forked from OSchip/llvm-project
3d88672f64
ASTContext types. llvm-svn: 64533 |
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.. | ||
ABIInfo.h | ||
CGBlocks.cpp | ||
CGBuilder.h | ||
CGBuiltin.cpp | ||
CGCXX.cpp | ||
CGCall.cpp | ||
CGCall.h | ||
CGDebugInfo.cpp | ||
CGDebugInfo.h | ||
CGDecl.cpp | ||
CGExpr.cpp | ||
CGExprAgg.cpp | ||
CGExprComplex.cpp | ||
CGExprConstant.cpp | ||
CGExprScalar.cpp | ||
CGObjC.cpp | ||
CGObjCGNU.cpp | ||
CGObjCMac.cpp | ||
CGObjCRuntime.h | ||
CGStmt.cpp | ||
CGValue.h | ||
CMakeLists.txt | ||
CodeGenFunction.cpp | ||
CodeGenFunction.h | ||
CodeGenModule.cpp | ||
CodeGenModule.h | ||
CodeGenTypes.cpp | ||
CodeGenTypes.h | ||
Makefile | ||
Mangle.cpp | ||
Mangle.h | ||
ModuleBuilder.cpp | ||
README.txt |
README.txt
IRgen optimization opportunities. //===---------------------------------------------------------------------===// The common pattern of -- short x; // or char, etc (x == 10) -- generates an zext/sext of x which can easily be avoided. //===---------------------------------------------------------------------===// Bitfields accesses can be shifted to simplify masking and sign extension. For example, if the bitfield width is 8 and it is appropriately aligned then is is a lot shorter to just load the char directly. //===---------------------------------------------------------------------===// It may be worth avoiding creation of alloca's for formal arguments for the common situation where the argument is never written to or has its address taken. The idea would be to begin generating code by using the argument directly and if its address is taken or it is stored to then generate the alloca and patch up the existing code. In theory, the same optimization could be a win for block local variables as long as the declaration dominates all statements in the block. //===---------------------------------------------------------------------===//