forked from OSchip/llvm-project
183 lines
5.8 KiB
C++
183 lines
5.8 KiB
C++
//===-- NativeProcessWindows.h ----------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_NativeProcessWindows_h_
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#define liblldb_NativeProcessWindows_h_
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#include "lldb/Host/common/NativeProcessProtocol.h"
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#include "lldb/lldb-forward.h"
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#include "IDebugDelegate.h"
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#include "ProcessDebugger.h"
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namespace lldb_private {
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class HostProcess;
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class NativeProcessWindows;
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class NativeThreadWindows;
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class NativeDebugDelegate;
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typedef std::shared_ptr<NativeDebugDelegate> NativeDebugDelegateSP;
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//------------------------------------------------------------------
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// NativeProcessWindows
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//------------------------------------------------------------------
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class NativeProcessWindows : public NativeProcessProtocol,
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public ProcessDebugger {
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public:
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class Factory : public NativeProcessProtocol::Factory {
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public:
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llvm::Expected<std::unique_ptr<NativeProcessProtocol>>
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Launch(ProcessLaunchInfo &launch_info, NativeDelegate &native_delegate,
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MainLoop &mainloop) const override;
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llvm::Expected<std::unique_ptr<NativeProcessProtocol>>
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Attach(lldb::pid_t pid, NativeDelegate &native_delegate,
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MainLoop &mainloop) const override;
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};
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Status Resume(const ResumeActionList &resume_actions) override;
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Status Halt() override;
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Status Detach() override;
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Status Signal(int signo) override;
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Status Interrupt() override;
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Status Kill() override;
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Status IgnoreSignals(llvm::ArrayRef<int> signals) override;
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Status GetMemoryRegionInfo(lldb::addr_t load_addr,
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MemoryRegionInfo &range_info) override;
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Status ReadMemory(lldb::addr_t addr, void *buf, size_t size,
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size_t &bytes_read) override;
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Status WriteMemory(lldb::addr_t addr, const void *buf, size_t size,
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size_t &bytes_written) override;
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Status AllocateMemory(size_t size, uint32_t permissions,
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lldb::addr_t &addr) override;
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Status DeallocateMemory(lldb::addr_t addr) override;
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lldb::addr_t GetSharedLibraryInfoAddress() override;
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bool IsAlive() const override;
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size_t UpdateThreads() override;
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const ArchSpec &GetArchitecture() const override { return m_arch; }
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void SetArchitecture(const ArchSpec &arch_spec) { m_arch = arch_spec; }
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Status SetBreakpoint(lldb::addr_t addr, uint32_t size,
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bool hardware) override;
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Status RemoveBreakpoint(lldb::addr_t addr, bool hardware = false) override;
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llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
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GetAuxvData() const override;
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Status GetLoadedModuleFileSpec(const char *module_path,
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FileSpec &file_spec) override;
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Status GetFileLoadAddress(const llvm::StringRef &file_name,
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lldb::addr_t &load_addr) override;
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// ProcessDebugger Overrides
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void OnExitProcess(uint32_t exit_code) override;
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void OnDebuggerConnected(lldb::addr_t image_base) override;
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ExceptionResult OnDebugException(bool first_chance,
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const ExceptionRecord &record) override;
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void OnCreateThread(const HostThread &thread) override;
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void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) override;
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void OnLoadDll(const ModuleSpec &module_spec,
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lldb::addr_t module_addr) override;
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void OnUnloadDll(lldb::addr_t module_addr) override;
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protected:
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NativeThreadWindows *GetThreadByID(lldb::tid_t thread_id);
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bool FindSoftwareBreakpoint(lldb::addr_t addr);
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void StopThread(lldb::tid_t thread_id, lldb::StopReason reason,
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std::string description = "");
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void SetStopReasonForThread(NativeThreadWindows &thread,
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lldb::StopReason reason,
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std::string description = "");
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private:
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ArchSpec m_arch;
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NativeProcessWindows(ProcessLaunchInfo &launch_info, NativeDelegate &delegate,
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llvm::Error &E);
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NativeProcessWindows(lldb::pid_t pid, int terminal_fd,
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NativeDelegate &delegate, llvm::Error &E);
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Status CacheLoadedModules();
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std::map<lldb_private::FileSpec, lldb::addr_t> m_loaded_modules;
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};
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//------------------------------------------------------------------
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// NativeDebugDelegate
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//------------------------------------------------------------------
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class NativeDebugDelegate : public IDebugDelegate {
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public:
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NativeDebugDelegate(NativeProcessWindows &process) : m_process(process) {}
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void OnExitProcess(uint32_t exit_code) { m_process.OnExitProcess(exit_code); }
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void OnDebuggerConnected(lldb::addr_t image_base) {
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m_process.OnDebuggerConnected(image_base);
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}
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ExceptionResult OnDebugException(bool first_chance,
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const ExceptionRecord &record) {
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return m_process.OnDebugException(first_chance, record);
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}
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void OnCreateThread(const HostThread &thread) {
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m_process.OnCreateThread(thread);
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}
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void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) {
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m_process.OnExitThread(thread_id, exit_code);
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}
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void OnLoadDll(const lldb_private::ModuleSpec &module_spec,
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lldb::addr_t module_addr) {
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m_process.OnLoadDll(module_spec, module_addr);
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}
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void OnUnloadDll(lldb::addr_t module_addr) {
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m_process.OnUnloadDll(module_addr);
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}
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void OnDebugString(const std::string &string) {
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m_process.OnDebugString(string);
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}
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void OnDebuggerError(const Status &error, uint32_t type) {
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return m_process.OnDebuggerError(error, type);
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}
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private:
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NativeProcessWindows &m_process;
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};
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} // namespace lldb_private
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#endif // #ifndef liblldb_NativeProcessWindows_h_
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