forked from OSchip/llvm-project
31 lines
1.0 KiB
C++
31 lines
1.0 KiB
C++
//===-- NtStructures.h ------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_Plugins_Process_Windows_Common_NtStructures_h_
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#define liblldb_Plugins_Process_Windows_Common_NtStructures_h_
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#include "lldb/Host/windows/windows.h"
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// This describes the layout of a TEB (Thread Environment Block) for a 64-bit
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// process. It's adapted from the 32-bit TEB in winternl.h. Currently, we care
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// only about the position of the TlsSlots.
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struct TEB64 {
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ULONG64 Reserved1[12];
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ULONG64 ProcessEnvironmentBlock;
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ULONG64 Reserved2[399];
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BYTE Reserved3[1952];
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ULONG64 TlsSlots[64];
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BYTE Reserved4[8];
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ULONG64 Reserved5[26];
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ULONG64 ReservedForOle; // Windows 2000 only
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ULONG64 Reserved6[4];
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ULONG64 TlsExpansionSlots;
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};
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#endif
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