forked from OSchip/llvm-project
56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
//===- Config.h -------------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_MACHO_CONFIG_H
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#define LLD_MACHO_CONFIG_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/BinaryFormat/MachO.h"
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#include "llvm/TextAPI/MachO/Architecture.h"
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#include <vector>
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namespace lld {
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namespace macho {
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class Symbol;
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struct SymbolPriorityEntry;
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struct Configuration {
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Symbol *entry;
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bool hasReexports = false;
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llvm::StringRef installName;
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llvm::StringRef outputFile;
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llvm::MachO::Architecture arch;
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llvm::MachO::HeaderFileType outputType;
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std::vector<llvm::StringRef> searchPaths;
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llvm::DenseMap<llvm::StringRef, SymbolPriorityEntry> priorities;
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};
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// The symbol with the highest priority should be ordered first in the output
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// section (modulo input section contiguity constraints). Using priority
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// (highest first) instead of order (lowest first) has the convenient property
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// that the default-constructed zero priority -- for symbols/sections without a
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// user-defined order -- naturally ends up putting them at the end of the
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// output.
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struct SymbolPriorityEntry {
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// The priority given to a matching symbol, regardless of which object file
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// it originated from.
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size_t anyObjectFile = 0;
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// The priority given to a matching symbol from a particular object file.
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llvm::DenseMap<llvm::StringRef, size_t> objectFiles;
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};
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extern Configuration *config;
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} // namespace macho
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} // namespace lld
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#endif
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