forked from OSchip/llvm-project
486 lines
18 KiB
C++
486 lines
18 KiB
C++
//===-- ThreadPlanStepInRange.cpp -------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Target/ThreadPlanStepInRange.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/lldb-private-log.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/Stream.h"
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#include "lldb/Symbol/Symbol.h"
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#include "lldb/Symbol/Function.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/Thread.h"
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#include "lldb/Target/ThreadPlanStepOut.h"
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#include "lldb/Target/ThreadPlanStepThrough.h"
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#include "lldb/Core/RegularExpression.h"
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using namespace lldb;
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using namespace lldb_private;
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uint32_t ThreadPlanStepInRange::s_default_flag_values = ThreadPlanShouldStopHere::eAvoidNoDebug;
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//----------------------------------------------------------------------
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// ThreadPlanStepInRange: Step through a stack range, either stepping over or into
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// based on the value of \a type.
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//----------------------------------------------------------------------
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ThreadPlanStepInRange::ThreadPlanStepInRange
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(
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Thread &thread,
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const AddressRange &range,
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const SymbolContext &addr_context,
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lldb::RunMode stop_others
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) :
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ThreadPlanStepRange (ThreadPlan::eKindStepInRange, "Step Range stepping in", thread, range, addr_context, stop_others),
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ThreadPlanShouldStopHere (this, ThreadPlanStepInRange::DefaultShouldStopHereCallback, NULL),
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m_step_past_prologue (true),
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m_virtual_step (false)
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{
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SetFlagsToDefault ();
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}
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ThreadPlanStepInRange::ThreadPlanStepInRange
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(
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Thread &thread,
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const AddressRange &range,
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const SymbolContext &addr_context,
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const char *step_into_target,
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lldb::RunMode stop_others
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) :
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ThreadPlanStepRange (ThreadPlan::eKindStepInRange, "Step Range stepping in", thread, range, addr_context, stop_others),
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ThreadPlanShouldStopHere (this, ThreadPlanStepInRange::DefaultShouldStopHereCallback, NULL),
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m_step_past_prologue (true),
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m_virtual_step (false),
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m_step_into_target (step_into_target)
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{
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SetFlagsToDefault ();
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}
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ThreadPlanStepInRange::~ThreadPlanStepInRange ()
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{
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}
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void
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ThreadPlanStepInRange::GetDescription (Stream *s, lldb::DescriptionLevel level)
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{
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if (level == lldb::eDescriptionLevelBrief)
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s->Printf("step in");
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else
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{
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s->Printf ("Stepping through range (stepping into functions): ");
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DumpRanges(s);
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const char *step_into_target = m_step_into_target.AsCString();
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if (step_into_target && step_into_target[0] != '\0')
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s->Printf (" targeting %s.", m_step_into_target.AsCString());
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else
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s->PutChar('.');
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}
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}
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bool
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ThreadPlanStepInRange::ShouldStop (Event *event_ptr)
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{
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (log)
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{
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StreamString s;
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s.Address (m_thread.GetRegisterContext()->GetPC(),
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m_thread.CalculateTarget()->GetArchitecture().GetAddressByteSize());
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log->Printf("ThreadPlanStepInRange reached %s.", s.GetData());
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}
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if (IsPlanComplete())
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return true;
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m_no_more_plans = false;
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if (m_sub_plan_sp && m_sub_plan_sp->IsPlanComplete())
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{
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if (!m_sub_plan_sp->PlanSucceeded())
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{
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SetPlanComplete();
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m_no_more_plans = true;
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return true;
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}
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else
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m_sub_plan_sp.reset();
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}
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if (m_virtual_step)
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{
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// If we've just completed a virtual step, all we need to do is check for a ShouldStopHere plan, and otherwise
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// we're done.
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m_sub_plan_sp = InvokeShouldStopHereCallback();
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}
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else
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{
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// Stepping through should be done running other threads in general, since we're setting a breakpoint and
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// continuing. So only stop others if we are explicitly told to do so.
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bool stop_others;
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if (m_stop_others == lldb::eOnlyThisThread)
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stop_others = false;
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else
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stop_others = true;
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FrameComparison frame_order = CompareCurrentFrameToStartFrame();
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if (frame_order == eFrameCompareOlder)
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{
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// If we're in an older frame then we should stop.
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//
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// A caveat to this is if we think the frame is older but we're actually in a trampoline.
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// I'm going to make the assumption that you wouldn't RETURN to a trampoline. So if we are
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// in a trampoline we think the frame is older because the trampoline confused the backtracer.
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m_sub_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
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if (!m_sub_plan_sp)
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return true;
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else if (log)
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{
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log->Printf("Thought I stepped out, but in fact arrived at a trampoline.");
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}
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}
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else if (frame_order == eFrameCompareEqual && InSymbol())
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{
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// If we are not in a place we should step through, we're done.
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// One tricky bit here is that some stubs don't push a frame, so we have to check
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// both the case of a frame that is younger, or the same as this frame.
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// However, if the frame is the same, and we are still in the symbol we started
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// in, the we don't need to do this. This first check isn't strictly necessary,
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// but it is more efficient.
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// If we're still in the range, keep going, either by running to the next branch breakpoint, or by
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// stepping.
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if (InRange())
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{
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SetNextBranchBreakpoint();
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return false;
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}
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SetPlanComplete();
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m_no_more_plans = true;
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return true;
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}
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// If we get to this point, we're not going to use a previously set "next branch" breakpoint, so delete it:
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ClearNextBranchBreakpoint();
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// We may have set the plan up above in the FrameIsOlder section:
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if (!m_sub_plan_sp)
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m_sub_plan_sp = m_thread.QueueThreadPlanForStepThrough (m_stack_id, false, stop_others);
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if (log)
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{
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if (m_sub_plan_sp)
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log->Printf ("Found a step through plan: %s", m_sub_plan_sp->GetName());
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else
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log->Printf ("No step through plan found.");
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}
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// If not, give the "should_stop" callback a chance to push a plan to get us out of here.
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// But only do that if we actually have stepped in.
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if (!m_sub_plan_sp && frame_order == eFrameCompareYounger)
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m_sub_plan_sp = InvokeShouldStopHereCallback();
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// If we've stepped in and we are going to stop here, check to see if we were asked to
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// run past the prologue, and if so do that.
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if (!m_sub_plan_sp && frame_order == eFrameCompareYounger && m_step_past_prologue)
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{
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lldb::StackFrameSP curr_frame = m_thread.GetStackFrameAtIndex(0);
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if (curr_frame)
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{
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size_t bytes_to_skip = 0;
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lldb::addr_t curr_addr = m_thread.GetRegisterContext()->GetPC();
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Address func_start_address;
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SymbolContext sc = curr_frame->GetSymbolContext (eSymbolContextFunction | eSymbolContextSymbol);
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if (sc.function)
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{
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func_start_address = sc.function->GetAddressRange().GetBaseAddress();
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if (curr_addr == func_start_address.GetLoadAddress(m_thread.CalculateTarget().get()))
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bytes_to_skip = sc.function->GetPrologueByteSize();
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}
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else if (sc.symbol)
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{
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func_start_address = sc.symbol->GetAddress();
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if (curr_addr == func_start_address.GetLoadAddress(m_thread.CalculateTarget().get()))
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bytes_to_skip = sc.symbol->GetPrologueByteSize();
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}
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if (bytes_to_skip != 0)
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{
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func_start_address.Slide (bytes_to_skip);
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log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP);
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if (log)
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log->Printf ("Pushing past prologue ");
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m_sub_plan_sp = m_thread.QueueThreadPlanForRunToAddress(false, func_start_address,true);
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}
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}
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}
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}
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if (!m_sub_plan_sp)
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{
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m_no_more_plans = true;
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SetPlanComplete();
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return true;
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}
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else
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{
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m_no_more_plans = false;
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return false;
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}
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}
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void
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ThreadPlanStepInRange::SetFlagsToDefault ()
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{
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GetFlags().Set(ThreadPlanStepInRange::s_default_flag_values);
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}
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void
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ThreadPlanStepInRange::SetAvoidRegexp(const char *name)
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{
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if (m_avoid_regexp_ap.get() == NULL)
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m_avoid_regexp_ap.reset (new RegularExpression(name));
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m_avoid_regexp_ap->Compile (name);
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}
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void
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ThreadPlanStepInRange::SetDefaultFlagValue (uint32_t new_value)
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{
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// TODO: Should we test this for sanity?
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ThreadPlanStepInRange::s_default_flag_values = new_value;
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}
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bool
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ThreadPlanStepInRange::FrameMatchesAvoidRegexp ()
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{
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StackFrame *frame = GetThread().GetStackFrameAtIndex(0).get();
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const RegularExpression *avoid_regexp_to_use = m_avoid_regexp_ap.get();
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if (avoid_regexp_to_use == NULL)
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avoid_regexp_to_use = GetThread().GetSymbolsToAvoidRegexp();
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if (avoid_regexp_to_use != NULL)
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{
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SymbolContext sc = frame->GetSymbolContext(eSymbolContextFunction|eSymbolContextBlock|eSymbolContextSymbol);
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if (sc.symbol != NULL)
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{
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const char *frame_function_name = sc.GetFunctionName().GetCString();
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if (frame_function_name)
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{
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size_t num_matches = 0;
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (log)
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num_matches = 1;
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RegularExpression::Match regex_match(num_matches);
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bool return_value = avoid_regexp_to_use->Execute(frame_function_name, ®ex_match);
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if (return_value)
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{
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if (log)
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{
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std::string match;
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regex_match.GetMatchAtIndex(frame_function_name,0, match);
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log->Printf ("Stepping out of function \"%s\" because it matches the avoid regexp \"%s\" - match substring: \"%s\".",
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frame_function_name,
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avoid_regexp_to_use->GetText(),
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match.c_str());
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}
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}
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return return_value;
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}
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}
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}
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return false;
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}
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ThreadPlanSP
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ThreadPlanStepInRange::DefaultShouldStopHereCallback (ThreadPlan *current_plan, Flags &flags, void *baton)
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{
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bool should_step_out = false;
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StackFrame *frame = current_plan->GetThread().GetStackFrameAtIndex(0).get();
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (flags.Test(eAvoidNoDebug))
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{
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if (!frame->HasDebugInformation())
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{
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if (log)
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log->Printf ("Stepping out of frame with no debug info");
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should_step_out = true;
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}
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}
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if (current_plan->GetKind() == eKindStepInRange)
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{
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ThreadPlanStepInRange *step_in_range_plan = static_cast<ThreadPlanStepInRange *> (current_plan);
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if (step_in_range_plan->m_step_into_target)
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{
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SymbolContext sc = frame->GetSymbolContext(eSymbolContextFunction|eSymbolContextBlock|eSymbolContextSymbol);
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if (sc.symbol != NULL)
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{
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// First try an exact match, since that's cheap with ConstStrings. Then do a strstr compare.
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if (step_in_range_plan->m_step_into_target == sc.GetFunctionName())
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{
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should_step_out = false;
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}
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else
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{
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const char *target_name = step_in_range_plan->m_step_into_target.AsCString();
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const char *function_name = sc.GetFunctionName().AsCString();
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if (function_name == NULL)
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should_step_out = true;
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else if (strstr (function_name, target_name) == NULL)
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should_step_out = true;
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}
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if (log && should_step_out)
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log->Printf("Stepping out of frame %s which did not match step into target %s.",
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sc.GetFunctionName().AsCString(),
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step_in_range_plan->m_step_into_target.AsCString());
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}
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}
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if (!should_step_out)
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{
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ThreadPlanStepInRange *step_in_range_plan = static_cast<ThreadPlanStepInRange *> (current_plan);
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// Don't log the should_step_out here, it's easier to do it in FrameMatchesAvoidRegexp.
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should_step_out = step_in_range_plan->FrameMatchesAvoidRegexp ();
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}
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}
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if (should_step_out)
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{
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// FIXME: Make sure the ThreadPlanForStepOut does the right thing with inlined functions.
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// We really should have all plans take the tri-state for "stop others" so we can do the right
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// thing. For now let's be safe and always run others when we are likely to run arbitrary code.
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const bool stop_others = false;
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return current_plan->GetThread().QueueThreadPlanForStepOut (false,
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NULL,
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true,
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stop_others,
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eVoteNo,
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eVoteNoOpinion,
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0); // Frame index
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}
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return ThreadPlanSP();
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}
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bool
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ThreadPlanStepInRange::DoPlanExplainsStop (Event *event_ptr)
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{
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// We always explain a stop. Either we've just done a single step, in which
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// case we'll do our ordinary processing, or we stopped for some
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// reason that isn't handled by our sub-plans, in which case we want to just stop right
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// away.
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// In general, we don't want to mark the plan as complete for unexplained stops.
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// For instance, if you step in to some code with no debug info, so you step out
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// and in the course of that hit a breakpoint, then you want to stop & show the user
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// the breakpoint, but not unship the step in plan, since you still may want to complete that
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// plan when you continue. This is particularly true when doing "step in to target function."
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// stepping.
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//
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// The only variation is that if we are doing "step by running to next branch" in which case
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// if we hit our branch breakpoint we don't set the plan to complete.
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bool return_value;
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if (m_virtual_step)
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{
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return_value = true;
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}
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else
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{
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StopInfoSP stop_info_sp = GetPrivateStopInfo ();
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if (stop_info_sp)
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{
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StopReason reason = stop_info_sp->GetStopReason();
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switch (reason)
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{
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case eStopReasonBreakpoint:
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if (NextRangeBreakpointExplainsStop(stop_info_sp))
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{
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return_value = true;
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break;
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}
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case eStopReasonWatchpoint:
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case eStopReasonSignal:
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case eStopReasonException:
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case eStopReasonExec:
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case eStopReasonThreadExiting:
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{
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (log)
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log->PutCString ("ThreadPlanStepInRange got asked if it explains the stop for some reason other than step.");
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}
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return_value = false;
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break;
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default:
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return_value = true;
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break;
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}
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}
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else
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return_value = true;
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}
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return return_value;
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}
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bool
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ThreadPlanStepInRange::DoWillResume (lldb::StateType resume_state, bool current_plan)
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{
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if (resume_state == eStateStepping && current_plan)
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{
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// See if we are about to step over a virtual inlined call.
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bool step_without_resume = m_thread.DecrementCurrentInlinedDepth();
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if (step_without_resume)
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{
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (log)
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log->Printf ("ThreadPlanStepInRange::DoWillResume: returning false, inline_depth: %d",
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m_thread.GetCurrentInlinedDepth());
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SetStopInfo(StopInfo::CreateStopReasonToTrace(m_thread));
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// FIXME: Maybe it would be better to create a InlineStep stop reason, but then
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// the whole rest of the world would have to handle that stop reason.
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m_virtual_step = true;
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}
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return !step_without_resume;
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}
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return true;
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}
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bool
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ThreadPlanStepInRange::IsVirtualStep()
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{
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return m_virtual_step;
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}
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