forked from OSchip/llvm-project
180 lines
7.0 KiB
C++
180 lines
7.0 KiB
C++
//===----- CGObjCRuntime.h - Interface to ObjC Runtimes ---------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This provides an abstract class for Objective-C code generation. Concrete
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// subclasses of this implement code generation for specific Objective-C
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// runtime libraries.
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//
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//===----------------------------------------------------------------------===//
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#ifndef CLANG_CODEGEN_OBCJRUNTIME_H
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#define CLANG_CODEGEN_OBCJRUNTIME_H
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#include "clang/Basic/IdentifierTable.h" // Selector
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#include "llvm/ADT/SmallVector.h"
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#include <string>
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#include "CGBuilder.h"
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#include "CGCall.h"
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#include "CGValue.h"
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namespace llvm {
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class Constant;
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class Type;
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class Value;
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class Module;
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class Function;
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}
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namespace clang {
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namespace CodeGen {
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class CodeGenFunction;
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}
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class ObjCAtTryStmt;
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class ObjCAtThrowStmt;
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class ObjCAtSynchronizedStmt;
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class ObjCContainerDecl;
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class ObjCCategoryImplDecl;
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class ObjCImplementationDecl;
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class ObjCInterfaceDecl;
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class ObjCMessageExpr;
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class ObjCMethodDecl;
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class ObjCProtocolDecl;
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class Selector;
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class ObjCIvarDecl;
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namespace CodeGen {
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class CodeGenModule;
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//FIXME Several methods should be pure virtual but aren't to avoid the
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//partially-implemented subclass breaking.
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/// Implements runtime-specific code generation functions.
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class CGObjCRuntime {
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public:
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virtual ~CGObjCRuntime();
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/// Generate the function required to register all Objective-C components in
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/// this compilation unit with the runtime library.
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virtual llvm::Function *ModuleInitFunction() = 0;
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/// Get a selector for the specified name and type values. The
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/// return value should have the LLVM type for pointer-to
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/// ASTContext::getObjCSelType().
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virtual llvm::Value *GetSelector(CGBuilderTy &Builder,
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Selector Sel) = 0;
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/// Generate a constant string object.
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virtual llvm::Constant *GenerateConstantString(const std::string &String) = 0;
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/// Generate a category. A category contains a list of methods (and
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/// accompanying metadata) and a list of protocols.
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virtual void GenerateCategory(const ObjCCategoryImplDecl *OCD) = 0;
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/// Generate a class stucture for this class.
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virtual void GenerateClass(const ObjCImplementationDecl *OID) = 0;
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/// Generate an Objective-C message send operation.
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virtual CodeGen::RValue
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GenerateMessageSend(CodeGen::CodeGenFunction &CGF,
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QualType ResultType,
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Selector Sel,
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llvm::Value *Receiver,
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bool IsClassMessage,
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const CallArgList &CallArgs) = 0;
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/// Generate an Objective-C message send operation to the super
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/// class initiated in a method for Class and with the given Self
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/// object.
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virtual CodeGen::RValue
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GenerateMessageSendSuper(CodeGen::CodeGenFunction &CGF,
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QualType ResultType,
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Selector Sel,
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const ObjCInterfaceDecl *Class,
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bool isCategoryImpl,
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llvm::Value *Self,
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bool IsClassMessage,
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const CallArgList &CallArgs) = 0;
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/// Emit the code to return the named protocol as an object, as in a
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/// @protocol expression.
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virtual llvm::Value *GenerateProtocolRef(CGBuilderTy &Builder,
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const ObjCProtocolDecl *OPD) = 0;
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/// Generate the named protocol. Protocols contain method metadata but no
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/// implementations.
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virtual void GenerateProtocol(const ObjCProtocolDecl *OPD) = 0;
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/// Generate a function preamble for a method with the specified
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/// types.
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// FIXME: Current this just generates the Function definition, but
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// really this should also be generating the loads of the
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// parameters, as the runtime should have full control over how
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// parameters are passed.
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virtual llvm::Function *GenerateMethod(const ObjCMethodDecl *OMD,
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const ObjCContainerDecl *CD) = 0;
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/// Return the runtime function for getting properties.
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virtual llvm::Constant *GetPropertyGetFunction() = 0;
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/// Return the runtime function for setting properties.
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virtual llvm::Constant *GetPropertySetFunction() = 0;
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/// GetClass - Return a reference to the class for the given
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/// interface decl.
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virtual llvm::Value *GetClass(CGBuilderTy &Builder,
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const ObjCInterfaceDecl *OID) = 0;
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/// EnumerationMutationFunction - Return the function that's called by the
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/// compiler when a mutation is detected during foreach iteration.
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virtual llvm::Constant *EnumerationMutationFunction() = 0;
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/// If instance variable addresses are determined at runtime then this should
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/// return true, otherwise instance variables will be accessed directly from
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/// the structure. If this returns true then @defs is invalid for this
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/// runtime and a warning should be generated.
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virtual bool LateBoundIVars() const { return false; }
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virtual void EmitTryOrSynchronizedStmt(CodeGen::CodeGenFunction &CGF,
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const Stmt &S) = 0;
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virtual void EmitThrowStmt(CodeGen::CodeGenFunction &CGF,
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const ObjCAtThrowStmt &S) = 0;
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virtual llvm::Value * EmitObjCWeakRead(CodeGen::CodeGenFunction &CGF,
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llvm::Value *AddrWeakObj) = 0;
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virtual void EmitObjCWeakAssign(CodeGen::CodeGenFunction &CGF,
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llvm::Value *src, llvm::Value *dest) = 0;
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virtual void EmitObjCGlobalAssign(CodeGen::CodeGenFunction &CGF,
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llvm::Value *src, llvm::Value *dest) = 0;
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virtual void EmitObjCIvarAssign(CodeGen::CodeGenFunction &CGF,
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llvm::Value *src, llvm::Value *dest) = 0;
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virtual void EmitObjCStrongCastAssign(CodeGen::CodeGenFunction &CGF,
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llvm::Value *src, llvm::Value *dest) = 0;
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virtual LValue EmitObjCValueForIvar(CodeGen::CodeGenFunction &CGF,
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QualType ObjectTy,
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llvm::Value *BaseValue,
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const ObjCIvarDecl *Ivar,
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const FieldDecl *Field,
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unsigned CVRQualifiers) = 0;
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virtual llvm::Value *EmitIvarOffset(CodeGen::CodeGenFunction &CGF,
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ObjCInterfaceDecl *Interface,
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const ObjCIvarDecl *Ivar) = 0;
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};
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/// Creates an instance of an Objective-C runtime class.
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//TODO: This should include some way of selecting which runtime to target.
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CGObjCRuntime *CreateGNUObjCRuntime(CodeGenModule &CGM);
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CGObjCRuntime *CreateMacObjCRuntime(CodeGenModule &CGM);
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CGObjCRuntime *CreateMacNonFragileABIObjCRuntime(CodeGenModule &CGM);
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}
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}
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#endif
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