forked from OSchip/llvm-project
193 lines
7.3 KiB
C++
193 lines
7.3 KiB
C++
//===- ConvertGPULaunchFuncToVulkanLaunchFunc.cpp - MLIR conversion pass --===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a pass to convert gpu launch function into a vulkan
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// launch function. Creates a SPIR-V binary shader from the `spirv::ModuleOp`
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// using `spirv::serialize` function, attaches binary data and entry point name
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// as an attributes to vulkan launch call op.
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//
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//===----------------------------------------------------------------------===//
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#include "../PassDetail.h"
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#include "mlir/Conversion/GPUToVulkan/ConvertGPUToVulkanPass.h"
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#include "mlir/Dialect/Func/IR/FuncOps.h"
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#include "mlir/Dialect/GPU/GPUDialect.h"
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#include "mlir/Dialect/SPIRV/IR/SPIRVDialect.h"
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#include "mlir/Dialect/SPIRV/IR/SPIRVOps.h"
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#include "mlir/IR/Attributes.h"
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#include "mlir/IR/Builders.h"
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#include "mlir/IR/BuiltinOps.h"
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#include "mlir/IR/BuiltinTypes.h"
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#include "mlir/Target/SPIRV/Serialization.h"
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using namespace mlir;
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static constexpr const char *kSPIRVBlobAttrName = "spirv_blob";
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static constexpr const char *kSPIRVEntryPointAttrName = "spirv_entry_point";
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static constexpr const char *kVulkanLaunch = "vulkanLaunch";
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namespace {
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/// A pass to convert gpu launch op to vulkan launch call op, by creating a
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/// SPIR-V binary shader from `spirv::ModuleOp` using `spirv::serialize`
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/// function and attaching binary data and entry point name as an attributes to
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/// created vulkan launch call op.
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class ConvertGpuLaunchFuncToVulkanLaunchFunc
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: public ConvertGpuLaunchFuncToVulkanLaunchFuncBase<
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ConvertGpuLaunchFuncToVulkanLaunchFunc> {
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public:
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void runOnOperation() override;
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private:
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/// Creates a SPIR-V binary shader from the given `module` using
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/// `spirv::serialize` function.
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LogicalResult createBinaryShader(ModuleOp module,
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std::vector<char> &binaryShader);
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/// Converts the given `launchOp` to vulkan launch call.
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void convertGpuLaunchFunc(gpu::LaunchFuncOp launchOp);
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/// Checks where the given type is supported by Vulkan runtime.
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bool isSupportedType(Type type) {
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if (auto memRefType = type.dyn_cast_or_null<MemRefType>()) {
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auto elementType = memRefType.getElementType();
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return memRefType.hasRank() &&
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(memRefType.getRank() >= 1 && memRefType.getRank() <= 3) &&
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(elementType.isIntOrFloat());
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}
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return false;
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}
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/// Declares the vulkan launch function. Returns an error if the any type of
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/// operand is unsupported by Vulkan runtime.
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LogicalResult declareVulkanLaunchFunc(Location loc,
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gpu::LaunchFuncOp launchOp);
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private:
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/// The number of vulkan launch configuration operands, placed at the leading
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/// positions of the operand list.
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static constexpr unsigned kVulkanLaunchNumConfigOperands = 3;
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};
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} // namespace
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void ConvertGpuLaunchFuncToVulkanLaunchFunc::runOnOperation() {
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bool done = false;
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getOperation().walk([this, &done](gpu::LaunchFuncOp op) {
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if (done) {
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op.emitError("should only contain one 'gpu::LaunchFuncOp' op");
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return signalPassFailure();
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}
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done = true;
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convertGpuLaunchFunc(op);
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});
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// Erase `gpu::GPUModuleOp` and `spirv::Module` operations.
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for (auto gpuModule :
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llvm::make_early_inc_range(getOperation().getOps<gpu::GPUModuleOp>()))
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gpuModule.erase();
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for (auto spirvModule :
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llvm::make_early_inc_range(getOperation().getOps<spirv::ModuleOp>()))
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spirvModule.erase();
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}
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LogicalResult ConvertGpuLaunchFuncToVulkanLaunchFunc::declareVulkanLaunchFunc(
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Location loc, gpu::LaunchFuncOp launchOp) {
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auto builder = OpBuilder::atBlockEnd(getOperation().getBody());
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// Workgroup size is written into the kernel. So to properly modelling
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// vulkan launch, we have to skip local workgroup size configuration here.
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SmallVector<Type, 8> gpuLaunchTypes(launchOp.getOperandTypes());
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// The first kVulkanLaunchNumConfigOperands of the gpu.launch_func op are the
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// same as the config operands for the vulkan launch call op.
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SmallVector<Type, 8> vulkanLaunchTypes(gpuLaunchTypes.begin(),
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gpuLaunchTypes.begin() +
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kVulkanLaunchNumConfigOperands);
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vulkanLaunchTypes.append(gpuLaunchTypes.begin() +
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gpu::LaunchOp::kNumConfigOperands,
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gpuLaunchTypes.end());
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// Check that all operands have supported types except those for the
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// launch configuration.
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for (auto type :
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llvm::drop_begin(vulkanLaunchTypes, kVulkanLaunchNumConfigOperands)) {
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if (!isSupportedType(type))
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return launchOp.emitError() << type << " is unsupported to run on Vulkan";
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}
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// Declare vulkan launch function.
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auto funcType = builder.getFunctionType(vulkanLaunchTypes, {});
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builder.create<FuncOp>(loc, kVulkanLaunch, funcType).setPrivate();
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return success();
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}
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LogicalResult ConvertGpuLaunchFuncToVulkanLaunchFunc::createBinaryShader(
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ModuleOp module, std::vector<char> &binaryShader) {
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bool done = false;
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SmallVector<uint32_t, 0> binary;
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for (auto spirvModule : module.getOps<spirv::ModuleOp>()) {
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if (done)
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return spirvModule.emitError("should only contain one 'spv.module' op");
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done = true;
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if (failed(spirv::serialize(spirvModule, binary)))
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return failure();
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}
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binaryShader.resize(binary.size() * sizeof(uint32_t));
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std::memcpy(binaryShader.data(), reinterpret_cast<char *>(binary.data()),
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binaryShader.size());
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return success();
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}
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void ConvertGpuLaunchFuncToVulkanLaunchFunc::convertGpuLaunchFunc(
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gpu::LaunchFuncOp launchOp) {
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ModuleOp module = getOperation();
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OpBuilder builder(launchOp);
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Location loc = launchOp.getLoc();
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// Serialize `spirv::Module` into binary form.
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std::vector<char> binary;
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if (failed(createBinaryShader(module, binary)))
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return signalPassFailure();
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// Declare vulkan launch function.
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if (failed(declareVulkanLaunchFunc(loc, launchOp)))
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return signalPassFailure();
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SmallVector<Value, 8> gpuLaunchOperands(launchOp.getOperands());
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SmallVector<Value, 8> vulkanLaunchOperands(
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gpuLaunchOperands.begin(),
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gpuLaunchOperands.begin() + kVulkanLaunchNumConfigOperands);
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vulkanLaunchOperands.append(gpuLaunchOperands.begin() +
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gpu::LaunchOp::kNumConfigOperands,
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gpuLaunchOperands.end());
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// Create vulkan launch call op.
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auto vulkanLaunchCallOp = builder.create<func::CallOp>(
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loc, TypeRange{}, SymbolRefAttr::get(builder.getContext(), kVulkanLaunch),
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vulkanLaunchOperands);
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// Set SPIR-V binary shader data as an attribute.
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vulkanLaunchCallOp->setAttr(
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kSPIRVBlobAttrName,
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builder.getStringAttr(StringRef(binary.data(), binary.size())));
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// Set entry point name as an attribute.
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vulkanLaunchCallOp->setAttr(kSPIRVEntryPointAttrName,
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launchOp.getKernelName());
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launchOp.erase();
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}
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std::unique_ptr<mlir::OperationPass<mlir::ModuleOp>>
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mlir::createConvertGpuLaunchFuncToVulkanLaunchFuncPass() {
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return std::make_unique<ConvertGpuLaunchFuncToVulkanLaunchFunc>();
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}
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