forked from OSchip/llvm-project
271 lines
7.8 KiB
LLVM
271 lines
7.8 KiB
LLVM
; RUN: opt < %s -passes='cgscc(inline)' -inline-threshold=0 -S | FileCheck %s
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; RUN: opt < %s -passes='cgscc(inline)' -inline-threshold=0 -inline-enable-priority-order=true -S | FileCheck %s
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; The 'test1_' prefixed functions test the basic 'last callsite' inline
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; threshold adjustment where we specifically inline the last call site of an
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; internal function regardless of cost.
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define internal void @test1_f() {
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entry:
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%p = alloca i32
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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ret void
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}
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; Identical to @test1_f but doesn't get inlined because there is more than one
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; call. If this *does* get inlined, the body used both here and in @test1_f
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; isn't a good test for different threshold based on the last call.
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define internal void @test1_g() {
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entry:
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%p = alloca i32
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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ret void
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}
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define void @test1() {
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; CHECK-LABEL: define void @test1()
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entry:
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call void @test1_f()
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; CHECK-NOT: @test1_f
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call void @test1_g()
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call void @test1_g()
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; CHECK: call void @test1_g()
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; CHECK: call void @test1_g()
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ret void
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}
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; The 'test2_' prefixed functions test that we can discover the last callsite
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; bonus after having inlined the prior call site. For this to work, we need
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; a callsite dependent cost so we have a trivial predicate guarding all the
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; cost, and set that in a particular direction.
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define internal void @test2_f(i1 %b) {
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entry:
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%p = alloca i32
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br i1 %b, label %then, label %exit
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then:
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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br label %exit
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exit:
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ret void
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}
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; Identical to @test2_f but doesn't get inlined because there is more than one
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; call. If this *does* get inlined, the body used both here and in @test2_f
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; isn't a good test for different threshold based on the last call.
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define internal void @test2_g(i1 %b) {
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entry:
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%p = alloca i32
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br i1 %b, label %then, label %exit
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then:
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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br label %exit
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exit:
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ret void
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}
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define void @test2() {
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; CHECK-LABEL: define void @test2()
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entry:
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; The first call is trivial to inline due to the argument.
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call void @test2_f(i1 false)
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; CHECK-NOT: @test2_f
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; The second call is too expensive to inline unless we update the number of
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; calls after inlining the second.
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call void @test2_f(i1 true)
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; CHECK-NOT: @test2_f
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; Sanity check that two calls with the hard predicate remain uninlined.
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call void @test2_g(i1 true)
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call void @test2_g(i1 true)
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; CHECK: call void @test2_g(i1 true)
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; CHECK: call void @test2_g(i1 true)
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ret void
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}
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; The 'test3_' prefixed functions are similar to the 'test2_' functions but the
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; relative order of the trivial and hard to inline callsites is reversed. This
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; checks that the order of calls isn't significant to whether we observe the
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; "last callsite" threshold difference because the next-to-last gets inlined.
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; FIXME: We don't currently catch this case.
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define internal void @test3_f(i1 %b) {
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entry:
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%p = alloca i32
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br i1 %b, label %then, label %exit
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then:
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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br label %exit
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exit:
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ret void
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}
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; Identical to @test3_f but doesn't get inlined because there is more than one
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; call. If this *does* get inlined, the body used both here and in @test3_f
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; isn't a good test for different threshold based on the last call.
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define internal void @test3_g(i1 %b) {
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entry:
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%p = alloca i32
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br i1 %b, label %then, label %exit
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then:
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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br label %exit
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exit:
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ret void
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}
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define void @test3() {
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; CHECK-LABEL: define void @test3()
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entry:
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; The first call is too expensive to inline unless we update the number of
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; calls after inlining the second.
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call void @test3_f(i1 true)
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; FIXME: We should inline this call without iteration.
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; CHECK: call void @test3_f(i1 true)
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; But the second call is trivial to inline due to the argument.
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call void @test3_f(i1 false)
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; CHECK-NOT: @test3_f
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; Sanity check that two calls with the hard predicate remain uninlined.
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call void @test3_g(i1 true)
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call void @test3_g(i1 true)
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; CHECK: call void @test3_g(i1 true)
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; CHECK: call void @test3_g(i1 true)
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ret void
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}
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; The 'test4_' prefixed functions are similar to the 'test2_' prefixed
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; functions but include unusual constant expressions that make discovering that
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; a function is dead harder.
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define internal void @test4_f(i1 %b) {
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entry:
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%p = alloca i32
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br i1 %b, label %then, label %exit
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then:
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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br label %exit
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exit:
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ret void
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}
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; Identical to @test4_f but doesn't get inlined because there is more than one
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; call. If this *does* get inlined, the body used both here and in @test4_f
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; isn't a good test for different threshold based on the last call.
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define internal void @test4_g(i1 %b) {
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entry:
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%p = alloca i32
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br i1 %b, label %then, label %exit
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then:
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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store volatile i32 0, i32* %p
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br label %exit
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exit:
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ret void
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}
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define void @test4() {
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; CHECK-LABEL: define void @test4()
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entry:
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; The first call is trivial to inline due to the argument. However this
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; argument also uses the function being called as part of a complex
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; constant expression. Merely inlining and deleting the call isn't enough to
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; drop the use count here, we need to GC the dead constant expression as
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; well.
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call void @test4_f(i1 icmp ne (i64 ptrtoint (void (i1)* @test4_f to i64), i64 ptrtoint(void (i1)* @test4_f to i64)))
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; CHECK-NOT: @test4_f
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; The second call is too expensive to inline unless we update the number of
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; calls after inlining the second.
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call void @test4_f(i1 true)
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; CHECK-NOT: @test4_f
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; And check that a single call to a function which is used by a complex
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; constant expression cannot be inlined because the constant expression forms
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; a second use. If this part starts failing we need to use more complex
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; constant expressions to reference a particular function with them.
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%sink = alloca i64
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store volatile i64 mul (i64 ptrtoint (void (i1)* @test4_g to i64), i64 ptrtoint(void (i1)* @test4_g to i64)), i64* %sink
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call void @test4_g(i1 true)
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; CHECK: store volatile i64 mul (i64 ptrtoint (void (i1)* @test4_g to i64), i64 ptrtoint (void (i1)* @test4_g to i64)), i64* %sink
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; CHECK: call void @test4_g(i1 true)
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ret void
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}
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