llvm-project/llvm/test/CodeGen/X86/avx-vzeroupper.ll

319 lines
12 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-unknown-unknown -mattr=+avx | FileCheck %s --check-prefix=ALL --check-prefix=VZ --check-prefix=AVX
; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-unknown-unknown -mattr=+avx512f | FileCheck %s --check-prefix=ALL --check-prefix=VZ --check-prefix=AVX512
; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-unknown-unknown -mattr=+avx,-vzeroupper | FileCheck %s --check-prefix=ALL --check-prefix=NO-VZ --check-prefix=DISABLE-VZ
; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-unknown-unknown -mcpu=bdver2 | FileCheck %s --check-prefix=ALL --check-prefix=NO-VZ --check-prefix=BDVER2
; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-unknown-unknown -mcpu=btver2 | FileCheck %s --check-prefix=ALL --check-prefix=NO-VZ --check-prefix=BTVER2
declare i32 @foo()
declare <4 x float> @do_sse(<4 x float>)
declare <8 x float> @do_avx(<8 x float>)
declare <4 x float> @llvm.x86.avx.vextractf128.ps.256(<8 x float>, i8) nounwind readnone
@x = common global <4 x float> zeroinitializer, align 16
@g = common global <8 x float> zeroinitializer, align 32
;; Basic checking - don't emit any vzeroupper instruction
define <4 x float> @test00(<4 x float> %a, <4 x float> %b) nounwind {
; ALL-LABEL: test00:
; ALL: # %bb.0:
; ALL-NEXT: pushq %rax
; ALL-NEXT: vaddps %xmm1, %xmm0, %xmm0
; ALL-NEXT: callq do_sse
; ALL-NEXT: popq %rax
; ALL-NEXT: retq
%add.i = fadd <4 x float> %a, %b
%call3 = call <4 x float> @do_sse(<4 x float> %add.i) nounwind
ret <4 x float> %call3
}
;; Check parameter 256-bit parameter passing
define <8 x float> @test01(<4 x float> %a, <4 x float> %b, <8 x float> %c) nounwind {
; VZ-LABEL: test01:
; VZ: # %bb.0:
; VZ-NEXT: subq $56, %rsp
; VZ-NEXT: vmovups %ymm2, (%rsp) # 32-byte Spill
; VZ-NEXT: vmovaps {{.*}}(%rip), %xmm0
; VZ-NEXT: vzeroupper
; VZ-NEXT: callq do_sse
; VZ-NEXT: vmovaps %xmm0, {{.*}}(%rip)
; VZ-NEXT: callq do_sse
; VZ-NEXT: vmovaps %xmm0, {{.*}}(%rip)
; VZ-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload
; VZ-NEXT: addq $56, %rsp
; VZ-NEXT: retq
;
; DISABLE-VZ-LABEL: test01:
; DISABLE-VZ: # %bb.0:
; DISABLE-VZ-NEXT: subq $56, %rsp
; DISABLE-VZ-NEXT: vmovups %ymm2, (%rsp) # 32-byte Spill
; DISABLE-VZ-NEXT: vmovaps {{.*}}(%rip), %xmm0
; DISABLE-VZ-NEXT: callq do_sse
; DISABLE-VZ-NEXT: vmovaps %xmm0, {{.*}}(%rip)
; DISABLE-VZ-NEXT: callq do_sse
; DISABLE-VZ-NEXT: vmovaps %xmm0, {{.*}}(%rip)
; DISABLE-VZ-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload
; DISABLE-VZ-NEXT: addq $56, %rsp
; DISABLE-VZ-NEXT: retq
;
; BDVER2-LABEL: test01:
; BDVER2: # %bb.0:
; BDVER2-NEXT: subq $56, %rsp
; BDVER2-NEXT: vmovaps {{.*}}(%rip), %xmm0
; BDVER2-NEXT: vmovups %ymm2, (%rsp) # 32-byte Spill
; BDVER2-NEXT: vzeroupper
; BDVER2-NEXT: callq do_sse
; BDVER2-NEXT: vmovaps %xmm0, {{.*}}(%rip)
; BDVER2-NEXT: callq do_sse
; BDVER2-NEXT: vmovaps %xmm0, {{.*}}(%rip)
; BDVER2-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload
; BDVER2-NEXT: addq $56, %rsp
; BDVER2-NEXT: retq
;
; BTVER2-LABEL: test01:
; BTVER2: # %bb.0:
; BTVER2-NEXT: subq $56, %rsp
; BTVER2-NEXT: vmovaps {{.*}}(%rip), %xmm0
; BTVER2-NEXT: vmovups %ymm2, (%rsp) # 32-byte Spill
; BTVER2-NEXT: callq do_sse
; BTVER2-NEXT: vmovaps %xmm0, {{.*}}(%rip)
; BTVER2-NEXT: callq do_sse
; BTVER2-NEXT: vmovaps %xmm0, {{.*}}(%rip)
; BTVER2-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload
; BTVER2-NEXT: addq $56, %rsp
; BTVER2-NEXT: retq
; DISABLE-VZ # %bb.0:
%tmp = load <4 x float>, <4 x float>* @x, align 16
%call = tail call <4 x float> @do_sse(<4 x float> %tmp) nounwind
store <4 x float> %call, <4 x float>* @x, align 16
%call2 = tail call <4 x float> @do_sse(<4 x float> %call) nounwind
store <4 x float> %call2, <4 x float>* @x, align 16
ret <8 x float> %c
}
;; Check that vzeroupper is emitted for tail calls.
define <4 x float> @test02(<8 x float> %a, <8 x float> %b) nounwind {
; VZ-LABEL: test02:
; VZ: # %bb.0:
; VZ-NEXT: vaddps %xmm1, %xmm0, %xmm0
; VZ-NEXT: vzeroupper
; VZ-NEXT: jmp do_sse # TAILCALL
;
; DISABLE-VZ-LABEL: test02:
; DISABLE-VZ: # %bb.0:
; DISABLE-VZ-NEXT: vaddps %xmm1, %xmm0, %xmm0
; DISABLE-VZ-NEXT: jmp do_sse # TAILCALL
;
; BDVER2-LABEL: test02:
; BDVER2: # %bb.0:
; BDVER2-NEXT: vaddps %xmm1, %xmm0, %xmm0
; BDVER2-NEXT: vzeroupper
; BDVER2-NEXT: jmp do_sse # TAILCALL
;
; BTVER2-LABEL: test02:
; BTVER2: # %bb.0:
; BTVER2-NEXT: vaddps %xmm1, %xmm0, %xmm0
; BTVER2-NEXT: jmp do_sse # TAILCALL
%add.i = fadd <8 x float> %a, %b
%add.low = call <4 x float> @llvm.x86.avx.vextractf128.ps.256(<8 x float> %add.i, i8 0)
%call3 = tail call <4 x float> @do_sse(<4 x float> %add.low) nounwind
ret <4 x float> %call3
}
;; Test the pass convergence and also that vzeroupper is only issued when necessary,
;; for this function it should be only once
define <4 x float> @test03(<4 x float> %a, <4 x float> %b) nounwind {
; VZ-LABEL: test03:
; VZ: # %bb.0: # %entry
; VZ-NEXT: pushq %rbx
; VZ-NEXT: subq $16, %rsp
; VZ-NEXT: vaddps %xmm1, %xmm0, %xmm0
; VZ-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
; VZ-NEXT: .p2align 4, 0x90
; VZ-NEXT: .LBB3_1: # %while.cond
; VZ-NEXT: # =>This Inner Loop Header: Depth=1
; VZ-NEXT: callq foo
; VZ-NEXT: testl %eax, %eax
; VZ-NEXT: jne .LBB3_1
; VZ-NEXT: # %bb.2: # %for.body.preheader
; VZ-NEXT: movl $4, %ebx
; VZ-NEXT: vmovaps (%rsp), %xmm0 # 16-byte Reload
; VZ-NEXT: .p2align 4, 0x90
; VZ-NEXT: .LBB3_3: # %for.body
; VZ-NEXT: # =>This Inner Loop Header: Depth=1
; VZ-NEXT: callq do_sse
; VZ-NEXT: callq do_sse
; VZ-NEXT: vmovaps g+{{.*}}(%rip), %xmm0
; VZ-NEXT: callq do_sse
; VZ-NEXT: decl %ebx
; VZ-NEXT: jne .LBB3_3
; VZ-NEXT: # %bb.4: # %for.end
; VZ-NEXT: addq $16, %rsp
; VZ-NEXT: popq %rbx
; VZ-NEXT: retq
;
; DISABLE-VZ-LABEL: test03:
; DISABLE-VZ: # %bb.0: # %entry
; DISABLE-VZ-NEXT: pushq %rbx
; DISABLE-VZ-NEXT: subq $16, %rsp
; DISABLE-VZ-NEXT: vaddps %xmm1, %xmm0, %xmm0
; DISABLE-VZ-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
; DISABLE-VZ-NEXT: .p2align 4, 0x90
; DISABLE-VZ-NEXT: .LBB3_1: # %while.cond
; DISABLE-VZ-NEXT: # =>This Inner Loop Header: Depth=1
; DISABLE-VZ-NEXT: callq foo
; DISABLE-VZ-NEXT: testl %eax, %eax
; DISABLE-VZ-NEXT: jne .LBB3_1
; DISABLE-VZ-NEXT: # %bb.2: # %for.body.preheader
; DISABLE-VZ-NEXT: movl $4, %ebx
; DISABLE-VZ-NEXT: vmovaps (%rsp), %xmm0 # 16-byte Reload
; DISABLE-VZ-NEXT: .p2align 4, 0x90
; DISABLE-VZ-NEXT: .LBB3_3: # %for.body
; DISABLE-VZ-NEXT: # =>This Inner Loop Header: Depth=1
; DISABLE-VZ-NEXT: callq do_sse
; DISABLE-VZ-NEXT: callq do_sse
; DISABLE-VZ-NEXT: vmovaps g+{{.*}}(%rip), %xmm0
; DISABLE-VZ-NEXT: callq do_sse
; DISABLE-VZ-NEXT: decl %ebx
; DISABLE-VZ-NEXT: jne .LBB3_3
; DISABLE-VZ-NEXT: # %bb.4: # %for.end
; DISABLE-VZ-NEXT: addq $16, %rsp
; DISABLE-VZ-NEXT: popq %rbx
; DISABLE-VZ-NEXT: retq
;
; BDVER2-LABEL: test03:
; BDVER2: # %bb.0: # %entry
; BDVER2-NEXT: pushq %rbx
; BDVER2-NEXT: subq $16, %rsp
; BDVER2-NEXT: vaddps %xmm1, %xmm0, %xmm0
; BDVER2-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
; BDVER2-NEXT: .p2align 4, 0x90
; BDVER2-NEXT: .LBB3_1: # %while.cond
; BDVER2-NEXT: # =>This Inner Loop Header: Depth=1
; BDVER2-NEXT: callq foo
; BDVER2-NEXT: testl %eax, %eax
; BDVER2-NEXT: jne .LBB3_1
; BDVER2-NEXT: # %bb.2: # %for.body.preheader
; BDVER2-NEXT: vmovaps (%rsp), %xmm0 # 16-byte Reload
; BDVER2-NEXT: movl $4, %ebx
; BDVER2-NEXT: .p2align 4, 0x90
; BDVER2-NEXT: .LBB3_3: # %for.body
; BDVER2-NEXT: # =>This Inner Loop Header: Depth=1
; BDVER2-NEXT: callq do_sse
; BDVER2-NEXT: callq do_sse
; BDVER2-NEXT: vmovaps g+{{.*}}(%rip), %xmm0
; BDVER2-NEXT: callq do_sse
; BDVER2-NEXT: decl %ebx
; BDVER2-NEXT: jne .LBB3_3
; BDVER2-NEXT: # %bb.4: # %for.end
; BDVER2-NEXT: addq $16, %rsp
; BDVER2-NEXT: popq %rbx
; BDVER2-NEXT: retq
;
; BTVER2-LABEL: test03:
; BTVER2: # %bb.0: # %entry
; BTVER2-NEXT: pushq %rbx
; BTVER2-NEXT: subq $16, %rsp
; BTVER2-NEXT: vaddps %xmm1, %xmm0, %xmm0
; BTVER2-NEXT: vmovaps %xmm0, (%rsp) # 16-byte Spill
; BTVER2-NEXT: .p2align 4, 0x90
; BTVER2-NEXT: .LBB3_1: # %while.cond
; BTVER2-NEXT: # =>This Inner Loop Header: Depth=1
; BTVER2-NEXT: callq foo
; BTVER2-NEXT: testl %eax, %eax
; BTVER2-NEXT: jne .LBB3_1
; BTVER2-NEXT: # %bb.2: # %for.body.preheader
; BTVER2-NEXT: vmovaps (%rsp), %xmm0 # 16-byte Reload
; BTVER2-NEXT: movl $4, %ebx
; BTVER2-NEXT: .p2align 4, 0x90
; BTVER2-NEXT: .LBB3_3: # %for.body
; BTVER2-NEXT: # =>This Inner Loop Header: Depth=1
; BTVER2-NEXT: callq do_sse
; BTVER2-NEXT: callq do_sse
; BTVER2-NEXT: vmovaps g+{{.*}}(%rip), %xmm0
; BTVER2-NEXT: callq do_sse
; BTVER2-NEXT: decl %ebx
; BTVER2-NEXT: jne .LBB3_3
; BTVER2-NEXT: # %bb.4: # %for.end
; BTVER2-NEXT: addq $16, %rsp
; BTVER2-NEXT: popq %rbx
; BTVER2-NEXT: retq
entry:
%add.i = fadd <4 x float> %a, %b
br label %while.cond
while.cond:
%call = tail call i32 @foo()
%tobool = icmp eq i32 %call, 0
br i1 %tobool, label %for.body, label %while.cond
for.body:
%i.018 = phi i32 [ 0, %while.cond ], [ %1, %for.body ]
%c.017 = phi <4 x float> [ %add.i, %while.cond ], [ %call14, %for.body ]
%call5 = tail call <4 x float> @do_sse(<4 x float> %c.017) nounwind
%call7 = tail call <4 x float> @do_sse(<4 x float> %call5) nounwind
%tmp11 = load <8 x float>, <8 x float>* @g, align 32
%0 = tail call <4 x float> @llvm.x86.avx.vextractf128.ps.256(<8 x float> %tmp11, i8 1) nounwind
%call14 = tail call <4 x float> @do_sse(<4 x float> %0) nounwind
%1 = add nsw i32 %i.018, 1
%exitcond = icmp eq i32 %1, 4
br i1 %exitcond, label %for.end, label %for.body
for.end:
ret <4 x float> %call14
}
;; Check that we also perform vzeroupper when we return from a function.
define <4 x float> @test04(<4 x float> %a, <4 x float> %b) nounwind {
; VZ-LABEL: test04:
; VZ: # %bb.0:
; VZ-NEXT: pushq %rax
; VZ-NEXT: # kill: def $xmm0 killed $xmm0 def $ymm0
; VZ-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; VZ-NEXT: callq do_avx
; VZ-NEXT: # kill: def $xmm0 killed $xmm0 killed $ymm0
; VZ-NEXT: popq %rax
; VZ-NEXT: vzeroupper
; VZ-NEXT: retq
;
; DISABLE-VZ-LABEL: test04:
; DISABLE-VZ: # %bb.0:
; DISABLE-VZ-NEXT: pushq %rax
; DISABLE-VZ-NEXT: # kill: def $xmm0 killed $xmm0 def $ymm0
; DISABLE-VZ-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; DISABLE-VZ-NEXT: callq do_avx
; DISABLE-VZ-NEXT: # kill: def $xmm0 killed $xmm0 killed $ymm0
; DISABLE-VZ-NEXT: popq %rax
; DISABLE-VZ-NEXT: retq
;
; BDVER2-LABEL: test04:
; BDVER2: # %bb.0:
; BDVER2-NEXT: pushq %rax
; BDVER2-NEXT: # kill: def $xmm0 killed $xmm0 def $ymm0
; BDVER2-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; BDVER2-NEXT: callq do_avx
; BDVER2-NEXT: # kill: def $xmm0 killed $xmm0 killed $ymm0
; BDVER2-NEXT: popq %rax
; BDVER2-NEXT: vzeroupper
; BDVER2-NEXT: retq
;
; BTVER2-LABEL: test04:
; BTVER2: # %bb.0:
; BTVER2-NEXT: pushq %rax
; BTVER2-NEXT: # kill: def $xmm0 killed $xmm0 def $ymm0
; BTVER2-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; BTVER2-NEXT: callq do_avx
; BTVER2-NEXT: # kill: def $xmm0 killed $xmm0 killed $ymm0
; BTVER2-NEXT: popq %rax
; BTVER2-NEXT: retq
%shuf = shufflevector <4 x float> %a, <4 x float> %b, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%call = call <8 x float> @do_avx(<8 x float> %shuf) nounwind
%shuf2 = shufflevector <8 x float> %call, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret <4 x float> %shuf2
}