forked from OSchip/llvm-project
314 lines
10 KiB
C++
314 lines
10 KiB
C++
//===-- BreakpointLocationList.cpp ------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Breakpoint/BreakpointLocationList.h"
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/Section.h"
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#include "lldb/Target/SectionLoadList.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Utility/ArchSpec.h"
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using namespace lldb;
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using namespace lldb_private;
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BreakpointLocationList::BreakpointLocationList(Breakpoint &owner)
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: m_owner(owner), m_locations(), m_address_to_location(), m_mutex(),
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m_next_id(0), m_new_location_recorder(nullptr) {}
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BreakpointLocationList::~BreakpointLocationList() = default;
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BreakpointLocationSP
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BreakpointLocationList::Create(const Address &addr,
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bool resolve_indirect_symbols) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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// The location ID is just the size of the location list + 1
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lldb::break_id_t bp_loc_id = ++m_next_id;
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BreakpointLocationSP bp_loc_sp(
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new BreakpointLocation(bp_loc_id, m_owner, addr, LLDB_INVALID_THREAD_ID,
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m_owner.IsHardware(), resolve_indirect_symbols));
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m_locations.push_back(bp_loc_sp);
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m_address_to_location[addr] = bp_loc_sp;
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return bp_loc_sp;
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}
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bool BreakpointLocationList::ShouldStop(StoppointCallbackContext *context,
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lldb::break_id_t break_id) {
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BreakpointLocationSP bp = FindByID(break_id);
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if (bp) {
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// Let the BreakpointLocation decide if it should stop here (could not have
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// reached it's target hit count yet, or it could have a callback that
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// decided it shouldn't stop (shared library loads/unloads).
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return bp->ShouldStop(context);
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}
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// We should stop here since this BreakpointLocation isn't valid anymore or
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// it doesn't exist.
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return true;
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}
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lldb::break_id_t BreakpointLocationList::FindIDByAddress(const Address &addr) {
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BreakpointLocationSP bp_loc_sp = FindByAddress(addr);
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if (bp_loc_sp) {
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return bp_loc_sp->GetID();
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}
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return LLDB_INVALID_BREAK_ID;
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}
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static bool Compare(BreakpointLocationSP lhs, lldb::break_id_t val) {
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return lhs->GetID() < val;
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}
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BreakpointLocationSP
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BreakpointLocationList::FindByID(lldb::break_id_t break_id) const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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collection::const_iterator end = m_locations.end();
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collection::const_iterator pos =
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std::lower_bound(m_locations.begin(), end, break_id, Compare);
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if (pos != end && (*pos)->GetID() == break_id)
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return *(pos);
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else
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return BreakpointLocationSP();
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}
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size_t BreakpointLocationList::FindInModule(
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Module *module, BreakpointLocationCollection &bp_loc_list) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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const size_t orig_size = bp_loc_list.GetSize();
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos) {
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BreakpointLocationSP break_loc = (*pos);
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SectionSP section_sp(break_loc->GetAddress().GetSection());
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if (section_sp && section_sp->GetModule().get() == module) {
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bp_loc_list.Add(break_loc);
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}
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}
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return bp_loc_list.GetSize() - orig_size;
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}
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const BreakpointLocationSP
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BreakpointLocationList::FindByAddress(const Address &addr) const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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BreakpointLocationSP bp_loc_sp;
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if (!m_locations.empty()) {
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Address so_addr;
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if (addr.IsSectionOffset()) {
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so_addr = addr;
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} else {
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// Try and resolve as a load address if possible.
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m_owner.GetTarget().GetSectionLoadList().ResolveLoadAddress(
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addr.GetOffset(), so_addr);
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if (!so_addr.IsValid()) {
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// The address didn't resolve, so just set to passed in addr.
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so_addr = addr;
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}
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}
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addr_map::const_iterator pos = m_address_to_location.find(so_addr);
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if (pos != m_address_to_location.end())
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bp_loc_sp = pos->second;
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}
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return bp_loc_sp;
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}
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void BreakpointLocationList::Dump(Stream *s) const {
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s->Printf("%p: ", static_cast<const void *>(this));
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// s->Indent();
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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s->Printf("BreakpointLocationList with %" PRIu64 " BreakpointLocations:\n",
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(uint64_t)m_locations.size());
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s->IndentMore();
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collection::const_iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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(*pos).get()->Dump(s);
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s->IndentLess();
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}
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BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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BreakpointLocationSP bp_loc_sp;
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if (i < m_locations.size())
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bp_loc_sp = m_locations[i];
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return bp_loc_sp;
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}
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const BreakpointLocationSP BreakpointLocationList::GetByIndex(size_t i) const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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BreakpointLocationSP bp_loc_sp;
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if (i < m_locations.size())
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bp_loc_sp = m_locations[i];
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return bp_loc_sp;
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}
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void BreakpointLocationList::ClearAllBreakpointSites() {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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(*pos)->ClearBreakpointSite();
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}
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void BreakpointLocationList::ResolveAllBreakpointSites() {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos) {
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if ((*pos)->IsEnabled())
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(*pos)->ResolveBreakpointSite();
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}
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}
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uint32_t BreakpointLocationList::GetHitCount() const {
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uint32_t hit_count = 0;
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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collection::const_iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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hit_count += (*pos)->GetHitCount();
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return hit_count;
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}
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size_t BreakpointLocationList::GetNumResolvedLocations() const {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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size_t resolve_count = 0;
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collection::const_iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos) {
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if ((*pos)->IsResolved())
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++resolve_count;
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}
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return resolve_count;
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}
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void BreakpointLocationList::GetDescription(Stream *s,
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lldb::DescriptionLevel level) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos) {
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s->Printf(" ");
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(*pos)->GetDescription(s, level);
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}
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}
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BreakpointLocationSP BreakpointLocationList::AddLocation(
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const Address &addr, bool resolve_indirect_symbols, bool *new_location) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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if (new_location)
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*new_location = false;
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BreakpointLocationSP bp_loc_sp(FindByAddress(addr));
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if (!bp_loc_sp) {
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bp_loc_sp = Create(addr, resolve_indirect_symbols);
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if (bp_loc_sp) {
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bp_loc_sp->ResolveBreakpointSite();
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if (new_location)
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*new_location = true;
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if (m_new_location_recorder) {
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m_new_location_recorder->Add(bp_loc_sp);
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}
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}
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}
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return bp_loc_sp;
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}
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void BreakpointLocationList::SwapLocation(
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BreakpointLocationSP to_location_sp,
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BreakpointLocationSP from_location_sp) {
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if (!from_location_sp || !to_location_sp)
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return;
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m_address_to_location.erase(to_location_sp->GetAddress());
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to_location_sp->SwapLocation(from_location_sp);
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RemoveLocation(from_location_sp);
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m_address_to_location[to_location_sp->GetAddress()] = to_location_sp;
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to_location_sp->ResolveBreakpointSite();
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}
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bool BreakpointLocationList::RemoveLocation(
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const lldb::BreakpointLocationSP &bp_loc_sp) {
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if (bp_loc_sp) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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m_address_to_location.erase(bp_loc_sp->GetAddress());
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size_t num_locations = m_locations.size();
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for (size_t idx = 0; idx < num_locations; idx++) {
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if (m_locations[idx].get() == bp_loc_sp.get()) {
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RemoveLocationByIndex(idx);
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return true;
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}
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}
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}
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return false;
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}
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void BreakpointLocationList::RemoveLocationByIndex(size_t idx) {
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assert (idx < m_locations.size());
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m_address_to_location.erase(m_locations[idx]->GetAddress());
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m_locations.erase(m_locations.begin() + idx);
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}
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void BreakpointLocationList::RemoveInvalidLocations(const ArchSpec &arch) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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size_t idx = 0;
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// Don't cache m_location.size() as it will change since we might remove
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// locations from our vector...
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while (idx < m_locations.size()) {
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BreakpointLocation *bp_loc = m_locations[idx].get();
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if (bp_loc->GetAddress().SectionWasDeleted()) {
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// Section was deleted which means this breakpoint comes from a module
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// that is no longer valid, so we should remove it.
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RemoveLocationByIndex(idx);
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continue;
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}
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if (arch.IsValid()) {
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ModuleSP module_sp(bp_loc->GetAddress().GetModule());
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if (module_sp) {
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if (!arch.IsCompatibleMatch(module_sp->GetArchitecture())) {
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// The breakpoint was in a module whose architecture is no longer
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// compatible with "arch", so we need to remove it
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RemoveLocationByIndex(idx);
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continue;
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}
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}
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}
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// Only increment the index if we didn't remove the locations at index
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// "idx"
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++idx;
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}
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}
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void BreakpointLocationList::StartRecordingNewLocations(
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BreakpointLocationCollection &new_locations) {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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assert(m_new_location_recorder == nullptr);
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m_new_location_recorder = &new_locations;
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}
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void BreakpointLocationList::StopRecordingNewLocations() {
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std::lock_guard<std::recursive_mutex> guard(m_mutex);
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m_new_location_recorder = nullptr;
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}
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void BreakpointLocationList::Compact() {
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lldb::break_id_t highest_id = 0;
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for (BreakpointLocationSP loc_sp : m_locations) {
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lldb::break_id_t cur_id = loc_sp->GetID();
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if (cur_id > highest_id)
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highest_id = cur_id;
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}
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m_next_id = highest_id;
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}
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