements == 0) {
|
|
SVal V = svalBuilder.makeCompoundVal(T, vals);
|
|
B.generateNode(IE, Pred, state->BindExpr(IE, LCtx, V));
|
|
return;
|
|
}
|
|
|
|
for (InitListExpr::const_reverse_iterator it = IE->rbegin(),
|
|
ei = IE->rend(); it != ei; ++it) {
|
|
SVal V = state->getSVal(cast<Expr>(*it), LCtx);
|
|
vals = getBasicVals().consVals(V, vals);
|
|
}
|
|
|
|
B.generateNode(IE, Pred,
|
|
state->BindExpr(IE, LCtx,
|
|
svalBuilder.makeCompoundVal(T, vals)));
|
|
return;
|
|
}
|
|
|
|
// Handle scalars: int{5} and int{} and GLvalues.
|
|
// Note, if the InitListExpr is a GLvalue, it means that there is an address
|
|
// representing it, so it must have a single init element.
|
|
assert(NumInitElements <= 1);
|
|
|
|
SVal V;
|
|
if (NumInitElements == 0)
|
|
V = getSValBuilder().makeZeroVal(T);
|
|
else
|
|
V = state->getSVal(IE->getInit(0), LCtx);
|
|
|
|
B.generateNode(IE, Pred, state->BindExpr(IE, LCtx, V));
|
|
}
|
|
|
|
void ExprEngine::VisitGuardedExpr(const Expr *Ex,
|
|
const Expr *L,
|
|
const Expr *R,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
assert(L && R);
|
|
|
|
StmtNodeBuilder B(Pred, Dst, *currBldrCtx);
|
|
ProgramStateRef state = Pred->getState();
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
const CFGBlock *SrcBlock = 0;
|
|
|
|
// Find the predecessor block.
|
|
ProgramStateRef SrcState = state;
|
|
for (const ExplodedNode *N = Pred ; N ; N = *N->pred_begin()) {
|
|
ProgramPoint PP = N->getLocation();
|
|
if (PP.getAs<PreStmtPurgeDeadSymbols>() || PP.getAs<BlockEntrance>()) {
|
|
assert(N->pred_size() == 1);
|
|
continue;
|
|
}
|
|
SrcBlock = PP.castAs<BlockEdge>().getSrc();
|
|
SrcState = N->getState();
|
|
break;
|
|
}
|
|
|
|
assert(SrcBlock && "missing function entry");
|
|
|
|
// Find the last expression in the predecessor block. That is the
|
|
// expression that is used for the value of the ternary expression.
|
|
bool hasValue = false;
|
|
SVal V;
|
|
|
|
for (CFGBlock::const_reverse_iterator I = SrcBlock->rbegin(),
|
|
E = SrcBlock->rend(); I != E; ++I) {
|
|
CFGElement CE = *I;
|
|
if (Optional<CFGStmt> CS = CE.getAs<CFGStmt>()) {
|
|
const Expr *ValEx = cast<Expr>(CS->getStmt());
|
|
ValEx = ValEx->IgnoreParens();
|
|
|
|
// For GNU extension '?:' operator, the left hand side will be an
|
|
// OpaqueValueExpr, so get the underlying expression.
|
|
if (const OpaqueValueExpr *OpaqueEx = dyn_cast<OpaqueValueExpr>(L))
|
|
L = OpaqueEx->getSourceExpr();
|
|
|
|
// If the last expression in the predecessor block matches true or false
|
|
// subexpression, get its the value.
|
|
if (ValEx == L->IgnoreParens() || ValEx == R->IgnoreParens()) {
|
|
hasValue = true;
|
|
V = SrcState->getSVal(ValEx, LCtx);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!hasValue)
|
|
V = svalBuilder.conjureSymbolVal(0, Ex, LCtx, currBldrCtx->blockCount());
|
|
|
|
// Generate a new node with the binding from the appropriate path.
|
|
B.generateNode(Ex, Pred, state->BindExpr(Ex, LCtx, V, true));
|
|
}
|
|
|
|
void ExprEngine::
|
|
VisitOffsetOfExpr(const OffsetOfExpr *OOE,
|
|
ExplodedNode *Pred, ExplodedNodeSet &Dst) {
|
|
StmtNodeBuilder B(Pred, Dst, *currBldrCtx);
|
|
APSInt IV;
|
|
if (OOE->EvaluateAsInt(IV, getContext())) {
|
|
assert(IV.getBitWidth() == getContext().getTypeSize(OOE->getType()));
|
|
assert(OOE->getType()->isBuiltinType());
|
|
assert(OOE->getType()->getAs<BuiltinType>()->isInteger());
|
|
assert(IV.isSigned() == OOE->getType()->isSignedIntegerType());
|
|
SVal X = svalBuilder.makeIntVal(IV);
|
|
B.generateNode(OOE, Pred,
|
|
Pred->getState()->BindExpr(OOE, Pred->getLocationContext(),
|
|
X));
|
|
}
|
|
// FIXME: Handle the case where __builtin_offsetof is not a constant.
|
|
}
|
|
|
|
|
|
void ExprEngine::
|
|
VisitUnaryExprOrTypeTraitExpr(const UnaryExprOrTypeTraitExpr *Ex,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
|
|
|
|
QualType T = Ex->getTypeOfArgument();
|
|
|
|
if (Ex->getKind() == UETT_SizeOf) {
|
|
if (!T->isIncompleteType() && !T->isConstantSizeType()) {
|
|
assert(T->isVariableArrayType() && "Unknown non-constant-sized type.");
|
|
|
|
// FIXME: Add support for VLA type arguments and VLA expressions.
|
|
// When that happens, we should probably refactor VLASizeChecker's code.
|
|
return;
|
|
}
|
|
else if (T->getAs<ObjCObjectType>()) {
|
|
// Some code tries to take the sizeof an ObjCObjectType, relying that
|
|
// the compiler has laid out its representation. Just report Unknown
|
|
// for these.
|
|
return;
|
|
}
|
|
}
|
|
|
|
APSInt Value = Ex->EvaluateKnownConstInt(getContext());
|
|
CharUnits amt = CharUnits::fromQuantity(Value.getZExtValue());
|
|
|
|
ProgramStateRef state = Pred->getState();
|
|
state = state->BindExpr(Ex, Pred->getLocationContext(),
|
|
svalBuilder.makeIntVal(amt.getQuantity(),
|
|
Ex->getType()));
|
|
Bldr.generateNode(Ex, Pred, state);
|
|
}
|
|
|
|
void ExprEngine::VisitUnaryOperator(const UnaryOperator* U,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
StmtNodeBuilder Bldr(Pred, Dst, *currBldrCtx);
|
|
switch (U->getOpcode()) {
|
|
default: {
|
|
Bldr.takeNodes(Pred);
|
|
ExplodedNodeSet Tmp;
|
|
VisitIncrementDecrementOperator(U, Pred, Tmp);
|
|
Bldr.addNodes(Tmp);
|
|
}
|
|
break;
|
|
case UO_Real: {
|
|
const Expr *Ex = U->getSubExpr()->IgnoreParens();
|
|
|
|
// FIXME: We don't have complex SValues yet.
|
|
if (Ex->getType()->isAnyComplexType()) {
|
|
// Just report "Unknown."
|
|
break;
|
|
}
|
|
|
|
// For all other types, UO_Real is an identity operation.
|
|
assert (U->getType() == Ex->getType());
|
|
ProgramStateRef state = Pred->getState();
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
Bldr.generateNode(U, Pred, state->BindExpr(U, LCtx,
|
|
state->getSVal(Ex, LCtx)));
|
|
break;
|
|
}
|
|
|
|
case UO_Imag: {
|
|
const Expr *Ex = U->getSubExpr()->IgnoreParens();
|
|
// FIXME: We don't have complex SValues yet.
|
|
if (Ex->getType()->isAnyComplexType()) {
|
|
// Just report "Unknown."
|
|
break;
|
|
}
|
|
// For all other types, UO_Imag returns 0.
|
|
ProgramStateRef state = Pred->getState();
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
SVal X = svalBuilder.makeZeroVal(Ex->getType());
|
|
Bldr.generateNode(U, Pred, state->BindExpr(U, LCtx, X));
|
|
break;
|
|
}
|
|
|
|
case UO_Plus:
|
|
assert(!U->isGLValue());
|
|
// FALL-THROUGH.
|
|
case UO_Deref:
|
|
case UO_AddrOf:
|
|
case UO_Extension: {
|
|
// FIXME: We can probably just have some magic in Environment::getSVal()
|
|
// that propagates values, instead of creating a new node here.
|
|
//
|
|
// Unary "+" is a no-op, similar to a parentheses. We still have places
|
|
// where it may be a block-level expression, so we need to
|
|
// generate an extra node that just propagates the value of the
|
|
// subexpression.
|
|
const Expr *Ex = U->getSubExpr()->IgnoreParens();
|
|
ProgramStateRef state = Pred->getState();
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
Bldr.generateNode(U, Pred, state->BindExpr(U, LCtx,
|
|
state->getSVal(Ex, LCtx)));
|
|
break;
|
|
}
|
|
|
|
case UO_LNot:
|
|
case UO_Minus:
|
|
case UO_Not: {
|
|
assert (!U->isGLValue());
|
|
const Expr *Ex = U->getSubExpr()->IgnoreParens();
|
|
ProgramStateRef state = Pred->getState();
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
|
|
// Get the value of the subexpression.
|
|
SVal V = state->getSVal(Ex, LCtx);
|
|
|
|
if (V.isUnknownOrUndef()) {
|
|
Bldr.generateNode(U, Pred, state->BindExpr(U, LCtx, V));
|
|
break;
|
|
}
|
|
|
|
switch (U->getOpcode()) {
|
|
default:
|
|
llvm_unreachable("Invalid Opcode.");
|
|
case UO_Not:
|
|
// FIXME: Do we need to handle promotions?
|
|
state = state->BindExpr(U, LCtx, evalComplement(V.castAs<NonLoc>()));
|
|
break;
|
|
case UO_Minus:
|
|
// FIXME: Do we need to handle promotions?
|
|
state = state->BindExpr(U, LCtx, evalMinus(V.castAs<NonLoc>()));
|
|
break;
|
|
case UO_LNot:
|
|
// C99 6.5.3.3: "The expression !E is equivalent to (0==E)."
|
|
//
|
|
// Note: technically we do "E == 0", but this is the same in the
|
|
// transfer functions as "0 == E".
|
|
SVal Result;
|
|
if (Optional<Loc> LV = V.getAs<Loc>()) {
|
|
Loc X = svalBuilder.makeNull();
|
|
Result = evalBinOp(state, BO_EQ, *LV, X, U->getType());
|
|
}
|
|
else if (Ex->getType()->isFloatingType()) {
|
|
// FIXME: handle floating point types.
|
|
Result = UnknownVal();
|
|
} else {
|
|
nonloc::ConcreteInt X(getBasicVals().getValue(0, Ex->getType()));
|
|
Result = evalBinOp(state, BO_EQ, V.castAs<NonLoc>(), X,
|
|
U->getType());
|
|
}
|
|
|
|
state = state->BindExpr(U, LCtx, Result);
|
|
break;
|
|
}
|
|
Bldr.generateNode(U, Pred, state);
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void ExprEngine::VisitIncrementDecrementOperator(const UnaryOperator* U,
|
|
ExplodedNode *Pred,
|
|
ExplodedNodeSet &Dst) {
|
|
// Handle ++ and -- (both pre- and post-increment).
|
|
assert (U->isIncrementDecrementOp());
|
|
const Expr *Ex = U->getSubExpr()->IgnoreParens();
|
|
|
|
const LocationContext *LCtx = Pred->getLocationContext();
|
|
ProgramStateRef state = Pred->getState();
|
|
SVal loc = state->getSVal(Ex, LCtx);
|
|
|
|
// Perform a load.
|
|
ExplodedNodeSet Tmp;
|
|
evalLoad(Tmp, U, Ex, Pred, state, loc);
|
|
|
|
ExplodedNodeSet Dst2;
|
|
StmtNodeBuilder Bldr(Tmp, Dst2, *currBldrCtx);
|
|
for (ExplodedNodeSet::iterator I=Tmp.begin(), E=Tmp.end();I!=E;++I) {
|
|
|
|
state = (*I)->getState();
|
|
assert(LCtx == (*I)->getLocationContext());
|
|
SVal V2_untested = state->getSVal(Ex, LCtx);
|
|
|
|
// Propagate unknown and undefined values.
|
|
if (V2_untested.isUnknownOrUndef()) {
|
|
Bldr.generateNode(U, *I, state->BindExpr(U, LCtx, V2_untested));
|
|
continue;
|
|
}
|
|
DefinedSVal V2 = V2_untested.castAs<DefinedSVal>();
|
|
|
|
// Handle all other values.
|
|
BinaryOperator::Opcode Op = U->isIncrementOp() ? BO_Add : BO_Sub;
|
|
|
|
// If the UnaryOperator has non-location type, use its type to create the
|
|
// constant value. If the UnaryOperator has location type, create the
|
|
// constant with int type and pointer width.
|
|
SVal RHS;
|
|
|
|
if (U->getType()->isAnyPointerType())
|
|
RHS = svalBuilder.makeArrayIndex(1);
|
|
else if (U->getType()->isIntegralOrEnumerationType())
|
|
RHS = svalBuilder.makeIntVal(1, U->getType());
|
|
else
|
|
RHS = UnknownVal();
|
|
|
|
SVal Result = evalBinOp(state, Op, V2, RHS, U->getType());
|
|
|
|
// Conjure a new symbol if necessary to recover precision.
|
|
if (Result.isUnknown()){
|
|
DefinedOrUnknownSVal SymVal =
|
|
svalBuilder.conjureSymbolVal(0, Ex, LCtx, currBldrCtx->blockCount());
|
|
Result = SymVal;
|
|
|
|
// If the value is a location, ++/-- should always preserve
|
|
// non-nullness. Check if the original value was non-null, and if so
|
|
// propagate that constraint.
|
|
if (Loc::isLocType(U->getType())) {
|
|
DefinedOrUnknownSVal Constraint =
|
|
svalBuilder.evalEQ(state, V2,svalBuilder.makeZeroVal(U->getType()));
|
|
|
|
if (!state->assume(Constraint, true)) {
|
|
// It isn't feasible for the original value to be null.
|
|
// Propagate this constraint.
|
|
Constraint = svalBuilder.evalEQ(state, SymVal,
|
|
svalBuilder.makeZeroVal(U->getType()));
|
|
|
|
|
|
state = state->assume(Constraint, false);
|
|
assert(state);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Since the lvalue-to-rvalue conversion is explicit in the AST,
|
|
// we bind an l-value if the operator is prefix and an lvalue (in C++).
|
|
if (U->isGLValue())
|
|
state = state->BindExpr(U, LCtx, loc);
|
|
else
|
|
state = state->BindExpr(U, LCtx, U->isPostfix() ? V2 : Result);
|
|
|
|
// Perform the store.
|
|
Bldr.takeNodes(*I);
|
|
ExplodedNodeSet Dst3;
|
|
evalStore(Dst3, U, U, *I, state, loc, Result);
|
|
Bldr.addNodes(Dst3);
|
|
}
|
|
Dst.insert(Dst2);
|
|
}
|