llvm-project/llvm/lib/CodeGen/CodeGenCommonISel.cpp

170 lines
6.2 KiB
C++

//===-- CodeGenCommonISel.cpp ---------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines common utilies that are shared between SelectionDAG and
// GlobalISel frameworks.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/CodeGenCommonISel.h"
#include "llvm/Analysis/BranchProbabilityInfo.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/CodeGen/TargetOpcodes.h"
using namespace llvm;
/// Add a successor MBB to ParentMBB< creating a new MachineBB for BB if SuccMBB
/// is 0.
MachineBasicBlock *
StackProtectorDescriptor::addSuccessorMBB(
const BasicBlock *BB, MachineBasicBlock *ParentMBB, bool IsLikely,
MachineBasicBlock *SuccMBB) {
// If SuccBB has not been created yet, create it.
if (!SuccMBB) {
MachineFunction *MF = ParentMBB->getParent();
MachineFunction::iterator BBI(ParentMBB);
SuccMBB = MF->CreateMachineBasicBlock(BB);
MF->insert(++BBI, SuccMBB);
}
// Add it as a successor of ParentMBB.
ParentMBB->addSuccessor(
SuccMBB, BranchProbabilityInfo::getBranchProbStackProtector(IsLikely));
return SuccMBB;
}
/// Given that the input MI is before a partial terminator sequence TSeq, return
/// true if M + TSeq also a partial terminator sequence.
///
/// A Terminator sequence is a sequence of MachineInstrs which at this point in
/// lowering copy vregs into physical registers, which are then passed into
/// terminator instructors so we can satisfy ABI constraints. A partial
/// terminator sequence is an improper subset of a terminator sequence (i.e. it
/// may be the whole terminator sequence).
static bool MIIsInTerminatorSequence(const MachineInstr &MI) {
// If we do not have a copy or an implicit def, we return true if and only if
// MI is a debug value.
if (!MI.isCopy() && !MI.isImplicitDef()) {
// Sometimes DBG_VALUE MI sneak in between the copies from the vregs to the
// physical registers if there is debug info associated with the terminator
// of our mbb. We want to include said debug info in our terminator
// sequence, so we return true in that case.
if (MI.isDebugInstr())
return true;
// For GlobalISel, we may have extension instructions for arguments within
// copy sequences. Allow these.
switch (MI.getOpcode()) {
case TargetOpcode::G_TRUNC:
case TargetOpcode::G_ZEXT:
case TargetOpcode::G_ANYEXT:
case TargetOpcode::G_SEXT:
case TargetOpcode::G_MERGE_VALUES:
case TargetOpcode::G_UNMERGE_VALUES:
case TargetOpcode::G_CONCAT_VECTORS:
case TargetOpcode::G_BUILD_VECTOR:
case TargetOpcode::G_EXTRACT:
return true;
default:
return false;
}
}
// We have left the terminator sequence if we are not doing one of the
// following:
//
// 1. Copying a vreg into a physical register.
// 2. Copying a vreg into a vreg.
// 3. Defining a register via an implicit def.
// OPI should always be a register definition...
MachineInstr::const_mop_iterator OPI = MI.operands_begin();
if (!OPI->isReg() || !OPI->isDef())
return false;
// Defining any register via an implicit def is always ok.
if (MI.isImplicitDef())
return true;
// Grab the copy source...
MachineInstr::const_mop_iterator OPI2 = OPI;
++OPI2;
assert(OPI2 != MI.operands_end()
&& "Should have a copy implying we should have 2 arguments.");
// Make sure that the copy dest is not a vreg when the copy source is a
// physical register.
if (!OPI2->isReg() || (!Register::isPhysicalRegister(OPI->getReg()) &&
Register::isPhysicalRegister(OPI2->getReg())))
return false;
return true;
}
/// Find the split point at which to splice the end of BB into its success stack
/// protector check machine basic block.
///
/// On many platforms, due to ABI constraints, terminators, even before register
/// allocation, use physical registers. This creates an issue for us since
/// physical registers at this point can not travel across basic
/// blocks. Luckily, selectiondag always moves physical registers into vregs
/// when they enter functions and moves them through a sequence of copies back
/// into the physical registers right before the terminator creating a
/// ``Terminator Sequence''. This function is searching for the beginning of the
/// terminator sequence so that we can ensure that we splice off not just the
/// terminator, but additionally the copies that move the vregs into the
/// physical registers.
MachineBasicBlock::iterator
llvm::findSplitPointForStackProtector(MachineBasicBlock *BB,
const TargetInstrInfo &TII) {
MachineBasicBlock::iterator SplitPoint = BB->getFirstTerminator();
if (SplitPoint == BB->begin())
return SplitPoint;
MachineBasicBlock::iterator Start = BB->begin();
MachineBasicBlock::iterator Previous = SplitPoint;
--Previous;
if (TII.isTailCall(*SplitPoint) &&
Previous->getOpcode() == TII.getCallFrameDestroyOpcode()) {
// Call frames cannot be nested, so if this frame is describing the tail
// call itself, then we must insert before the sequence even starts. For
// example:
// <split point>
// ADJCALLSTACKDOWN ...
// <Moves>
// ADJCALLSTACKUP ...
// TAILJMP somewhere
// On the other hand, it could be an unrelated call in which case this tail
// call has to register moves of its own and should be the split point. For
// example:
// ADJCALLSTACKDOWN
// CALL something_else
// ADJCALLSTACKUP
// <split point>
// TAILJMP somewhere
do {
--Previous;
if (Previous->isCall())
return SplitPoint;
} while(Previous->getOpcode() != TII.getCallFrameSetupOpcode());
return Previous;
}
while (MIIsInTerminatorSequence(*Previous)) {
SplitPoint = Previous;
if (Previous == Start)
break;
--Previous;
}
return SplitPoint;
}