llvm-project/llvm/lib/Support/KnownBits.cpp

190 lines
6.7 KiB
C++

//===-- KnownBits.cpp - Stores known zeros/ones ---------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains a class for representing known zeros and ones used by
// computeKnownBits.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/KnownBits.h"
#include <cassert>
using namespace llvm;
static KnownBits computeForAddCarry(
const KnownBits &LHS, const KnownBits &RHS,
bool CarryZero, bool CarryOne) {
assert(!(CarryZero && CarryOne) &&
"Carry can't be zero and one at the same time");
APInt PossibleSumZero = LHS.getMaxValue() + RHS.getMaxValue() + !CarryZero;
APInt PossibleSumOne = LHS.getMinValue() + RHS.getMinValue() + CarryOne;
// Compute known bits of the carry.
APInt CarryKnownZero = ~(PossibleSumZero ^ LHS.Zero ^ RHS.Zero);
APInt CarryKnownOne = PossibleSumOne ^ LHS.One ^ RHS.One;
// Compute set of known bits (where all three relevant bits are known).
APInt LHSKnownUnion = LHS.Zero | LHS.One;
APInt RHSKnownUnion = RHS.Zero | RHS.One;
APInt CarryKnownUnion = std::move(CarryKnownZero) | CarryKnownOne;
APInt Known = std::move(LHSKnownUnion) & RHSKnownUnion & CarryKnownUnion;
assert((PossibleSumZero & Known) == (PossibleSumOne & Known) &&
"known bits of sum differ");
// Compute known bits of the result.
KnownBits KnownOut;
KnownOut.Zero = ~std::move(PossibleSumZero) & Known;
KnownOut.One = std::move(PossibleSumOne) & Known;
return KnownOut;
}
KnownBits KnownBits::computeForAddCarry(
const KnownBits &LHS, const KnownBits &RHS, const KnownBits &Carry) {
assert(Carry.getBitWidth() == 1 && "Carry must be 1-bit");
return ::computeForAddCarry(
LHS, RHS, Carry.Zero.getBoolValue(), Carry.One.getBoolValue());
}
KnownBits KnownBits::computeForAddSub(bool Add, bool NSW,
const KnownBits &LHS, KnownBits RHS) {
KnownBits KnownOut;
if (Add) {
// Sum = LHS + RHS + 0
KnownOut = ::computeForAddCarry(
LHS, RHS, /*CarryZero*/true, /*CarryOne*/false);
} else {
// Sum = LHS + ~RHS + 1
std::swap(RHS.Zero, RHS.One);
KnownOut = ::computeForAddCarry(
LHS, RHS, /*CarryZero*/false, /*CarryOne*/true);
}
// Are we still trying to solve for the sign bit?
if (!KnownOut.isNegative() && !KnownOut.isNonNegative()) {
if (NSW) {
// Adding two non-negative numbers, or subtracting a negative number from
// a non-negative one, can't wrap into negative.
if (LHS.isNonNegative() && RHS.isNonNegative())
KnownOut.makeNonNegative();
// Adding two negative numbers, or subtracting a non-negative number from
// a negative one, can't wrap into non-negative.
else if (LHS.isNegative() && RHS.isNegative())
KnownOut.makeNegative();
}
}
return KnownOut;
}
KnownBits KnownBits::makeGE(const APInt &Val) const {
// Count the number of leading bit positions where our underlying value is
// known to be less than or equal to Val.
unsigned N = (Zero | Val).countLeadingOnes();
// For each of those bit positions, if Val has a 1 in that bit then our
// underlying value must also have a 1.
APInt MaskedVal(Val);
MaskedVal.clearLowBits(getBitWidth() - N);
return KnownBits(Zero, One | MaskedVal);
}
KnownBits KnownBits::umax(const KnownBits &LHS, const KnownBits &RHS) {
// If we can prove that LHS >= RHS then use LHS as the result. Likewise for
// RHS. Ideally our caller would already have spotted these cases and
// optimized away the umax operation, but we handle them here for
// completeness.
if (LHS.getMinValue().uge(RHS.getMaxValue()))
return LHS;
if (RHS.getMinValue().uge(LHS.getMaxValue()))
return RHS;
// If the result of the umax is LHS then it must be greater than or equal to
// the minimum possible value of RHS. Likewise for RHS. Any known bits that
// are common to these two values are also known in the result.
KnownBits L = LHS.makeGE(RHS.getMinValue());
KnownBits R = RHS.makeGE(LHS.getMinValue());
return KnownBits(L.Zero & R.Zero, L.One & R.One);
}
KnownBits KnownBits::umin(const KnownBits &LHS, const KnownBits &RHS) {
// Flip the range of values: [0, 0xFFFFFFFF] <-> [0xFFFFFFFF, 0]
auto Flip = [](const KnownBits &Val) { return KnownBits(Val.One, Val.Zero); };
return Flip(umax(Flip(LHS), Flip(RHS)));
}
KnownBits KnownBits::smax(const KnownBits &LHS, const KnownBits &RHS) {
// Flip the range of values: [-0x80000000, 0x7FFFFFFF] <-> [0, 0xFFFFFFFF]
auto Flip = [](const KnownBits &Val) {
unsigned SignBitPosition = Val.getBitWidth() - 1;
APInt Zero = Val.Zero;
APInt One = Val.One;
Zero.setBitVal(SignBitPosition, Val.One[SignBitPosition]);
One.setBitVal(SignBitPosition, Val.Zero[SignBitPosition]);
return KnownBits(Zero, One);
};
return Flip(umax(Flip(LHS), Flip(RHS)));
}
KnownBits KnownBits::smin(const KnownBits &LHS, const KnownBits &RHS) {
// Flip the range of values: [-0x80000000, 0x7FFFFFFF] <-> [0xFFFFFFFF, 0]
auto Flip = [](const KnownBits &Val) {
unsigned SignBitPosition = Val.getBitWidth() - 1;
APInt Zero = Val.One;
APInt One = Val.Zero;
Zero.setBitVal(SignBitPosition, Val.Zero[SignBitPosition]);
One.setBitVal(SignBitPosition, Val.One[SignBitPosition]);
return KnownBits(Zero, One);
};
return Flip(umax(Flip(LHS), Flip(RHS)));
}
KnownBits KnownBits::abs() const {
// If the source's MSB is zero then we know the rest of the bits already.
if (isNonNegative())
return *this;
// Assume we know nothing.
KnownBits KnownAbs(getBitWidth());
// We only know that the absolute values's MSB will be zero iff there is
// a set bit that isn't the sign bit (otherwise it could be INT_MIN).
APInt Val = One;
Val.clearSignBit();
if (!Val.isNullValue())
KnownAbs.Zero.setSignBit();
return KnownAbs;
}
KnownBits &KnownBits::operator&=(const KnownBits &RHS) {
// Result bit is 0 if either operand bit is 0.
Zero |= RHS.Zero;
// Result bit is 1 if both operand bits are 1.
One &= RHS.One;
return *this;
}
KnownBits &KnownBits::operator|=(const KnownBits &RHS) {
// Result bit is 0 if both operand bits are 0.
Zero &= RHS.Zero;
// Result bit is 1 if either operand bit is 1.
One |= RHS.One;
return *this;
}
KnownBits &KnownBits::operator^=(const KnownBits &RHS) {
// Result bit is 0 if both operand bits are 0 or both are 1.
APInt Z = (Zero & RHS.Zero) | (One & RHS.One);
// Result bit is 1 if one operand bit is 0 and the other is 1.
One = (Zero & RHS.One) | (One & RHS.Zero);
Zero = std::move(Z);
return *this;
}