llvm-project/lldb/source/API/SystemInitializerFull.cpp

86 lines
2.7 KiB
C++

//===-- SystemInitializerFull.cpp -----------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "SystemInitializerFull.h"
#include "lldb/API/SBCommandInterpreter.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/Config.h"
#include "lldb/Host/Host.h"
#include "lldb/Initialization/SystemInitializerCommon.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Target/ProcessTrace.h"
#include "lldb/Utility/Reproducer.h"
#include "lldb/Utility/Timer.h"
#include "llvm/Support/TargetSelect.h"
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wglobal-constructors"
#include "llvm/ExecutionEngine/MCJIT.h"
#pragma clang diagnostic pop
#include <string>
#define LLDB_PLUGIN(p) LLDB_PLUGIN_DECLARE(p)
#include "Plugins/Plugins.def"
using namespace lldb_private;
SystemInitializerFull::SystemInitializerFull() = default;
SystemInitializerFull::~SystemInitializerFull() = default;
llvm::Error SystemInitializerFull::Initialize() {
llvm::Error error = SystemInitializerCommon::Initialize();
if (error) {
// During active replay, the ::Initialize call is replayed like any other
// SB API call and the return value is ignored. Since we can't intercept
// this, we terminate here before the uninitialized debugger inevitably
// crashes.
if (repro::Reproducer::Instance().IsReplaying())
llvm::report_fatal_error(std::move(error));
return error;
}
// Initialize LLVM and Clang
llvm::InitializeAllTargets();
llvm::InitializeAllAsmPrinters();
llvm::InitializeAllTargetMCs();
llvm::InitializeAllDisassemblers();
#define LLDB_PLUGIN(p) LLDB_PLUGIN_INITIALIZE(p);
#include "Plugins/Plugins.def"
// Initialize plug-ins in core LLDB
ProcessTrace::Initialize();
// Scan for any system or user LLDB plug-ins
PluginManager::Initialize();
// The process settings need to know about installed plug-ins, so the
// Settings must be initialized AFTER PluginManager::Initialize is called.
Debugger::SettingsInitialize();
return llvm::Error::success();
}
void SystemInitializerFull::Terminate() {
Debugger::SettingsTerminate();
// Terminate plug-ins in core LLDB
ProcessTrace::Terminate();
// Terminate and unload and loaded system or user LLDB plug-ins
PluginManager::Terminate();
#define LLDB_PLUGIN(p) LLDB_PLUGIN_TERMINATE(p);
#include "Plugins/Plugins.def"
// Now shutdown the common parts, in reverse order.
SystemInitializerCommon::Terminate();
}