forked from OSchip/llvm-project
145 lines
4.4 KiB
C++
145 lines
4.4 KiB
C++
//===- Symbols.cpp --------------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "Error.h"
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#include "InputFiles.h"
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#include "Symbols.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm::object;
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using llvm::sys::fs::identify_magic;
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using llvm::sys::fs::file_magic;
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namespace lld {
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namespace coff {
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// Returns 1, 0 or -1 if this symbol should take precedence
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// over the Other, tie or lose, respectively.
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int DefinedRegular::compare(SymbolBody *Other) {
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if (Other->kind() < kind())
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return -Other->compare(this);
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auto *R = dyn_cast<DefinedRegular>(Other);
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if (!R)
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return 1;
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// Common symbols are weaker than other types of defined symbols.
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if (isCommon() && R->isCommon())
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return (getCommonSize() < R->getCommonSize()) ? -1 : 1;
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// TODO: we are not sure if regular defined symbol and common
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// symbols are allowed to have the same name.
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if (isCommon())
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return -1;
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if (R->isCommon())
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return 1;
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if (isCOMDAT() && R->isCOMDAT())
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return 1;
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return 0;
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}
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int DefinedBitcode::compare(SymbolBody *Other) {
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assert(Other->kind() >= kind());
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if (!isa<Defined>(Other))
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return 1;
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if (auto *B = dyn_cast<DefinedBitcode>(Other)) {
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if (!Replaceable && !B->Replaceable)
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return 0;
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// Non-replaceable symbols win.
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return Replaceable ? -1 : 1;
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}
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// As an approximation, regular symbols win over bitcode symbols,
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// but we definitely have a conflict if the regular symbol is not
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// replaceable and neither is the bitcode symbol. We do not
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// replicate the rest of the symbol resolution logic here; symbol
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// resolution will be done accurately after lowering bitcode symbols
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// to regular symbols in addCombinedLTOObject().
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if (auto *R = dyn_cast<DefinedRegular>(Other)) {
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if (!R->isCommon() && !R->isCOMDAT() && !Replaceable)
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return 0;
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return -1;
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}
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return 0;
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}
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int Defined::compare(SymbolBody *Other) {
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if (Other->kind() < kind())
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return -Other->compare(this);
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if (isa<Defined>(Other))
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return 0;
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return 1;
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}
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int Lazy::compare(SymbolBody *Other) {
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if (Other->kind() < kind())
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return -Other->compare(this);
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// Undefined symbols with weak aliases will turn into defined
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// symbols if they remain undefined, so we don't need to resolve
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// such symbols.
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if (auto *U = dyn_cast<Undefined>(Other))
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if (U->getWeakAlias())
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return -1;
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return 1;
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}
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int Undefined::compare(SymbolBody *Other) {
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if (Other->kind() < kind())
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return -Other->compare(this);
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if (cast<Undefined>(Other)->getWeakAlias())
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return -1;
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return 1;
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}
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StringRef DefinedRegular::getName() {
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// DefinedSymbol's name is read lazily for a performance reason.
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// Non-external symbol names are never used by the linker
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// except for logging or debugging.
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// Their internal references are resolved not by name but by symbol index.
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// And because they are not external, no one can refer them by name.
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// Object files contain lots of non-external symbols, and creating
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// StringRefs for them (which involves lots of strlen() on the string table)
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// is a waste of time.
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if (Name.empty())
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COFFFile->getSymbolName(Sym, Name);
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return Name;
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}
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ErrorOr<std::unique_ptr<InputFile>> Lazy::getMember() {
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auto MBRefOrErr = File->getMember(&Sym);
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if (auto EC = MBRefOrErr.getError())
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return EC;
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MemoryBufferRef MBRef = MBRefOrErr.get();
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// getMember returns an empty buffer if the member was already
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// read from the library.
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if (MBRef.getBuffer().empty())
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return std::unique_ptr<InputFile>(nullptr);
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file_magic Magic = identify_magic(MBRef.getBuffer());
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if (Magic == file_magic::bitcode)
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return std::unique_ptr<InputFile>(new BitcodeFile(MBRef));
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if (Magic == file_magic::coff_import_library)
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return std::unique_ptr<InputFile>(new ImportFile(MBRef));
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if (Magic != file_magic::coff_object) {
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llvm::errs() << File->getName() << ": unknown file type\n";
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return make_error_code(LLDError::InvalidFile);
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}
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std::unique_ptr<InputFile> Obj(new ObjectFile(MBRef));
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Obj->setParentName(File->getName());
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return std::move(Obj);
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}
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} // namespace coff
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} // namespace lld
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