llvm-project/llvm/test/Transforms/ConstProp/calls-math-finite.ll

150 lines
5.7 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -constprop -S | FileCheck %s
; RUN: opt < %s -constprop -S -mtriple=unknown-unknown-linux-musl | FileCheck -check-prefix=MUSL %s
; Test to verify constant folding can occur when math routines are mapped
; to the __<func>_finite versions of functions due to __FINITE_MATH_ONLY__
; being enabled on headers on Linux. All calls should constant fold away
; in this test.
target triple = "unknown-unknown-linux-gnu"
declare double @__acos_finite(double) #0
declare float @__acosf_finite(float) #0
declare double @__asin_finite(double) #0
declare float @__asinf_finite(float) #0
declare double @__atan2_finite(double, double) #0
declare float @__atan2f_finite(float, float) #0
declare double @__cosh_finite(double) #0
declare float @__coshf_finite(float) #0
declare double @__exp2_finite(double) #0
declare float @__exp2f_finite(float) #0
declare double @__exp_finite(double) #0
declare float @__expf_finite(float) #0
declare double @__log10_finite(double) #0
declare float @__log10f_finite(float) #0
declare double @__log_finite(double) #0
declare float @__logf_finite(float) #0
declare double @__pow_finite(double, double) #0
declare float @__powf_finite(float, float) #0
declare double @__sinh_finite(double) #0
declare float @__sinhf_finite(float) #0
attributes #0 = { nounwind readnone }
define void @T() {
; CHECK-LABEL: @T(
; CHECK-NEXT: [[SLOT:%.*]] = alloca double
; CHECK-NEXT: [[SLOTF:%.*]] = alloca float
; CHECK-NEXT: store double 0.000000e+00, double* [[SLOT]]
; CHECK-NEXT: store double 0x3FF921FB54442D18, double* [[SLOT]]
; CHECK-NEXT: store double 0x3FE4978FA3269EE1, double* [[SLOT]]
; CHECK-NEXT: store double 0x402422A497D6185E, double* [[SLOT]]
; CHECK-NEXT: store double 0x403415E5BF6FB106, double* [[SLOT]]
; CHECK-NEXT: store double 8.000000e+00, double* [[SLOT]]
; CHECK-NEXT: store double 0x3FF193EA7AAD030{{[AB]}}, double* [[SLOT]]
; CHECK-NEXT: store double 0x3FDE8927964FD5FD, double* [[SLOT]]
; CHECK-NEXT: store double 1.000000e+00, double* [[SLOT]]
; CHECK-NEXT: store double 0x40240926E70949AE, double* [[SLOT]]
; CHECK-NEXT: store float 0.000000e+00, float* [[SLOTF]]
; CHECK-NEXT: store float 0x3FF921FB60000000, float* [[SLOTF]]
; CHECK-NEXT: store float 0x3FE4978FA0000000, float* [[SLOTF]]
; CHECK-NEXT: store float 0x402422A4A0000000, float* [[SLOTF]]
; CHECK-NEXT: store float 0x403415E5C0000000, float* [[SLOTF]]
; CHECK-NEXT: store float 8.000000e+00, float* [[SLOTF]]
; CHECK-NEXT: store float 0x3FF193EA80000000, float* [[SLOTF]]
; CHECK-NEXT: store float 0x3FDE8927A0000000, float* [[SLOTF]]
; CHECK-NEXT: store float 8.100000e+01, float* [[SLOTF]]
; CHECK-NEXT: store float 0x40240926E0000000, float* [[SLOTF]]
; CHECK-NEXT: ret void
;
; MUSL-LABEL: @T(
; MUSL-NEXT: [[SLOT:%.*]] = alloca double
; MUSL-NEXT: [[SLOTF:%.*]] = alloca float
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
; MUSL-NEXT: call
; MUSL-NEXT: store
%slot = alloca double
%slotf = alloca float
%ACOS = call fast double @__acos_finite(double 1.000000e+00)
store double %ACOS, double* %slot
%ASIN = call fast double @__asin_finite(double 1.000000e+00)
store double %ASIN, double* %slot
%ATAN2 = call fast double @__atan2_finite(double 3.000000e+00, double 4.000000e+00)
store double %ATAN2, double* %slot
%COSH = call fast double @__cosh_finite(double 3.000000e+00)
store double %COSH, double* %slot
%EXP = call fast double @__exp_finite(double 3.000000e+00)
store double %EXP, double* %slot
%EXP2 = call fast double @__exp2_finite(double 3.000000e+00)
store double %EXP2, double* %slot
%LOG = call fast double @__log_finite(double 3.000000e+00)
store double %LOG, double* %slot
%LOG10 = call fast double @__log10_finite(double 3.000000e+00)
store double %LOG10, double* %slot
%POW = call fast double @__pow_finite(double 1.000000e+00, double 4.000000e+00)
store double %POW, double* %slot
%SINH = call fast double @__sinh_finite(double 3.000000e+00)
store double %SINH, double* %slot
%ACOSF = call fast float @__acosf_finite(float 1.000000e+00)
store float %ACOSF, float* %slotf
%ASINF = call fast float @__asinf_finite(float 1.000000e+00)
store float %ASINF, float* %slotf
%ATAN2F = call fast float @__atan2f_finite(float 3.000000e+00, float 4.000000e+00)
store float %ATAN2F, float* %slotf
%COSHF = call fast float @__coshf_finite(float 3.000000e+00)
store float %COSHF, float* %slotf
%EXPF = call fast float @__expf_finite(float 3.000000e+00)
store float %EXPF, float* %slotf
%EXP2F = call fast float @__exp2f_finite(float 3.000000e+00)
store float %EXP2F, float* %slotf
%LOGF = call fast float @__logf_finite(float 3.000000e+00)
store float %LOGF, float* %slotf
%LOG10F = call fast float @__log10f_finite(float 3.000000e+00)
store float %LOG10F, float* %slotf
%POWF = call fast float @__powf_finite(float 3.000000e+00, float 4.000000e+00)
store float %POWF, float* %slotf
%SINHF = call fast float @__sinhf_finite(float 3.000000e+00)
store float %SINHF, float* %slotf
ret void
}