forked from OSchip/llvm-project
629 lines
20 KiB
C++
629 lines
20 KiB
C++
//== BasicStore.cpp - Basic map from Locations to Values --------*- C++ -*--==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defined the BasicStore and BasicStoreManager classes.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/AST/ExprObjC.h"
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#include "clang/Analysis/Analyses/LiveVariables.h"
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#include "clang/Analysis/PathSensitive/GRState.h"
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#include "llvm/ADT/ImmutableMap.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Streams.h"
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using namespace clang;
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typedef llvm::ImmutableMap<const MemRegion*,SVal> BindingsTy;
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namespace {
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class VISIBILITY_HIDDEN BasicStoreSubRegionMap : public SubRegionMap {
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public:
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BasicStoreSubRegionMap() {}
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bool iterSubRegions(const MemRegion* R, Visitor& V) const {
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return true; // Do nothing. No subregions.
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}
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};
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class VISIBILITY_HIDDEN BasicStoreManager : public StoreManager {
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BindingsTy::Factory VBFactory;
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GRStateManager& StateMgr;
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const MemRegion* SelfRegion;
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public:
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BasicStoreManager(GRStateManager& mgr)
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: StoreManager(mgr.getAllocator()),
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VBFactory(mgr.getAllocator()),
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StateMgr(mgr),
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SelfRegion(0) {}
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~BasicStoreManager() {}
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SubRegionMap* getSubRegionMap(const GRState *state) {
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return new BasicStoreSubRegionMap();
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}
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SVal Retrieve(const GRState *state, Loc loc, QualType T = QualType());
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const GRState* Bind(const GRState* St, Loc L, SVal V) {
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Store store = BindInternal(St->getStore(), L, V);
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return StateMgr.MakeStateWithStore(St, store);
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}
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Store scanForIvars(Stmt *B, const Decl* SelfDecl, Store St);
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Store BindInternal(Store St, Loc loc, SVal V);
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Store Remove(Store St, Loc loc);
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Store getInitialStore();
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// FIXME: Investigate what is using this. This method should be removed.
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virtual Loc getLoc(const VarDecl* VD) {
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return Loc::MakeVal(MRMgr.getVarRegion(VD));
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}
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const GRState* BindCompoundLiteral(const GRState* St,
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const CompoundLiteralExpr* CL,
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SVal V) {
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return St;
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}
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SVal getLValueVar(const GRState* St, const VarDecl* VD);
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SVal getLValueString(const GRState* St, const StringLiteral* S);
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SVal getLValueCompoundLiteral(const GRState* St,
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const CompoundLiteralExpr* CL);
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SVal getLValueIvar(const GRState* St, const ObjCIvarDecl* D, SVal Base);
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SVal getLValueField(const GRState* St, SVal Base, const FieldDecl* D);
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SVal getLValueElement(const GRState* St, SVal Base, SVal Offset);
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/// ArrayToPointer - Used by GRExprEngine::VistCast to handle implicit
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/// conversions between arrays and pointers.
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SVal ArrayToPointer(SVal Array) { return Array; }
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/// CastRegion - Used by GRExprEngine::VisitCast to handle casts from
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/// a MemRegion* to a specific location type. 'R' is the region being
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/// casted and 'CastToTy' the result type of the cast.
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CastResult CastRegion(const GRState* state, const MemRegion* R,
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QualType CastToTy);
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/// getSelfRegion - Returns the region for the 'self' (Objective-C) or
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/// 'this' object (C++). When used when analyzing a normal function this
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/// method returns NULL.
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const MemRegion* getSelfRegion(Store) { return SelfRegion; }
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/// RemoveDeadBindings - Scans a BasicStore of 'state' for dead values.
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/// It returns a new Store with these values removed, and populates LSymbols
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/// and DSymbols with the known set of live and dead symbols respectively.
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Store
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RemoveDeadBindings(const GRState* state, Stmt* Loc,
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SymbolReaper& SymReaper,
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llvm::SmallVectorImpl<const MemRegion*>& RegionRoots);
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void iterBindings(Store store, BindingsHandler& f);
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const GRState* BindDecl(const GRState* St, const VarDecl* VD, SVal InitVal) {
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Store store = BindDeclInternal(St->getStore(), VD, &InitVal);
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return StateMgr.MakeStateWithStore(St, store);
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}
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const GRState* BindDeclWithNoInit(const GRState* St, const VarDecl* VD) {
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Store store = BindDeclInternal(St->getStore(), VD, 0);
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return StateMgr.MakeStateWithStore(St, store);
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}
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Store BindDeclInternal(Store store, const VarDecl* VD, SVal* InitVal);
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static inline BindingsTy GetBindings(Store store) {
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return BindingsTy(static_cast<const BindingsTy::TreeTy*>(store));
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}
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void print(Store store, std::ostream& Out, const char* nl, const char *sep);
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};
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} // end anonymous namespace
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StoreManager* clang::CreateBasicStoreManager(GRStateManager& StMgr) {
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return new BasicStoreManager(StMgr);
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}
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SVal BasicStoreManager::getLValueVar(const GRState* St, const VarDecl* VD) {
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return Loc::MakeVal(MRMgr.getVarRegion(VD));
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}
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SVal BasicStoreManager::getLValueString(const GRState* St,
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const StringLiteral* S) {
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return Loc::MakeVal(MRMgr.getStringRegion(S));
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}
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SVal BasicStoreManager::getLValueCompoundLiteral(const GRState* St,
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const CompoundLiteralExpr* CL){
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return Loc::MakeVal(MRMgr.getCompoundLiteralRegion(CL));
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}
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SVal BasicStoreManager::getLValueIvar(const GRState* St, const ObjCIvarDecl* D,
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SVal Base) {
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if (Base.isUnknownOrUndef())
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return Base;
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Loc BaseL = cast<Loc>(Base);
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if (isa<loc::MemRegionVal>(BaseL)) {
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const MemRegion *BaseR = cast<loc::MemRegionVal>(BaseL).getRegion();
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if (BaseR == SelfRegion)
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return loc::MemRegionVal(MRMgr.getObjCIvarRegion(D, BaseR));
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}
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return UnknownVal();
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}
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/// CastRegion - Used by GRExprEngine::VisitCast to handle casts from
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/// a MemRegion* to a specific location type. 'R' is the region being
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/// casted and 'CastToTy' the result type of the cast.
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StoreManager::CastResult
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BasicStoreManager::CastRegion(const GRState* state, const MemRegion* R,
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QualType CastToTy) {
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// Return the same region if the region types are compatible.
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if (const TypedRegion* TR = dyn_cast<TypedRegion>(R)) {
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ASTContext& Ctx = StateMgr.getContext();
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QualType Ta = Ctx.getCanonicalType(TR->getLValueType(Ctx));
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QualType Tb = Ctx.getCanonicalType(CastToTy);
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if (Ta == Tb)
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return CastResult(state, R);
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}
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return CastResult(state, MRMgr.getTypedViewRegion(CastToTy, R));
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}
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SVal BasicStoreManager::getLValueField(const GRState* St, SVal Base,
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const FieldDecl* D) {
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if (Base.isUnknownOrUndef())
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return Base;
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Loc BaseL = cast<Loc>(Base);
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const MemRegion* BaseR = 0;
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switch(BaseL.getSubKind()) {
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case loc::SymbolValKind:
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BaseR =
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MRMgr.getSymbolicRegion(cast<loc::SymbolVal>(&BaseL)->getSymbol());
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break;
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case loc::GotoLabelKind:
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case loc::FuncValKind:
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// Technically we can get here if people do funny things with casts.
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return UndefinedVal();
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case loc::MemRegionKind:
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BaseR = cast<loc::MemRegionVal>(BaseL).getRegion();
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break;
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case loc::ConcreteIntKind:
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// While these seem funny, this can happen through casts.
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// FIXME: What we should return is the field offset. For example,
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// add the field offset to the integer value. That way funny things
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// like this work properly: &(((struct foo *) 0xa)->f)
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return Base;
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default:
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assert ("Unhandled Base.");
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return Base;
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}
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return Loc::MakeVal(MRMgr.getFieldRegion(D, BaseR));
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}
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SVal BasicStoreManager::getLValueElement(const GRState* St, SVal Base,
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SVal Offset) {
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if (Base.isUnknownOrUndef())
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return Base;
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Loc BaseL = cast<Loc>(Base);
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const TypedRegion* BaseR = 0;
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switch(BaseL.getSubKind()) {
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case loc::SymbolValKind: {
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// FIXME: Should we have symbolic regions be typed or typeless?
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// Here we assume that these regions are typeless, even though the
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// symbol is typed.
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SymbolRef Sym = cast<loc::SymbolVal>(&BaseL)->getSymbol();
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// Create a region to represent this symbol.
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// FIXME: In the future we may just use symbolic regions instead of
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// SymbolVals to reason about symbolic memory chunks.
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const MemRegion* SymR = MRMgr.getSymbolicRegion(Sym);
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// Layered a typed region on top of this.
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QualType T = StateMgr.getSymbolManager().getType(Sym);
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BaseR = MRMgr.getTypedViewRegion(T, SymR);
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break;
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}
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case loc::GotoLabelKind:
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case loc::FuncValKind:
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// Technically we can get here if people do funny things with casts.
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return UndefinedVal();
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case loc::MemRegionKind: {
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const MemRegion *R = cast<loc::MemRegionVal>(BaseL).getRegion();
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if (isa<ElementRegion>(R)) {
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// Basic example:
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// char buf[100];
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// char *q = &buf[1]; // p points to ElementRegion(buf,Unknown)
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// &q[10]
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assert(cast<ElementRegion>(R)->getIndex().isUnknown());
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return Base;
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}
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if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
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BaseR = TR;
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break;
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}
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// FIXME: Handle SymbolRegions? Shouldn't be possible in
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// BasicStoreManager.
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assert(!isa<SymbolicRegion>(R));
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break;
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}
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case loc::ConcreteIntKind:
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// While these seem funny, this can happen through casts.
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// FIXME: What we should return is the field offset. For example,
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// add the field offset to the integer value. That way funny things
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// like this work properly: &(((struct foo *) 0xa)->f)
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return Base;
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default:
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assert ("Unhandled Base.");
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return Base;
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}
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if (BaseR)
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return Loc::MakeVal(MRMgr.getElementRegion(UnknownVal(), BaseR));
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else
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return UnknownVal();
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}
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SVal BasicStoreManager::Retrieve(const GRState* state, Loc loc, QualType T) {
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if (isa<UnknownVal>(loc))
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return UnknownVal();
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assert (!isa<UndefinedVal>(loc));
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switch (loc.getSubKind()) {
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case loc::MemRegionKind: {
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const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
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if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
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return UnknownVal();
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BindingsTy B = GetBindings(state->getStore());
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BindingsTy::data_type* T = B.lookup(R);
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return T ? *T : UnknownVal();
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}
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case loc::SymbolValKind:
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return UnknownVal();
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case loc::ConcreteIntKind:
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// Some clients may call GetSVal with such an option simply because
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// they are doing a quick scan through their Locs (potentially to
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// invalidate their bindings). Just return Undefined.
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return UndefinedVal();
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case loc::FuncValKind:
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return loc;
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default:
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assert (false && "Invalid Loc.");
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break;
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}
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return UnknownVal();
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}
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Store BasicStoreManager::BindInternal(Store store, Loc loc, SVal V) {
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switch (loc.getSubKind()) {
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case loc::MemRegionKind: {
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const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
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if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
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return store;
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// We only track bindings to self.ivar.
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if (const ObjCIvarRegion *IVR = dyn_cast<ObjCIvarRegion>(R))
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if (IVR->getSuperRegion() != SelfRegion)
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return store;
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BindingsTy B = GetBindings(store);
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return V.isUnknown()
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? VBFactory.Remove(B, R).getRoot()
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: VBFactory.Add(B, R, V).getRoot();
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}
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default:
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assert ("SetSVal for given Loc type not yet implemented.");
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return store;
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}
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}
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Store BasicStoreManager::Remove(Store store, Loc loc) {
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switch (loc.getSubKind()) {
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case loc::MemRegionKind: {
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const MemRegion* R = cast<loc::MemRegionVal>(loc).getRegion();
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if (!(isa<VarRegion>(R) || isa<ObjCIvarRegion>(R)))
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return store;
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return VBFactory.Remove(GetBindings(store), R).getRoot();
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}
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default:
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assert ("Remove for given Loc type not yet implemented.");
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return store;
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}
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}
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Store
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BasicStoreManager::RemoveDeadBindings(const GRState* state, Stmt* Loc,
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SymbolReaper& SymReaper,
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llvm::SmallVectorImpl<const MemRegion*>& RegionRoots)
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{
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Store store = state->getStore();
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BindingsTy B = GetBindings(store);
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typedef SVal::symbol_iterator symbol_iterator;
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// Iterate over the variable bindings.
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for (BindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I) {
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if (const VarRegion *VR = dyn_cast<VarRegion>(I.getKey())) {
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if (SymReaper.isLive(Loc, VR->getDecl()))
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RegionRoots.push_back(VR);
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else
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continue;
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}
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else if (isa<ObjCIvarRegion>(I.getKey())) {
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RegionRoots.push_back(I.getKey());
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}
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else
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continue;
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// Mark the bindings in the data as live.
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SVal X = I.getData();
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for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
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SymReaper.markLive(*SI);
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}
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// Scan for live variables and live symbols.
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llvm::SmallPtrSet<const MemRegion*, 10> Marked;
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while (!RegionRoots.empty()) {
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const MemRegion* MR = RegionRoots.back();
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RegionRoots.pop_back();
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while (MR) {
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if (const SymbolicRegion* SymR = dyn_cast<SymbolicRegion>(MR)) {
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SymReaper.markLive(SymR->getSymbol());
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break;
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}
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else if (isa<VarRegion>(MR) || isa<ObjCIvarRegion>(MR)) {
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if (Marked.count(MR))
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break;
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Marked.insert(MR);
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SVal X = Retrieve(state, loc::MemRegionVal(MR));
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// FIXME: We need to handle symbols nested in region definitions.
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for (symbol_iterator SI=X.symbol_begin(),SE=X.symbol_end();SI!=SE;++SI)
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SymReaper.markLive(*SI);
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if (!isa<loc::MemRegionVal>(X))
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break;
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const loc::MemRegionVal& LVD = cast<loc::MemRegionVal>(X);
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RegionRoots.push_back(LVD.getRegion());
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break;
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}
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else if (const SubRegion* R = dyn_cast<SubRegion>(MR))
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MR = R->getSuperRegion();
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else
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break;
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}
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}
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// Remove dead variable bindings.
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for (BindingsTy::iterator I=B.begin(), E=B.end(); I!=E ; ++I) {
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const MemRegion* R = I.getKey();
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if (!Marked.count(R)) {
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store = Remove(store, Loc::MakeVal(R));
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SVal X = I.getData();
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for (symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end(); SI!=SE; ++SI)
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SymReaper.maybeDead(*SI);
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}
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}
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return store;
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}
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Store BasicStoreManager::scanForIvars(Stmt *B, const Decl* SelfDecl, Store St) {
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for (Stmt::child_iterator CI=B->child_begin(), CE=B->child_end();
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CI != CE; ++CI) {
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if (!*CI)
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continue;
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// Check if the statement is an ivar reference. We only
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// care about self.ivar.
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if (ObjCIvarRefExpr *IV = dyn_cast<ObjCIvarRefExpr>(*CI)) {
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const Expr *Base = IV->getBase()->IgnoreParenCasts();
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if (const DeclRefExpr *DR = dyn_cast<DeclRefExpr>(Base)) {
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if (DR->getDecl() == SelfDecl) {
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const MemRegion *IVR = MRMgr.getObjCIvarRegion(IV->getDecl(),
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SelfRegion);
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SVal X = SVal::GetRValueSymbolVal(StateMgr.getSymbolManager(),
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IVR);
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St = BindInternal(St, Loc::MakeVal(IVR), X);
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}
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}
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}
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else
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St = scanForIvars(*CI, SelfDecl, St);
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}
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return St;
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}
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Store BasicStoreManager::getInitialStore() {
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// The LiveVariables information already has a compilation of all VarDecls
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// used in the function. Iterate through this set, and "symbolicate"
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// any VarDecl whose value originally comes from outside the function.
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typedef LiveVariables::AnalysisDataTy LVDataTy;
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LVDataTy& D = StateMgr.getLiveVariables().getAnalysisData();
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Store St = VBFactory.GetEmptyMap().getRoot();
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for (LVDataTy::decl_iterator I=D.begin_decl(), E=D.end_decl(); I != E; ++I) {
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NamedDecl* ND = const_cast<NamedDecl*>(I->first);
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// Handle implicit parameters.
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if (ImplicitParamDecl* PD = dyn_cast<ImplicitParamDecl>(ND)) {
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const Decl& CD = StateMgr.getCodeDecl();
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if (const ObjCMethodDecl* MD = dyn_cast<ObjCMethodDecl>(&CD)) {
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if (MD->getSelfDecl() == PD) {
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// Create a region for "self".
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assert (SelfRegion == 0);
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SelfRegion = MRMgr.getObjCObjectRegion(MD->getClassInterface(),
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MRMgr.getHeapRegion());
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St = BindInternal(St, Loc::MakeVal(MRMgr.getVarRegion(PD)),
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Loc::MakeVal(SelfRegion));
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// Scan the method for ivar references. While this requires an
|
|
// entire AST scan, the cost should not be high in practice.
|
|
St = scanForIvars(MD->getBody(), PD, St);
|
|
}
|
|
}
|
|
}
|
|
else if (VarDecl* VD = dyn_cast<VarDecl>(ND)) {
|
|
// Punt on static variables for now.
|
|
if (VD->getStorageClass() == VarDecl::Static)
|
|
continue;
|
|
|
|
// Only handle simple types that we can symbolicate.
|
|
if (!SymbolManager::canSymbolicate(VD->getType()))
|
|
continue;
|
|
|
|
// Initialize globals and parameters to symbolic values.
|
|
// Initialize local variables to undefined.
|
|
const MemRegion *R = StateMgr.getRegion(VD);
|
|
SVal X = (VD->hasGlobalStorage() || isa<ParmVarDecl>(VD) ||
|
|
isa<ImplicitParamDecl>(VD))
|
|
? SVal::GetRValueSymbolVal(StateMgr.getSymbolManager(), R)
|
|
: UndefinedVal();
|
|
|
|
St = BindInternal(St, Loc::MakeVal(R), X);
|
|
}
|
|
}
|
|
return St;
|
|
}
|
|
|
|
Store BasicStoreManager::BindDeclInternal(Store store, const VarDecl* VD,
|
|
SVal* InitVal) {
|
|
|
|
BasicValueFactory& BasicVals = StateMgr.getBasicVals();
|
|
|
|
// BasicStore does not model arrays and structs.
|
|
if (VD->getType()->isArrayType() || VD->getType()->isStructureType())
|
|
return store;
|
|
|
|
if (VD->hasGlobalStorage()) {
|
|
// Handle variables with global storage: extern, static, PrivateExtern.
|
|
|
|
// FIXME:: static variables may have an initializer, but the second time a
|
|
// function is called those values may not be current. Currently, a function
|
|
// will not be called more than once.
|
|
|
|
// Static global variables should not be visited here.
|
|
assert(!(VD->getStorageClass() == VarDecl::Static &&
|
|
VD->isFileVarDecl()));
|
|
|
|
// Process static variables.
|
|
if (VD->getStorageClass() == VarDecl::Static) {
|
|
// C99: 6.7.8 Initialization
|
|
// If an object that has static storage duration is not initialized
|
|
// explicitly, then:
|
|
// —if it has pointer type, it is initialized to a null pointer;
|
|
// —if it has arithmetic type, it is initialized to (positive or
|
|
// unsigned) zero;
|
|
if (!InitVal) {
|
|
QualType T = VD->getType();
|
|
if (Loc::IsLocType(T))
|
|
store = BindInternal(store, getLoc(VD),
|
|
loc::ConcreteInt(BasicVals.getValue(0, T)));
|
|
else if (T->isIntegerType())
|
|
store = BindInternal(store, getLoc(VD),
|
|
nonloc::ConcreteInt(BasicVals.getValue(0, T)));
|
|
else {
|
|
// assert(0 && "ignore other types of variables");
|
|
}
|
|
} else {
|
|
store = BindInternal(store, getLoc(VD), *InitVal);
|
|
}
|
|
}
|
|
} else {
|
|
// Process local scalar variables.
|
|
QualType T = VD->getType();
|
|
if (Loc::IsLocType(T) || T->isIntegerType()) {
|
|
SVal V = InitVal ? *InitVal : UndefinedVal();
|
|
store = BindInternal(store, getLoc(VD), V);
|
|
}
|
|
}
|
|
|
|
return store;
|
|
}
|
|
|
|
void BasicStoreManager::print(Store store, std::ostream& O,
|
|
const char* nl, const char *sep) {
|
|
|
|
llvm::raw_os_ostream Out(O);
|
|
BindingsTy B = GetBindings(store);
|
|
Out << "Variables:" << nl;
|
|
|
|
bool isFirst = true;
|
|
|
|
for (BindingsTy::iterator I=B.begin(), E=B.end(); I != E; ++I) {
|
|
if (isFirst) isFirst = false;
|
|
else Out << nl;
|
|
|
|
Out << ' ' << I.getKey() << " : ";
|
|
I.getData().print(Out);
|
|
}
|
|
}
|
|
|
|
|
|
void BasicStoreManager::iterBindings(Store store, BindingsHandler& f) {
|
|
BindingsTy B = GetBindings(store);
|
|
|
|
for (BindingsTy::iterator I=B.begin(), E=B.end(); I != E; ++I)
|
|
f.HandleBinding(*this, store, I.getKey(), I.getData());
|
|
|
|
}
|
|
|
|
StoreManager::BindingsHandler::~BindingsHandler() {}
|