forked from OSchip/llvm-project
416 lines
14 KiB
C++
416 lines
14 KiB
C++
//===- CorrelatedValuePropagation.cpp - Propagate CFG-derived info --------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements the Correlated Value Propagation pass.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Transforms/Scalar.h"
|
|
#include "llvm/ADT/Statistic.h"
|
|
#include "llvm/Analysis/GlobalsModRef.h"
|
|
#include "llvm/Analysis/InstructionSimplify.h"
|
|
#include "llvm/Analysis/LazyValueInfo.h"
|
|
#include "llvm/IR/CFG.h"
|
|
#include "llvm/IR/Constants.h"
|
|
#include "llvm/IR/Function.h"
|
|
#include "llvm/IR/Instructions.h"
|
|
#include "llvm/IR/Module.h"
|
|
#include "llvm/Pass.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/raw_ostream.h"
|
|
#include "llvm/Transforms/Utils/Local.h"
|
|
using namespace llvm;
|
|
|
|
#define DEBUG_TYPE "correlated-value-propagation"
|
|
|
|
STATISTIC(NumPhis, "Number of phis propagated");
|
|
STATISTIC(NumSelects, "Number of selects propagated");
|
|
STATISTIC(NumMemAccess, "Number of memory access targets propagated");
|
|
STATISTIC(NumCmps, "Number of comparisons propagated");
|
|
STATISTIC(NumReturns, "Number of return values propagated");
|
|
STATISTIC(NumDeadCases, "Number of switch cases removed");
|
|
|
|
namespace {
|
|
class CorrelatedValuePropagation : public FunctionPass {
|
|
LazyValueInfo *LVI;
|
|
|
|
bool processSelect(SelectInst *SI);
|
|
bool processPHI(PHINode *P);
|
|
bool processMemAccess(Instruction *I);
|
|
bool processCmp(CmpInst *C);
|
|
bool processSwitch(SwitchInst *SI);
|
|
bool processCallSite(CallSite CS);
|
|
|
|
/// Return a constant value for V usable at At and everything it
|
|
/// dominates. If no such Constant can be found, return nullptr.
|
|
Constant *getConstantAt(Value *V, Instruction *At);
|
|
|
|
public:
|
|
static char ID;
|
|
CorrelatedValuePropagation(): FunctionPass(ID) {
|
|
initializeCorrelatedValuePropagationPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
bool runOnFunction(Function &F) override;
|
|
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override {
|
|
AU.addRequired<LazyValueInfo>();
|
|
AU.addPreserved<GlobalsAAWrapperPass>();
|
|
}
|
|
};
|
|
}
|
|
|
|
char CorrelatedValuePropagation::ID = 0;
|
|
INITIALIZE_PASS_BEGIN(CorrelatedValuePropagation, "correlated-propagation",
|
|
"Value Propagation", false, false)
|
|
INITIALIZE_PASS_DEPENDENCY(LazyValueInfo)
|
|
INITIALIZE_PASS_END(CorrelatedValuePropagation, "correlated-propagation",
|
|
"Value Propagation", false, false)
|
|
|
|
// Public interface to the Value Propagation pass
|
|
Pass *llvm::createCorrelatedValuePropagationPass() {
|
|
return new CorrelatedValuePropagation();
|
|
}
|
|
|
|
bool CorrelatedValuePropagation::processSelect(SelectInst *S) {
|
|
if (S->getType()->isVectorTy()) return false;
|
|
if (isa<Constant>(S->getOperand(0))) return false;
|
|
|
|
Constant *C = LVI->getConstant(S->getOperand(0), S->getParent(), S);
|
|
if (!C) return false;
|
|
|
|
ConstantInt *CI = dyn_cast<ConstantInt>(C);
|
|
if (!CI) return false;
|
|
|
|
Value *ReplaceWith = S->getOperand(1);
|
|
Value *Other = S->getOperand(2);
|
|
if (!CI->isOne()) std::swap(ReplaceWith, Other);
|
|
if (ReplaceWith == S) ReplaceWith = UndefValue::get(S->getType());
|
|
|
|
S->replaceAllUsesWith(ReplaceWith);
|
|
S->eraseFromParent();
|
|
|
|
++NumSelects;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CorrelatedValuePropagation::processPHI(PHINode *P) {
|
|
bool Changed = false;
|
|
|
|
BasicBlock *BB = P->getParent();
|
|
for (unsigned i = 0, e = P->getNumIncomingValues(); i < e; ++i) {
|
|
Value *Incoming = P->getIncomingValue(i);
|
|
if (isa<Constant>(Incoming)) continue;
|
|
|
|
Value *V = LVI->getConstantOnEdge(Incoming, P->getIncomingBlock(i), BB, P);
|
|
|
|
// Look if the incoming value is a select with a scalar condition for which
|
|
// LVI can tells us the value. In that case replace the incoming value with
|
|
// the appropriate value of the select. This often allows us to remove the
|
|
// select later.
|
|
if (!V) {
|
|
SelectInst *SI = dyn_cast<SelectInst>(Incoming);
|
|
if (!SI) continue;
|
|
|
|
Value *Condition = SI->getCondition();
|
|
if (!Condition->getType()->isVectorTy()) {
|
|
if (Constant *C = LVI->getConstantOnEdge(
|
|
Condition, P->getIncomingBlock(i), BB, P)) {
|
|
if (C->isOneValue()) {
|
|
V = SI->getTrueValue();
|
|
} else if (C->isZeroValue()) {
|
|
V = SI->getFalseValue();
|
|
}
|
|
// Once LVI learns to handle vector types, we could also add support
|
|
// for vector type constants that are not all zeroes or all ones.
|
|
}
|
|
}
|
|
|
|
// Look if the select has a constant but LVI tells us that the incoming
|
|
// value can never be that constant. In that case replace the incoming
|
|
// value with the other value of the select. This often allows us to
|
|
// remove the select later.
|
|
if (!V) {
|
|
Constant *C = dyn_cast<Constant>(SI->getFalseValue());
|
|
if (!C) continue;
|
|
|
|
if (LVI->getPredicateOnEdge(ICmpInst::ICMP_EQ, SI, C,
|
|
P->getIncomingBlock(i), BB, P) !=
|
|
LazyValueInfo::False)
|
|
continue;
|
|
V = SI->getTrueValue();
|
|
}
|
|
|
|
DEBUG(dbgs() << "CVP: Threading PHI over " << *SI << '\n');
|
|
}
|
|
|
|
P->setIncomingValue(i, V);
|
|
Changed = true;
|
|
}
|
|
|
|
// FIXME: Provide TLI, DT, AT to SimplifyInstruction.
|
|
const DataLayout &DL = BB->getModule()->getDataLayout();
|
|
if (Value *V = SimplifyInstruction(P, DL)) {
|
|
P->replaceAllUsesWith(V);
|
|
P->eraseFromParent();
|
|
Changed = true;
|
|
}
|
|
|
|
if (Changed)
|
|
++NumPhis;
|
|
|
|
return Changed;
|
|
}
|
|
|
|
bool CorrelatedValuePropagation::processMemAccess(Instruction *I) {
|
|
Value *Pointer = nullptr;
|
|
if (LoadInst *L = dyn_cast<LoadInst>(I))
|
|
Pointer = L->getPointerOperand();
|
|
else
|
|
Pointer = cast<StoreInst>(I)->getPointerOperand();
|
|
|
|
if (isa<Constant>(Pointer)) return false;
|
|
|
|
Constant *C = LVI->getConstant(Pointer, I->getParent(), I);
|
|
if (!C) return false;
|
|
|
|
++NumMemAccess;
|
|
I->replaceUsesOfWith(Pointer, C);
|
|
return true;
|
|
}
|
|
|
|
/// processCmp - See if LazyValueInfo's ability to exploit edge conditions,
|
|
/// or range information is sufficient to prove this comparison. Even for
|
|
/// local conditions, this can sometimes prove conditions instcombine can't by
|
|
/// exploiting range information.
|
|
bool CorrelatedValuePropagation::processCmp(CmpInst *C) {
|
|
Value *Op0 = C->getOperand(0);
|
|
Constant *Op1 = dyn_cast<Constant>(C->getOperand(1));
|
|
if (!Op1) return false;
|
|
|
|
// As a policy choice, we choose not to waste compile time on anything where
|
|
// the comparison is testing local values. While LVI can sometimes reason
|
|
// about such cases, it's not its primary purpose. We do make sure to do
|
|
// the block local query for uses from terminator instructions, but that's
|
|
// handled in the code for each terminator.
|
|
auto *I = dyn_cast<Instruction>(Op0);
|
|
if (I && I->getParent() == C->getParent())
|
|
return false;
|
|
|
|
LazyValueInfo::Tristate Result =
|
|
LVI->getPredicateAt(C->getPredicate(), Op0, Op1, C);
|
|
if (Result == LazyValueInfo::Unknown) return false;
|
|
|
|
++NumCmps;
|
|
if (Result == LazyValueInfo::True)
|
|
C->replaceAllUsesWith(ConstantInt::getTrue(C->getContext()));
|
|
else
|
|
C->replaceAllUsesWith(ConstantInt::getFalse(C->getContext()));
|
|
C->eraseFromParent();
|
|
|
|
return true;
|
|
}
|
|
|
|
/// processSwitch - Simplify a switch instruction by removing cases which can
|
|
/// never fire. If the uselessness of a case could be determined locally then
|
|
/// constant propagation would already have figured it out. Instead, walk the
|
|
/// predecessors and statically evaluate cases based on information available
|
|
/// on that edge. Cases that cannot fire no matter what the incoming edge can
|
|
/// safely be removed. If a case fires on every incoming edge then the entire
|
|
/// switch can be removed and replaced with a branch to the case destination.
|
|
bool CorrelatedValuePropagation::processSwitch(SwitchInst *SI) {
|
|
Value *Cond = SI->getCondition();
|
|
BasicBlock *BB = SI->getParent();
|
|
|
|
// If the condition was defined in same block as the switch then LazyValueInfo
|
|
// currently won't say anything useful about it, though in theory it could.
|
|
if (isa<Instruction>(Cond) && cast<Instruction>(Cond)->getParent() == BB)
|
|
return false;
|
|
|
|
// If the switch is unreachable then trying to improve it is a waste of time.
|
|
pred_iterator PB = pred_begin(BB), PE = pred_end(BB);
|
|
if (PB == PE) return false;
|
|
|
|
// Analyse each switch case in turn. This is done in reverse order so that
|
|
// removing a case doesn't cause trouble for the iteration.
|
|
bool Changed = false;
|
|
for (SwitchInst::CaseIt CI = SI->case_end(), CE = SI->case_begin(); CI-- != CE;
|
|
) {
|
|
ConstantInt *Case = CI.getCaseValue();
|
|
|
|
// Check to see if the switch condition is equal to/not equal to the case
|
|
// value on every incoming edge, equal/not equal being the same each time.
|
|
LazyValueInfo::Tristate State = LazyValueInfo::Unknown;
|
|
for (pred_iterator PI = PB; PI != PE; ++PI) {
|
|
// Is the switch condition equal to the case value?
|
|
LazyValueInfo::Tristate Value = LVI->getPredicateOnEdge(CmpInst::ICMP_EQ,
|
|
Cond, Case, *PI,
|
|
BB, SI);
|
|
// Give up on this case if nothing is known.
|
|
if (Value == LazyValueInfo::Unknown) {
|
|
State = LazyValueInfo::Unknown;
|
|
break;
|
|
}
|
|
|
|
// If this was the first edge to be visited, record that all other edges
|
|
// need to give the same result.
|
|
if (PI == PB) {
|
|
State = Value;
|
|
continue;
|
|
}
|
|
|
|
// If this case is known to fire for some edges and known not to fire for
|
|
// others then there is nothing we can do - give up.
|
|
if (Value != State) {
|
|
State = LazyValueInfo::Unknown;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (State == LazyValueInfo::False) {
|
|
// This case never fires - remove it.
|
|
CI.getCaseSuccessor()->removePredecessor(BB);
|
|
SI->removeCase(CI); // Does not invalidate the iterator.
|
|
|
|
// The condition can be modified by removePredecessor's PHI simplification
|
|
// logic.
|
|
Cond = SI->getCondition();
|
|
|
|
++NumDeadCases;
|
|
Changed = true;
|
|
} else if (State == LazyValueInfo::True) {
|
|
// This case always fires. Arrange for the switch to be turned into an
|
|
// unconditional branch by replacing the switch condition with the case
|
|
// value.
|
|
SI->setCondition(Case);
|
|
NumDeadCases += SI->getNumCases();
|
|
Changed = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (Changed)
|
|
// If the switch has been simplified to the point where it can be replaced
|
|
// by a branch then do so now.
|
|
ConstantFoldTerminator(BB);
|
|
|
|
return Changed;
|
|
}
|
|
|
|
/// processCallSite - Infer nonnull attributes for the arguments at the
|
|
/// specified callsite.
|
|
bool CorrelatedValuePropagation::processCallSite(CallSite CS) {
|
|
bool Changed = false;
|
|
|
|
unsigned ArgNo = 0;
|
|
for (Value *V : CS.args()) {
|
|
PointerType *Type = dyn_cast<PointerType>(V->getType());
|
|
|
|
if (Type && !CS.paramHasAttr(ArgNo + 1, Attribute::NonNull) &&
|
|
LVI->getPredicateAt(ICmpInst::ICMP_EQ, V,
|
|
ConstantPointerNull::get(Type),
|
|
CS.getInstruction()) == LazyValueInfo::False) {
|
|
AttributeSet AS = CS.getAttributes();
|
|
AS = AS.addAttribute(CS.getInstruction()->getContext(), ArgNo + 1,
|
|
Attribute::NonNull);
|
|
CS.setAttributes(AS);
|
|
Changed = true;
|
|
}
|
|
ArgNo++;
|
|
}
|
|
assert(ArgNo == CS.arg_size() && "sanity check");
|
|
|
|
return Changed;
|
|
}
|
|
|
|
Constant *CorrelatedValuePropagation::getConstantAt(Value *V, Instruction *At) {
|
|
if (Constant *C = LVI->getConstant(V, At->getParent(), At))
|
|
return C;
|
|
|
|
// TODO: The following really should be sunk inside LVI's core algorithm, or
|
|
// at least the outer shims around such.
|
|
auto *C = dyn_cast<CmpInst>(V);
|
|
if (!C) return nullptr;
|
|
|
|
Value *Op0 = C->getOperand(0);
|
|
Constant *Op1 = dyn_cast<Constant>(C->getOperand(1));
|
|
if (!Op1) return nullptr;
|
|
|
|
LazyValueInfo::Tristate Result =
|
|
LVI->getPredicateAt(C->getPredicate(), Op0, Op1, At);
|
|
if (Result == LazyValueInfo::Unknown)
|
|
return nullptr;
|
|
|
|
return (Result == LazyValueInfo::True) ?
|
|
ConstantInt::getTrue(C->getContext()) :
|
|
ConstantInt::getFalse(C->getContext());
|
|
}
|
|
|
|
bool CorrelatedValuePropagation::runOnFunction(Function &F) {
|
|
if (skipOptnoneFunction(F))
|
|
return false;
|
|
|
|
LVI = &getAnalysis<LazyValueInfo>();
|
|
|
|
bool FnChanged = false;
|
|
|
|
for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
|
|
bool BBChanged = false;
|
|
for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE; ) {
|
|
Instruction *II = &*BI++;
|
|
switch (II->getOpcode()) {
|
|
case Instruction::Select:
|
|
BBChanged |= processSelect(cast<SelectInst>(II));
|
|
break;
|
|
case Instruction::PHI:
|
|
BBChanged |= processPHI(cast<PHINode>(II));
|
|
break;
|
|
case Instruction::ICmp:
|
|
case Instruction::FCmp:
|
|
BBChanged |= processCmp(cast<CmpInst>(II));
|
|
break;
|
|
case Instruction::Load:
|
|
case Instruction::Store:
|
|
BBChanged |= processMemAccess(II);
|
|
break;
|
|
case Instruction::Call:
|
|
case Instruction::Invoke:
|
|
BBChanged |= processCallSite(CallSite(II));
|
|
break;
|
|
}
|
|
}
|
|
|
|
Instruction *Term = FI->getTerminator();
|
|
switch (Term->getOpcode()) {
|
|
case Instruction::Switch:
|
|
BBChanged |= processSwitch(cast<SwitchInst>(Term));
|
|
break;
|
|
case Instruction::Ret: {
|
|
auto *RI = cast<ReturnInst>(Term);
|
|
// Try to determine the return value if we can. This is mainly here to
|
|
// simplify the writing of unit tests, but also helps to enable IPO by
|
|
// constant folding the return values of callees.
|
|
auto *RetVal = RI->getReturnValue();
|
|
if (!RetVal) break; // handle "ret void"
|
|
if (isa<Constant>(RetVal)) break; // nothing to do
|
|
if (auto *C = getConstantAt(RetVal, RI)) {
|
|
++NumReturns;
|
|
RI->replaceUsesOfWith(RetVal, C);
|
|
BBChanged = true;
|
|
}
|
|
}
|
|
};
|
|
|
|
FnChanged |= BBChanged;
|
|
}
|
|
|
|
return FnChanged;
|
|
}
|