forked from OSchip/llvm-project
1460 lines
55 KiB
C++
1460 lines
55 KiB
C++
//===---- MachineOutliner.cpp - Outline instructions -----------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
///
|
|
/// \file
|
|
/// Replaces repeated sequences of instructions with function calls.
|
|
///
|
|
/// This works by placing every instruction from every basic block in a
|
|
/// suffix tree, and repeatedly querying that tree for repeated sequences of
|
|
/// instructions. If a sequence of instructions appears often, then it ought
|
|
/// to be beneficial to pull out into a function.
|
|
///
|
|
/// The MachineOutliner communicates with a given target using hooks defined in
|
|
/// TargetInstrInfo.h. The target supplies the outliner with information on how
|
|
/// a specific sequence of instructions should be outlined. This information
|
|
/// is used to deduce the number of instructions necessary to
|
|
///
|
|
/// * Create an outlined function
|
|
/// * Call that outlined function
|
|
///
|
|
/// Targets must implement
|
|
/// * getOutliningCandidateInfo
|
|
/// * insertOutlinerEpilogue
|
|
/// * insertOutlinedCall
|
|
/// * insertOutlinerPrologue
|
|
/// * isFunctionSafeToOutlineFrom
|
|
///
|
|
/// in order to make use of the MachineOutliner.
|
|
///
|
|
/// This was originally presented at the 2016 LLVM Developers' Meeting in the
|
|
/// talk "Reducing Code Size Using Outlining". For a high-level overview of
|
|
/// how this pass works, the talk is available on YouTube at
|
|
///
|
|
/// https://www.youtube.com/watch?v=yorld-WSOeU
|
|
///
|
|
/// The slides for the talk are available at
|
|
///
|
|
/// http://www.llvm.org/devmtg/2016-11/Slides/Paquette-Outliner.pdf
|
|
///
|
|
/// The talk provides an overview of how the outliner finds candidates and
|
|
/// ultimately outlines them. It describes how the main data structure for this
|
|
/// pass, the suffix tree, is queried and purged for candidates. It also gives
|
|
/// a simplified suffix tree construction algorithm for suffix trees based off
|
|
/// of the algorithm actually used here, Ukkonen's algorithm.
|
|
///
|
|
/// For the original RFC for this pass, please see
|
|
///
|
|
/// http://lists.llvm.org/pipermail/llvm-dev/2016-August/104170.html
|
|
///
|
|
/// For more information on the suffix tree data structure, please see
|
|
/// https://www.cs.helsinki.fi/u/ukkonen/SuffixT1withFigs.pdf
|
|
///
|
|
//===----------------------------------------------------------------------===//
|
|
#include "llvm/ADT/DenseMap.h"
|
|
#include "llvm/ADT/Statistic.h"
|
|
#include "llvm/ADT/Twine.h"
|
|
#include "llvm/CodeGen/MachineFunction.h"
|
|
#include "llvm/CodeGen/MachineModuleInfo.h"
|
|
#include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
|
|
#include "llvm/CodeGen/MachineRegisterInfo.h"
|
|
#include "llvm/CodeGen/Passes.h"
|
|
#include "llvm/CodeGen/TargetInstrInfo.h"
|
|
#include "llvm/CodeGen/TargetRegisterInfo.h"
|
|
#include "llvm/CodeGen/TargetSubtargetInfo.h"
|
|
#include "llvm/IR/DIBuilder.h"
|
|
#include "llvm/IR/IRBuilder.h"
|
|
#include "llvm/IR/Mangler.h"
|
|
#include "llvm/Support/Allocator.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/raw_ostream.h"
|
|
#include <functional>
|
|
#include <map>
|
|
#include <sstream>
|
|
#include <tuple>
|
|
#include <vector>
|
|
|
|
#define DEBUG_TYPE "machine-outliner"
|
|
|
|
using namespace llvm;
|
|
using namespace ore;
|
|
|
|
STATISTIC(NumOutlined, "Number of candidates outlined");
|
|
STATISTIC(FunctionsCreated, "Number of functions created");
|
|
|
|
namespace {
|
|
|
|
/// \brief An individual sequence of instructions to be replaced with a call to
|
|
/// an outlined function.
|
|
struct Candidate {
|
|
private:
|
|
/// The start index of this \p Candidate in the instruction list.
|
|
unsigned StartIdx;
|
|
|
|
/// The number of instructions in this \p Candidate.
|
|
unsigned Len;
|
|
|
|
/// The MachineFunction containing this \p Candidate.
|
|
MachineFunction *MF = nullptr;
|
|
|
|
public:
|
|
/// Set to false if the candidate overlapped with another candidate.
|
|
bool InCandidateList = true;
|
|
|
|
/// \brief The index of this \p Candidate's \p OutlinedFunction in the list of
|
|
/// \p OutlinedFunctions.
|
|
unsigned FunctionIdx;
|
|
|
|
/// Contains all target-specific information for this \p Candidate.
|
|
TargetInstrInfo::MachineOutlinerInfo MInfo;
|
|
|
|
/// If there is a DISubprogram associated with the function that this
|
|
/// Candidate lives in, return it.
|
|
DISubprogram *getSubprogramOrNull() const {
|
|
assert(MF && "Candidate has no MF!");
|
|
if (DISubprogram *SP = MF->getFunction().getSubprogram())
|
|
return SP;
|
|
return nullptr;
|
|
}
|
|
|
|
/// Return the number of instructions in this Candidate.
|
|
unsigned getLength() const { return Len; }
|
|
|
|
/// Return the start index of this candidate.
|
|
unsigned getStartIdx() const { return StartIdx; }
|
|
|
|
// Return the end index of this candidate.
|
|
unsigned getEndIdx() const { return StartIdx + Len - 1; }
|
|
|
|
/// \brief The number of instructions that would be saved by outlining every
|
|
/// candidate of this type.
|
|
///
|
|
/// This is a fixed value which is not updated during the candidate pruning
|
|
/// process. It is only used for deciding which candidate to keep if two
|
|
/// candidates overlap. The true benefit is stored in the OutlinedFunction
|
|
/// for some given candidate.
|
|
unsigned Benefit = 0;
|
|
|
|
Candidate(unsigned StartIdx, unsigned Len, unsigned FunctionIdx,
|
|
MachineFunction *MF)
|
|
: StartIdx(StartIdx), Len(Len), MF(MF), FunctionIdx(FunctionIdx) {}
|
|
|
|
Candidate() {}
|
|
|
|
/// \brief Used to ensure that \p Candidates are outlined in an order that
|
|
/// preserves the start and end indices of other \p Candidates.
|
|
bool operator<(const Candidate &RHS) const {
|
|
return getStartIdx() > RHS.getStartIdx();
|
|
}
|
|
};
|
|
|
|
/// \brief The information necessary to create an outlined function for some
|
|
/// class of candidate.
|
|
struct OutlinedFunction {
|
|
|
|
private:
|
|
/// The number of candidates for this \p OutlinedFunction.
|
|
unsigned OccurrenceCount = 0;
|
|
|
|
public:
|
|
std::vector<std::shared_ptr<Candidate>> Candidates;
|
|
|
|
/// The actual outlined function created.
|
|
/// This is initialized after we go through and create the actual function.
|
|
MachineFunction *MF = nullptr;
|
|
|
|
/// A number assigned to this function which appears at the end of its name.
|
|
unsigned Name;
|
|
|
|
/// \brief The sequence of integers corresponding to the instructions in this
|
|
/// function.
|
|
std::vector<unsigned> Sequence;
|
|
|
|
/// Contains all target-specific information for this \p OutlinedFunction.
|
|
TargetInstrInfo::MachineOutlinerInfo MInfo;
|
|
|
|
/// If there is a DISubprogram for any Candidate for this outlined function,
|
|
/// then return it. Otherwise, return nullptr.
|
|
DISubprogram *getSubprogramOrNull() const {
|
|
for (const auto &C : Candidates)
|
|
if (DISubprogram *SP = C->getSubprogramOrNull())
|
|
return SP;
|
|
return nullptr;
|
|
}
|
|
|
|
/// Return the number of candidates for this \p OutlinedFunction.
|
|
unsigned getOccurrenceCount() { return OccurrenceCount; }
|
|
|
|
/// Decrement the occurrence count of this OutlinedFunction and return the
|
|
/// new count.
|
|
unsigned decrement() {
|
|
assert(OccurrenceCount > 0 && "Can't decrement an empty function!");
|
|
OccurrenceCount--;
|
|
return getOccurrenceCount();
|
|
}
|
|
|
|
/// \brief Return the number of instructions it would take to outline this
|
|
/// function.
|
|
unsigned getOutliningCost() {
|
|
return (OccurrenceCount * MInfo.CallOverhead) + Sequence.size() +
|
|
MInfo.FrameOverhead;
|
|
}
|
|
|
|
/// \brief Return the number of instructions that would be saved by outlining
|
|
/// this function.
|
|
unsigned getBenefit() {
|
|
unsigned NotOutlinedCost = OccurrenceCount * Sequence.size();
|
|
unsigned OutlinedCost = getOutliningCost();
|
|
return (NotOutlinedCost < OutlinedCost) ? 0
|
|
: NotOutlinedCost - OutlinedCost;
|
|
}
|
|
|
|
OutlinedFunction(unsigned Name, unsigned OccurrenceCount,
|
|
const std::vector<unsigned> &Sequence,
|
|
TargetInstrInfo::MachineOutlinerInfo &MInfo)
|
|
: OccurrenceCount(OccurrenceCount), Name(Name), Sequence(Sequence),
|
|
MInfo(MInfo) {}
|
|
};
|
|
|
|
/// Represents an undefined index in the suffix tree.
|
|
const unsigned EmptyIdx = -1;
|
|
|
|
/// A node in a suffix tree which represents a substring or suffix.
|
|
///
|
|
/// Each node has either no children or at least two children, with the root
|
|
/// being a exception in the empty tree.
|
|
///
|
|
/// Children are represented as a map between unsigned integers and nodes. If
|
|
/// a node N has a child M on unsigned integer k, then the mapping represented
|
|
/// by N is a proper prefix of the mapping represented by M. Note that this,
|
|
/// although similar to a trie is somewhat different: each node stores a full
|
|
/// substring of the full mapping rather than a single character state.
|
|
///
|
|
/// Each internal node contains a pointer to the internal node representing
|
|
/// the same string, but with the first character chopped off. This is stored
|
|
/// in \p Link. Each leaf node stores the start index of its respective
|
|
/// suffix in \p SuffixIdx.
|
|
struct SuffixTreeNode {
|
|
|
|
/// The children of this node.
|
|
///
|
|
/// A child existing on an unsigned integer implies that from the mapping
|
|
/// represented by the current node, there is a way to reach another
|
|
/// mapping by tacking that character on the end of the current string.
|
|
DenseMap<unsigned, SuffixTreeNode *> Children;
|
|
|
|
/// A flag set to false if the node has been pruned from the tree.
|
|
bool IsInTree = true;
|
|
|
|
/// The start index of this node's substring in the main string.
|
|
unsigned StartIdx = EmptyIdx;
|
|
|
|
/// The end index of this node's substring in the main string.
|
|
///
|
|
/// Every leaf node must have its \p EndIdx incremented at the end of every
|
|
/// step in the construction algorithm. To avoid having to update O(N)
|
|
/// nodes individually at the end of every step, the end index is stored
|
|
/// as a pointer.
|
|
unsigned *EndIdx = nullptr;
|
|
|
|
/// For leaves, the start index of the suffix represented by this node.
|
|
///
|
|
/// For all other nodes, this is ignored.
|
|
unsigned SuffixIdx = EmptyIdx;
|
|
|
|
/// \brief For internal nodes, a pointer to the internal node representing
|
|
/// the same sequence with the first character chopped off.
|
|
///
|
|
/// This acts as a shortcut in Ukkonen's algorithm. One of the things that
|
|
/// Ukkonen's algorithm does to achieve linear-time construction is
|
|
/// keep track of which node the next insert should be at. This makes each
|
|
/// insert O(1), and there are a total of O(N) inserts. The suffix link
|
|
/// helps with inserting children of internal nodes.
|
|
///
|
|
/// Say we add a child to an internal node with associated mapping S. The
|
|
/// next insertion must be at the node representing S - its first character.
|
|
/// This is given by the way that we iteratively build the tree in Ukkonen's
|
|
/// algorithm. The main idea is to look at the suffixes of each prefix in the
|
|
/// string, starting with the longest suffix of the prefix, and ending with
|
|
/// the shortest. Therefore, if we keep pointers between such nodes, we can
|
|
/// move to the next insertion point in O(1) time. If we don't, then we'd
|
|
/// have to query from the root, which takes O(N) time. This would make the
|
|
/// construction algorithm O(N^2) rather than O(N).
|
|
SuffixTreeNode *Link = nullptr;
|
|
|
|
/// The parent of this node. Every node except for the root has a parent.
|
|
SuffixTreeNode *Parent = nullptr;
|
|
|
|
/// The number of times this node's string appears in the tree.
|
|
///
|
|
/// This is equal to the number of leaf children of the string. It represents
|
|
/// the number of suffixes that the node's string is a prefix of.
|
|
unsigned OccurrenceCount = 0;
|
|
|
|
/// The length of the string formed by concatenating the edge labels from the
|
|
/// root to this node.
|
|
unsigned ConcatLen = 0;
|
|
|
|
/// Returns true if this node is a leaf.
|
|
bool isLeaf() const { return SuffixIdx != EmptyIdx; }
|
|
|
|
/// Returns true if this node is the root of its owning \p SuffixTree.
|
|
bool isRoot() const { return StartIdx == EmptyIdx; }
|
|
|
|
/// Return the number of elements in the substring associated with this node.
|
|
size_t size() const {
|
|
|
|
// Is it the root? If so, it's the empty string so return 0.
|
|
if (isRoot())
|
|
return 0;
|
|
|
|
assert(*EndIdx != EmptyIdx && "EndIdx is undefined!");
|
|
|
|
// Size = the number of elements in the string.
|
|
// For example, [0 1 2 3] has length 4, not 3. 3-0 = 3, so we have 3-0+1.
|
|
return *EndIdx - StartIdx + 1;
|
|
}
|
|
|
|
SuffixTreeNode(unsigned StartIdx, unsigned *EndIdx, SuffixTreeNode *Link,
|
|
SuffixTreeNode *Parent)
|
|
: StartIdx(StartIdx), EndIdx(EndIdx), Link(Link), Parent(Parent) {}
|
|
|
|
SuffixTreeNode() {}
|
|
};
|
|
|
|
/// A data structure for fast substring queries.
|
|
///
|
|
/// Suffix trees represent the suffixes of their input strings in their leaves.
|
|
/// A suffix tree is a type of compressed trie structure where each node
|
|
/// represents an entire substring rather than a single character. Each leaf
|
|
/// of the tree is a suffix.
|
|
///
|
|
/// A suffix tree can be seen as a type of state machine where each state is a
|
|
/// substring of the full string. The tree is structured so that, for a string
|
|
/// of length N, there are exactly N leaves in the tree. This structure allows
|
|
/// us to quickly find repeated substrings of the input string.
|
|
///
|
|
/// In this implementation, a "string" is a vector of unsigned integers.
|
|
/// These integers may result from hashing some data type. A suffix tree can
|
|
/// contain 1 or many strings, which can then be queried as one large string.
|
|
///
|
|
/// The suffix tree is implemented using Ukkonen's algorithm for linear-time
|
|
/// suffix tree construction. Ukkonen's algorithm is explained in more detail
|
|
/// in the paper by Esko Ukkonen "On-line construction of suffix trees. The
|
|
/// paper is available at
|
|
///
|
|
/// https://www.cs.helsinki.fi/u/ukkonen/SuffixT1withFigs.pdf
|
|
class SuffixTree {
|
|
public:
|
|
/// Stores each leaf node in the tree.
|
|
///
|
|
/// This is used for finding outlining candidates.
|
|
std::vector<SuffixTreeNode *> LeafVector;
|
|
|
|
/// Each element is an integer representing an instruction in the module.
|
|
ArrayRef<unsigned> Str;
|
|
|
|
private:
|
|
/// Maintains each node in the tree.
|
|
SpecificBumpPtrAllocator<SuffixTreeNode> NodeAllocator;
|
|
|
|
/// The root of the suffix tree.
|
|
///
|
|
/// The root represents the empty string. It is maintained by the
|
|
/// \p NodeAllocator like every other node in the tree.
|
|
SuffixTreeNode *Root = nullptr;
|
|
|
|
/// Maintains the end indices of the internal nodes in the tree.
|
|
///
|
|
/// Each internal node is guaranteed to never have its end index change
|
|
/// during the construction algorithm; however, leaves must be updated at
|
|
/// every step. Therefore, we need to store leaf end indices by reference
|
|
/// to avoid updating O(N) leaves at every step of construction. Thus,
|
|
/// every internal node must be allocated its own end index.
|
|
BumpPtrAllocator InternalEndIdxAllocator;
|
|
|
|
/// The end index of each leaf in the tree.
|
|
unsigned LeafEndIdx = -1;
|
|
|
|
/// \brief Helper struct which keeps track of the next insertion point in
|
|
/// Ukkonen's algorithm.
|
|
struct ActiveState {
|
|
/// The next node to insert at.
|
|
SuffixTreeNode *Node;
|
|
|
|
/// The index of the first character in the substring currently being added.
|
|
unsigned Idx = EmptyIdx;
|
|
|
|
/// The length of the substring we have to add at the current step.
|
|
unsigned Len = 0;
|
|
};
|
|
|
|
/// \brief The point the next insertion will take place at in the
|
|
/// construction algorithm.
|
|
ActiveState Active;
|
|
|
|
/// Allocate a leaf node and add it to the tree.
|
|
///
|
|
/// \param Parent The parent of this node.
|
|
/// \param StartIdx The start index of this node's associated string.
|
|
/// \param Edge The label on the edge leaving \p Parent to this node.
|
|
///
|
|
/// \returns A pointer to the allocated leaf node.
|
|
SuffixTreeNode *insertLeaf(SuffixTreeNode &Parent, unsigned StartIdx,
|
|
unsigned Edge) {
|
|
|
|
assert(StartIdx <= LeafEndIdx && "String can't start after it ends!");
|
|
|
|
SuffixTreeNode *N = new (NodeAllocator.Allocate())
|
|
SuffixTreeNode(StartIdx, &LeafEndIdx, nullptr, &Parent);
|
|
Parent.Children[Edge] = N;
|
|
|
|
return N;
|
|
}
|
|
|
|
/// Allocate an internal node and add it to the tree.
|
|
///
|
|
/// \param Parent The parent of this node. Only null when allocating the root.
|
|
/// \param StartIdx The start index of this node's associated string.
|
|
/// \param EndIdx The end index of this node's associated string.
|
|
/// \param Edge The label on the edge leaving \p Parent to this node.
|
|
///
|
|
/// \returns A pointer to the allocated internal node.
|
|
SuffixTreeNode *insertInternalNode(SuffixTreeNode *Parent, unsigned StartIdx,
|
|
unsigned EndIdx, unsigned Edge) {
|
|
|
|
assert(StartIdx <= EndIdx && "String can't start after it ends!");
|
|
assert(!(!Parent && StartIdx != EmptyIdx) &&
|
|
"Non-root internal nodes must have parents!");
|
|
|
|
unsigned *E = new (InternalEndIdxAllocator) unsigned(EndIdx);
|
|
SuffixTreeNode *N = new (NodeAllocator.Allocate())
|
|
SuffixTreeNode(StartIdx, E, Root, Parent);
|
|
if (Parent)
|
|
Parent->Children[Edge] = N;
|
|
|
|
return N;
|
|
}
|
|
|
|
/// \brief Set the suffix indices of the leaves to the start indices of their
|
|
/// respective suffixes. Also stores each leaf in \p LeafVector at its
|
|
/// respective suffix index.
|
|
///
|
|
/// \param[in] CurrNode The node currently being visited.
|
|
/// \param CurrIdx The current index of the string being visited.
|
|
void setSuffixIndices(SuffixTreeNode &CurrNode, unsigned CurrIdx) {
|
|
|
|
bool IsLeaf = CurrNode.Children.size() == 0 && !CurrNode.isRoot();
|
|
|
|
// Store the length of the concatenation of all strings from the root to
|
|
// this node.
|
|
if (!CurrNode.isRoot()) {
|
|
if (CurrNode.ConcatLen == 0)
|
|
CurrNode.ConcatLen = CurrNode.size();
|
|
|
|
if (CurrNode.Parent)
|
|
CurrNode.ConcatLen += CurrNode.Parent->ConcatLen;
|
|
}
|
|
|
|
// Traverse the tree depth-first.
|
|
for (auto &ChildPair : CurrNode.Children) {
|
|
assert(ChildPair.second && "Node had a null child!");
|
|
setSuffixIndices(*ChildPair.second, CurrIdx + ChildPair.second->size());
|
|
}
|
|
|
|
// Is this node a leaf?
|
|
if (IsLeaf) {
|
|
// If yes, give it a suffix index and bump its parent's occurrence count.
|
|
CurrNode.SuffixIdx = Str.size() - CurrIdx;
|
|
assert(CurrNode.Parent && "CurrNode had no parent!");
|
|
CurrNode.Parent->OccurrenceCount++;
|
|
|
|
// Store the leaf in the leaf vector for pruning later.
|
|
LeafVector[CurrNode.SuffixIdx] = &CurrNode;
|
|
}
|
|
}
|
|
|
|
/// \brief Construct the suffix tree for the prefix of the input ending at
|
|
/// \p EndIdx.
|
|
///
|
|
/// Used to construct the full suffix tree iteratively. At the end of each
|
|
/// step, the constructed suffix tree is either a valid suffix tree, or a
|
|
/// suffix tree with implicit suffixes. At the end of the final step, the
|
|
/// suffix tree is a valid tree.
|
|
///
|
|
/// \param EndIdx The end index of the current prefix in the main string.
|
|
/// \param SuffixesToAdd The number of suffixes that must be added
|
|
/// to complete the suffix tree at the current phase.
|
|
///
|
|
/// \returns The number of suffixes that have not been added at the end of
|
|
/// this step.
|
|
unsigned extend(unsigned EndIdx, unsigned SuffixesToAdd) {
|
|
SuffixTreeNode *NeedsLink = nullptr;
|
|
|
|
while (SuffixesToAdd > 0) {
|
|
|
|
// Are we waiting to add anything other than just the last character?
|
|
if (Active.Len == 0) {
|
|
// If not, then say the active index is the end index.
|
|
Active.Idx = EndIdx;
|
|
}
|
|
|
|
assert(Active.Idx <= EndIdx && "Start index can't be after end index!");
|
|
|
|
// The first character in the current substring we're looking at.
|
|
unsigned FirstChar = Str[Active.Idx];
|
|
|
|
// Have we inserted anything starting with FirstChar at the current node?
|
|
if (Active.Node->Children.count(FirstChar) == 0) {
|
|
// If not, then we can just insert a leaf and move too the next step.
|
|
insertLeaf(*Active.Node, EndIdx, FirstChar);
|
|
|
|
// The active node is an internal node, and we visited it, so it must
|
|
// need a link if it doesn't have one.
|
|
if (NeedsLink) {
|
|
NeedsLink->Link = Active.Node;
|
|
NeedsLink = nullptr;
|
|
}
|
|
} else {
|
|
// There's a match with FirstChar, so look for the point in the tree to
|
|
// insert a new node.
|
|
SuffixTreeNode *NextNode = Active.Node->Children[FirstChar];
|
|
|
|
unsigned SubstringLen = NextNode->size();
|
|
|
|
// Is the current suffix we're trying to insert longer than the size of
|
|
// the child we want to move to?
|
|
if (Active.Len >= SubstringLen) {
|
|
// If yes, then consume the characters we've seen and move to the next
|
|
// node.
|
|
Active.Idx += SubstringLen;
|
|
Active.Len -= SubstringLen;
|
|
Active.Node = NextNode;
|
|
continue;
|
|
}
|
|
|
|
// Otherwise, the suffix we're trying to insert must be contained in the
|
|
// next node we want to move to.
|
|
unsigned LastChar = Str[EndIdx];
|
|
|
|
// Is the string we're trying to insert a substring of the next node?
|
|
if (Str[NextNode->StartIdx + Active.Len] == LastChar) {
|
|
// If yes, then we're done for this step. Remember our insertion point
|
|
// and move to the next end index. At this point, we have an implicit
|
|
// suffix tree.
|
|
if (NeedsLink && !Active.Node->isRoot()) {
|
|
NeedsLink->Link = Active.Node;
|
|
NeedsLink = nullptr;
|
|
}
|
|
|
|
Active.Len++;
|
|
break;
|
|
}
|
|
|
|
// The string we're trying to insert isn't a substring of the next node,
|
|
// but matches up to a point. Split the node.
|
|
//
|
|
// For example, say we ended our search at a node n and we're trying to
|
|
// insert ABD. Then we'll create a new node s for AB, reduce n to just
|
|
// representing C, and insert a new leaf node l to represent d. This
|
|
// allows us to ensure that if n was a leaf, it remains a leaf.
|
|
//
|
|
// | ABC ---split---> | AB
|
|
// n s
|
|
// C / \ D
|
|
// n l
|
|
|
|
// The node s from the diagram
|
|
SuffixTreeNode *SplitNode =
|
|
insertInternalNode(Active.Node, NextNode->StartIdx,
|
|
NextNode->StartIdx + Active.Len - 1, FirstChar);
|
|
|
|
// Insert the new node representing the new substring into the tree as
|
|
// a child of the split node. This is the node l from the diagram.
|
|
insertLeaf(*SplitNode, EndIdx, LastChar);
|
|
|
|
// Make the old node a child of the split node and update its start
|
|
// index. This is the node n from the diagram.
|
|
NextNode->StartIdx += Active.Len;
|
|
NextNode->Parent = SplitNode;
|
|
SplitNode->Children[Str[NextNode->StartIdx]] = NextNode;
|
|
|
|
// SplitNode is an internal node, update the suffix link.
|
|
if (NeedsLink)
|
|
NeedsLink->Link = SplitNode;
|
|
|
|
NeedsLink = SplitNode;
|
|
}
|
|
|
|
// We've added something new to the tree, so there's one less suffix to
|
|
// add.
|
|
SuffixesToAdd--;
|
|
|
|
if (Active.Node->isRoot()) {
|
|
if (Active.Len > 0) {
|
|
Active.Len--;
|
|
Active.Idx = EndIdx - SuffixesToAdd + 1;
|
|
}
|
|
} else {
|
|
// Start the next phase at the next smallest suffix.
|
|
Active.Node = Active.Node->Link;
|
|
}
|
|
}
|
|
|
|
return SuffixesToAdd;
|
|
}
|
|
|
|
public:
|
|
/// Construct a suffix tree from a sequence of unsigned integers.
|
|
///
|
|
/// \param Str The string to construct the suffix tree for.
|
|
SuffixTree(const std::vector<unsigned> &Str) : Str(Str) {
|
|
Root = insertInternalNode(nullptr, EmptyIdx, EmptyIdx, 0);
|
|
Root->IsInTree = true;
|
|
Active.Node = Root;
|
|
LeafVector = std::vector<SuffixTreeNode *>(Str.size());
|
|
|
|
// Keep track of the number of suffixes we have to add of the current
|
|
// prefix.
|
|
unsigned SuffixesToAdd = 0;
|
|
Active.Node = Root;
|
|
|
|
// Construct the suffix tree iteratively on each prefix of the string.
|
|
// PfxEndIdx is the end index of the current prefix.
|
|
// End is one past the last element in the string.
|
|
for (unsigned PfxEndIdx = 0, End = Str.size(); PfxEndIdx < End;
|
|
PfxEndIdx++) {
|
|
SuffixesToAdd++;
|
|
LeafEndIdx = PfxEndIdx; // Extend each of the leaves.
|
|
SuffixesToAdd = extend(PfxEndIdx, SuffixesToAdd);
|
|
}
|
|
|
|
// Set the suffix indices of each leaf.
|
|
assert(Root && "Root node can't be nullptr!");
|
|
setSuffixIndices(*Root, 0);
|
|
}
|
|
};
|
|
|
|
/// \brief Maps \p MachineInstrs to unsigned integers and stores the mappings.
|
|
struct InstructionMapper {
|
|
|
|
/// \brief The next available integer to assign to a \p MachineInstr that
|
|
/// cannot be outlined.
|
|
///
|
|
/// Set to -3 for compatability with \p DenseMapInfo<unsigned>.
|
|
unsigned IllegalInstrNumber = -3;
|
|
|
|
/// \brief The next available integer to assign to a \p MachineInstr that can
|
|
/// be outlined.
|
|
unsigned LegalInstrNumber = 0;
|
|
|
|
/// Correspondence from \p MachineInstrs to unsigned integers.
|
|
DenseMap<MachineInstr *, unsigned, MachineInstrExpressionTrait>
|
|
InstructionIntegerMap;
|
|
|
|
/// Corresponcence from unsigned integers to \p MachineInstrs.
|
|
/// Inverse of \p InstructionIntegerMap.
|
|
DenseMap<unsigned, MachineInstr *> IntegerInstructionMap;
|
|
|
|
/// The vector of unsigned integers that the module is mapped to.
|
|
std::vector<unsigned> UnsignedVec;
|
|
|
|
/// \brief Stores the location of the instruction associated with the integer
|
|
/// at index i in \p UnsignedVec for each index i.
|
|
std::vector<MachineBasicBlock::iterator> InstrList;
|
|
|
|
/// \brief Maps \p *It to a legal integer.
|
|
///
|
|
/// Updates \p InstrList, \p UnsignedVec, \p InstructionIntegerMap,
|
|
/// \p IntegerInstructionMap, and \p LegalInstrNumber.
|
|
///
|
|
/// \returns The integer that \p *It was mapped to.
|
|
unsigned mapToLegalUnsigned(MachineBasicBlock::iterator &It) {
|
|
|
|
// Get the integer for this instruction or give it the current
|
|
// LegalInstrNumber.
|
|
InstrList.push_back(It);
|
|
MachineInstr &MI = *It;
|
|
bool WasInserted;
|
|
DenseMap<MachineInstr *, unsigned, MachineInstrExpressionTrait>::iterator
|
|
ResultIt;
|
|
std::tie(ResultIt, WasInserted) =
|
|
InstructionIntegerMap.insert(std::make_pair(&MI, LegalInstrNumber));
|
|
unsigned MINumber = ResultIt->second;
|
|
|
|
// There was an insertion.
|
|
if (WasInserted) {
|
|
LegalInstrNumber++;
|
|
IntegerInstructionMap.insert(std::make_pair(MINumber, &MI));
|
|
}
|
|
|
|
UnsignedVec.push_back(MINumber);
|
|
|
|
// Make sure we don't overflow or use any integers reserved by the DenseMap.
|
|
if (LegalInstrNumber >= IllegalInstrNumber)
|
|
report_fatal_error("Instruction mapping overflow!");
|
|
|
|
assert(LegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() &&
|
|
"Tried to assign DenseMap tombstone or empty key to instruction.");
|
|
assert(LegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() &&
|
|
"Tried to assign DenseMap tombstone or empty key to instruction.");
|
|
|
|
return MINumber;
|
|
}
|
|
|
|
/// Maps \p *It to an illegal integer.
|
|
///
|
|
/// Updates \p InstrList, \p UnsignedVec, and \p IllegalInstrNumber.
|
|
///
|
|
/// \returns The integer that \p *It was mapped to.
|
|
unsigned mapToIllegalUnsigned(MachineBasicBlock::iterator &It) {
|
|
unsigned MINumber = IllegalInstrNumber;
|
|
|
|
InstrList.push_back(It);
|
|
UnsignedVec.push_back(IllegalInstrNumber);
|
|
IllegalInstrNumber--;
|
|
|
|
assert(LegalInstrNumber < IllegalInstrNumber &&
|
|
"Instruction mapping overflow!");
|
|
|
|
assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() &&
|
|
"IllegalInstrNumber cannot be DenseMap tombstone or empty key!");
|
|
|
|
assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() &&
|
|
"IllegalInstrNumber cannot be DenseMap tombstone or empty key!");
|
|
|
|
return MINumber;
|
|
}
|
|
|
|
/// \brief Transforms a \p MachineBasicBlock into a \p vector of \p unsigneds
|
|
/// and appends it to \p UnsignedVec and \p InstrList.
|
|
///
|
|
/// Two instructions are assigned the same integer if they are identical.
|
|
/// If an instruction is deemed unsafe to outline, then it will be assigned an
|
|
/// unique integer. The resulting mapping is placed into a suffix tree and
|
|
/// queried for candidates.
|
|
///
|
|
/// \param MBB The \p MachineBasicBlock to be translated into integers.
|
|
/// \param TRI \p TargetRegisterInfo for the module.
|
|
/// \param TII \p TargetInstrInfo for the module.
|
|
void convertToUnsignedVec(MachineBasicBlock &MBB,
|
|
const TargetRegisterInfo &TRI,
|
|
const TargetInstrInfo &TII) {
|
|
unsigned Flags = TII.getMachineOutlinerMBBFlags(MBB);
|
|
|
|
for (MachineBasicBlock::iterator It = MBB.begin(), Et = MBB.end(); It != Et;
|
|
It++) {
|
|
|
|
// Keep track of where this instruction is in the module.
|
|
switch (TII.getOutliningType(It, Flags)) {
|
|
case TargetInstrInfo::MachineOutlinerInstrType::Illegal:
|
|
mapToIllegalUnsigned(It);
|
|
break;
|
|
|
|
case TargetInstrInfo::MachineOutlinerInstrType::Legal:
|
|
mapToLegalUnsigned(It);
|
|
break;
|
|
|
|
case TargetInstrInfo::MachineOutlinerInstrType::Invisible:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// After we're done every insertion, uniquely terminate this part of the
|
|
// "string". This makes sure we won't match across basic block or function
|
|
// boundaries since the "end" is encoded uniquely and thus appears in no
|
|
// repeated substring.
|
|
InstrList.push_back(MBB.end());
|
|
UnsignedVec.push_back(IllegalInstrNumber);
|
|
IllegalInstrNumber--;
|
|
}
|
|
|
|
InstructionMapper() {
|
|
// Make sure that the implementation of DenseMapInfo<unsigned> hasn't
|
|
// changed.
|
|
assert(DenseMapInfo<unsigned>::getEmptyKey() == (unsigned)-1 &&
|
|
"DenseMapInfo<unsigned>'s empty key isn't -1!");
|
|
assert(DenseMapInfo<unsigned>::getTombstoneKey() == (unsigned)-2 &&
|
|
"DenseMapInfo<unsigned>'s tombstone key isn't -2!");
|
|
}
|
|
};
|
|
|
|
/// \brief An interprocedural pass which finds repeated sequences of
|
|
/// instructions and replaces them with calls to functions.
|
|
///
|
|
/// Each instruction is mapped to an unsigned integer and placed in a string.
|
|
/// The resulting mapping is then placed in a \p SuffixTree. The \p SuffixTree
|
|
/// is then repeatedly queried for repeated sequences of instructions. Each
|
|
/// non-overlapping repeated sequence is then placed in its own
|
|
/// \p MachineFunction and each instance is then replaced with a call to that
|
|
/// function.
|
|
struct MachineOutliner : public ModulePass {
|
|
|
|
static char ID;
|
|
|
|
/// \brief Set to true if the outliner should consider functions with
|
|
/// linkonceodr linkage.
|
|
bool OutlineFromLinkOnceODRs = false;
|
|
|
|
// Collection of IR functions created by the outliner.
|
|
std::vector<Function *> CreatedIRFunctions;
|
|
|
|
StringRef getPassName() const override { return "Machine Outliner"; }
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override {
|
|
AU.addRequired<MachineModuleInfo>();
|
|
AU.addPreserved<MachineModuleInfo>();
|
|
AU.setPreservesAll();
|
|
ModulePass::getAnalysisUsage(AU);
|
|
}
|
|
|
|
MachineOutliner(bool OutlineFromLinkOnceODRs = false)
|
|
: ModulePass(ID), OutlineFromLinkOnceODRs(OutlineFromLinkOnceODRs) {
|
|
initializeMachineOutlinerPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
/// Find all repeated substrings that satisfy the outlining cost model.
|
|
///
|
|
/// If a substring appears at least twice, then it must be represented by
|
|
/// an internal node which appears in at least two suffixes. Each suffix is
|
|
/// represented by a leaf node. To do this, we visit each internal node in
|
|
/// the tree, using the leaf children of each internal node. If an internal
|
|
/// node represents a beneficial substring, then we use each of its leaf
|
|
/// children to find the locations of its substring.
|
|
///
|
|
/// \param ST A suffix tree to query.
|
|
/// \param TII TargetInstrInfo for the target.
|
|
/// \param Mapper Contains outlining mapping information.
|
|
/// \param[out] CandidateList Filled with candidates representing each
|
|
/// beneficial substring.
|
|
/// \param[out] FunctionList Filled with a list of \p OutlinedFunctions each
|
|
/// type of candidate.
|
|
///
|
|
/// \returns The length of the longest candidate found.
|
|
unsigned
|
|
findCandidates(SuffixTree &ST, const TargetInstrInfo &TII,
|
|
InstructionMapper &Mapper,
|
|
std::vector<std::shared_ptr<Candidate>> &CandidateList,
|
|
std::vector<OutlinedFunction> &FunctionList);
|
|
|
|
/// \brief Replace the sequences of instructions represented by the
|
|
/// \p Candidates in \p CandidateList with calls to \p MachineFunctions
|
|
/// described in \p FunctionList.
|
|
///
|
|
/// \param M The module we are outlining from.
|
|
/// \param CandidateList A list of candidates to be outlined.
|
|
/// \param FunctionList A list of functions to be inserted into the module.
|
|
/// \param Mapper Contains the instruction mappings for the module.
|
|
bool outline(Module &M,
|
|
const ArrayRef<std::shared_ptr<Candidate>> &CandidateList,
|
|
std::vector<OutlinedFunction> &FunctionList,
|
|
InstructionMapper &Mapper);
|
|
|
|
/// Creates a function for \p OF and inserts it into the module.
|
|
MachineFunction *createOutlinedFunction(Module &M, const OutlinedFunction &OF,
|
|
InstructionMapper &Mapper);
|
|
|
|
/// Find potential outlining candidates and store them in \p CandidateList.
|
|
///
|
|
/// For each type of potential candidate, also build an \p OutlinedFunction
|
|
/// struct containing the information to build the function for that
|
|
/// candidate.
|
|
///
|
|
/// \param[out] CandidateList Filled with outlining candidates for the module.
|
|
/// \param[out] FunctionList Filled with functions corresponding to each type
|
|
/// of \p Candidate.
|
|
/// \param ST The suffix tree for the module.
|
|
/// \param TII TargetInstrInfo for the module.
|
|
///
|
|
/// \returns The length of the longest candidate found. 0 if there are none.
|
|
unsigned
|
|
buildCandidateList(std::vector<std::shared_ptr<Candidate>> &CandidateList,
|
|
std::vector<OutlinedFunction> &FunctionList,
|
|
SuffixTree &ST, InstructionMapper &Mapper,
|
|
const TargetInstrInfo &TII);
|
|
|
|
/// Helper function for pruneOverlaps.
|
|
/// Removes \p C from the candidate list, and updates its \p OutlinedFunction.
|
|
void prune(Candidate &C, std::vector<OutlinedFunction> &FunctionList);
|
|
|
|
/// \brief Remove any overlapping candidates that weren't handled by the
|
|
/// suffix tree's pruning method.
|
|
///
|
|
/// Pruning from the suffix tree doesn't necessarily remove all overlaps.
|
|
/// If a short candidate is chosen for outlining, then a longer candidate
|
|
/// which has that short candidate as a suffix is chosen, the tree's pruning
|
|
/// method will not find it. Thus, we need to prune before outlining as well.
|
|
///
|
|
/// \param[in,out] CandidateList A list of outlining candidates.
|
|
/// \param[in,out] FunctionList A list of functions to be outlined.
|
|
/// \param Mapper Contains instruction mapping info for outlining.
|
|
/// \param MaxCandidateLen The length of the longest candidate.
|
|
/// \param TII TargetInstrInfo for the module.
|
|
void pruneOverlaps(std::vector<std::shared_ptr<Candidate>> &CandidateList,
|
|
std::vector<OutlinedFunction> &FunctionList,
|
|
InstructionMapper &Mapper, unsigned MaxCandidateLen,
|
|
const TargetInstrInfo &TII);
|
|
|
|
/// Construct a suffix tree on the instructions in \p M and outline repeated
|
|
/// strings from that tree.
|
|
bool runOnModule(Module &M) override;
|
|
};
|
|
|
|
} // Anonymous namespace.
|
|
|
|
char MachineOutliner::ID = 0;
|
|
|
|
namespace llvm {
|
|
ModulePass *createMachineOutlinerPass(bool OutlineFromLinkOnceODRs) {
|
|
return new MachineOutliner(OutlineFromLinkOnceODRs);
|
|
}
|
|
|
|
} // namespace llvm
|
|
|
|
INITIALIZE_PASS(MachineOutliner, DEBUG_TYPE, "Machine Function Outliner", false,
|
|
false)
|
|
|
|
unsigned MachineOutliner::findCandidates(
|
|
SuffixTree &ST, const TargetInstrInfo &TII, InstructionMapper &Mapper,
|
|
std::vector<std::shared_ptr<Candidate>> &CandidateList,
|
|
std::vector<OutlinedFunction> &FunctionList) {
|
|
CandidateList.clear();
|
|
FunctionList.clear();
|
|
unsigned MaxLen = 0;
|
|
|
|
// FIXME: Visit internal nodes instead of leaves.
|
|
for (SuffixTreeNode *Leaf : ST.LeafVector) {
|
|
assert(Leaf && "Leaves in LeafVector cannot be null!");
|
|
if (!Leaf->IsInTree)
|
|
continue;
|
|
|
|
assert(Leaf->Parent && "All leaves must have parents!");
|
|
SuffixTreeNode &Parent = *(Leaf->Parent);
|
|
|
|
// If it doesn't appear enough, or we already outlined from it, skip it.
|
|
if (Parent.OccurrenceCount < 2 || Parent.isRoot() || !Parent.IsInTree)
|
|
continue;
|
|
|
|
// Figure out if this candidate is beneficial.
|
|
unsigned StringLen = Leaf->ConcatLen - (unsigned)Leaf->size();
|
|
|
|
// Too short to be beneficial; skip it.
|
|
// FIXME: This isn't necessarily true for, say, X86. If we factor in
|
|
// instruction lengths we need more information than this.
|
|
if (StringLen < 2)
|
|
continue;
|
|
|
|
// If this is a beneficial class of candidate, then every one is stored in
|
|
// this vector.
|
|
std::vector<Candidate> CandidatesForRepeatedSeq;
|
|
|
|
// Describes the start and end point of each candidate. This allows the
|
|
// target to infer some information about each occurrence of each repeated
|
|
// sequence.
|
|
// FIXME: CandidatesForRepeatedSeq and this should be combined.
|
|
std::vector<
|
|
std::pair<MachineBasicBlock::iterator, MachineBasicBlock::iterator>>
|
|
RepeatedSequenceLocs;
|
|
|
|
// Figure out the call overhead for each instance of the sequence.
|
|
for (auto &ChildPair : Parent.Children) {
|
|
SuffixTreeNode *M = ChildPair.second;
|
|
|
|
if (M && M->IsInTree && M->isLeaf()) {
|
|
// Never visit this leaf again.
|
|
M->IsInTree = false;
|
|
unsigned StartIdx = M->SuffixIdx;
|
|
unsigned EndIdx = StartIdx + StringLen - 1;
|
|
|
|
// Trick: Discard some candidates that would be incompatible with the
|
|
// ones we've already found for this sequence. This will save us some
|
|
// work in candidate selection.
|
|
//
|
|
// If two candidates overlap, then we can't outline them both. This
|
|
// happens when we have candidates that look like, say
|
|
//
|
|
// AA (where each "A" is an instruction).
|
|
//
|
|
// We might have some portion of the module that looks like this:
|
|
// AAAAAA (6 A's)
|
|
//
|
|
// In this case, there are 5 different copies of "AA" in this range, but
|
|
// at most 3 can be outlined. If only outlining 3 of these is going to
|
|
// be unbeneficial, then we ought to not bother.
|
|
//
|
|
// Note that two things DON'T overlap when they look like this:
|
|
// start1...end1 .... start2...end2
|
|
// That is, one must either
|
|
// * End before the other starts
|
|
// * Start after the other ends
|
|
if (std::all_of(CandidatesForRepeatedSeq.begin(),
|
|
CandidatesForRepeatedSeq.end(),
|
|
[&StartIdx, &EndIdx](const Candidate &C) {
|
|
return (EndIdx < C.getStartIdx() ||
|
|
StartIdx > C.getEndIdx());
|
|
})) {
|
|
// It doesn't overlap with anything, so we can outline it.
|
|
// Each sequence is over [StartIt, EndIt].
|
|
MachineBasicBlock::iterator StartIt = Mapper.InstrList[StartIdx];
|
|
MachineBasicBlock::iterator EndIt = Mapper.InstrList[EndIdx];
|
|
|
|
// Save the MachineFunction containing the Candidate.
|
|
MachineFunction *MF = StartIt->getParent()->getParent();
|
|
assert(MF && "Candidate doesn't have a MF?");
|
|
|
|
// Save the candidate and its location.
|
|
CandidatesForRepeatedSeq.emplace_back(StartIdx, StringLen,
|
|
FunctionList.size(), MF);
|
|
RepeatedSequenceLocs.emplace_back(std::make_pair(StartIt, EndIt));
|
|
}
|
|
}
|
|
}
|
|
|
|
// We've found something we might want to outline.
|
|
// Create an OutlinedFunction to store it and check if it'd be beneficial
|
|
// to outline.
|
|
TargetInstrInfo::MachineOutlinerInfo MInfo =
|
|
TII.getOutlininingCandidateInfo(RepeatedSequenceLocs);
|
|
std::vector<unsigned> Seq;
|
|
for (unsigned i = Leaf->SuffixIdx; i < Leaf->SuffixIdx + StringLen; i++)
|
|
Seq.push_back(ST.Str[i]);
|
|
OutlinedFunction OF(FunctionList.size(), CandidatesForRepeatedSeq.size(),
|
|
Seq, MInfo);
|
|
unsigned Benefit = OF.getBenefit();
|
|
|
|
// Is it better to outline this candidate than not?
|
|
if (Benefit < 1) {
|
|
// Outlining this candidate would take more instructions than not
|
|
// outlining.
|
|
// Emit a remark explaining why we didn't outline this candidate.
|
|
std::pair<MachineBasicBlock::iterator, MachineBasicBlock::iterator> C =
|
|
RepeatedSequenceLocs[0];
|
|
MachineOptimizationRemarkEmitter MORE(
|
|
*(C.first->getParent()->getParent()), nullptr);
|
|
MORE.emit([&]() {
|
|
MachineOptimizationRemarkMissed R(DEBUG_TYPE, "NotOutliningCheaper",
|
|
C.first->getDebugLoc(),
|
|
C.first->getParent());
|
|
R << "Did not outline " << NV("Length", StringLen) << " instructions"
|
|
<< " from " << NV("NumOccurrences", RepeatedSequenceLocs.size())
|
|
<< " locations."
|
|
<< " Instructions from outlining all occurrences ("
|
|
<< NV("OutliningCost", OF.getOutliningCost()) << ")"
|
|
<< " >= Unoutlined instruction count ("
|
|
<< NV("NotOutliningCost", StringLen * OF.getOccurrenceCount()) << ")"
|
|
<< " (Also found at: ";
|
|
|
|
// Tell the user the other places the candidate was found.
|
|
for (unsigned i = 1, e = RepeatedSequenceLocs.size(); i < e; i++) {
|
|
R << NV((Twine("OtherStartLoc") + Twine(i)).str(),
|
|
RepeatedSequenceLocs[i].first->getDebugLoc());
|
|
if (i != e - 1)
|
|
R << ", ";
|
|
}
|
|
|
|
R << ")";
|
|
return R;
|
|
});
|
|
|
|
// Move to the next candidate.
|
|
continue;
|
|
}
|
|
|
|
if (StringLen > MaxLen)
|
|
MaxLen = StringLen;
|
|
|
|
// At this point, the candidate class is seen as beneficial. Set their
|
|
// benefit values and save them in the candidate list.
|
|
std::vector<std::shared_ptr<Candidate>> CandidatesForFn;
|
|
for (Candidate &C : CandidatesForRepeatedSeq) {
|
|
C.Benefit = Benefit;
|
|
C.MInfo = MInfo;
|
|
std::shared_ptr<Candidate> Cptr = std::make_shared<Candidate>(C);
|
|
CandidateList.push_back(Cptr);
|
|
CandidatesForFn.push_back(Cptr);
|
|
}
|
|
|
|
FunctionList.push_back(OF);
|
|
FunctionList.back().Candidates = CandidatesForFn;
|
|
|
|
// Move to the next function.
|
|
Parent.IsInTree = false;
|
|
}
|
|
|
|
return MaxLen;
|
|
}
|
|
|
|
// Remove C from the candidate space, and update its OutlinedFunction.
|
|
void MachineOutliner::prune(Candidate &C,
|
|
std::vector<OutlinedFunction> &FunctionList) {
|
|
// Get the OutlinedFunction associated with this Candidate.
|
|
OutlinedFunction &F = FunctionList[C.FunctionIdx];
|
|
|
|
// Update C's associated function's occurrence count.
|
|
F.decrement();
|
|
|
|
// Remove C from the CandidateList.
|
|
C.InCandidateList = false;
|
|
|
|
DEBUG(dbgs() << "- Removed a Candidate \n";
|
|
dbgs() << "--- Num fns left for candidate: " << F.getOccurrenceCount()
|
|
<< "\n";
|
|
dbgs() << "--- Candidate's functions's benefit: " << F.getBenefit()
|
|
<< "\n";);
|
|
}
|
|
|
|
void MachineOutliner::pruneOverlaps(
|
|
std::vector<std::shared_ptr<Candidate>> &CandidateList,
|
|
std::vector<OutlinedFunction> &FunctionList, InstructionMapper &Mapper,
|
|
unsigned MaxCandidateLen, const TargetInstrInfo &TII) {
|
|
|
|
// Return true if this candidate became unbeneficial for outlining in a
|
|
// previous step.
|
|
auto ShouldSkipCandidate = [&FunctionList, this](Candidate &C) {
|
|
|
|
// Check if the candidate was removed in a previous step.
|
|
if (!C.InCandidateList)
|
|
return true;
|
|
|
|
// C must be alive. Check if we should remove it.
|
|
if (FunctionList[C.FunctionIdx].getBenefit() < 1) {
|
|
prune(C, FunctionList);
|
|
return true;
|
|
}
|
|
|
|
// C is in the list, and F is still beneficial.
|
|
return false;
|
|
};
|
|
|
|
// TODO: Experiment with interval trees or other interval-checking structures
|
|
// to lower the time complexity of this function.
|
|
// TODO: Can we do better than the simple greedy choice?
|
|
// Check for overlaps in the range.
|
|
// This is O(MaxCandidateLen * CandidateList.size()).
|
|
for (auto It = CandidateList.begin(), Et = CandidateList.end(); It != Et;
|
|
It++) {
|
|
Candidate &C1 = **It;
|
|
|
|
// If C1 was already pruned, or its function is no longer beneficial for
|
|
// outlining, move to the next candidate.
|
|
if (ShouldSkipCandidate(C1))
|
|
continue;
|
|
|
|
// The minimum start index of any candidate that could overlap with this
|
|
// one.
|
|
unsigned FarthestPossibleIdx = 0;
|
|
|
|
// Either the index is 0, or it's at most MaxCandidateLen indices away.
|
|
if (C1.getStartIdx() > MaxCandidateLen)
|
|
FarthestPossibleIdx = C1.getStartIdx() - MaxCandidateLen;
|
|
|
|
// Compare against the candidates in the list that start at most
|
|
// FarthestPossibleIdx indices away from C1. There are at most
|
|
// MaxCandidateLen of these.
|
|
for (auto Sit = It + 1; Sit != Et; Sit++) {
|
|
Candidate &C2 = **Sit;
|
|
|
|
// Is this candidate too far away to overlap?
|
|
if (C2.getStartIdx() < FarthestPossibleIdx)
|
|
break;
|
|
|
|
// If C2 was already pruned, or its function is no longer beneficial for
|
|
// outlining, move to the next candidate.
|
|
if (ShouldSkipCandidate(C2))
|
|
continue;
|
|
|
|
// Do C1 and C2 overlap?
|
|
//
|
|
// Not overlapping:
|
|
// High indices... [C1End ... C1Start][C2End ... C2Start] ...Low indices
|
|
//
|
|
// We sorted our candidate list so C2Start <= C1Start. We know that
|
|
// C2End > C2Start since each candidate has length >= 2. Therefore, all we
|
|
// have to check is C2End < C2Start to see if we overlap.
|
|
if (C2.getEndIdx() < C1.getStartIdx())
|
|
continue;
|
|
|
|
// C1 and C2 overlap.
|
|
// We need to choose the better of the two.
|
|
//
|
|
// Approximate this by picking the one which would have saved us the
|
|
// most instructions before any pruning.
|
|
|
|
// Is C2 a better candidate?
|
|
if (C2.Benefit > C1.Benefit) {
|
|
// Yes, so prune C1. Since C1 is dead, we don't have to compare it
|
|
// against anything anymore, so break.
|
|
prune(C1, FunctionList);
|
|
break;
|
|
}
|
|
|
|
// Prune C2 and move on to the next candidate.
|
|
prune(C2, FunctionList);
|
|
}
|
|
}
|
|
}
|
|
|
|
unsigned MachineOutliner::buildCandidateList(
|
|
std::vector<std::shared_ptr<Candidate>> &CandidateList,
|
|
std::vector<OutlinedFunction> &FunctionList, SuffixTree &ST,
|
|
InstructionMapper &Mapper, const TargetInstrInfo &TII) {
|
|
|
|
std::vector<unsigned> CandidateSequence; // Current outlining candidate.
|
|
unsigned MaxCandidateLen = 0; // Length of the longest candidate.
|
|
|
|
MaxCandidateLen =
|
|
findCandidates(ST, TII, Mapper, CandidateList, FunctionList);
|
|
|
|
// Sort the candidates in decending order. This will simplify the outlining
|
|
// process when we have to remove the candidates from the mapping by
|
|
// allowing us to cut them out without keeping track of an offset.
|
|
std::stable_sort(
|
|
CandidateList.begin(), CandidateList.end(),
|
|
[](const std::shared_ptr<Candidate> &LHS,
|
|
const std::shared_ptr<Candidate> &RHS) { return *LHS < *RHS; });
|
|
|
|
return MaxCandidateLen;
|
|
}
|
|
|
|
MachineFunction *
|
|
MachineOutliner::createOutlinedFunction(Module &M, const OutlinedFunction &OF,
|
|
InstructionMapper &Mapper) {
|
|
|
|
// Create the function name. This should be unique. For now, just hash the
|
|
// module name and include it in the function name plus the number of this
|
|
// function.
|
|
std::ostringstream NameStream;
|
|
NameStream << "OUTLINED_FUNCTION_" << OF.Name;
|
|
|
|
// Create the function using an IR-level function.
|
|
LLVMContext &C = M.getContext();
|
|
Function *F = dyn_cast<Function>(
|
|
M.getOrInsertFunction(NameStream.str(), Type::getVoidTy(C)));
|
|
assert(F && "Function was null!");
|
|
|
|
// NOTE: If this is linkonceodr, then we can take advantage of linker deduping
|
|
// which gives us better results when we outline from linkonceodr functions.
|
|
F->setLinkage(GlobalValue::PrivateLinkage);
|
|
F->setUnnamedAddr(GlobalValue::UnnamedAddr::Global);
|
|
|
|
// Save F so that we can add debug info later if we need to.
|
|
CreatedIRFunctions.push_back(F);
|
|
|
|
BasicBlock *EntryBB = BasicBlock::Create(C, "entry", F);
|
|
IRBuilder<> Builder(EntryBB);
|
|
Builder.CreateRetVoid();
|
|
|
|
MachineModuleInfo &MMI = getAnalysis<MachineModuleInfo>();
|
|
MachineFunction &MF = MMI.getOrCreateMachineFunction(*F);
|
|
MachineBasicBlock &MBB = *MF.CreateMachineBasicBlock();
|
|
const TargetSubtargetInfo &STI = MF.getSubtarget();
|
|
const TargetInstrInfo &TII = *STI.getInstrInfo();
|
|
|
|
// Insert the new function into the module.
|
|
MF.insert(MF.begin(), &MBB);
|
|
|
|
TII.insertOutlinerPrologue(MBB, MF, OF.MInfo);
|
|
|
|
// Copy over the instructions for the function using the integer mappings in
|
|
// its sequence.
|
|
for (unsigned Str : OF.Sequence) {
|
|
MachineInstr *NewMI =
|
|
MF.CloneMachineInstr(Mapper.IntegerInstructionMap.find(Str)->second);
|
|
NewMI->dropMemRefs();
|
|
|
|
// Don't keep debug information for outlined instructions.
|
|
NewMI->setDebugLoc(DebugLoc());
|
|
MBB.insert(MBB.end(), NewMI);
|
|
}
|
|
|
|
TII.insertOutlinerEpilogue(MBB, MF, OF.MInfo);
|
|
|
|
// If there's a DISubprogram associated with this outlined function, then
|
|
// emit debug info for the outlined function.
|
|
if (DISubprogram *SP = OF.getSubprogramOrNull()) {
|
|
// We have a DISubprogram. Get its DICompileUnit.
|
|
DICompileUnit *CU = SP->getUnit();
|
|
DIBuilder DB(M, true, CU);
|
|
DIFile *Unit = SP->getFile();
|
|
Mangler Mg;
|
|
|
|
// Walk over each IR function we created in the outliner and create
|
|
// DISubprograms for each function.
|
|
for (Function *F : CreatedIRFunctions) {
|
|
// Get the mangled name of the function for the linkage name.
|
|
std::string Dummy;
|
|
llvm::raw_string_ostream MangledNameStream(Dummy);
|
|
Mg.getNameWithPrefix(MangledNameStream, F, false);
|
|
|
|
DISubprogram *SP = DB.createFunction(
|
|
Unit /* Context */, F->getName(), StringRef(MangledNameStream.str()),
|
|
Unit /* File */,
|
|
0 /* Line 0 is reserved for compiler-generated code. */,
|
|
DB.createSubroutineType(
|
|
DB.getOrCreateTypeArray(None)), /* void type */
|
|
false, true, 0, /* Line 0 is reserved for compiler-generated code. */
|
|
DINode::DIFlags::FlagArtificial /* Compiler-generated code. */,
|
|
true /* Outlined code is optimized code by definition. */);
|
|
|
|
// Don't add any new variables to the subprogram.
|
|
DB.finalizeSubprogram(SP);
|
|
|
|
// Attach subprogram to the function.
|
|
F->setSubprogram(SP);
|
|
}
|
|
|
|
// We're done with the DIBuilder.
|
|
DB.finalize();
|
|
}
|
|
|
|
MF.getRegInfo().freezeReservedRegs(MF);
|
|
return &MF;
|
|
}
|
|
|
|
bool MachineOutliner::outline(
|
|
Module &M, const ArrayRef<std::shared_ptr<Candidate>> &CandidateList,
|
|
std::vector<OutlinedFunction> &FunctionList, InstructionMapper &Mapper) {
|
|
|
|
bool OutlinedSomething = false;
|
|
// Replace the candidates with calls to their respective outlined functions.
|
|
for (const std::shared_ptr<Candidate> &Cptr : CandidateList) {
|
|
Candidate &C = *Cptr;
|
|
// Was the candidate removed during pruneOverlaps?
|
|
if (!C.InCandidateList)
|
|
continue;
|
|
|
|
// If not, then look at its OutlinedFunction.
|
|
OutlinedFunction &OF = FunctionList[C.FunctionIdx];
|
|
|
|
// Was its OutlinedFunction made unbeneficial during pruneOverlaps?
|
|
if (OF.getBenefit() < 1)
|
|
continue;
|
|
|
|
// If not, then outline it.
|
|
assert(C.getStartIdx() < Mapper.InstrList.size() &&
|
|
"Candidate out of bounds!");
|
|
MachineBasicBlock *MBB = (*Mapper.InstrList[C.getStartIdx()]).getParent();
|
|
MachineBasicBlock::iterator StartIt = Mapper.InstrList[C.getStartIdx()];
|
|
unsigned EndIdx = C.getEndIdx();
|
|
|
|
assert(EndIdx < Mapper.InstrList.size() && "Candidate out of bounds!");
|
|
MachineBasicBlock::iterator EndIt = Mapper.InstrList[EndIdx];
|
|
assert(EndIt != MBB->end() && "EndIt out of bounds!");
|
|
|
|
EndIt++; // Erase needs one past the end index.
|
|
|
|
// Does this candidate have a function yet?
|
|
if (!OF.MF) {
|
|
OF.MF = createOutlinedFunction(M, OF, Mapper);
|
|
MachineBasicBlock *MBB = &*OF.MF->begin();
|
|
|
|
// Output a remark telling the user that an outlined function was created,
|
|
// and explaining where it came from.
|
|
MachineOptimizationRemarkEmitter MORE(*OF.MF, nullptr);
|
|
MachineOptimizationRemark R(DEBUG_TYPE, "OutlinedFunction",
|
|
MBB->findDebugLoc(MBB->begin()), MBB);
|
|
R << "Saved " << NV("OutliningBenefit", OF.getBenefit())
|
|
<< " instructions by "
|
|
<< "outlining " << NV("Length", OF.Sequence.size()) << " instructions "
|
|
<< "from " << NV("NumOccurrences", OF.getOccurrenceCount())
|
|
<< " locations. "
|
|
<< "(Found at: ";
|
|
|
|
// Tell the user the other places the candidate was found.
|
|
for (size_t i = 0, e = OF.Candidates.size(); i < e; i++) {
|
|
|
|
// Skip over things that were pruned.
|
|
if (!OF.Candidates[i]->InCandidateList)
|
|
continue;
|
|
|
|
R << NV(
|
|
(Twine("StartLoc") + Twine(i)).str(),
|
|
Mapper.InstrList[OF.Candidates[i]->getStartIdx()]->getDebugLoc());
|
|
if (i != e - 1)
|
|
R << ", ";
|
|
}
|
|
|
|
R << ")";
|
|
|
|
MORE.emit(R);
|
|
FunctionsCreated++;
|
|
}
|
|
|
|
MachineFunction *MF = OF.MF;
|
|
const TargetSubtargetInfo &STI = MF->getSubtarget();
|
|
const TargetInstrInfo &TII = *STI.getInstrInfo();
|
|
|
|
// Insert a call to the new function and erase the old sequence.
|
|
TII.insertOutlinedCall(M, *MBB, StartIt, *MF, C.MInfo);
|
|
StartIt = Mapper.InstrList[C.getStartIdx()];
|
|
MBB->erase(StartIt, EndIt);
|
|
|
|
OutlinedSomething = true;
|
|
|
|
// Statistics.
|
|
NumOutlined++;
|
|
}
|
|
|
|
DEBUG(dbgs() << "OutlinedSomething = " << OutlinedSomething << "\n";);
|
|
|
|
return OutlinedSomething;
|
|
}
|
|
|
|
bool MachineOutliner::runOnModule(Module &M) {
|
|
|
|
// Is there anything in the module at all?
|
|
if (M.empty())
|
|
return false;
|
|
|
|
MachineModuleInfo &MMI = getAnalysis<MachineModuleInfo>();
|
|
const TargetSubtargetInfo &STI =
|
|
MMI.getOrCreateMachineFunction(*M.begin()).getSubtarget();
|
|
const TargetRegisterInfo *TRI = STI.getRegisterInfo();
|
|
const TargetInstrInfo *TII = STI.getInstrInfo();
|
|
|
|
InstructionMapper Mapper;
|
|
|
|
// Build instruction mappings for each function in the module.
|
|
for (Function &F : M) {
|
|
MachineFunction &MF = MMI.getOrCreateMachineFunction(F);
|
|
|
|
// Is the function empty? Safe to outline from?
|
|
if (F.empty() ||
|
|
!TII->isFunctionSafeToOutlineFrom(MF, OutlineFromLinkOnceODRs))
|
|
continue;
|
|
|
|
// If it is, look at each MachineBasicBlock in the function.
|
|
for (MachineBasicBlock &MBB : MF) {
|
|
|
|
// Is there anything in MBB? And is it the target of an indirect branch?
|
|
if (MBB.empty() || MBB.hasAddressTaken())
|
|
continue;
|
|
|
|
// If yes, map it.
|
|
Mapper.convertToUnsignedVec(MBB, *TRI, *TII);
|
|
}
|
|
}
|
|
|
|
// Construct a suffix tree, use it to find candidates, and then outline them.
|
|
SuffixTree ST(Mapper.UnsignedVec);
|
|
std::vector<std::shared_ptr<Candidate>> CandidateList;
|
|
std::vector<OutlinedFunction> FunctionList;
|
|
|
|
// Find all of the outlining candidates.
|
|
unsigned MaxCandidateLen =
|
|
buildCandidateList(CandidateList, FunctionList, ST, Mapper, *TII);
|
|
|
|
// Remove candidates that overlap with other candidates.
|
|
pruneOverlaps(CandidateList, FunctionList, Mapper, MaxCandidateLen, *TII);
|
|
|
|
// Outline each of the candidates and return true if something was outlined.
|
|
bool OutlinedSomething = outline(M, CandidateList, FunctionList, Mapper);
|
|
|
|
return OutlinedSomething;
|
|
}
|