llvm-project/llvm/lib/CodeGen/AggressiveAntiDepBreaker.h

190 lines
7.4 KiB
C++

//=- llvm/CodeGen/AggressiveAntiDepBreaker.h - Anti-Dep Support -*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the AggressiveAntiDepBreaker class, which
// implements register anti-dependence breaking during post-RA
// scheduling. It attempts to break all anti-dependencies within a
// block.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_AGGRESSIVEANTIDEPBREAKER_H
#define LLVM_CODEGEN_AGGRESSIVEANTIDEPBREAKER_H
#include "AntiDepBreaker.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/ScheduleDAG.h"
#include "llvm/Target/TargetSubtarget.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/SmallSet.h"
namespace llvm {
/// Class AggressiveAntiDepState
/// Contains all the state necessary for anti-dep breaking. We place
/// into a separate class so be can conveniently save/restore it to
/// enable multi-pass anti-dep breaking.
class AggressiveAntiDepState {
public:
/// RegisterReference - Information about a register reference
/// within a liverange
typedef struct {
/// Operand - The registers operand
MachineOperand *Operand;
/// RC - The register class
const TargetRegisterClass *RC;
} RegisterReference;
private:
/// GroupNodes - Implements a disjoint-union data structure to
/// form register groups. A node is represented by an index into
/// the vector. A node can "point to" itself to indicate that it
/// is the parent of a group, or point to another node to indicate
/// that it is a member of the same group as that node.
std::vector<unsigned> GroupNodes;
/// GroupNodeIndices - For each register, the index of the GroupNode
/// currently representing the group that the register belongs to.
/// Register 0 is always represented by the 0 group, a group
/// composed of registers that are not eligible for anti-aliasing.
unsigned GroupNodeIndices[TargetRegisterInfo::FirstVirtualRegister];
/// RegRefs - Map registers to all their references within a live range.
std::multimap<unsigned, RegisterReference> RegRefs;
/// KillIndices - The index of the most recent kill (proceding bottom-up),
/// or ~0u if the register is not live.
unsigned KillIndices[TargetRegisterInfo::FirstVirtualRegister];
/// DefIndices - The index of the most recent complete def (proceding bottom
/// up), or ~0u if the register is live.
unsigned DefIndices[TargetRegisterInfo::FirstVirtualRegister];
public:
AggressiveAntiDepState(MachineBasicBlock *BB);
/// GetKillIndices - Return the kill indices.
unsigned *GetKillIndices() { return KillIndices; }
/// GetDefIndices - Return the define indices.
unsigned *GetDefIndices() { return DefIndices; }
/// GetRegRefs - Return the RegRefs map.
std::multimap<unsigned, RegisterReference>& GetRegRefs() { return RegRefs; }
// GetGroup - Get the group for a register. The returned value is
// the index of the GroupNode representing the group.
unsigned GetGroup(unsigned Reg);
// GetGroupRegs - Return a vector of the registers belonging to a
// group. If RegRefs is non-NULL then only included referenced registers.
void GetGroupRegs(
unsigned Group,
std::vector<unsigned> &Regs,
std::multimap<unsigned, AggressiveAntiDepState::RegisterReference> *RegRefs);
// UnionGroups - Union Reg1's and Reg2's groups to form a new
// group. Return the index of the GroupNode representing the
// group.
unsigned UnionGroups(unsigned Reg1, unsigned Reg2);
// LeaveGroup - Remove a register from its current group and place
// it alone in its own group. Return the index of the GroupNode
// representing the registers new group.
unsigned LeaveGroup(unsigned Reg);
/// IsLive - Return true if Reg is live
bool IsLive(unsigned Reg);
};
/// Class AggressiveAntiDepBreaker
class AggressiveAntiDepBreaker : public AntiDepBreaker {
MachineFunction& MF;
MachineRegisterInfo &MRI;
const TargetRegisterInfo *TRI;
/// AllocatableSet - The set of allocatable registers.
/// We'll be ignoring anti-dependencies on non-allocatable registers,
/// because they may not be safe to break.
const BitVector AllocatableSet;
/// CriticalPathSet - The set of registers that should only be
/// renamed if they are on the critical path.
BitVector CriticalPathSet;
/// State - The state used to identify and rename anti-dependence
/// registers.
AggressiveAntiDepState *State;
/// SavedState - The state for the start of an anti-dep
/// region. Used to restore the state at the beginning of each
/// pass
AggressiveAntiDepState *SavedState;
public:
AggressiveAntiDepBreaker(MachineFunction& MFi,
TargetSubtarget::RegClassVector& CriticalPathRCs);
~AggressiveAntiDepBreaker();
/// GetMaxTrials - As anti-dependencies are broken, additional
/// dependencies may be exposed, so multiple passes are required.
unsigned GetMaxTrials();
/// NeedCandidates - Candidates required.
bool NeedCandidates() { return true; }
/// Start - Initialize anti-dep breaking for a new basic block.
void StartBlock(MachineBasicBlock *BB);
/// BreakAntiDependencies - Identifiy anti-dependencies along the critical path
/// of the ScheduleDAG and break them by renaming registers.
///
unsigned BreakAntiDependencies(std::vector<SUnit>& SUnits,
CandidateMap& Candidates,
MachineBasicBlock::iterator& Begin,
MachineBasicBlock::iterator& End,
unsigned InsertPosIndex);
/// Observe - Update liveness information to account for the current
/// instruction, which will not be scheduled.
///
void Observe(MachineInstr *MI, unsigned Count, unsigned InsertPosIndex);
/// Finish - Finish anti-dep breaking for a basic block.
void FinishBlock();
private:
typedef std::map<const TargetRegisterClass *,
TargetRegisterClass::const_iterator> RenameOrderType;
/// IsImplicitDefUse - Return true if MO represents a register
/// that is both implicitly used and defined in MI
bool IsImplicitDefUse(MachineInstr *MI, MachineOperand& MO);
/// GetPassthruRegs - If MI implicitly def/uses a register, then
/// return that register and all subregisters.
void GetPassthruRegs(MachineInstr *MI, std::set<unsigned>& PassthruRegs);
void HandleLastUse(unsigned Reg, unsigned KillIdx, const char *tag);
void PrescanInstruction(MachineInstr *MI, unsigned Count,
std::set<unsigned>& PassthruRegs);
void ScanInstruction(MachineInstr *MI, unsigned Count);
BitVector GetRenameRegisters(unsigned Reg);
bool FindSuitableFreeRegisters(unsigned AntiDepGroupIndex,
RenameOrderType& RenameOrder,
std::map<unsigned, unsigned> &RenameMap);
};
}
#endif