llvm-project/clang
Chris Bieneman 9a478d5232 [NFC] Rename dx.shader to hlsl.shader
This metadata annotation is HLSL-specific not DirectX specific. It will
need to be attached for shaders regardless of whether they are targeting
DXIL.
2022-08-22 16:03:40 -05:00
..
bindings Fixed a number of typos 2022-08-01 13:13:18 -04:00
cmake Revert "[cmake] Use `CMAKE_INSTALL_LIBDIR` too" 2022-08-18 22:46:32 -04:00
docs [docs] Adjust the example command line in DebuggingCoroutines.rst 2022-08-22 22:15:47 +08:00
examples
include [clang-cl] Increase /fp flag fidelity 2022-08-22 18:32:58 +00:00
lib [NFC] Rename dx.shader to hlsl.shader 2022-08-22 16:03:40 -05:00
runtime Revert "[cmake] Use `CMAKE_INSTALL_LIBDIR` too" 2022-08-18 22:46:32 -04:00
test [NFC] Rename dx.shader to hlsl.shader 2022-08-22 16:03:40 -05:00
tools Revert "[cmake] Use `CMAKE_INSTALL_LIBDIR` too" 2022-08-18 22:46:32 -04:00
unittests Revert "[clang-format][NFC] Fix a bug in setting type FunctionLBrace" 2022-08-21 23:26:51 -07:00
utils [OpenMP][NFC] Use OMPInteropInfo in the OMPDeclareVariantAttr attribute 2022-08-22 10:41:16 -07:00
www Add N2562 to the C status page 2022-08-22 09:46:12 -04:00
.clang-format
.clang-tidy
.gitignore
CMakeLists.txt [clang][lldb][cmake] Use new `*_INSTALL_LIBDIR_BASENAME` CPP macro 2022-08-20 12:52:21 -04:00
CODE_OWNERS.TXT
INSTALL.txt
LICENSE.TXT
ModuleInfo.txt
NOTES.txt
README.txt

README.txt

//===----------------------------------------------------------------------===//
// C Language Family Front-end
//===----------------------------------------------------------------------===//

Welcome to Clang.  This is a compiler front-end for the C family of languages
(C, C++, Objective-C, and Objective-C++) which is built as part of the LLVM
compiler infrastructure project.

Unlike many other compiler frontends, Clang is useful for a number of things
beyond just compiling code: we intend for Clang to be host to a number of
different source-level tools.  One example of this is the Clang Static Analyzer.

If you're interested in more (including how to build Clang) it is best to read
the relevant web sites.  Here are some pointers:

Information on Clang:             http://clang.llvm.org/
Building and using Clang:         http://clang.llvm.org/get_started.html
Clang Static Analyzer:            http://clang-analyzer.llvm.org/
Information on the LLVM project:  http://llvm.org/

If you have questions or comments about Clang, a great place to discuss them is
on the Clang forums:
  https://discourse.llvm.org/c/clang/

If you find a bug in Clang, please file it in the LLVM bug tracker:
  http://llvm.org/bugs/