forked from OSchip/llvm-project
984 lines
36 KiB
C++
984 lines
36 KiB
C++
//== Nullabilityhecker.cpp - Nullability checker ----------------*- C++ -*--==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This checker tries to find nullability violations. There are several kinds of
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// possible violations:
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// * Null pointer is passed to a pointer which has a _Nonnull type.
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// * Null pointer is returned from a function which has a _Nonnull return type.
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// * Nullable pointer is passed to a pointer which has a _Nonnull type.
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// * Nullable pointer is returned from a function which has a _Nonnull return
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// type.
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// * Nullable pointer is dereferenced.
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//
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// This checker propagates the nullability information of the pointers and looks
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// for the patterns that are described above. Explicit casts are trusted and are
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// considered a way to suppress false positives for this checker. The other way
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// to suppress warnings would be to add asserts or guarding if statements to the
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// code. In addition to the nullability propagation this checker also uses some
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// heuristics to suppress potential false positives.
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//
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//===----------------------------------------------------------------------===//
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#include "ClangSACheckers.h"
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#include "llvm/Support/Path.h"
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#include "clang/StaticAnalyzer/Core/BugReporter/BugType.h"
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#include "clang/StaticAnalyzer/Core/Checker.h"
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#include "clang/StaticAnalyzer/Core/CheckerManager.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h"
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#include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
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using namespace clang;
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using namespace ento;
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namespace {
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// Do not reorder! The getMostNullable method relies on the order.
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// Optimization: Most pointers expected to be unspecified. When a symbol has an
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// unspecified or nonnull type non of the rules would indicate any problem for
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// that symbol. For this reason only nullable and contradicted nullability are
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// stored for a symbol. When a symbol is already contradicted, it can not be
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// casted back to nullable.
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enum class Nullability : char {
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Contradicted, // Tracked nullability is contradicted by an explicit cast. Do
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// not report any nullability related issue for this symbol.
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// This nullability is propagated agressively to avoid false
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// positive results. See the comment on getMostNullable method.
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Nullable,
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Unspecified,
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Nonnull
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};
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/// Returns the most nullable nullability. This is used for message expressions
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/// like [reciever method], where the nullability of this expression is either
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/// the nullability of the receiver or the nullability of the return type of the
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/// method, depending on which is more nullable. Contradicted is considered to
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/// be the most nullable, to avoid false positive results.
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Nullability getMostNullable(Nullability Lhs, Nullability Rhs) {
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return static_cast<Nullability>(
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std::min(static_cast<char>(Lhs), static_cast<char>(Rhs)));
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}
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const char *getNullabilityString(Nullability Nullab) {
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switch (Nullab) {
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case Nullability::Contradicted:
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return "contradicted";
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case Nullability::Nullable:
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return "nullable";
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case Nullability::Unspecified:
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return "unspecified";
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case Nullability::Nonnull:
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return "nonnull";
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}
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llvm_unreachable("Unexpected enumeration.");
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return "";
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}
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// These enums are used as an index to ErrorMessages array.
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enum class ErrorKind : int {
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NilAssignedToNonnull,
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NilPassedToNonnull,
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NilReturnedToNonnull,
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NullableAssignedToNonnull,
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NullableReturnedToNonnull,
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NullableDereferenced,
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NullablePassedToNonnull
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};
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const char *const ErrorMessages[] = {
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"Null is assigned to a pointer which is expected to have non-null value",
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"Null passed to a callee that requires a non-null argument",
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"Null is returned from a function that is expected to return a non-null "
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"value",
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"Nullable pointer is assigned to a pointer which is expected to have "
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"non-null value",
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"Nullable pointer is returned from a function that is expected to return a "
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"non-null value",
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"Nullable pointer is dereferenced",
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"Nullable pointer is passed to a callee that requires a non-null argument"};
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class NullabilityChecker
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: public Checker<check::Bind, check::PreCall, check::PreStmt<ReturnStmt>,
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check::PostCall, check::PostStmt<ExplicitCastExpr>,
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check::PostObjCMessage, check::DeadSymbols,
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check::Event<ImplicitNullDerefEvent>> {
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mutable std::unique_ptr<BugType> BT;
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public:
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void checkBind(SVal L, SVal V, const Stmt *S, CheckerContext &C) const;
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void checkPostStmt(const ExplicitCastExpr *CE, CheckerContext &C) const;
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void checkPreStmt(const ReturnStmt *S, CheckerContext &C) const;
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void checkPostObjCMessage(const ObjCMethodCall &M, CheckerContext &C) const;
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void checkPostCall(const CallEvent &Call, CheckerContext &C) const;
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void checkPreCall(const CallEvent &Call, CheckerContext &C) const;
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void checkDeadSymbols(SymbolReaper &SR, CheckerContext &C) const;
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void checkEvent(ImplicitNullDerefEvent Event) const;
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void printState(raw_ostream &Out, ProgramStateRef State, const char *NL,
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const char *Sep) const override;
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struct NullabilityChecksFilter {
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DefaultBool CheckNullPassedToNonnull;
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DefaultBool CheckNullReturnedFromNonnull;
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DefaultBool CheckNullableDereferenced;
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DefaultBool CheckNullablePassedToNonnull;
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DefaultBool CheckNullableReturnedFromNonnull;
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CheckName CheckNameNullPassedToNonnull;
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CheckName CheckNameNullReturnedFromNonnull;
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CheckName CheckNameNullableDereferenced;
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CheckName CheckNameNullablePassedToNonnull;
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CheckName CheckNameNullableReturnedFromNonnull;
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};
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NullabilityChecksFilter Filter;
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// When set to false no nullability information will be tracked in
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// NullabilityMap. It is possible to catch errors like passing a null pointer
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// to a callee that expects nonnull argument without the information that is
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// stroed in the NullabilityMap. This is an optimization.
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DefaultBool NeedTracking;
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private:
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class NullabilityBugVisitor
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: public BugReporterVisitorImpl<NullabilityBugVisitor> {
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public:
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NullabilityBugVisitor(const MemRegion *M) : Region(M) {}
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void Profile(llvm::FoldingSetNodeID &ID) const override {
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static int X = 0;
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ID.AddPointer(&X);
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ID.AddPointer(Region);
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}
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PathDiagnosticPiece *VisitNode(const ExplodedNode *N,
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const ExplodedNode *PrevN,
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BugReporterContext &BRC,
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BugReport &BR) override;
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private:
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// The tracked region.
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const MemRegion *Region;
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};
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/// When any of the nonnull arguments of the analyzed function is null, do not
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/// report anything and turn off the check.
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///
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/// When \p SuppressPath is set to true, no more bugs will be reported on this
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/// path by this checker.
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void reportBugIfPreconditionHolds(ErrorKind Error, ExplodedNode *N,
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const MemRegion *Region, CheckerContext &C,
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const Stmt *ValueExpr = nullptr,
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bool SuppressPath = false) const;
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void reportBug(ErrorKind Error, ExplodedNode *N, const MemRegion *Region,
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BugReporter &BR, const Stmt *ValueExpr = nullptr) const {
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if (!BT)
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BT.reset(new BugType(this, "Nullability", "Memory error"));
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const char *Msg = ErrorMessages[static_cast<int>(Error)];
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std::unique_ptr<BugReport> R(new BugReport(*BT, Msg, N));
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if (Region) {
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R->markInteresting(Region);
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R->addVisitor(llvm::make_unique<NullabilityBugVisitor>(Region));
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}
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if (ValueExpr) {
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R->addRange(ValueExpr->getSourceRange());
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if (Error == ErrorKind::NilAssignedToNonnull ||
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Error == ErrorKind::NilPassedToNonnull ||
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Error == ErrorKind::NilReturnedToNonnull)
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bugreporter::trackNullOrUndefValue(N, ValueExpr, *R);
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}
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BR.emitReport(std::move(R));
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}
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/// If an SVal wraps a region that should be tracked, it will return a pointer
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/// to the wrapped region. Otherwise it will return a nullptr.
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const SymbolicRegion *getTrackRegion(SVal Val,
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bool CheckSuperRegion = false) const;
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};
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class NullabilityState {
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public:
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NullabilityState(Nullability Nullab, const Stmt *Source = nullptr)
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: Nullab(Nullab), Source(Source) {}
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const Stmt *getNullabilitySource() const { return Source; }
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Nullability getValue() const { return Nullab; }
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void Profile(llvm::FoldingSetNodeID &ID) const {
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ID.AddInteger(static_cast<char>(Nullab));
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ID.AddPointer(Source);
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}
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void print(raw_ostream &Out) const {
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Out << getNullabilityString(Nullab) << "\n";
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}
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private:
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Nullability Nullab;
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// Source is the expression which determined the nullability. For example in a
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// message like [nullable nonnull_returning] has nullable nullability, because
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// the receiver is nullable. Here the receiver will be the source of the
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// nullability. This is useful information when the diagnostics are generated.
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const Stmt *Source;
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};
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bool operator==(NullabilityState Lhs, NullabilityState Rhs) {
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return Lhs.getValue() == Rhs.getValue() &&
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Lhs.getNullabilitySource() == Rhs.getNullabilitySource();
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}
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} // end anonymous namespace
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REGISTER_MAP_WITH_PROGRAMSTATE(NullabilityMap, const MemRegion *,
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NullabilityState)
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// If the nullability precondition of a function is violated, we should not
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// report nullability related issues on that path. For this reason once a
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// precondition is not met on a path, this checker will be esentially turned off
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// for the rest of the analysis. We do not want to generate a sink node however,
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// so this checker would not lead to reduced coverage.
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REGISTER_TRAIT_WITH_PROGRAMSTATE(PreconditionViolated, bool)
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enum class NullConstraint { IsNull, IsNotNull, Unknown };
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static NullConstraint getNullConstraint(DefinedOrUnknownSVal Val,
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ProgramStateRef State) {
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ConditionTruthVal Nullness = State->isNull(Val);
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if (Nullness.isConstrainedFalse())
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return NullConstraint::IsNotNull;
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if (Nullness.isConstrainedTrue())
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return NullConstraint::IsNull;
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return NullConstraint::Unknown;
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}
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const SymbolicRegion *
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NullabilityChecker::getTrackRegion(SVal Val, bool CheckSuperRegion) const {
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if (!NeedTracking)
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return nullptr;
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auto RegionSVal = Val.getAs<loc::MemRegionVal>();
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if (!RegionSVal)
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return nullptr;
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const MemRegion *Region = RegionSVal->getRegion();
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if (CheckSuperRegion) {
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if (auto FieldReg = Region->getAs<FieldRegion>())
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return dyn_cast<SymbolicRegion>(FieldReg->getSuperRegion());
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if (auto ElementReg = Region->getAs<ElementRegion>())
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return dyn_cast<SymbolicRegion>(ElementReg->getSuperRegion());
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}
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return dyn_cast<SymbolicRegion>(Region);
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}
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PathDiagnosticPiece *NullabilityChecker::NullabilityBugVisitor::VisitNode(
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const ExplodedNode *N, const ExplodedNode *PrevN, BugReporterContext &BRC,
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BugReport &BR) {
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ProgramStateRef State = N->getState();
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ProgramStateRef StatePrev = PrevN->getState();
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const NullabilityState *TrackedNullab = State->get<NullabilityMap>(Region);
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const NullabilityState *TrackedNullabPrev =
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StatePrev->get<NullabilityMap>(Region);
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if (!TrackedNullab)
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return nullptr;
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if (TrackedNullabPrev &&
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TrackedNullabPrev->getValue() == TrackedNullab->getValue())
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return nullptr;
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// Retrieve the associated statement.
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const Stmt *S = TrackedNullab->getNullabilitySource();
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if (!S) {
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ProgramPoint ProgLoc = N->getLocation();
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if (Optional<StmtPoint> SP = ProgLoc.getAs<StmtPoint>()) {
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S = SP->getStmt();
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}
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}
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if (!S)
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return nullptr;
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std::string InfoText =
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(llvm::Twine("Nullability '") +
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getNullabilityString(TrackedNullab->getValue()) + "' is infered")
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.str();
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// Generate the extra diagnostic.
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PathDiagnosticLocation Pos(S, BRC.getSourceManager(),
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N->getLocationContext());
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return new PathDiagnosticEventPiece(Pos, InfoText, true, nullptr);
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}
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static Nullability getNullabilityAnnotation(QualType Type) {
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const auto *AttrType = Type->getAs<AttributedType>();
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if (!AttrType)
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return Nullability::Unspecified;
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if (AttrType->getAttrKind() == AttributedType::attr_nullable)
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return Nullability::Nullable;
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else if (AttrType->getAttrKind() == AttributedType::attr_nonnull)
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return Nullability::Nonnull;
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return Nullability::Unspecified;
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}
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template <typename ParamVarDeclRange>
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static bool
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checkParamsForPreconditionViolation(const ParamVarDeclRange &Params,
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ProgramStateRef State,
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const LocationContext *LocCtxt) {
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for (const auto *ParamDecl : Params) {
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if (ParamDecl->isParameterPack())
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break;
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if (getNullabilityAnnotation(ParamDecl->getType()) != Nullability::Nonnull)
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continue;
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auto RegVal = State->getLValue(ParamDecl, LocCtxt)
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.template getAs<loc::MemRegionVal>();
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if (!RegVal)
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continue;
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auto ParamValue = State->getSVal(RegVal->getRegion())
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.template getAs<DefinedOrUnknownSVal>();
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if (!ParamValue)
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continue;
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if (getNullConstraint(*ParamValue, State) == NullConstraint::IsNull) {
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return true;
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}
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}
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return false;
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}
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static bool checkPreconditionViolation(ProgramStateRef State, ExplodedNode *N,
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CheckerContext &C) {
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if (State->get<PreconditionViolated>())
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return true;
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const LocationContext *LocCtxt = C.getLocationContext();
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const Decl *D = LocCtxt->getDecl();
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if (!D)
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return false;
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if (const auto *BlockD = dyn_cast<BlockDecl>(D)) {
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if (checkParamsForPreconditionViolation(BlockD->parameters(), State,
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LocCtxt)) {
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if (!N->isSink())
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C.addTransition(State->set<PreconditionViolated>(true), N);
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return true;
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}
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return false;
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}
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if (const auto *FuncDecl = dyn_cast<FunctionDecl>(D)) {
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if (checkParamsForPreconditionViolation(FuncDecl->parameters(), State,
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LocCtxt)) {
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if (!N->isSink())
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C.addTransition(State->set<PreconditionViolated>(true), N);
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return true;
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}
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return false;
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}
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return false;
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}
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void NullabilityChecker::reportBugIfPreconditionHolds(
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ErrorKind Error, ExplodedNode *N, const MemRegion *Region,
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CheckerContext &C, const Stmt *ValueExpr, bool SuppressPath) const {
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ProgramStateRef OriginalState = N->getState();
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if (checkPreconditionViolation(OriginalState, N, C))
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return;
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if (SuppressPath) {
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OriginalState = OriginalState->set<PreconditionViolated>(true);
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N = C.addTransition(OriginalState, N);
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}
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reportBug(Error, N, Region, C.getBugReporter(), ValueExpr);
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}
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/// Cleaning up the program state.
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void NullabilityChecker::checkDeadSymbols(SymbolReaper &SR,
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CheckerContext &C) const {
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if (!SR.hasDeadSymbols())
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return;
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ProgramStateRef State = C.getState();
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NullabilityMapTy Nullabilities = State->get<NullabilityMap>();
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for (NullabilityMapTy::iterator I = Nullabilities.begin(),
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E = Nullabilities.end();
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I != E; ++I) {
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const auto *Region = I->first->getAs<SymbolicRegion>();
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assert(Region && "Non-symbolic region is tracked.");
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if (SR.isDead(Region->getSymbol())) {
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State = State->remove<NullabilityMap>(I->first);
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}
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}
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// When one of the nonnull arguments are constrained to be null, nullability
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// preconditions are violated. It is not enough to check this only when we
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// actually report an error, because at that time interesting symbols might be
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// reaped.
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if (checkPreconditionViolation(State, C.getPredecessor(), C))
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return;
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C.addTransition(State);
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}
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/// This callback triggers when a pointer is dereferenced and the analyzer does
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/// not know anything about the value of that pointer. When that pointer is
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/// nullable, this code emits a warning.
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void NullabilityChecker::checkEvent(ImplicitNullDerefEvent Event) const {
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if (Event.SinkNode->getState()->get<PreconditionViolated>())
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return;
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const MemRegion *Region =
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getTrackRegion(Event.Location, /*CheckSuperregion=*/true);
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if (!Region)
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return;
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ProgramStateRef State = Event.SinkNode->getState();
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const NullabilityState *TrackedNullability =
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State->get<NullabilityMap>(Region);
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if (!TrackedNullability)
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return;
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if (Filter.CheckNullableDereferenced &&
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TrackedNullability->getValue() == Nullability::Nullable) {
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BugReporter &BR = *Event.BR;
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// Do not suppress errors on defensive code paths, because dereferencing
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// a nullable pointer is always an error.
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if (Event.IsDirectDereference)
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reportBug(ErrorKind::NullableDereferenced, Event.SinkNode, Region, BR);
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else
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reportBug(ErrorKind::NullablePassedToNonnull, Event.SinkNode, Region, BR);
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}
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}
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/// This method check when nullable pointer or null value is returned from a
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/// function that has nonnull return type.
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///
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/// TODO: when nullability preconditons are violated, it is ok to violate the
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/// nullability postconditons (i.e.: when one of the nonnull parameters are null
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/// this check should not report any nullability related issue).
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void NullabilityChecker::checkPreStmt(const ReturnStmt *S,
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CheckerContext &C) const {
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auto RetExpr = S->getRetValue();
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if (!RetExpr)
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return;
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if (!RetExpr->getType()->isAnyPointerType())
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return;
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ProgramStateRef State = C.getState();
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if (State->get<PreconditionViolated>())
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return;
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auto RetSVal =
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State->getSVal(S, C.getLocationContext()).getAs<DefinedOrUnknownSVal>();
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if (!RetSVal)
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return;
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AnalysisDeclContext *DeclCtxt =
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C.getLocationContext()->getAnalysisDeclContext();
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const FunctionType *FuncType = DeclCtxt->getDecl()->getFunctionType();
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if (!FuncType)
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return;
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NullConstraint Nullness = getNullConstraint(*RetSVal, State);
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Nullability StaticNullability =
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getNullabilityAnnotation(FuncType->getReturnType());
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if (Filter.CheckNullReturnedFromNonnull &&
|
|
Nullness == NullConstraint::IsNull &&
|
|
StaticNullability == Nullability::Nonnull) {
|
|
static CheckerProgramPointTag Tag(this, "NullReturnedFromNonnull");
|
|
ExplodedNode *N = C.generateErrorNode(State, &Tag);
|
|
if (!N)
|
|
return;
|
|
reportBugIfPreconditionHolds(ErrorKind::NilReturnedToNonnull, N, nullptr, C,
|
|
RetExpr);
|
|
return;
|
|
}
|
|
|
|
const MemRegion *Region = getTrackRegion(*RetSVal);
|
|
if (!Region)
|
|
return;
|
|
|
|
const NullabilityState *TrackedNullability =
|
|
State->get<NullabilityMap>(Region);
|
|
if (TrackedNullability) {
|
|
Nullability TrackedNullabValue = TrackedNullability->getValue();
|
|
if (Filter.CheckNullableReturnedFromNonnull &&
|
|
Nullness != NullConstraint::IsNotNull &&
|
|
TrackedNullabValue == Nullability::Nullable &&
|
|
StaticNullability == Nullability::Nonnull) {
|
|
static CheckerProgramPointTag Tag(this, "NullableReturnedFromNonnull");
|
|
ExplodedNode *N = C.addTransition(State, C.getPredecessor(), &Tag);
|
|
reportBugIfPreconditionHolds(ErrorKind::NullableReturnedToNonnull, N,
|
|
Region, C);
|
|
}
|
|
return;
|
|
}
|
|
if (StaticNullability == Nullability::Nullable) {
|
|
State = State->set<NullabilityMap>(Region,
|
|
NullabilityState(StaticNullability, S));
|
|
C.addTransition(State);
|
|
}
|
|
}
|
|
|
|
/// This callback warns when a nullable pointer or a null value is passed to a
|
|
/// function that expects its argument to be nonnull.
|
|
void NullabilityChecker::checkPreCall(const CallEvent &Call,
|
|
CheckerContext &C) const {
|
|
if (!Call.getDecl())
|
|
return;
|
|
|
|
ProgramStateRef State = C.getState();
|
|
if (State->get<PreconditionViolated>())
|
|
return;
|
|
|
|
ProgramStateRef OrigState = State;
|
|
|
|
unsigned Idx = 0;
|
|
for (const ParmVarDecl *Param : Call.parameters()) {
|
|
if (Param->isParameterPack())
|
|
break;
|
|
|
|
const Expr *ArgExpr = nullptr;
|
|
if (Idx < Call.getNumArgs())
|
|
ArgExpr = Call.getArgExpr(Idx);
|
|
auto ArgSVal = Call.getArgSVal(Idx++).getAs<DefinedOrUnknownSVal>();
|
|
if (!ArgSVal)
|
|
continue;
|
|
|
|
if (!Param->getType()->isAnyPointerType() &&
|
|
!Param->getType()->isReferenceType())
|
|
continue;
|
|
|
|
NullConstraint Nullness = getNullConstraint(*ArgSVal, State);
|
|
|
|
Nullability ParamNullability = getNullabilityAnnotation(Param->getType());
|
|
Nullability ArgStaticNullability =
|
|
getNullabilityAnnotation(ArgExpr->getType());
|
|
|
|
if (Filter.CheckNullPassedToNonnull && Nullness == NullConstraint::IsNull &&
|
|
ArgStaticNullability != Nullability::Nonnull &&
|
|
ParamNullability == Nullability::Nonnull) {
|
|
ExplodedNode *N = C.generateErrorNode(State);
|
|
if (!N)
|
|
return;
|
|
reportBugIfPreconditionHolds(ErrorKind::NilPassedToNonnull, N, nullptr, C,
|
|
ArgExpr);
|
|
return;
|
|
}
|
|
|
|
const MemRegion *Region = getTrackRegion(*ArgSVal);
|
|
if (!Region)
|
|
continue;
|
|
|
|
const NullabilityState *TrackedNullability =
|
|
State->get<NullabilityMap>(Region);
|
|
|
|
if (TrackedNullability) {
|
|
if (Nullness == NullConstraint::IsNotNull ||
|
|
TrackedNullability->getValue() != Nullability::Nullable)
|
|
continue;
|
|
|
|
if (Filter.CheckNullablePassedToNonnull &&
|
|
ParamNullability == Nullability::Nonnull) {
|
|
ExplodedNode *N = C.addTransition(State);
|
|
reportBugIfPreconditionHolds(ErrorKind::NullablePassedToNonnull, N,
|
|
Region, C, ArgExpr, /*SuppressPath=*/true);
|
|
return;
|
|
}
|
|
if (Filter.CheckNullableDereferenced &&
|
|
Param->getType()->isReferenceType()) {
|
|
ExplodedNode *N = C.addTransition(State);
|
|
reportBugIfPreconditionHolds(ErrorKind::NullableDereferenced, N, Region,
|
|
C, ArgExpr, /*SuppressPath=*/true);
|
|
return;
|
|
}
|
|
continue;
|
|
}
|
|
// No tracked nullability yet.
|
|
if (ArgStaticNullability != Nullability::Nullable)
|
|
continue;
|
|
State = State->set<NullabilityMap>(
|
|
Region, NullabilityState(ArgStaticNullability, ArgExpr));
|
|
}
|
|
if (State != OrigState)
|
|
C.addTransition(State);
|
|
}
|
|
|
|
/// Suppress the nullability warnings for some functions.
|
|
void NullabilityChecker::checkPostCall(const CallEvent &Call,
|
|
CheckerContext &C) const {
|
|
auto Decl = Call.getDecl();
|
|
if (!Decl)
|
|
return;
|
|
// ObjC Messages handles in a different callback.
|
|
if (Call.getKind() == CE_ObjCMessage)
|
|
return;
|
|
const FunctionType *FuncType = Decl->getFunctionType();
|
|
if (!FuncType)
|
|
return;
|
|
QualType ReturnType = FuncType->getReturnType();
|
|
if (!ReturnType->isAnyPointerType())
|
|
return;
|
|
ProgramStateRef State = C.getState();
|
|
if (State->get<PreconditionViolated>())
|
|
return;
|
|
|
|
const MemRegion *Region = getTrackRegion(Call.getReturnValue());
|
|
if (!Region)
|
|
return;
|
|
|
|
// CG headers are misannotated. Do not warn for symbols that are the results
|
|
// of CG calls.
|
|
const SourceManager &SM = C.getSourceManager();
|
|
StringRef FilePath = SM.getFilename(SM.getSpellingLoc(Decl->getLocStart()));
|
|
if (llvm::sys::path::filename(FilePath).startswith("CG")) {
|
|
State = State->set<NullabilityMap>(Region, Nullability::Contradicted);
|
|
C.addTransition(State);
|
|
return;
|
|
}
|
|
|
|
const NullabilityState *TrackedNullability =
|
|
State->get<NullabilityMap>(Region);
|
|
|
|
if (!TrackedNullability &&
|
|
getNullabilityAnnotation(ReturnType) == Nullability::Nullable) {
|
|
State = State->set<NullabilityMap>(Region, Nullability::Nullable);
|
|
C.addTransition(State);
|
|
}
|
|
}
|
|
|
|
static Nullability getReceiverNullability(const ObjCMethodCall &M,
|
|
ProgramStateRef State) {
|
|
if (M.isReceiverSelfOrSuper()) {
|
|
// For super and super class receivers we assume that the receiver is
|
|
// nonnull.
|
|
return Nullability::Nonnull;
|
|
}
|
|
// Otherwise look up nullability in the state.
|
|
SVal Receiver = M.getReceiverSVal();
|
|
if (auto DefOrUnknown = Receiver.getAs<DefinedOrUnknownSVal>()) {
|
|
// If the receiver is constrained to be nonnull, assume that it is nonnull
|
|
// regardless of its type.
|
|
NullConstraint Nullness = getNullConstraint(*DefOrUnknown, State);
|
|
if (Nullness == NullConstraint::IsNotNull)
|
|
return Nullability::Nonnull;
|
|
}
|
|
auto ValueRegionSVal = Receiver.getAs<loc::MemRegionVal>();
|
|
if (ValueRegionSVal) {
|
|
const MemRegion *SelfRegion = ValueRegionSVal->getRegion();
|
|
assert(SelfRegion);
|
|
|
|
const NullabilityState *TrackedSelfNullability =
|
|
State->get<NullabilityMap>(SelfRegion);
|
|
if (TrackedSelfNullability)
|
|
return TrackedSelfNullability->getValue();
|
|
}
|
|
return Nullability::Unspecified;
|
|
}
|
|
|
|
/// Calculate the nullability of the result of a message expr based on the
|
|
/// nullability of the receiver, the nullability of the return value, and the
|
|
/// constraints.
|
|
void NullabilityChecker::checkPostObjCMessage(const ObjCMethodCall &M,
|
|
CheckerContext &C) const {
|
|
auto Decl = M.getDecl();
|
|
if (!Decl)
|
|
return;
|
|
QualType RetType = Decl->getReturnType();
|
|
if (!RetType->isAnyPointerType())
|
|
return;
|
|
|
|
ProgramStateRef State = C.getState();
|
|
if (State->get<PreconditionViolated>())
|
|
return;
|
|
|
|
const MemRegion *ReturnRegion = getTrackRegion(M.getReturnValue());
|
|
if (!ReturnRegion)
|
|
return;
|
|
|
|
auto Interface = Decl->getClassInterface();
|
|
auto Name = Interface ? Interface->getName() : "";
|
|
// In order to reduce the noise in the diagnostics generated by this checker,
|
|
// some framework and programming style based heuristics are used. These
|
|
// heuristics are for Cocoa APIs which have NS prefix.
|
|
if (Name.startswith("NS")) {
|
|
// Developers rely on dynamic invariants such as an item should be available
|
|
// in a collection, or a collection is not empty often. Those invariants can
|
|
// not be inferred by any static analysis tool. To not to bother the users
|
|
// with too many false positives, every item retrieval function should be
|
|
// ignored for collections. The instance methods of dictionaries in Cocoa
|
|
// are either item retrieval related or not interesting nullability wise.
|
|
// Using this fact, to keep the code easier to read just ignore the return
|
|
// value of every instance method of dictionaries.
|
|
if (M.isInstanceMessage() && Name.find("Dictionary") != StringRef::npos) {
|
|
State =
|
|
State->set<NullabilityMap>(ReturnRegion, Nullability::Contradicted);
|
|
C.addTransition(State);
|
|
return;
|
|
}
|
|
// For similar reasons ignore some methods of Cocoa arrays.
|
|
StringRef FirstSelectorSlot = M.getSelector().getNameForSlot(0);
|
|
if (Name.find("Array") != StringRef::npos &&
|
|
(FirstSelectorSlot == "firstObject" ||
|
|
FirstSelectorSlot == "lastObject")) {
|
|
State =
|
|
State->set<NullabilityMap>(ReturnRegion, Nullability::Contradicted);
|
|
C.addTransition(State);
|
|
return;
|
|
}
|
|
|
|
// Encoding related methods of string should not fail when lossless
|
|
// encodings are used. Using lossless encodings is so frequent that ignoring
|
|
// this class of methods reduced the emitted diagnostics by about 30% on
|
|
// some projects (and all of that was false positives).
|
|
if (Name.find("String") != StringRef::npos) {
|
|
for (auto Param : M.parameters()) {
|
|
if (Param->getName() == "encoding") {
|
|
State = State->set<NullabilityMap>(ReturnRegion,
|
|
Nullability::Contradicted);
|
|
C.addTransition(State);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
const ObjCMessageExpr *Message = M.getOriginExpr();
|
|
Nullability SelfNullability = getReceiverNullability(M, State);
|
|
|
|
const NullabilityState *NullabilityOfReturn =
|
|
State->get<NullabilityMap>(ReturnRegion);
|
|
|
|
if (NullabilityOfReturn) {
|
|
// When we have a nullability tracked for the return value, the nullability
|
|
// of the expression will be the most nullable of the receiver and the
|
|
// return value.
|
|
Nullability RetValTracked = NullabilityOfReturn->getValue();
|
|
Nullability ComputedNullab =
|
|
getMostNullable(RetValTracked, SelfNullability);
|
|
if (ComputedNullab != RetValTracked &&
|
|
ComputedNullab != Nullability::Unspecified) {
|
|
const Stmt *NullabilitySource =
|
|
ComputedNullab == RetValTracked
|
|
? NullabilityOfReturn->getNullabilitySource()
|
|
: Message->getInstanceReceiver();
|
|
State = State->set<NullabilityMap>(
|
|
ReturnRegion, NullabilityState(ComputedNullab, NullabilitySource));
|
|
C.addTransition(State);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// No tracked information. Use static type information for return value.
|
|
Nullability RetNullability = getNullabilityAnnotation(RetType);
|
|
|
|
// Properties might be computed. For this reason the static analyzer creates a
|
|
// new symbol each time an unknown property is read. To avoid false pozitives
|
|
// do not treat unknown properties as nullable, even when they explicitly
|
|
// marked nullable.
|
|
if (M.getMessageKind() == OCM_PropertyAccess && !C.wasInlined)
|
|
RetNullability = Nullability::Nonnull;
|
|
|
|
Nullability ComputedNullab = getMostNullable(RetNullability, SelfNullability);
|
|
if (ComputedNullab == Nullability::Nullable) {
|
|
const Stmt *NullabilitySource = ComputedNullab == RetNullability
|
|
? Message
|
|
: Message->getInstanceReceiver();
|
|
State = State->set<NullabilityMap>(
|
|
ReturnRegion, NullabilityState(ComputedNullab, NullabilitySource));
|
|
C.addTransition(State);
|
|
}
|
|
}
|
|
|
|
/// Explicit casts are trusted. If there is a disagreement in the nullability
|
|
/// annotations in the destination and the source or '0' is casted to nonnull
|
|
/// track the value as having contraditory nullability. This will allow users to
|
|
/// suppress warnings.
|
|
void NullabilityChecker::checkPostStmt(const ExplicitCastExpr *CE,
|
|
CheckerContext &C) const {
|
|
QualType OriginType = CE->getSubExpr()->getType();
|
|
QualType DestType = CE->getType();
|
|
if (!OriginType->isAnyPointerType())
|
|
return;
|
|
if (!DestType->isAnyPointerType())
|
|
return;
|
|
|
|
ProgramStateRef State = C.getState();
|
|
if (State->get<PreconditionViolated>())
|
|
return;
|
|
|
|
Nullability DestNullability = getNullabilityAnnotation(DestType);
|
|
|
|
// No explicit nullability in the destination type, so this cast does not
|
|
// change the nullability.
|
|
if (DestNullability == Nullability::Unspecified)
|
|
return;
|
|
|
|
auto RegionSVal =
|
|
State->getSVal(CE, C.getLocationContext()).getAs<DefinedOrUnknownSVal>();
|
|
const MemRegion *Region = getTrackRegion(*RegionSVal);
|
|
if (!Region)
|
|
return;
|
|
|
|
// When 0 is converted to nonnull mark it as contradicted.
|
|
if (DestNullability == Nullability::Nonnull) {
|
|
NullConstraint Nullness = getNullConstraint(*RegionSVal, State);
|
|
if (Nullness == NullConstraint::IsNull) {
|
|
State = State->set<NullabilityMap>(Region, Nullability::Contradicted);
|
|
C.addTransition(State);
|
|
return;
|
|
}
|
|
}
|
|
|
|
const NullabilityState *TrackedNullability =
|
|
State->get<NullabilityMap>(Region);
|
|
|
|
if (!TrackedNullability) {
|
|
if (DestNullability != Nullability::Nullable)
|
|
return;
|
|
State = State->set<NullabilityMap>(Region,
|
|
NullabilityState(DestNullability, CE));
|
|
C.addTransition(State);
|
|
return;
|
|
}
|
|
|
|
if (TrackedNullability->getValue() != DestNullability &&
|
|
TrackedNullability->getValue() != Nullability::Contradicted) {
|
|
State = State->set<NullabilityMap>(Region, Nullability::Contradicted);
|
|
C.addTransition(State);
|
|
}
|
|
}
|
|
|
|
/// Propagate the nullability information through binds and warn when nullable
|
|
/// pointer or null symbol is assigned to a pointer with a nonnull type.
|
|
void NullabilityChecker::checkBind(SVal L, SVal V, const Stmt *S,
|
|
CheckerContext &C) const {
|
|
const TypedValueRegion *TVR =
|
|
dyn_cast_or_null<TypedValueRegion>(L.getAsRegion());
|
|
if (!TVR)
|
|
return;
|
|
|
|
QualType LocType = TVR->getValueType();
|
|
if (!LocType->isAnyPointerType())
|
|
return;
|
|
|
|
ProgramStateRef State = C.getState();
|
|
if (State->get<PreconditionViolated>())
|
|
return;
|
|
|
|
auto ValDefOrUnknown = V.getAs<DefinedOrUnknownSVal>();
|
|
if (!ValDefOrUnknown)
|
|
return;
|
|
|
|
NullConstraint RhsNullness = getNullConstraint(*ValDefOrUnknown, State);
|
|
|
|
Nullability ValNullability = Nullability::Unspecified;
|
|
if (SymbolRef Sym = ValDefOrUnknown->getAsSymbol())
|
|
ValNullability = getNullabilityAnnotation(Sym->getType());
|
|
|
|
Nullability LocNullability = getNullabilityAnnotation(LocType);
|
|
if (Filter.CheckNullPassedToNonnull &&
|
|
RhsNullness == NullConstraint::IsNull &&
|
|
ValNullability != Nullability::Nonnull &&
|
|
LocNullability == Nullability::Nonnull) {
|
|
static CheckerProgramPointTag Tag(this, "NullPassedToNonnull");
|
|
ExplodedNode *N = C.generateErrorNode(State, &Tag);
|
|
if (!N)
|
|
return;
|
|
reportBugIfPreconditionHolds(ErrorKind::NilAssignedToNonnull, N, nullptr, C,
|
|
S);
|
|
return;
|
|
}
|
|
// Intentionally missing case: '0' is bound to a reference. It is handled by
|
|
// the DereferenceChecker.
|
|
|
|
const MemRegion *ValueRegion = getTrackRegion(*ValDefOrUnknown);
|
|
if (!ValueRegion)
|
|
return;
|
|
|
|
const NullabilityState *TrackedNullability =
|
|
State->get<NullabilityMap>(ValueRegion);
|
|
|
|
if (TrackedNullability) {
|
|
if (RhsNullness == NullConstraint::IsNotNull ||
|
|
TrackedNullability->getValue() != Nullability::Nullable)
|
|
return;
|
|
if (Filter.CheckNullablePassedToNonnull &&
|
|
LocNullability == Nullability::Nonnull) {
|
|
static CheckerProgramPointTag Tag(this, "NullablePassedToNonnull");
|
|
ExplodedNode *N = C.addTransition(State, C.getPredecessor(), &Tag);
|
|
reportBugIfPreconditionHolds(ErrorKind::NullableAssignedToNonnull, N,
|
|
ValueRegion, C);
|
|
}
|
|
return;
|
|
}
|
|
|
|
const auto *BinOp = dyn_cast<BinaryOperator>(S);
|
|
|
|
if (ValNullability == Nullability::Nullable) {
|
|
// Trust the static information of the value more than the static
|
|
// information on the location.
|
|
const Stmt *NullabilitySource = BinOp ? BinOp->getRHS() : S;
|
|
State = State->set<NullabilityMap>(
|
|
ValueRegion, NullabilityState(ValNullability, NullabilitySource));
|
|
C.addTransition(State);
|
|
return;
|
|
}
|
|
|
|
if (LocNullability == Nullability::Nullable) {
|
|
const Stmt *NullabilitySource = BinOp ? BinOp->getLHS() : S;
|
|
State = State->set<NullabilityMap>(
|
|
ValueRegion, NullabilityState(LocNullability, NullabilitySource));
|
|
C.addTransition(State);
|
|
}
|
|
}
|
|
|
|
void NullabilityChecker::printState(raw_ostream &Out, ProgramStateRef State,
|
|
const char *NL, const char *Sep) const {
|
|
|
|
NullabilityMapTy B = State->get<NullabilityMap>();
|
|
|
|
if (B.isEmpty())
|
|
return;
|
|
|
|
Out << Sep << NL;
|
|
|
|
for (NullabilityMapTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
|
|
Out << I->first << " : ";
|
|
I->second.print(Out);
|
|
Out << NL;
|
|
}
|
|
}
|
|
|
|
#define REGISTER_CHECKER(name, trackingRequired) \
|
|
void ento::register##name##Checker(CheckerManager &mgr) { \
|
|
NullabilityChecker *checker = mgr.registerChecker<NullabilityChecker>(); \
|
|
checker->Filter.Check##name = true; \
|
|
checker->Filter.CheckName##name = mgr.getCurrentCheckName(); \
|
|
checker->NeedTracking = checker->NeedTracking || trackingRequired; \
|
|
}
|
|
|
|
// The checks are likely to be turned on by default and it is possible to do
|
|
// them without tracking any nullability related information. As an optimization
|
|
// no nullability information will be tracked when only these two checks are
|
|
// enables.
|
|
REGISTER_CHECKER(NullPassedToNonnull, false)
|
|
REGISTER_CHECKER(NullReturnedFromNonnull, false)
|
|
|
|
REGISTER_CHECKER(NullableDereferenced, true)
|
|
REGISTER_CHECKER(NullablePassedToNonnull, true)
|
|
REGISTER_CHECKER(NullableReturnedFromNonnull, true)
|