llvm-project/lldb/source/Breakpoint
Jim Ingham a672ecefef The breakpoint location hit counts were getting incremented in
BreakpointLocation::ShouldStop.  That worked but wasn't really right,
since there's nothing to guarantee that won't get called more than
once.  So this change moves that responsibility to the StopInfoBreakpoint
directly, and then it uses the BreakpointSite to actually do the bumping.

Also fix a test case that was assuming if you had many threads running some 
code with a breakpoint in it, the hit count when you stopped would always be
1.  Many of the threads could have hit it at the same time...

<rdar://problem/18577603>

llvm-svn: 220358
2014-10-22 01:54:17 +00:00
..
Breakpoint.cpp Rework how resetting breakpoints in changed modules works. Try to match up old 2014-09-10 21:40:47 +00:00
BreakpointID.cpp sweep up -Wformat warnings from gcc 2014-04-04 04:06:10 +00:00
BreakpointIDList.cpp <rdar://problem/13069948> 2013-01-25 18:06:21 +00:00
BreakpointList.cpp sweep up -Wformat warnings from gcc 2014-04-04 04:06:10 +00:00
BreakpointLocation.cpp The breakpoint location hit counts were getting incremented in 2014-10-22 01:54:17 +00:00
BreakpointLocationCollection.cpp The breakpoint location hit counts were getting incremented in 2014-10-22 01:54:17 +00:00
BreakpointLocationList.cpp Rework how resetting breakpoints in changed modules works. Try to match up old 2014-09-10 21:40:47 +00:00
BreakpointOptions.cpp This function should be const. 2014-04-08 20:24:45 +00:00
BreakpointResolver.cpp Factor the code that was eliminating redundant breakpoint locations and moving 2013-09-27 01:16:58 +00:00
BreakpointResolverAddress.cpp <rdar://problem/13521159> 2013-03-27 23:08:40 +00:00
BreakpointResolverFileLine.cpp Factor the code that was eliminating redundant breakpoint locations and moving 2013-09-27 01:16:58 +00:00
BreakpointResolverFileRegex.cpp Remove unused local variable. 2013-10-04 19:17:40 +00:00
BreakpointResolverName.cpp Fix typos. 2014-07-01 21:22:11 +00:00
BreakpointSite.cpp The breakpoint location hit counts were getting incremented in 2014-10-22 01:54:17 +00:00
BreakpointSiteList.cpp sweep up -Wformat warnings from gcc 2014-04-04 04:06:10 +00:00
CMakeLists.txt Convert to UNIX line endings. 2013-09-25 10:37:32 +00:00
Makefile
Stoppoint.cpp
StoppointCallbackContext.cpp Thread hardening part 3. Now lldb_private::Thread objects have std::weak_ptr 2012-02-21 00:09:25 +00:00
StoppointLocation.cpp <rdar://problem/13635174> 2013-10-11 19:48:25 +00:00
Watchpoint.cpp Huge change to clean up types. 2013-07-11 22:46:58 +00:00
WatchpointList.cpp sweep up -Wformat warnings from gcc 2014-04-04 04:06:10 +00:00
WatchpointOptions.cpp Since we use C++11, we should switch over to using std::unique_ptr when C++11 is being used. To do this, we follow what we have done for shared pointers and we define a STD_UNIQUE_PTR macro that can be used and it will "do the right thing". Due to some API differences in std::unique_ptr and due to the fact that we need to be able to compile without C++11, we can't use move semantics so some code needed to change so that it can compile with either C++. 2013-04-18 18:10:51 +00:00