llvm-project/lldb/source/Breakpoint/BreakpointLocationList.cpp

314 lines
10 KiB
C++

//===-- BreakpointLocationList.cpp ------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/BreakpointLocationList.h"
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/Section.h"
#include "lldb/Target/SectionLoadList.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/ArchSpec.h"
using namespace lldb;
using namespace lldb_private;
BreakpointLocationList::BreakpointLocationList(Breakpoint &owner)
: m_owner(owner), m_locations(), m_address_to_location(), m_mutex(),
m_next_id(0), m_new_location_recorder(nullptr) {}
BreakpointLocationList::~BreakpointLocationList() = default;
BreakpointLocationSP
BreakpointLocationList::Create(const Address &addr,
bool resolve_indirect_symbols) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
// The location ID is just the size of the location list + 1
lldb::break_id_t bp_loc_id = ++m_next_id;
BreakpointLocationSP bp_loc_sp(
new BreakpointLocation(bp_loc_id, m_owner, addr, LLDB_INVALID_THREAD_ID,
m_owner.IsHardware(), resolve_indirect_symbols));
m_locations.push_back(bp_loc_sp);
m_address_to_location[addr] = bp_loc_sp;
return bp_loc_sp;
}
bool BreakpointLocationList::ShouldStop(StoppointCallbackContext *context,
lldb::break_id_t break_id) {
BreakpointLocationSP bp = FindByID(break_id);
if (bp) {
// Let the BreakpointLocation decide if it should stop here (could not have
// reached it's target hit count yet, or it could have a callback that
// decided it shouldn't stop (shared library loads/unloads).
return bp->ShouldStop(context);
}
// We should stop here since this BreakpointLocation isn't valid anymore or
// it doesn't exist.
return true;
}
lldb::break_id_t BreakpointLocationList::FindIDByAddress(const Address &addr) {
BreakpointLocationSP bp_loc_sp = FindByAddress(addr);
if (bp_loc_sp) {
return bp_loc_sp->GetID();
}
return LLDB_INVALID_BREAK_ID;
}
static bool Compare(BreakpointLocationSP lhs, lldb::break_id_t val) {
return lhs->GetID() < val;
}
BreakpointLocationSP
BreakpointLocationList::FindByID(lldb::break_id_t break_id) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::const_iterator end = m_locations.end();
collection::const_iterator pos =
std::lower_bound(m_locations.begin(), end, break_id, Compare);
if (pos != end && (*pos)->GetID() == break_id)
return *(pos);
else
return BreakpointLocationSP();
}
size_t BreakpointLocationList::FindInModule(
Module *module, BreakpointLocationCollection &bp_loc_list) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
const size_t orig_size = bp_loc_list.GetSize();
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos) {
BreakpointLocationSP break_loc = (*pos);
SectionSP section_sp(break_loc->GetAddress().GetSection());
if (section_sp && section_sp->GetModule().get() == module) {
bp_loc_list.Add(break_loc);
}
}
return bp_loc_list.GetSize() - orig_size;
}
const BreakpointLocationSP
BreakpointLocationList::FindByAddress(const Address &addr) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointLocationSP bp_loc_sp;
if (!m_locations.empty()) {
Address so_addr;
if (addr.IsSectionOffset()) {
so_addr = addr;
} else {
// Try and resolve as a load address if possible.
m_owner.GetTarget().GetSectionLoadList().ResolveLoadAddress(
addr.GetOffset(), so_addr);
if (!so_addr.IsValid()) {
// The address didn't resolve, so just set to passed in addr.
so_addr = addr;
}
}
addr_map::const_iterator pos = m_address_to_location.find(so_addr);
if (pos != m_address_to_location.end())
bp_loc_sp = pos->second;
}
return bp_loc_sp;
}
void BreakpointLocationList::Dump(Stream *s) const {
s->Printf("%p: ", static_cast<const void *>(this));
// s->Indent();
std::lock_guard<std::recursive_mutex> guard(m_mutex);
s->Printf("BreakpointLocationList with %" PRIu64 " BreakpointLocations:\n",
(uint64_t)m_locations.size());
s->IndentMore();
collection::const_iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
(*pos).get()->Dump(s);
s->IndentLess();
}
BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointLocationSP bp_loc_sp;
if (i < m_locations.size())
bp_loc_sp = m_locations[i];
return bp_loc_sp;
}
const BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
BreakpointLocationSP bp_loc_sp;
if (i < m_locations.size())
bp_loc_sp = m_locations[i];
return bp_loc_sp;
}
void BreakpointLocationList::ClearAllBreakpointSites() {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
(*pos)->ClearBreakpointSite();
}
void BreakpointLocationList::ResolveAllBreakpointSites() {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos) {
if ((*pos)->IsEnabled())
(*pos)->ResolveBreakpointSite();
}
}
uint32_t BreakpointLocationList::GetHitCount() const {
uint32_t hit_count = 0;
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::const_iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos)
hit_count += (*pos)->GetHitCount();
return hit_count;
}
size_t BreakpointLocationList::GetNumResolvedLocations() const {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
size_t resolve_count = 0;
collection::const_iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos) {
if ((*pos)->IsResolved())
++resolve_count;
}
return resolve_count;
}
void BreakpointLocationList::GetDescription(Stream *s,
lldb::DescriptionLevel level) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
collection::iterator pos, end = m_locations.end();
for (pos = m_locations.begin(); pos != end; ++pos) {
s->Printf(" ");
(*pos)->GetDescription(s, level);
}
}
BreakpointLocationSP BreakpointLocationList::AddLocation(
const Address &addr, bool resolve_indirect_symbols, bool *new_location) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
if (new_location)
*new_location = false;
BreakpointLocationSP bp_loc_sp(FindByAddress(addr));
if (!bp_loc_sp) {
bp_loc_sp = Create(addr, resolve_indirect_symbols);
if (bp_loc_sp) {
bp_loc_sp->ResolveBreakpointSite();
if (new_location)
*new_location = true;
if (m_new_location_recorder) {
m_new_location_recorder->Add(bp_loc_sp);
}
}
}
return bp_loc_sp;
}
void BreakpointLocationList::SwapLocation(
BreakpointLocationSP to_location_sp,
BreakpointLocationSP from_location_sp) {
if (!from_location_sp || !to_location_sp)
return;
m_address_to_location.erase(to_location_sp->GetAddress());
to_location_sp->SwapLocation(from_location_sp);
RemoveLocation(from_location_sp);
m_address_to_location[to_location_sp->GetAddress()] = to_location_sp;
to_location_sp->ResolveBreakpointSite();
}
bool BreakpointLocationList::RemoveLocation(
const lldb::BreakpointLocationSP &bp_loc_sp) {
if (bp_loc_sp) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
m_address_to_location.erase(bp_loc_sp->GetAddress());
size_t num_locations = m_locations.size();
for (size_t idx = 0; idx < num_locations; idx++) {
if (m_locations[idx].get() == bp_loc_sp.get()) {
RemoveLocationByIndex(idx);
return true;
}
}
}
return false;
}
void BreakpointLocationList::RemoveLocationByIndex(size_t idx) {
assert (idx < m_locations.size());
m_address_to_location.erase(m_locations[idx]->GetAddress());
m_locations.erase(m_locations.begin() + idx);
}
void BreakpointLocationList::RemoveInvalidLocations(const ArchSpec &arch) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
size_t idx = 0;
// Don't cache m_location.size() as it will change since we might remove
// locations from our vector...
while (idx < m_locations.size()) {
BreakpointLocation *bp_loc = m_locations[idx].get();
if (bp_loc->GetAddress().SectionWasDeleted()) {
// Section was deleted which means this breakpoint comes from a module
// that is no longer valid, so we should remove it.
RemoveLocationByIndex(idx);
continue;
}
if (arch.IsValid()) {
ModuleSP module_sp(bp_loc->GetAddress().GetModule());
if (module_sp) {
if (!arch.IsCompatibleMatch(module_sp->GetArchitecture())) {
// The breakpoint was in a module whose architecture is no longer
// compatible with "arch", so we need to remove it
RemoveLocationByIndex(idx);
continue;
}
}
}
// Only increment the index if we didn't remove the locations at index
// "idx"
++idx;
}
}
void BreakpointLocationList::StartRecordingNewLocations(
BreakpointLocationCollection &new_locations) {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
assert(m_new_location_recorder == nullptr);
m_new_location_recorder = &new_locations;
}
void BreakpointLocationList::StopRecordingNewLocations() {
std::lock_guard<std::recursive_mutex> guard(m_mutex);
m_new_location_recorder = nullptr;
}
void BreakpointLocationList::Compact() {
lldb::break_id_t highest_id = 0;
for (BreakpointLocationSP loc_sp : m_locations) {
lldb::break_id_t cur_id = loc_sp->GetID();
if (cur_id > highest_id)
highest_id = cur_id;
}
m_next_id = highest_id;
}