forked from OSchip/llvm-project
328 lines
9.5 KiB
C++
328 lines
9.5 KiB
C++
//===-- MIUtilThreadBaseStd.cpp ---------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// Third Party Headers:
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#include <assert.h>
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// In-house headers:
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#include "MICmnThreadMgrStd.h"
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#include "MIUtilThreadBaseStd.h"
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//++
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//------------------------------------------------------------------------------------
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// Details: Constructor.
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// Type: None.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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CMIUtilThreadActiveObjBase::CMIUtilThreadActiveObjBase()
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: m_references(0), m_bHasBeenKilled(false) {}
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//++
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//------------------------------------------------------------------------------------
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// Details: Destructor.
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// Type: None.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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CMIUtilThreadActiveObjBase::~CMIUtilThreadActiveObjBase() {
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// Make sure our thread is not alive before we die
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m_thread.Join();
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}
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//++
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//------------------------------------------------------------------------------------
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// Details: Check if an object is already running.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::ThreadIsActive() {
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// Create a new thread to occupy this threads Run() function
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return m_thread.IsActive();
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}
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//++
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//------------------------------------------------------------------------------------
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// Details: Set up *this thread.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::ThreadExecute() {
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// Create a new thread to occupy this threads Run() function
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return m_thread.Start(ThreadEntry, this);
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}
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//++
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//------------------------------------------------------------------------------------
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// Details: Acquire a reference to CMIUtilThreadActiveObjBase.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::Acquire() {
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// Access to this function is serial
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CMIUtilThreadLock serial(m_mutex);
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// >0 == *this thread is alive
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m_references++;
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return MIstatus::success;
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}
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//++
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//------------------------------------------------------------------------------------
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// Details: Release a reference to CMIUtilThreadActiveObjBase.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::Release() {
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// Access to this function is serial
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CMIUtilThreadLock serial(m_mutex);
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// 0 == kill off *this thread
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m_references--;
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return MIstatus::success;
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}
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//++
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//------------------------------------------------------------------------------------
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// Details: Force this thread to stop, regardless of references
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::ThreadKill() {
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// Access to this function is serial
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CMIUtilThreadLock serial(m_mutex);
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// Set this thread to killed status
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m_bHasBeenKilled = true;
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return MIstatus::success;
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}
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//++
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//------------------------------------------------------------------------------------
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// Details: Proxy to thread join.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThreadActiveObjBase::ThreadJoin() { return m_thread.Join(); }
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//++
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//------------------------------------------------------------------------------------
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// Details: This function is the entry point of this object thread.
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// It is a trampoline to an instances operation manager.
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// Type: Static method.
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// Args: vpThisClass - (R) From the system (our CMIUtilThreadActiveObjBase
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// from the ctor).
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// Return: MIuint - 0 = success.
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// Throws: None.
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//--
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MIuint CMIUtilThreadActiveObjBase::ThreadEntry(void *vpThisClass) {
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// The argument is a pointer to a CMIUtilThreadActiveObjBase class
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// as passed from the initialize function, so we can safely cast it.
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assert(vpThisClass != nullptr);
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CMIUtilThreadActiveObjBase *pActive =
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reinterpret_cast<CMIUtilThreadActiveObjBase *>(vpThisClass);
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// Start the management routine of this object
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pActive->ThreadManage();
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// Thread death
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return 0;
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}
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//++
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//------------------------------------------------------------------------------------
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// Details: This function forms a small management routine, to handle the
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// thread's running.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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void CMIUtilThreadActiveObjBase::ThreadManage() {
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bool bAlive = true;
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// Infinite loop
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while (bAlive) {
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// Scope the lock while we access m_isDying
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{
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// Lock down access to the interface
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CMIUtilThreadLock serial(m_mutex);
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// Quit the run loop if we are dying
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if (m_references == 0)
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break;
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}
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// Execute the run routine
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if (!ThreadRun(bAlive))
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// Thread's run function failed (MIstatus::failure)
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break;
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// We will die if we have been signaled to die
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bAlive &= !m_bHasBeenKilled;
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}
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// Execute the finish routine just before we die
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// to give the object a chance to clean up
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ThreadFinish();
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m_thread.Finish();
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}
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//
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CMIUtilThread::CMIUtilThread() : m_pThread(nullptr), m_bIsActive(false) {}
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//++
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//------------------------------------------------------------------------------------
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// Details: CMIUtilThread destructor.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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CMIUtilThread::~CMIUtilThread() { Join(); }
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//++
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//------------------------------------------------------------------------------------
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// Details: Wait for thread to stop.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThread::Join() {
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if (m_pThread != nullptr) {
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// Wait for this thread to die
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m_pThread->join();
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// Scope the thread lock while we modify the pointer
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{
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CMIUtilThreadLock _lock(m_mutex);
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delete m_pThread;
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m_pThread = nullptr;
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}
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}
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return MIstatus::success;
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}
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//++
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//------------------------------------------------------------------------------------
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// Details: Is the thread doing work.
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// Type: Method.
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// Args: None.
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// Return: bool - True = Yes active, false = not active.
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// Throws: None.
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//--
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bool CMIUtilThread::IsActive() {
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// Lock while we access the thread status
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CMIUtilThreadLock _lock(m_mutex);
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return m_bIsActive;
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}
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//++
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//------------------------------------------------------------------------------------
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// Details: Finish this thread
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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void CMIUtilThread::Finish() {
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// Lock while we access the thread status
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CMIUtilThreadLock _lock(m_mutex);
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m_bIsActive = false;
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}
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//++
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//------------------------------------------------------------------------------------
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// Details: Set up *this thread.
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// Type: Method.
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// Args: vpFn (R) - Function pointer to thread's main function.
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// vpArg (R) - Pointer arguments to pass to the thread.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool CMIUtilThread::Start(FnThreadProc vpFn, void *vpArg) {
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// Lock while we access the thread pointer and status
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CMIUtilThreadLock _lock(m_mutex);
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// Create the std thread, which starts immediately and update its status
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m_pThread = new std::thread(vpFn, vpArg);
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m_bIsActive = true;
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// We expect to always be able to create one
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assert(m_pThread != nullptr);
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return MIstatus::success;
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}
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//++
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//------------------------------------------------------------------------------------
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// Details: Take resource.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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void CMIUtilThreadMutex::Lock() { m_mutex.lock(); }
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//++
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//------------------------------------------------------------------------------------
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// Details: Release resource.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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void CMIUtilThreadMutex::Unlock() { m_mutex.unlock(); }
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//++
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//------------------------------------------------------------------------------------
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// Details: Take resource if available. Immediately return in either case.
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// Type: Method.
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// Args: None.
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// Return: True - mutex has been locked.
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// False - mutex could not be locked.
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// Throws: None.
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//--
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bool CMIUtilThreadMutex::TryLock() { return m_mutex.try_lock(); }
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